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What is Crossfire?

Crossfire is the most complex mod for Freelancer. It was designed to show what possibilities and features are still possible in Freelancer.
Crossfire has very advanced graphic & sound settings which will make the gameplay much more interesting. The gameplay is very balanced and challenging.
Additionally you will able to explore over 100 additional systems with more than 200 dockable stations and planets. Clans are able to buy their own clansystems and manage those like they want.
There are high profitable traderoutes which change due a dynamic economy and a dynamic universe. Also the world of Crossfire is changing alot since the mod is build to create random events such as invading Nomads and Dom'kavash or solar interferences which disturb the travel in some systems. Crossfire is an expanding world that is always in development. New systems appear and can get explored. New ships are build. New equipment is going to be developed. Everything is changing to guarantee a long time of pleasure and action.
The Crossfire mod comes along with very special featues which isn't very surprising because since years it is the Crossfire mod and its development team which introduced a very high amount of new features and concepts to the Freelancer community.

The Crossfire server (24/7 SWAT Crossfire) is one of the most active Freelancer Servers out there. It is a very cool RP server with various of the traditional Roleplay types such as being Police, Pirate, Trader, Smuggler, Merc or Military. Beside this traditional Roleplay the Crossfire server offers another very big and favorite Roleplay variation called ASF vs CSF. Two opposing factions which fight each other at all costs. The server automatically notices roleplay activities and calculates the scores between those factions. Depending on how the fights did develop it is possible that the systems automatically change their ownership from ASF to CSF or from CSF to ASF.

The Crossfire mod itself comes along with the most advanced cheat protection that has been developed for Freelancer. Also our serversided tools are very special and offer many new features for the players.

If you want to have a look at the Crossfire features just check the news here at moddb or go to www.crossfire.swat-portal.com

Note: since the release of Crossfire 1.7 many changes were done to improve the gameplay, the graphics and the roleplay. To have a look at the new featues since the release of Crossfire 1.7 you will have to install the mod and look at the version history on the Crossfire launcher.


The Crossfire 1.8 mod is currently in development and a list of features and the current changelog are available already.

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6 comments by SWAT_OP-R8R on Sep 5th, 2009 digg this super bookmark




Last weekend the first beta test has been started on the new crossfire server using the current version of Crossfire 1.8

This test was only for the active developers of the mod. Normal players were not allowed to attend to minimize the risk of false data.

Eventhough not all systems have been finshed yet we did intent to test the gameplay, the server performance, they new key features and the stability of the server and the mod.Just like expected the mod ran very stable and with a fantastic performance. We had to experience some graphical problems with older graphic cards (with less than 256mb) but meanwhile a complete new compatibility mode has been written for Crossfire 1.8 and also been tested with success.

All reported problems could have been fixed within one week and now its time to get the final systems finished so we can start the 2nd beta test with the members of the Crossfire community.

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Crossfire 1.7a patch

Crossfire 1.7a patch

Dec 11, 2007 Patch 32 comments

This Patch does fix an issue with different OS version.

Crossfire Mod 1.7 Client Version

Crossfire Mod 1.7 Client Version

Jul 06, 2007 Full Version 81 comments

This is the Crossfire Mod 1.7 Crossfire is the most complex mod in Freelancer adding more features and depth to the game than any other Freelancer mod.

Comments  (10 - 20 of 702)
Blueeagle1213
Blueeagle1213 Oct 29 2009, 5:16am says:

CAN SOMEONE please!! TELL ME HOW TO FIND QUESTS I JUST FINISHED the original freeelancer story and now im stuck how do i get quests? buy accpeting a job? what?!!!!

+1 vote     reply to comment
Spiky-
Spiky- Oct 29 2009, 12:17pm replied:

x-3043 -> Nephele

+1 vote     reply to comment
Blueeagle1213
Blueeagle1213 Oct 29 2009, 4:18pm replied:

nephele? what do you mean?
I mean where do i find quests and how do they work do i take them on as jobs or what?

+1 vote     reply to comment
Spiky-
Spiky- Oct 24 2009, 10:58am says:

when its done... Hoe Hoe Hoe

+1 vote     reply to comment
GrandAndreasK
GrandAndreasK Oct 24 2009, 6:33am says:

will crossfire 1.8 be released before november or in november or do we get it for Christmas?

+1 vote     reply to comment
Blueeagle1213
Blueeagle1213 Oct 20 2009, 4:22am says:

can someone teell me were the first cf quest is please and when

+1 vote     reply to comment
muhrip
muhrip Oct 19 2009, 1:06pm says:

Hi,
I Just Downloaded the client version and the Patch an when I run "flmm" when loading says:
--------------------
'Crossfire Mod 1.70 Client Edition' successfully loaded
Warning: mods should not contain files that end in .flmmbak (to fix, remove all the *.flmmbak files from this mod's directory)
Reading mod script...
Parsing mod script...
Found mod: \Freelancer Mod Manager\mods\Crossfire1.70
--------------------
So I removed the.flmmbak part of the file.
Now it is saying:
--------------------
Error: problem activating 'Crossfire Mod 1.70 Client Edition'
Error: SHCopyFile failed ('\Freelancer\EXE\spcontent.dll.flmmbak' to '\Freelancer\DLLS\BIN\content.dll')
--------------------

What should I do next??

Both were installed today.
2007_07_06_CFsetup17.exe
2007_12_11_CF17aPatch.exe

+1 vote     reply to comment
SWAT_OP-R8R
SWAT_OP-R8R Oct 19 2009, 2:36pm replied:

1. dont touch any files to rename them
2. deactivate the mod
3. delete the FL directory from your hdd (because now its corrupted)
4. install FL again
5. now use FLMM 1.31 to activate the mod on the clean FL installation

and everything will work

+1 vote     reply to comment
SWAT_OP-R8R
SWAT_OP-R8R Oct 19 2009, 8:14am replied:

the cf story is based on quests which start when you found the first hint to it which requires some exploring
the story has nothing to do with the storyline mode of FL (at least not yet... this will be a future addition we are working on)

+1 vote     reply to comment
SWAT_OP-R8R
SWAT_OP-R8R Oct 19 2009, 8:16am replied:

because the FL engine has limitations which cause this problem
it is recommented to visit that system after you finished the storyline or while there are no running objectives in other systems

+1 vote     reply to comment
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Freelancer
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SWAT Development
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Released Jul 16, 2007
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