Tides of War: Clone Wars is currently under development but it still needs community input and assistance to reach completion. If you have ideas or would like to contribute your skills to the creation of this mod then please let the developers know. Your assistance can help make this mod one of the greatest Star Wars mods available!
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Tides of War: The Clone Wars still needs help with development in order to reach a completed state. As of now, there are only two staff members working on the mod, with much more additional help required to create a comprehensive and enjoyable mod.

If you have any modding skills that you can bring to the table in an effort to get this mod completed and ready for players then please step forward. Over 95% of all physical assets (models, textures, etc.) are already complete and ready for game implementation. That said, there is still much to be done to polish off what has the potential to be a very immersive and enjoyable mod for the community. Specifically, we're looking for (in order):

1) Star System/Space Station Scripter: Freelancer's engine uses a relatively intuitive design for creating star systems and dockable solars (space stations, shipyards, etc.). With this said, though intuitive in nature, this is a very time intensive process in addition to requiring a medium of creativity in designing layouts for star systems. Most all of the star systems for the mod have preliminary designs completed on paper/images but still require in-game design implementation.

2) General Coder/Scripter: Even more intuitive than system and solar scripting is general ship, weapon, equipment, and commodity scripting. Again, a simple system, but a time-intensive task of adding all the necessary scripting to the game for the purposes of making all of our great models flyable and usable in the game.

Once more, this mod needs further help to complete development. Please, if you have skills and are looking for a project, step up to the plate now!

Tides of War: The Clone Wars Established Ship List

Tides of War: The Clone Wars Established Ship List

News 7 comments

Below is the working ship list for the entirety of the mod. This is relatively concrete but there is still room for community input and suggestions if...

Tides of War: The Clone Wars Territory System

Tides of War: The Clone Wars Territory System

Feature 2 comments

A run-down of the Tides of War: The Clone Wars' system for management of faction territory. This is the current iteration of what will be available at...

Comments  (0 - 10 of 59)
FraXyDK
FraXyDK

Is still under development?

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ArvisTaljik Creator
ArvisTaljik

Is anyone even following this anymore lol?

I've pretty much stopped work on this mod as there hasn't been much in the way of people wanting to help and I'm a one-man show. If anyone is interested in helping on a different project or even on this one, please let me know.

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COMANDOS-UA
COMANDOS-UA

i can take little help? i just wait this protject

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CoolJedy
CoolJedy

I can help you depends with what :D.I m still checking it from time to time cause i would love clone wars in freelancer ^^

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SpyWing
SpyWing

This looks cool

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Kovin_Kestner
Kovin_Kestner

this needs to be released since they shut down the demo server for freeworlds tides of war,and because of that im back to the broken pile of scrap with a label on it saying GTA V.

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lolfr
lolfr

will the droid scarab fighter make a appearence?

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wiio6
wiio6

single player?

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Tur
Tur

I WANT A PLAYABLE LUCREHULK...NOW. THE NPC IS TO STUPID TO FLY THIS SHIP.

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ArvisTaljik Creator
ArvisTaljik

A playable Lucrehulk was attempted in an older beta version of the mod. It caused serious lag for everyone in view. In all, the Lucrehulk will not be flyable at all, instead it will be used as an armed scenery item in star systems controlled by the Separatists.

Reply Good karma+1 vote
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