Small Discription
This mod was created with the propose of Faction war zone wich every faction want to conquer camps with the option to player join\leave a faction, an improved AI, bring Clear Sky faction from S.t.a.l.k.e.r.: Clear Sky and another features.


AI

The NPC's AI on S.T.A.L.K.E.R.: Shadow of Chernobyl on Clear Sky Faction Mod are able to loot bodies, weapons and outfits, use grenade launchers, throw grenades, heal their-selfs and their comrades , attach weapons addons (scopes, grenades launchers and silencers) on their weapons and choose better weapons to use in combat.

Faction Wars
The faction wars is based in multi communities of stalkers and mutants on stalkers camps and mutant lairs also the stalkers and mutants can move to other camp\lair when they want.
You can join an leave an faction whenever you want (Some dialogs in Faction Leaders such as Prof. Shakarov and the Duty Leader only apear after complete a few storyline tasks).
If you are friend with an stalker, you can "hire" him to cooperate with you and you can ask him to leave whenever you want.

HUD & UI
The HUD used in this mod is HUD & UI Mod 1.5 with a few tweaks.

Weather System
In this mod , we used Dynamic Weather mod version 0.9.4. Probably, you will notice that the most of times it is raining.

Trading System
The stalker trading system (In normal stalkers, not at the traders npc's) in this mod as the follow parameters:
- Stalkers sell items in high prices and buy in low prices;
- If you are friend with an stalker, he will reduce his selling prices;
The Traders sell\buy prices are a bit balanced, their supplies depends of the area where the trade is.

Weapon Arsenal & Balistics
The CSFM Weapon Arsenal is an selected choose of weapons from the Arsenal Mod, Gosuke Weapons Packs and some weapons mini-mods that I found in AMK forum and in other forums.
The weapons balistics are balanced according to VikingStalker Weapon Overhaul for CSFM (Thanks alot VikingStalker)

Patch Compatibility
This mod only supports Stalker Shadow of Chernobyl Patch 1.0005. You may see that in one read me that may be compatible with 1.0004 but you need a xrGame.dll from bin folder in CSFM core that only works in 1.0005.

Mod Compatibility with others mod
This mod won't work with mod compilations, total conversion mods and other mods that does modifies scripts, configs, all.spawn and others things.

Bug & Crashes Reports

Read this thread ( Moddb.com ) before you post a crash report.

If you find any bugs & crashes to desktop, post it at this thread ( Gsc-game.com ) or head to our forum here (
Moddb.com ) in Mod DB and post a thread in bugs section forum.

S.T.A.L.K.E.R.: Shadow of Chernobyl - Clear Sky Faction Mod Videos :
Youtube chanel: Youtube.com

Clear Sky Faction Mod Discussion Threads and forums:
GSC Forum Discussion Thread: Gsc-game.com Moddb CSFM Forum: Moddb.com

Facebook Page : Facebook.com

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RSS feed Articles

September Update #1

News 4 comments

Hello stalkers,
This is going to be little big September Update talking about my current life event, Patch progress and his future.

Univercity!

First of all, I am going to talk about little bit of a recent event from my personal life.
As a few of you know, I'm 17 years old and recently I finished up 12th grade so I decided to apply to a few univercities, to and degree course of Informatic Engineering, and I was choosen in one univercity.
Due this fact, I will be with less time to dedicate to the mod developing since I'll spending more time with the classes and studying.

Patch Progress!

The second point of this September update#1, the Mod Patch#1 progression and future plans for it.

Since I released the beta patches, I have been fixing and changes some little details like missing weapons names (if you find any description missing just post it in this page forum in Bugs sections) and changing other details like restoring some particles effects configurations in some anomalies.

So what's already been done :

- Fixed nameless weapons

- Added Clear Sky Faction script support in faction_changes.script for join/leave and reset

- Restored a few anomalies effects from vaniila

So what's in Work In progress:

- A progressive trader content and discounts based on if you have completed certain Storyline Quests and if join to either Duty or Freedom.

- Dialogs part for player be able to leave\join Clear Sky and reset Clear Sky faction relations

- Fix the Blowout Sequence

Planned Features :

- Mercenary Base at Agroprom Institute (Replacing Military personel) with traders, Mechanics and probably a Medic

- Dark Valley Bandit Base will be avaible if you join to them

- A overhaul in the game economy

- More side-quests

Future Patches & Versions Releases!

Since Univercity made a big changes in my life, I've talked with Vikingstalker (Many things such as weapons rebalanced and traders and others stuff was not possible without him. Thank you alot Vikingstalker!) and we both agreed that I'll be released BETA Release Candidates versions of the patch if there is enough new content, fixes and changes to allow me to upload.

I think this is all for this September Update#1
Good Hunting Stalkers,
xRatx

August Update #1

August Update #1

News 1 comment

This is a small statement about the current events in my life that prevents me to spend enought time to mod.

Patch#1 Status Update#2

Patch#1 Status Update#2

News 9 comments

This is a small statement about the current events in my life that prevents me to spend enought time to mod.

Patch 1 Status Update#1

Patch 1 Status Update#1

News 0 comments

The status update for Patch 1 of version 2.4.2. In this update status we talk about what has been done and what still in WIP and annouced xRatx Twitter...

Release of 2.4.2 and our FB page

Release of 2.4.2 and our FB page

News 4 comments

Hello stalkers, I want to announce that 2.4.2 is already avaible (Read the cotent part for the link) but due some problems, I can't upload it yet to moddb.com...

RSS feed Downloads
[BETA] Clear Sky Faction Mod v2.4.2 Patch#1

[BETA] Clear Sky Faction Mod v2.4.2 Patch#1

Patch 68 comments

Just the beta patch#1 for Clear Sky Faction Mod vers. 2.4.2. Read the ReadMe file for futher details.

Clear Sky Faction Mod vers. 2.4.2

Clear Sky Faction Mod vers. 2.4.2

Full Version 73 comments

Just the Clear Sky Faction Mod vers. 2.4.2 Read the ReadMe file for futher details.

Stalker Weather Overhaul 3.1.1 by trojanuch

Stalker Weather Overhaul 3.1.1 by trojanuch

Patch 3 comments

This is a compatible version with a few tweaks and changes of SWO 3.1.1 made by Trojanuch and his team. Please read "How to Install in Clear Sky Faction...

Clear Sky Faction Mod v2.4.1 Patch #3 (OUT DATED)

Clear Sky Faction Mod v2.4.1 Patch #3 (OUT DATED)

Patch 4 comments

The 3rd patch of Clear Sky Faction Mod. Read ReadMe! for more information... Thanks

Vikingstalker Weapon Overhaul (OUT DATED)

Vikingstalker Weapon Overhaul (OUT DATED)

Patch 0 comments

An rebalacing weapon rebalacing addon made by VikingStalkers (Thank you alot :D) It requires patch#3. Read the ReadMe! or the Description for more Details...

Clear Sky Faction Mod v2.4.1 Patch #2 (OUT DATED)

Clear Sky Faction Mod v2.4.1 Patch #2 (OUT DATED)

Patch 2 comments

The patch#2 for version 2.4.1 of this mod that fixes bugs introduced by patch#1 and changes\add's new things. It inclues patch#1. PLEASE , Read the "Read...

Comments  (0 - 10 of 496)
NecroPro18
NecroPro18

i saw xratx npc.....he's with the duty soldiers......and he's talking too much hahaha......:P

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NecroPro18
NecroPro18

the xrgame.dll cause the game not to work
is it necessary to put it in the game?

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xRatx Creator
xRatx

It is optional to replace it with the one provided

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NecroPro18
NecroPro18

hey xratx....why my game sometimes crash when i play
and i also installed the optional addons in the folder
is it compatible with your mod

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xRatx Creator
xRatx

If you use the Smart Marauder Addon (in that folder) with the current BETA it will crash on npc_death due changed item id's

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NecroPro18
NecroPro18

thanks for the response

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Fеll
Fеll

I keep getting CTD's, mostly they seem random, but others seem to be prompted by higher npc areas, such as the DUTY base. The CTD occurrence seems to really jump when there are more than a few bodies laying around. Any suggestions?
Also the crash message states that it is the XRengine that has stopped responding.

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xRatx Creator
xRatx

What's the crash log?

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Fеll
Fеll

I would have to look it up. I will get back to you on that. Now to close everything and restart my computer now or in 15 min at the absolute latest. Stupid updates....

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Guest
Guest

I installed the mod correctly but if I start the game it crashes and the XR_3DA.exe doesnt respond

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xRatx Creator
xRatx

Crash log?

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Guest
Guest

Expression : hGame
Function : CEngineAPI::Initialize
File : E:\stalker\sources\trunk\xr_3da\EngineAPI.cpp
Line : 67
Description : Game DLL raised exception during loading or there is no game DLL at all

I love your mod and I really want to play it. Is the mod for the version 1.0006 ?

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xRatx Creator
xRatx

Reinstall and don't apply the dll provided in the mod.

Reply Good karma+1 vote
NoFac3
NoFac3

Thank you, it's working now

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ME LIKE HEHEHEHEHE

Dec 23 2010 by MasterBandit

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