Overview

Black Mesa: Hazard Course is an add-on for the Source Engine mod Black Mesa, featuring a completely new perspective on Half-Life's Hazard Course. The Black Mesa Hazard Course will feature:

-New HD models & textures
-New dialogue & voice acting
-New maps and detailed environments
-Expanded intro, similar to Half-Life's PS2 version

Since this is a community project, we welcome people to help out in any way, from suggestions to fan-made content. Currently we are looking for people to fill these positions:

-Animator
-Choreographer

Any suggestions (within reasonable bounds, of course) are also welcome from anybody!

Media Policy

Remember that great mod, Black Mesa? Anyone familiar with the Black Mesa mod and its agonizing development cycle may remember long periods of media blackout. Since this is a community project rather than a full-fledged modding team, we are pleased to announce that, unlike the original mod, it will be our policy to strive to be as open as possible with the development process!

That's right. Expect to see half-finished areas, heavy WiPs and lots of orange and gray "dev" textures!

We do, however, announce this policy with a disclaimer: We hope that all of our followers will try their best to be as mature as possible, and realize that due to the open nature of our development process, the vast majority of media that will be released will NOT be fully representative of the final product.

This can be a good thing! It allows YOU, the followers, to give feedback early, so that we can make easy changes to give YOU what you want!

So criticize away! Just keep it civil!

Is this mod dead?

If you're reading this, then no. There is no point in letting a project die without notice. If we were to die, we'd be sure to let you know, however we have absolutely zero plans on doing so, and the mod is currently going strong.

Requirements

Black Mesa: Hazard Course requires:
-The free Source SDK Base 2007
-Black Mesa

Thank you. Have a very safe, and productive day.
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Transition Room 1 HEV Silo Transition Corridor 2
Blog RSS Feed Report abuse Latest News: Hazard Course Direction Update Update

10 comments by JeffMOD on Apr 4th, 2015

Another day, another change of plans.

Earlier we announced our recent change of direction. We're here to announce that we will not actually be making a Five Nights at Freddy's themed Hazard Course. Despite the resounding, near deafening approval from the community at large, our lawyers have informed us that this isn't a legally viable direction, and some of our investors have withdrawn. As such, we will be sticking with classic Half-Life style!


We are, however, still looking for a Choreographer to breathe life into our NPCs - and we need that secured before we can finalize the Beta version! As we've said before, with a choreographer on our team, we should be able to release before the end of the year no problem.

And lastly, for those who are curious, that FNAHC video was actually a totally functional "prototype," made by project leader/level designer "dky.tehkingd.u," entirely within the Hammer editor over about a week and a half, with additional assets and VO by level designer JeffMOD. If you're interested, you can check it out, and play it for yourself right here.

(Update: Just pushed a missing texture fix. Download should be back up now. Thanks for your patience! -DKY)

Five Nights at Hazard Course

We hope it put a smile on you guys' faces. And if not, well... we'll just send Purple Man and give you a reason to keep it that way.

Until next update, good days, guys!

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Five Nights at Hazard Course

Five Nights at Hazard Course

Apr 4, 2015 Singleplayer Map 11 comments

Play the exciting "Five Nights at Hazard Course" map, based on the horror game series by Scott Cawthon and built for our 2015 April Fool's joke! [Though...

Post comment Comments  (0 - 10 of 373)
Guest
Guest Jul 2 2015, 3:32pm says:

This comment is currently awaiting admin approval, join now to view.

dky.tehkingd.u Creator
dky.tehkingd.u Jul 3 2015, 7:32am replied:

That was almost quite literally the first thing that people asked about when this mod started. You are not the first to come up with that idea. And you are not the first that we had to sadly break the news to: The Hazard Course will not become an official part of Black Mesa. There are simply too many hoops to jump through.

+1 vote   reply to comment
raziel_zv
raziel_zv Jun 22 2015, 10:42am says:

Guys! Devs need someone to help animate Gina. Anyone?

Forums.blackmesasource.com

+7 votes     reply to comment
MatiasKiller21
MatiasKiller21 Jun 1 2015, 2:25am says:

This mod is dead?

-1 votes     reply to comment
Crypt Creator Subscriber
Crypt Jun 1 2015, 12:49pm replied:

I.imgur.com
Does this look dead to you?!

Don't answer that!

+10 votes   reply to comment
MatiasKiller21
MatiasKiller21 Jun 3 2015, 2:12am replied:

OK, Calm down! Sorry for that!

+2 votes     reply to comment
OurBenefactors
OurBenefactors May 28 2015, 3:41pm says:

Will you port the Five Nights at the Hazard Course map to the steam version?

+2 votes     reply to comment
dky.tehkingd.u Creator
dky.tehkingd.u Jun 30 2015, 9:05pm replied:

UPDATE: It seems that the Steam version of Black Mesa has a number of broken entities that are required for Five Nights at the Hazard Course to function properly.

So, until the Black Mesa programmers fix those entities, we will be unable to port FNaHC to the Steam version.

+1 vote   reply to comment
dky.tehkingd.u Creator
dky.tehkingd.u May 31 2015, 12:25pm replied:

It will happen eventually.

+2 votes   reply to comment
greeneyedgirl927
greeneyedgirl927 May 9 2015, 2:47pm says:

Since Black Mesa's now on Steam, how are you gonna handle the Hazard Course?

+1 vote     reply to comment
Crypt Creator Subscriber
Crypt May 9 2015, 5:47pm replied: +3 votes   reply to comment
MerrickSimms
MerrickSimms May 10 2015, 1:47pm replied:

"Upgrading to the Steam version will not take long at all. Doing it for STU/OaRU took me a day, tops."

Youtube.com

+2 votes     reply to comment
dky.tehkingd.u Creator
dky.tehkingd.u Jul 1 2015, 12:57pm replied:

Upon further examination of our assets, my preliminary hunch is that it will take more than just a day. The Hazard Course is a fairly complex mod with a lot of custom assets.

We'll continue to assess the situation and we'll let you guys know when we know more.

+1 vote   reply to comment
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