Black Mesa: Hazard Course is an add-on for the Source Engine mod Black Mesa, featuring a completely new perspective on Half-Life's Hazard Course. The Black Mesa Hazard Course will feature:

-New HD models & textures
-New dialogue & voice acting
-New maps and detailed environments
-Expanded intro, similar to Half-Life's PS2 version

Since this is a community project, we welcome people to help out in any way, from suggestions to fan-made content. Currently we are looking for people to fill these positions:


Any suggestions (within reasonable bounds, of course) are also welcome from anybody!

Media Policy

Remember that great mod, Black Mesa? Anyone familiar with the Black Mesa mod and its agonizing development cycle may remember long periods of media blackout. Since this is a community project rather than a full-fledged modding team, we are pleased to announce that, unlike the original mod, it will be our policy to strive to be as open as possible with the development process! 

That's right. Expect to see half-finished areas, heavy WiPs and lots of orange and gray "dev" textures!

We do, however, announce this policy with a disclaimer: We hope that all of our followers will try their best to be as mature as possible, and realize that due to the open nature of our development process, the vast majority of media that will be released will NOT be fully representative of the final product.

This can be a good thing! It allows YOU, the followers, to give feedback early, so that we can make easy changes to give YOU what you want!

So criticize away! Just keep it civil!

Is this mod dead?

If you're reading this, then no. There is no point in letting a project die without notice. If we were to die, we'd be sure to let you know, however we have absolutely zero plans on doing so, and the mod is currently going strong.


Black Mesa: Hazard Course requires:
-The free Source SDK Base 2007
-Black Mesa

Thank you. Have a very safe, and productive day.
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Lobby Hall Battery Room Firing Range 2
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9 comments by Crypt on May 30th, 2014

Hello again, ModDB. It's been a few months since our last big update. Sorry to leaf you in the dark, but heading back to our roots we're gonna bark up a storm of progress as we branch off to a new milestone. Tree.

We're happy to say that Hazard Course has entered its third and final Alpha phase! Not only is this a very nice milestone, but also one that we were actually able to meet our deadlines for. Shocker, right? (Especially, after that Alpha 2 stint...) Regardless, despite the last few months being filled with work, exams, and Building Managers incapable of delivering furniture on time instead of a month late, we met our goal. As a bit of celebration, we come bearing gifts.

Battery Room

Keeping with the paradigm of previous Alpha announcements, we're ready to accept another couple of testers. We're once again resetting the tester queue and anyone interested should apply (even if you've already applied in the past). Space is very, very limited, however, so don't be discouraged if you don't get accepted. We're mostly still in school, it can be hard for us to manage groups of people with feedback, you know! If you're interested, hit up the Tester listing on our jobs page and read the terms thoroughly. This will be the last version that we'll be accepting new testers, as we feel our current team is suitable.

Lobby Hall

If you've got any questions, comments, hatemail or feedback, feel free to comment and let us know, and we'll do what we can to address them. Just keep it reasonable and civil!

That's all for this update, see you soon.

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Post comment Comments  (0 - 10 of 283)
Guest Aug 25 2014, 9:52am says:

I LOVED the original Hazard Course. I played through it probably more than any other chapter. It made me very sad when I heard it wasn't in Black Mesa... I'm glad someone's working on it, though! Keep up the good work! It looks absolutely amazing!

+2 votes     reply to comment
Real.Crestfall Aug 23 2014, 3:27am says:

Will there be new weapon such as silenced RPG, scoped crowbars, and automatic 357 magnum? Will there be new features such as sprays, custom playermodel support? Or driving a helicopter and crash it to Black Mesa and start my own Resconance Cascade?

0 votes     reply to comment
Crypt Aug 24 2014, 12:22am replied:

Aw, dammit, who let the cat out of the bag?!

+2 votes     reply to comment
BlackShadow1991 Aug 18 2014, 11:33am says:

Good luck with this mod (it also reminds me that it might be finally time to check out released Black Mesa :P).

+2 votes     reply to comment
nerdenstein Aug 18 2014, 8:20am says:

I really hope this gets included in the Steam release of Black Mesa! ;)

+2 votes     reply to comment
flippedoutkyrii Jul 14 2014, 10:32pm says:

I'm still stoked to play this, keep up the great work :)

+5 votes     reply to comment
RichardGreenlambda Jul 7 2014, 2:36pm says:

I heard there are no enemys in this game.. okay but don't forget the turrets that attack you if you attack an scientist...

+2 votes     reply to comment
dky.tehkingd.u Jul 14 2014, 12:49am replied:

Yup! Just like in the original. We thought it was too iconic (and hilarious and just damn fun) to remove. :)

+3 votes     reply to comment
dky.tehkingd.u Jul 14 2014, 12:49am replied:

We're alive! Thanks for the support! We really appreciate it, and to be honest we could also use the motivation after the random wave of dumb negativity from people who think we're not doing anything worth doing.

+2 votes     reply to comment
Adman423 Jul 20 2014, 2:17am replied:

Don't listen to them, they've probably never made anything creative before in their life. I think it's great you guys are still committed to seeing this through, the HC is an iconic part of HL and deserves a proper remake.

+2 votes     reply to comment
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