temp

  • Enhanced Your Battlefield Visual

With the variety of advanced techniques and efforts, your battlefield is now implemented with modern-like bloom & SSAO effects, C&C3; lightrays style and depth of field and also ambient reflective waters. The environmental objects have been added and updated so to be said, grass, bushes, trees, rocks, water waves and wild animals. The mod is also featured with some higher resolution textures such as terrains, rocks, decal effects, etc.

  • Embraced A More Realistic Weaponry

In contrast of the vanilla game, this mod allows you to have a chance of avoiding bullets, missiles and one-shot garrison kills. Furthermore, you can block your nemesis's path by destroying their or your own vehicles or aircraft, creating a destructible hulks and debris just as in THQ's Company of Heroes or you could destroy the bridges which are the paths of the enemy or set trees on fire as your enemy burn to oblivious death. Tanks are now implanted with self-defense machine guns, making them more suitable for front line engagements, artilleries are now more deadly and fearsome from afar while infantries are used in a role of strike force.

  • Expanded Your Army And Arsenal

Just like a typical mod for this game, this mod adds a variety of new things to each faction. Such, the famous Abram Tanks for the main NATO force, the furious wind of the east empire, Storms and Typhoons for the PLA forces and the infamous Katyusha for the GLA. But, that's not the main concept of this mod. This mod is to bring you a "enhanced" feeling of the game, not adding tons of unit to it. Each addition has a purpose and reason. Also, an unplayable faction has been altered to be playable, the "Boss" general aka Leang of the PLA forces.

  • Escalated A New Front

This mod will be featured with a brand new campaign based on a fictional story after the event of Zero Hour and also new challenge modes for those who hungered for more eradication and escalation which will all be remake from the original ones. Not only campaigns and challenges, this mod will also have new maps and mini-game maps such Stonewall, Blitzkrieg, Assassination, etc. (Noted that this is only a future plan and isn't yet in a procedure of production.)



To stay tune for more frequent, minor updates and donation stuff, check out:

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RSS feed Articles

This isn't actually a news article. This is a frontal page for easy link finding including the alternative links to download the beta itself and the patches. Now, you don't really have to submerge into the comments to find the links. That's about it.

Enhanced Beta Patch 0.9.2 Version Links:

Enhanced Beta Patch Version 0.9.2

If you want to support me via adf.ly, use: Facebook.com

View details: Moddb.com

Enhanced Beta 0.9.1 Installer Version Links (Mod Patch Needed):

Enhanced Beta Installer Version 0.9.1

Mega.co.nz

View details: Moddb.com

Enhanced Beta 0.9.1 Non-installer Version Links (Mod Patch Needed):

Enhanced Beta Non-Installer Version 0.9.1

Download this original link below if you don't trust A-Vladimir1994's build above. If something goes wrong, blame him.
Mega.co.nz
Patch#2 (29/07/2014) is included.

Patches & Minor Updates:



The best way to possibly keep up with the patch and latest minor news is to check the Facebook page since more convenient for me. Facebook also has a external change log to see what the next patch has included.

Installation Tutorial Video by "CPro Racing" (Origin/Ultimate Edition):

1. Follow this video.

2. Follow the instructions of the readme from 0.9.2 patch.

Check out his Youtube channel here for car racing gameplays, FPS gameplays and random stuff: Youtube.com

Note: the font .reg isn't working as I intended. You may install the fonts manually, located in the installed mod folder. Future patch may fix the issue.

Screenshots:




Recruitment:

If you're a modder, very determined, interested, very free with your life and not going to give up in a few weeks. I'm looking for a candidate to port this mod to the vanilla Zero Hour style. PM me if you're baited.

FAQ:

Q: Can't install the mod?
A: Youtube.com

Q: Use Origin version?
A: Youtube.com

Q: The game crashed via engine error at start-up?
A: Make sure you have a clean install and 1.04 version of Zero Hour.

Q: The game crashed via engine error a few minutes in?
A: Make sure you have a clean install and 1.04 version of Zero Hour.
A2: Follow the readme instruction precisely. Alien scripts will cause crashes.

Q: The game crashed via engine error mid-game?
A: Try this Forums.cncnz.com

Q: The game mismatched?
A: Make sure you and your friend(s?)? Have the exact copy of the game and the mod version without any additional addons or mods which doesn't support Enhanced.
A2: Sometimes it's the mod's fault whenever you see a sliding tree. Reporting where in what map is very welcome so I can fix it.

Q: ENB doesn't work as it should?
A: Graphics card driver update or check whether if you accidentally use a resolution screen size which doesn't exist via your own VGA.

Q: AI just stands still?
A: Make sure that you don't have alien scripts in Data/Scripts. Extract the scripts out of the .enh (.big) to Data/Scripts if the issue still persists.

Q: My fonts don't change?
A: Just Google it. The default .reg doesn't work and yes, I fucked up.

Q: dis mod is shit, i cant even instal it
A: If you can find my home, bring your external hard disk and I'll copy mine for you. Works every time. Don't worry, some of my friends are just as stupid.

Updates: Enhanced OST Part II

Updates: Enhanced OST Part II

News 6 comments

This update is about the new original sound tracks. This is only a preview of the progression of a demo version of the songs. Also, something worth mentioning...

Updates: NATO Assembled

Updates: NATO Assembled

News 6 comments

This update is about new arsenals, units and more. This is only a preview of the progression and where the mod stands. Also, what I'm up to.

Updates: Eagle's Retreat

Updates: Eagle's Retreat

News 5 comments

This update is about new USA arsenals, units and more. This is only a preview of the progression and where the mod stands. Also, what I'm up to.

Updates: Enhanced OST

Updates: Enhanced OST

News 15 comments

This update is about the new original sound tracks. This is only a preview of the progression of a demo version of the songs.

RSS feed Downloads
Enhanced Beta Non-Installer Version 0.9.1 (Re-UL)

Enhanced Beta Non-Installer Version 0.9.1 (Re-UL)

Full Version 9 comments

Reupload of the final full non-installer release of the mod since A-Vladimir1994's version is bad for newbie patching.

Enhanced Beta Patch Version 0.9.2

Enhanced Beta Patch Version 0.9.2

Patch 18 comments

A patch for beta 0.9.1 which consists of numerous of fixes and some changes. View the changelog and news update for more information. Changelog: h t t...

Enhanced OST (No Mod Required)

Enhanced OST (No Mod Required)

Music 4 comments

This is a selection of tracks from the Enhanced OST, but modified to work with vanilla Zero Hour (and most other mods). Just copy the "Audio" folder (make...

Enhanced Beta Installer Version 0.9.1 (Req Patch)

Enhanced Beta Installer Version 0.9.1 (Req Patch)

Full Version 151 comments

This is the final full release of the mod. I hope nothing goes wrong here or else it's a re-upload or instant day one patch. Edited: Day one patch. Wow...

Enhanced OST

Enhanced OST

Music 10 comments

This is obviously an original soundtrack for C&C Generals Zero Hour Enhanced. These are composed by Charlie Lockwood.

Enhanced Graphical Contents 0.8.3

Enhanced Graphical Contents 0.8.3

SDK 23 comments

This is the second SDK release for a modder. If you're not a modder or don't know anything about modding, don't ask how to use this, don't even think...

Post comment Comments  (60 - 70 of 1,303)
elie955
elie955

I've installed this mod. Looks great but grass and trees are not well rendered (like blurry). I turned every graphics option on even in nVidia control panel but to no avail.

Reply Good karma Bad karma0 votes
VectorIV Creator
VectorIV

Try putting Zero Hour texture on high?

Reply Good karma+1 vote
sgtmyers88
sgtmyers88

You know I have not checked in on this mod and I was gonna do a mod combination of my realistic weapon mod and my graphic updates from TDR simply titled "Generals 2.0" but canned it due to my workload getting too high. Amazing work as you achieved what I sought out to originally do 7 years ago! ZH looks absolutely beautiful!

Reply Good karma Bad karma+1 vote
VectorIV Creator
VectorIV

*wink wink*

Reply Good karma+2 votes
KendrickZerohour
KendrickZerohour

I have the rise of the reds mod now. Can I install this enhanced mod at the same time?

Reply Good karma Bad karma0 votes
J.C.D.
J.C.D.

Hi there!
This mod looks awesome, I will definitely be trying it soon!
I would like permission to use the HD environment textures in my own mods, if that is fine with you. Could you possibly also release a download that includes JUST the HD environment textures, too?

Reply Good karma Bad karma0 votes
VectorIV Creator
VectorIV

Yeah, sure go ahead. Just credit Fincer, Fire11 and me properly if it's just the shrubs. You should also snapshot everything you add (if it's not just the shrubs) once you're done so I can tell you properly who to credit to others than the ones mentioned above.

Reply Good karma+1 vote
hunt1hunt
hunt1hunt

Tieba.baidu.com ,the is picture
1, to achieve true reflection must set GameData.ini:
WaterPositi
WaterPositi
WaterPositi

WaterExtentX = 2000; 9999

WaterExtentY = 2000; 9999

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

Sky model and mapping of the download: Pan.baidu.com

Reflection of the file to download: Pan.baidu.com

At this point, the real reflection principle of the life of the platform is fully explained the teaching is completed.

hunt1hunt@163.com
Tieba.baidu.com
Tieba.baidu.com
Tieba.baidu.com

Reply Good karma Bad karma+1 vote
VectorIV Creator
VectorIV

Thank you based water reflection Chinese god, it's not even Christmas yet. I'll look into it sometime. If it was me from five years ago, I would have **** my pants. I mean, QSN never told us how he did it despite his mod being kind of dead.

Reply Good karma+1 vote
hunt1hunt
hunt1hunt

you are well come

Reply Good karma Bad karma+1 vote
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C&C Generals: Zero Hour
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Highest Rated (6 agree) 10/10

An graphically enhanced mod just for the people who love realism, so i give 100 out of 10 XD

Mar 20 2011 by Xalimur

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