Small Discription
This mod was created with the propose of Faction war zone wich every faction want to conquer camps with the option to player join\leave a faction, an improved AI, bring Clear Sky faction from S.t.a.l.k.e.r.: Clear Sky and another features.


The NPC's AI on S.T.A.L.K.E.R.: Shadow of Chernobyl on Clear Sky Faction Mod are able to loot bodies, weapons and outfits, use grenade launchers, throw grenades, heal their-selfs and their comrades , attach weapons addons (scopes, grenades launchers and silencers) on their weapons and choose better weapons to use in combat.

Faction Wars
The faction wars is based in multi communities of stalkers and mutants on stalkers camps and mutant lairs also the stalkers and mutants can move to other camp\lair when they want.
You can join an leave an faction whenever you want (Some dialogs in Faction Leaders such as Prof. Shakarov and the Duty Leader only apear after complete a few storyline tasks).
If you are friend with an stalker, you can "hire" him to cooperate with you and you can ask him to leave whenever you want.

The HUD used in this mod is HUD & UI Mod 1.5 with a few tweaks.

Weather System
In this mod , we used Dynamic Weather mod version 0.9.4. Probably, you will notice that the most of times it is raining.

Trading System
The stalker trading system (In normal stalkers, not at the traders npc's) in this mod as the follow parameters:
- Stalkers sell items in high prices and buy in low prices;
- If you are friend with an stalker, he will reduce his selling prices;
The Traders sell\buy prices are a bit balanced, their supplies depends of the area where the trade is.

Weapon Arsenal & Balistics
The CSFM Weapon Arsenal is an selected choose of weapons from the Arsenal Mod, Gosuke Weapons Packs and some weapons mini-mods that I found in AMK forum and in other forums.
The weapons balistics are balanced according to VikingStalker Weapon Overhaul for CSFM (Thanks alot VikingStalker)

Patch Compatibility
This mod only supports Stalker Shadow of Chernobyl Patch 1.0005. You may see that in one read me that may be compatible with 1.0004 but you need a xrGame.dll from bin folder in CSFM core that only works in 1.0005.

Mod Compatibility with others mod
This mod won't work with mod compilations, total conversion mods and other mods that does modifies scripts, configs, all.spawn and others things.

Bug & Crashes Reports

Read this thread ( ) before you post a crash report.

If you find any bugs & crashes to desktop, post it at this thread ( ) or head to our forum here ( ) in Mod DB and post a thread in bugs section forum.

S.T.A.L.K.E.R.: Shadow of Chernobyl - Clear Sky Faction Mod Videos :
Youtube chanel:

Clear Sky Faction Mod Discussion Threads and forums:
GSC Forum Discussion Thread: Moddb CSFM Forum:

Facebook Page :

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Blog RSS Feed Report abuse Latest News: September Update #1

4 comments by xRatx on Sep 12th, 2013

Hello stalkers,
This is going to be little big September Update talking about my current life event, Patch progress and his future.


First of all, I am going to talk about little bit of a recent event from my personal life.
As a few of you know, I'm 17 years old and recently I finished up 12th grade so I decided to apply to a few univercities, to and degree course of Informatic Engineering, and I was choosen in one univercity.
Due this fact, I will be with less time to dedicate to the mod developing since I'll spending more time with the classes and studying.

Patch Progress!

The second point of this September update#1, the Mod Patch#1 progression and future plans for it.

Since I released the beta patches, I have been fixing and changes some little details like missing weapons names (if you find any description missing just post it in this page forum in Bugs sections) and changing other details like restoring some particles effects configurations in some anomalies.

So what's already been done :

- Fixed nameless weapons

- Added Clear Sky Faction script support in faction_changes.script for join/leave and reset

- Restored a few anomalies effects from vaniila

So what's in Work In progress:

- A progressive trader content and discounts based on if you have completed certain Storyline Quests and if join to either Duty or Freedom.

- Dialogs part for player be able to leave\join Clear Sky and reset Clear Sky faction relations

- Fix the Blowout Sequence

Planned Features :

- Mercenary Base at Agroprom Institute (Replacing Military personel) with traders, Mechanics and probably a Medic

- Dark Valley Bandit Base will be avaible if you join to them

- A overhaul in the game economy

- More side-quests

Future Patches & Versions Releases!

Since Univercity made a big changes in my life, I've talked with Vikingstalker (Many things such as weapons rebalanced and traders and others stuff was not possible without him. Thank you alot Vikingstalker!) and we both agreed that I'll be released BETA Release Candidates versions of the patch if there is enough new content, fixes and changes to allow me to upload.

I think this is all for this September Update#1
Good Hunting Stalkers,

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
[BETA] Clear Sky Faction Mod v2.4.2 Patch#1

[BETA] Clear Sky Faction Mod v2.4.2 Patch#1

Aug 10, 2013 Patch 68 comments

Just the beta patch#1 for Clear Sky Faction Mod vers. 2.4.2. Read the ReadMe file for futher details.

Clear Sky Faction Mod vers. 2.4.2

Clear Sky Faction Mod vers. 2.4.2

Oct 2, 2011 Full Version 65 comments

Just the Clear Sky Faction Mod vers. 2.4.2 Read the ReadMe file for futher details.

Stalker Weather Overhaul 3.1.1 by trojanuch

Stalker Weather Overhaul 3.1.1 by trojanuch

Aug 8, 2011 Patch 3 comments

This is a compatible version with a few tweaks and changes of SWO 3.1.1 made by Trojanuch and his team. Please read "How to Install in Clear Sky Faction...

Clear Sky Faction Mod v2.4.1 Patch #3 (OUT DATED)

Clear Sky Faction Mod v2.4.1 Patch #3 (OUT DATED)

Apr 30, 2011 Patch 4 comments

The 3rd patch of Clear Sky Faction Mod. Read ReadMe! for more information... Thanks

Vikingstalker Weapon Overhaul (OUT DATED)

Vikingstalker Weapon Overhaul (OUT DATED)

Apr 30, 2011 Patch 0 comments

An rebalacing weapon rebalacing addon made by VikingStalkers (Thank you alot :D) It requires patch#3. Read the ReadMe! or the Description for more Details...

Clear Sky Faction Mod v2.4.1 Patch #2 (OUT DATED)

Clear Sky Faction Mod v2.4.1 Patch #2 (OUT DATED)

Apr 6, 2010 Patch 2 comments

The patch#2 for version 2.4.1 of this mod that fixes bugs introduced by patch#1 and changes\add's new things. It inclues patch#1. PLEASE , Read the "Read...

Post comment Comments  (70 - 80 of 470)
Zhodar Feb 23 2015 says:

First sorry for my bad english ^^ but can you say me what is wrong ?
[error]Arguments : string table xml file not found string_table_includes.xml, for language eng

+1 vote     reply to comment
xRatx Creator
xRatx Feb 23 2015 replied:

May I ask you in what language is your Stalker SoC installed?

+1 vote   reply to comment
Zhodar Feb 23 2015 replied:

I istalled it in german i think this is the problem i reinstall it now in english ^^

+1 vote     reply to comment
easternhunter1944 Feb 18 2015 says:

can someone tell me what mod if you are using a mod,what the armor mod's name that adds the equipment and the suits with the masks and all the suit variations is. i want a mod like that for clear sky but i cant find one. if not could you tell me what files ill need to merge it over. i merged the dds texture files and the configs but i don't know what else to put. help would be nice for this noob of modding :)

+1 vote     reply to comment
xRatx Creator
xRatx Feb 19 2015 replied:

1. Most of the outfit variantions are custom-made and others are part of a few mods I can't remember the name of (Check credits list).
2. SoC to CS outfit config are diferent as far I remember.
3. Models from SoC doesn't work in CS (without proper model editing)
4. Copying texture files may be a waste as outfits.ltx uses and need to be properly edited to do so and as state above SoC models doesn't work in CS without proper edit.
5. I can point this tutorial but it is missing alot of things (It need to be updated).

Best Regards,

+1 vote   reply to comment
Delyser Feb 2 2015 says:

I get a crash as soon as I launch:
The procedure entry point (? ALLOCATE class_rep @ @ @ luabind@@QBE detail? U? pair @ $ @ PAXPAX stl p_std PAUlua_State@@@Z) is not in the DLL (xrLUA.dll).
Reinstall game and mod didn't work

+2 votes     reply to comment
xRatx Creator
xRatx Feb 2 2015 replied:

Could you read this ( ) to be able to post a proper crash-log?

+1 vote   reply to comment
Delyser Feb 2 2015 replied:

In the logs folder there is xray_<Username>_lua.log, but it's empty.

By the way, I use an older version of SoC (I don't know how old, I can't find it).

+1 vote     reply to comment
xRatx Creator
xRatx Feb 2 2015 replied:

This mod is meant to be used with game version 1.0005 so if you use an older version of SoC that may be the problem.

+1 vote   reply to comment
r3v4n21 Feb 2 2015 replied:

Can I play it with patch 1.6 ?

+1 vote     reply to comment
Fireaster Feb 16 2015 replied:

And what happened, works on the 1.6? I have the same problem as the user Delyser, but I have version 1.6 of the Stalker Shadow of Chernobyl

+1 vote     reply to comment
xRatx Creator
xRatx Feb 2 2015 replied:

I've never tested in on 1.0006 but you can try :)

+1 vote   reply to comment
Delyser Feb 2 2015 replied:

1.0005 fixed the problem.

+1 vote     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
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Release Date
Released 2008
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Dec 23 2010 by MasterBandit

First Person Shooter
Single Player
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Clear Sky Faction Mod
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214 members