Small Discription
This mod was created with the propose of Faction war zone wich every faction want to conquer camps with the option to player join\leave a faction, an improved AI, bring Clear Sky faction from S.t.a.l.k.e.r.: Clear Sky and another features.


AI

The NPC's AI on S.T.A.L.K.E.R.: Shadow of Chernobyl on Clear Sky Faction Mod are able to loot bodies, weapons and outfits, use grenade launchers, throw grenades, heal their-selfs and their comrades , attach weapons addons (scopes, grenades launchers and silencers) on their weapons and choose better weapons to use in combat.

Faction Wars
The faction wars is based in multi communities of stalkers and mutants on stalkers camps and mutant lairs also the stalkers and mutants can move to other camp\lair when they want.
You can join an leave an faction whenever you want (Some dialogs in Faction Leaders such as Prof. Shakarov and the Duty Leader only apear after complete a few storyline tasks).
If you are friend with an stalker, you can "hire" him to cooperate with you and you can ask him to leave whenever you want.

HUD & UI
The HUD used in this mod is HUD & UI Mod 1.5 with a few tweaks.

Weather System
In this mod , we used Dynamic Weather mod version 0.9.4. Probably, you will notice that the most of times it is raining.

Trading System
The stalker trading system (In normal stalkers, not at the traders npc's) in this mod as the follow parameters:
- Stalkers sell items in high prices and buy in low prices;
- If you are friend with an stalker, he will reduce his selling prices;
The Traders sell\buy prices are a bit balanced, their supplies depends of the area where the trade is.

Weapon Arsenal & Balistics
The CSFM Weapon Arsenal is an selected choose of weapons from the Arsenal Mod, Gosuke Weapons Packs and some weapons mini-mods that I found in AMK forum and in other forums.
The weapons balistics are balanced according to VikingStalker Weapon Overhaul for CSFM (Thanks alot VikingStalker)

Patch Compatibility
This mod only supports Stalker Shadow of Chernobyl Patch 1.0005. You may see that in one read me that may be compatible with 1.0004 but you need a xrGame.dll from bin folder in CSFM core that only works in 1.0005.

Mod Compatibility with others mod
This mod won't work with mod compilations, total conversion mods and other mods that does modifies scripts, configs, all.spawn and others things.

Bug & Crashes Reports

Read this thread ( Moddb.com ) before you post a crash report.

If you find any bugs & crashes to desktop, post it at this thread ( Gsc-game.com ) or head to our forum here (
Moddb.com ) in Mod DB and post a thread in bugs section forum.

S.T.A.L.K.E.R.: Shadow of Chernobyl - Clear Sky Faction Mod Videos :
Youtube chanel: Youtube.com

Clear Sky Faction Mod Discussion Threads and forums:
GSC Forum Discussion Thread: Gsc-game.com Moddb CSFM Forum: Moddb.com

Facebook Page : Facebook.com

Image RSS Feed Latest Screens
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Blog RSS Feed Report abuse Latest News: September Update #1

4 comments by xRatx on Sep 12th, 2013

Hello stalkers,
This is going to be little big September Update talking about my current life event, Patch progress and his future.

Univercity!

First of all, I am going to talk about little bit of a recent event from my personal life.
As a few of you know, I'm 17 years old and recently I finished up 12th grade so I decided to apply to a few univercities, to and degree course of Informatic Engineering, and I was choosen in one univercity.
Due this fact, I will be with less time to dedicate to the mod developing since I'll spending more time with the classes and studying.

Patch Progress!

The second point of this September update#1, the Mod Patch#1 progression and future plans for it.

Since I released the beta patches, I have been fixing and changes some little details like missing weapons names (if you find any description missing just post it in this page forum in Bugs sections) and changing other details like restoring some particles effects configurations in some anomalies.

So what's already been done :

- Fixed nameless weapons

- Added Clear Sky Faction script support in faction_changes.script for join/leave and reset

- Restored a few anomalies effects from vaniila

So what's in Work In progress:

- A progressive trader content and discounts based on if you have completed certain Storyline Quests and if join to either Duty or Freedom.

- Dialogs part for player be able to leave\join Clear Sky and reset Clear Sky faction relations

- Fix the Blowout Sequence

Planned Features :

- Mercenary Base at Agroprom Institute (Replacing Military personel) with traders, Mechanics and probably a Medic

- Dark Valley Bandit Base will be avaible if you join to them

- A overhaul in the game economy

- More side-quests

Future Patches & Versions Releases!

Since Univercity made a big changes in my life, I've talked with Vikingstalker (Many things such as weapons rebalanced and traders and others stuff was not possible without him. Thank you alot Vikingstalker!) and we both agreed that I'll be released BETA Release Candidates versions of the patch if there is enough new content, fixes and changes to allow me to upload.

I think this is all for this September Update#1
Good Hunting Stalkers,
xRatx

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
[BETA] Clear Sky Faction Mod v2.4.2 Patch#1

[BETA] Clear Sky Faction Mod v2.4.2 Patch#1

Aug 10, 2013 Patch 32 comments

Just the beta patch#1 for Clear Sky Faction Mod vers. 2.4.2. Read the ReadMe file for futher details.

Clear Sky Faction Mod vers. 2.4.2

Clear Sky Faction Mod vers. 2.4.2

Oct 2, 2011 Full Version 65 comments

Just the Clear Sky Faction Mod vers. 2.4.2 Read the ReadMe file for futher details.

Stalker Weather Overhaul 3.1.1 by trojanuch

Stalker Weather Overhaul 3.1.1 by trojanuch

Aug 8, 2011 Patch 2 comments

This is a compatible version with a few tweaks and changes of SWO 3.1.1 made by Trojanuch and his team. Please read "How to Install in Clear Sky Faction...

Clear Sky Faction Mod v2.4.1 Patch #3 (OUT DATED)

Clear Sky Faction Mod v2.4.1 Patch #3 (OUT DATED)

Apr 30, 2011 Patch 4 comments

The 3rd patch of Clear Sky Faction Mod. Read ReadMe! for more information... Thanks

Vikingstalker Weapon Overhaul (OUT DATED)

Vikingstalker Weapon Overhaul (OUT DATED)

Apr 30, 2011 Patch 0 comments

An rebalacing weapon rebalacing addon made by VikingStalkers (Thank you alot :D) It requires patch#3. Read the ReadMe! or the Description for more Details...

Clear Sky Faction Mod v2.4.1 Patch #2 (OUT DATED)

Clear Sky Faction Mod v2.4.1 Patch #2 (OUT DATED)

Apr 6, 2010 Patch 2 comments

The patch#2 for version 2.4.1 of this mod that fixes bugs introduced by patch#1 and changes\add's new things. It inclues patch#1. PLEASE , Read the "Read...

Post comment Comments  (10 - 20 of 424)
Soldier5689
Soldier5689 May 11 2015, 2:36am says:

So I'm trying to edit the resistances of the Clear Sky members (to make up for their small numbers). I checked the files in the gamedata folder but I can't seem to find anything that relates to the CS faction. Shame since they don't appear in the immunities.ltx file either.

+1 vote     reply to comment
xRatx Creator
xRatx May 11 2015, 3:56am replied:

They share the same immunities as stalkers as far I can tell (High, medium or low).

+1 vote   reply to comment
Soldier5689
Soldier5689 May 11 2015, 6:08am replied:

I see. But if I edit those, that would make all the stalkers (even the military?) in the zone have relatively high resistances. That would be bad for me lol. Wasn't there a way to edit the immunities of only a specific faction? I'm only after the Clear Sky's members (poor guys fight their hardest but end up overwhelmed).

+1 vote     reply to comment
xRatx Creator
xRatx May 11 2015, 7:20am replied:

Nop, you would have to edit all models to inclue a custom script file to attach individual immunities.

+1 vote   reply to comment
Soldier5689
Soldier5689 May 11 2015, 7:25am replied:

Cool thanks. I think I can do that. I remember doing something like that in the Vanilla SoC with the stalkers in the Garbage. I just forgot how to. I guess I'll have to search the internet. Tanks a lot :)

+1 vote     reply to comment
SpiritoftheWOLFx
SpiritoftheWOLFx May 1 2015, 7:25pm says:

Hey I remember looking for a Clear Sky Faction mod a while ago. Led to a sketchy russian site that had the mod...but it had virus' and would crash whenever you tried to join any faction. What are the exact features of the mod. Faction wars wise? Because Vanilla Clear Sky Faction sucks. I want to wipe out all the camps and call in guys to take it.

+1 vote     reply to comment
xRatx Creator
xRatx May 2 2015, 6:53am replied:

The only supported host for this mod is Moddb.

Remember that this mod is for S.T.A.L.K.E.R.:Shadow of Chernobyl and not for S.T.A.L.K.E.R.:Clear Sky.

Features are basicly a pseudo faction-wars (not the exact thing as Clear Sky), lots of guns and outfits, "better" AI and a few others thing I can't remember now.

Best regards,
xRatx

+1 vote   reply to comment
*leme
*leme Apr 22 2015, 4:51am says:

The game crashes on startup. It says something about the xCore.dll with +162 bytes. Help?

PS: My STALKER: Shadow of Chernobyl version is 1.0005

EDIT: I managed to get the error log, this is it:

XR_3DA.exe caused BREAKPOINT in module "C:\GOG Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin\xrCore.dll" at 001B:005BCC85, xrDebug::backend()+165 byte(s)

+1 vote     reply to comment
*leme
*leme Apr 22 2015, 7:18am replied:

Guys, I did it! All I had to do was to NOT to replace the xrGame.dll, the weapons still adjust their zoom level, if you have v1.0006, DO NOT REPLACE THE xrGame.dll!

+1 vote     reply to comment
*leme
*leme Apr 22 2015, 5:50am replied:

My mistake. My version was 1.0006. I tried reinstalling, but the install automatically patches to 1.0006. I will try to patch it back to 1.0005.

+1 vote     reply to comment
xRatx Creator
xRatx Apr 22 2015, 1:37pm replied:

If you not replace xrGame.dll by the one provived, those weapons will act as Binoculars xD

+1 vote   reply to comment
*leme
*leme Apr 23 2015, 7:33am replied:

It's ok, at least I can play :)

+1 vote     reply to comment
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Developed By
xRatx
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Release Date
Released Jul 2008
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Highest Rated (5 agree) 10/10

ME LIKE HEHEHEHEHE

Dec 23 2010, 10:48am by MasterBandit

Style
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