Small Discription
This mod was created with the propose of Faction war zone wich every faction want to conquer camps with the option to player join\leave a faction, an improved AI, bring Clear Sky faction from S.t.a.l.k.e.r.: Clear Sky and another features.


AI

The NPC's AI on S.T.A.L.K.E.R.: Shadow of Chernobyl on Clear Sky Faction Mod are able to loot bodies, weapons and outfits, use grenade launchers, throw grenades, heal their-selfs and their comrades , attach weapons addons (scopes, grenades launchers and silencers) on their weapons and choose better weapons to use in combat.

Faction Wars
The faction wars is based in multi communities of stalkers and mutants on stalkers camps and mutant lairs also the stalkers and mutants can move to other camp\lair when they want.
You can join an leave an faction whenever you want (Some dialogs in Faction Leaders such as Prof. Shakarov and the Duty Leader only apear after complete a few storyline tasks).
If you are friend with an stalker, you can "hire" him to cooperate with you and you can ask him to leave whenever you want.

HUD & UI
The HUD used in this mod is HUD & UI Mod 1.5 with a few tweaks.

Weather System
In this mod , we used Dynamic Weather mod version 0.9.4. Probably, you will notice that the most of times it is raining.

Trading System
The stalker trading system (In normal stalkers, not at the traders npc's) in this mod as the follow parameters:
- Stalkers sell items in high prices and buy in low prices;
- If you are friend with an stalker, he will reduce his selling prices;
The Traders sell\buy prices are a bit balanced, their supplies depends of the area where the trade is.

Weapon Arsenal & Balistics
The CSFM Weapon Arsenal is an selected choose of weapons from the Arsenal Mod, Gosuke Weapons Packs and some weapons mini-mods that I found in AMK forum and in other forums.
The weapons balistics are balanced according to VikingStalker Weapon Overhaul for CSFM (Thanks alot VikingStalker)

Patch Compatibility
This mod only supports Stalker Shadow of Chernobyl Patch 1.0005. You may see that in one read me that may be compatible with 1.0004 but you need a xrGame.dll from bin folder in CSFM core that only works in 1.0005.

Mod Compatibility with others mod
This mod won't work with mod compilations, total conversion mods and other mods that does modifies scripts, configs, all.spawn and others things.

Bug & Crashes Reports

Read this thread ( Moddb.com ) before you post a crash report.

If you find any bugs & crashes to desktop, post it at this thread ( Gsc-game.com )

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RSS Articles

September Update #1

News 4 comments

Hello stalkers,
This is going to be little big September Update talking about my current life event, Patch progress and his future.

Univercity!

First of all, I am going to talk about little bit of a recent event from my personal life.
As a few of you know, I'm 17 years old and recently I finished up 12th grade so I decided to apply to a few univercities, to and degree course of Informatic Engineering, and I was choosen in one univercity.
Due this fact, I will be with less time to dedicate to the mod developing since I'll spending more time with the classes and studying.

Patch Progress!

The second point of this September update#1, the Mod Patch#1 progression and future plans for it.

Since I released the beta patches, I have been fixing and changes some little details like missing weapons names (if you find any description missing just post it in this page forum in Bugs sections) and changing other details like restoring some particles effects configurations in some anomalies.

So what's already been done :

- Fixed nameless weapons

- Added Clear Sky Faction script support in faction_changes.script for join/leave and reset

- Restored a few anomalies effects from vaniila

So what's in Work In progress:

- A progressive trader content and discounts based on if you have completed certain Storyline Quests and if join to either Duty or Freedom.

- Dialogs part for player be able to leave\join Clear Sky and reset Clear Sky faction relations

- Fix the Blowout Sequence

Planned Features :

- Mercenary Base at Agroprom Institute (Replacing Military personel) with traders, Mechanics and probably a Medic

- Dark Valley Bandit Base will be avaible if you join to them

- A overhaul in the game economy

- More side-quests

Future Patches & Versions Releases!

Since Univercity made a big changes in my life, I've talked with Vikingstalker (Many things such as weapons rebalanced and traders and others stuff was not possible without him. Thank you alot Vikingstalker!) and we both agreed that I'll be released BETA Release Candidates versions of the patch if there is enough new content, fixes and changes to allow me to upload.

I think this is all for this September Update#1
Good Hunting Stalkers,
xRatx

August Update #1

August Update #1

News 1 comment

This is a small statement about the current events in my life that prevents me to spend enought time to mod.

Patch#1 Status Update#2

Patch#1 Status Update#2

News 9 comments

This is a small statement about the current events in my life that prevents me to spend enought time to mod.

Patch 1 Status Update#1

Patch 1 Status Update#1

News

The status update for Patch 1 of version 2.4.2. In this update status we talk about what has been done and what still in WIP and annouced xRatx Twitter...

Release of 2.4.2 and our FB page

Release of 2.4.2 and our FB page

News 4 comments

Hello stalkers, I want to announce that 2.4.2 is already avaible (Read the cotent part for the link) but due some problems, I can't upload it yet to moddb.com...

RSS Files
[BETA] Clear Sky Faction Mod v2.4.2 Patch#1

[BETA] Clear Sky Faction Mod v2.4.2 Patch#1

Patch 68 comments

Just the beta patch#1 for Clear Sky Faction Mod vers. 2.4.2. Read the Read me file for futher details. NOTE : This patch might be a unstable.

Clear Sky Faction Mod vers. 2.4.2

Clear Sky Faction Mod vers. 2.4.2

Full Version 76 comments

Just the Clear Sky Faction Mod vers. 2.4.2 Read the ReadMe file for futher details.

Stalker Weather Overhaul 3.1.1 by trojanuch

Stalker Weather Overhaul 3.1.1 by trojanuch

Patch 3 comments

This is a compatible version with a few tweaks and changes of SWO 3.1.1 made by Trojanuch and his team. Please read "How to Install in Clear Sky Faction...

Clear Sky Faction Mod v2.4.1 Patch #3 (OUT DATED)

Clear Sky Faction Mod v2.4.1 Patch #3 (OUT DATED)

Patch 2 comments

The 3rd patch of Clear Sky Faction Mod. Read ReadMe! for more information... Thanks

Vikingstalker Weapon Overhaul (OUT DATED)

Vikingstalker Weapon Overhaul (OUT DATED)

Patch

An rebalacing weapon rebalacing addon made by VikingStalkers (Thank you alot :D) It requires patch#3. Read the ReadMe! or the Description for more Details...

Clear Sky Faction Mod v2.4.1 Patch #2 (OUT DATED)

Clear Sky Faction Mod v2.4.1 Patch #2 (OUT DATED)

Patch 2 comments

The patch#2 for version 2.4.1 of this mod that fixes bugs introduced by patch#1 and changes\add's new things. It inclues patch#1. PLEASE , Read the "Read...

Comments  (0 - 10 of 518)
Redfaction737
Redfaction737

Can you actually play as a clear sky member in this mod and if so how?

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xRatx Creator
xRatx

It's possible to join to factions at Sidorovich (Check Sidorovich Dialogs).

Reply Good karma+1 vote
pppnoy
pppnoy

What just got updated in my favorite vanilla mod? :)

Reply Good karma Bad karma+3 votes
xRatx Creator
xRatx

Just removed some links redirecting to nowhere from description.

Reply Good karma+2 votes
Makser090
Makser090

Greetings. In this mod included freeplay after storyline? Because a storyline with scripting scenes and this cool a-life does not look very good sometimes.

Reply Good karma Bad karma+1 vote
xRatx Creator
xRatx

No, the mod doesn't inclue freeplay after storyline.

Reply Good karma+1 vote
SpikeyBoyzAreDaWurst
SpikeyBoyzAreDaWurst

Hey so, I've tried to install the mod multiple times, every time I needed to re-install the whole game to fix the problem. but when I install the mod, the game always crashes saying: "The program cannot be initiated because st!port.5.0.dll is missing" ps: I had to translate it since it was in Portuguese. any help, please?

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xRatx Creator
xRatx

This one is new to me since as far I remember, the mod doesn't change stlport5.0.dll .

Anyways, what game version are you using ?

Reply Good karma+1 vote
axcel1403
axcel1403

Is your game in english? Is the version of the vanilla game at least 1.004? Which Windows are you using? MOST IMPORTANTLY, the file that is missing is in the /bin folder so i got two solutions for you : 1) Try to copy what is INSIDE the MOD /bin folder and paste it into the original /bin folder. 2) Copy port.5.0.dll from the original folder and then paste it after the installation of the MOD. Hope it helps!

Reply Good karma Bad karma+1 vote
SpikeyBoyzAreDaWurst
SpikeyBoyzAreDaWurst

I'll try, thank you.

Reply Good karma Bad karma+1 vote
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Dec 23 2010 by MasterBandit

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