Tides of War: Clone Wars is currently under development but it still needs community input and assistance to reach completion. If you have ideas or would like to contribute your skills to the creation of this mod then please let the developers know. Your assistance can help make this mod one of the greatest Star Wars mods available!
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3 comments by ArvisTaljik on Dec 1st, 2012

Tides of War: The Clone Wars still needs help with development in order to reach a completed state. As of now, there are only two staff members working on the mod, with much more additional help required to create a comprehensive and enjoyable mod.

If you have any modding skills that you can bring to the table in an effort to get this mod completed and ready for players then please step forward. Over 95% of all physical assets (models, textures, etc.) are already complete and ready for game implementation. That said, there is still much to be done to polish off what has the potential to be a very immersive and enjoyable mod for the community. Specifically, we're looking for (in order):

1) Star System/Space Station Scripter: Freelancer's engine uses a relatively intuitive design for creating star systems and dockable solars (space stations, shipyards, etc.). With this said, though intuitive in nature, this is a very time intensive process in addition to requiring a medium of creativity in designing layouts for star systems. Most all of the star systems for the mod have preliminary designs completed on paper/images but still require in-game design implementation.

2) General Coder/Scripter: Even more intuitive than system and solar scripting is general ship, weapon, equipment, and commodity scripting. Again, a simple system, but a time-intensive task of adding all the necessary scripting to the game for the purposes of making all of our great models flyable and usable in the game.

Once more, this mod needs further help to complete development. Please, if you have skills and are looking for a project, step up to the plate now!

Post comment Comments  (0 - 10 of 58)
ArvisTaljik Creator
ArvisTaljik May 2 2015 says:

Is anyone even following this anymore lol?

I've pretty much stopped work on this mod as there hasn't been much in the way of people wanting to help and I'm a one-man show. If anyone is interested in helping on a different project or even on this one, please let me know.

+3 votes   reply to comment
COMANDOS-UA
COMANDOS-UA May 8 2015 replied:

i can take little help? i just wait this protject

+1 vote     reply to comment
CoolJedy
CoolJedy May 8 2015 replied:

I can help you depends with what :D.I m still checking it from time to time cause i would love clone wars in freelancer ^^

+1 vote     reply to comment
Guest
Guest May 8 2015 replied:

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Commander-Trident
Commander-Trident Mar 19 2014 says:

This looks cool

+1 vote     reply to comment
nicco107
nicco107 Nov 6 2013 says:

this needs to be released since they shut down the demo server for freeworlds tides of war,and because of that im back to the broken pile of scrap with a label on it saying GTA V.

+3 votes     reply to comment
lolfr
lolfr Feb 17 2013 says:

will the droid scarab fighter make a appearence?

+1 vote     reply to comment
wiio6
wiio6 Dec 17 2012 says:

single player?

+1 vote     reply to comment
Tur
Tur Sep 1 2012 says:

I WANT A PLAYABLE LUCREHULK...NOW. THE NPC IS TO STUPID TO FLY THIS SHIP.

+1 vote     reply to comment
ArvisTaljik Creator
ArvisTaljik Nov 30 2012 replied:

A playable Lucrehulk was attempted in an older beta version of the mod. It caused serious lag for everyone in view. In all, the Lucrehulk will not be flyable at all, instead it will be used as an armed scenery item in star systems controlled by the Separatists.

+1 vote   reply to comment
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