A new war rages between Israel and Syria, while the American and Chinese forces continue to fight against the GLA terrorists. The United Nations are forced to take action, turning the local Mid-East crisis into: A GLOBAL CRISIS!

Welcome to C&C Generals Zero Hour : "A GLOBAL CRISIS".

This mod brings Israel and Syria (from the popular MidEast Crisis total conversion mod made by Isotx, with their permission) with their full unique armies - into C&C Generals: Zero Hour expansion pack, with all of the original Zero Hour factions, campaigns and Generals challenge mission, BUT with some great new changes like realistic skins and models, new units and an additional United Nations Boss General!

Available Factions:

Israel:

To counter their smaller numbers, Israel prefers high quality units over quantity, but their units are very expensive.
- Specializations: Armored Division, Air-Force Commander, Sayeret Special-Forces.

Syria:

Syria relies on mass numbers of outdated but cheap and reliable Russian equipment and fortified positions.
- Specializations: Republican Guard, Hezbollah Component, Iranian reinforcements.

USA:

- USA main faction.

- Air Force General.

- Superweapon General.

- Laser General.

GLA:

- GLA main faction.

- Toxin General.

- Demolition General.

- Stealth General.

China:

- China main faction.

- Tank General.

- Infantry General.

- Nuke General.

United Nations - Boss General:

General Leang, the Chinese Boss General from the last Generals Challenge mission, is unlocked!
Now she is a U.N. Boss General!
That's why she controls units from all the original factions and even more! ...
Additionally, the U.N. Boss General has some unique units too! (It's a little surprise... ).
The U.N. Boss Genera can be played as Human player side for Multiplayer and Skirmish games (No AI support except for the last Generals challenge mission).

If you liked Zero Hour and you thought it just needed a new look - This is the mod for you!

If you liked Mideast Crisis total conversion mod but you still wanted to play Zero Hour - Well, you don't have to choose anymore!

A GLOBAL CRISIS - C&C Zero Hour mod made by "Abra".

Check out A GLOBAL CRISIS forums at: Isotx.com

Special thanks to Isotx team's leader Vincent Van-Geel (known as Ome_Vince) and the original MEC team, for the permission to use their Mideast Crisis mod in A GLOBA CRISIS and for hosting this mod.

Thanks to The_Hunter and ShockWave mod team, Medicdude and Whopper from Call To Arms mod, Judoka and Urban Assault mod team, Sarge and Operation: Restore-Justice team, Daniel Stack and Conquer or Die team, Fritz, 12Pandas, Namman2, Just-West, Killakanz, sgtmay@mchsi.com, MaxON and Petruxa, Kaiser_Smeghead and Indigo, IDF-Godzilla and Chris(Yayo01), for letting me use some of their models and skins.

Enjoy the mod... :)

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Yes! After almost 2 years of development and anticipation - A Global Crisis is finally released!
- go on, download it now, and play it:


For those of you who are new to A Global Crisis, this mod brings Israel and Syria (from the popular Mideast Crisis total conversion mod made by Isotx, with their permission) with their full unique armies - into C&C Generals: Zero Hour expansion pack, with all of the original ZH factions, campaigns and Generals Challenge missions, BUT with some great new changes like realistic models/skins, new units (for all sides) + an additional United Nations Boss General!


This mod features:

  • Israel and Syria (modified from MeC) in addition to all factions from Zero-Hour + a special UN Boss General. That makes 15(!) playable factions!
  • Zero-Hour factions are modified and have new models and skins for some of the existing units (M1 Abrams-Crusader tanks, Humvees, Rangers, Rebels and more…) and some new units (M2 Bradley IFV, MLRS units, Machine-Gunners and more…).
  • For Israel and Syria: All units from MeC, including new units from MeC "lost Beta" version (Israeli Quads and Humvees, Hezbollah guerrillas…) + some new units and models, realistic skin changes and cameos. Few upgrade changes and some new abilities.
  • Boss General unlocked, heavily modified and turned into a UN Boss General!
  • Full AI support on ALL Skirmish maps (ZH + MeC + Bhones map-pack) for 14 factions (no AI support for the UN Boss General, except for the last Generals Challenge mission).
  • All original campaigns from Zero-Hour (which look MUCH better now with all the new graphics!).
  • All original Generals Challenge campaigns + Israel, Syria and UN Boss Generals Challenge campaigns (using the original missions + added support for these factions).
  • New logos, some new background screens + a modified ZH shell-map.
  • Updated game manual (You can also download it separately from here).

Please feel free to post any comments, feedbacks, suggestions or bug reports at A Global Crisis official forum.

I'd like to thank all the good people who helped me with this mod and especially to Isotx and their team leader Vincent Van-Geel (Ome_Vince) for the permission to use their MidEast Crisis factions in this mod, for hosting this mod, and for their great support. (For complete credit list – see A Global Crisis game manual and the in-game credits).

I hope you'll enjoy playing A Global Crisis. :)
- Abra.

A Global Crisis – Update: Merkava tanks, Katyushas and Machine-Gunners

A Global Crisis – Update: Merkava tanks, Katyushas and Machine-Gunners

News 13 comments

Welcome back Generals! This time we have some big surprises, especially for the Israelis and for the GLA, as well as a nice addition for the Americans.

Additional U.S. Units and New Superweapons

Additional U.S. Units and New Superweapons

News 10 comments

Welcome back! As I've promised, this update is about some new units for the USA factions, as well as some new superweapons.

A GLOBAL CRISIS - News from China

A GLOBAL CRISIS - News from China

News 5 comments

Here is a news update from China: The Chinese empire has got some new weapons for its mighty army. There are 3 new units: 1 tank and 2 MLRSs.

A GLOBAL CRISIS - Last minute updates !

A GLOBAL CRISIS - Last minute updates !

News 5 comments

"What's going on with A GLOBAL CRISIS?" You probably ask. Are there any updates about the Israeli/Syrian/American/Chinese/GLA armies? Well, there are...

RSS Files
A Global Crisis v1.0 zip

A Global Crisis v1.0 zip

Full Version 43 comments

A new war rages between Israel and Syria, while the USA and China continue to fight against the GLA, turning the local Mid-East crisis into A GLOBAL CRISIS...

A Global Crisis v1.0 Setup.exe

A Global Crisis v1.0 Setup.exe

Full Version 114 comments

A new war rages between Israel and Syria, while the USA and China continue to fight against the GLA, turning the local Mid-East crisis into A GLOBAL CRISIS...

A GLOBAL CRISIS - Game Manual (Updated)

A GLOBAL CRISIS - Game Manual (Updated)

Guides 39 comments

This is "A Global Crisis" game manual. It contains detailed descriptions of the mod's factions, units, structures, upgrades, gameplay and some pictures...

Comments  (0 - 10 of 1,486)
Guest
Guest

The mod have still alive?? Tell me, no update version..

Reply Good karma Bad karma-1 votes
Abra Creator
Abra

It's still alive - but it's old (the mod is from 2009).
No updates are expected any time soon...

Reply Good karma+1 vote
Guest
Guest

América needs apache helicópter and Black hock

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Abra Creator
Abra

In this mod (A Global Crisis) Israel has Apache and Black-Hawk helicopters.
America has the Comanche (which has the same role as the Apache - Attack helicopter, but it's more futuristic and stealthy)
and the Chinook (which has the same role as the Black-Hawk - lift helicopter, but it's much heavier).
So:
A) There's no need for more helicopters for America in this mod.
B) For game-play reasons - I'd like to have different units for each faction - so the USA and Israel has different units and different helicopters - it's much more fun this way! :)

Reply Good karma+1 vote
abbz
abbz

hey abra, when i play as israel around 5-10 mins in the match ground units dont move to the position i mark them to, they move abit and then stop, and then when i click to move them again they just stay there they dont move.

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snoopy_boi
snoopy_boi

I gave a problem when i play AI against Israel or Syria. the AI doesnt do anything.

Also, can you create Egypt as it was also involved in the the six day war and yom kippur war that will be great.

love all the mods out there

take care all

Reply Good karma Bad karma+1 vote
Abra Creator
Abra

To solve your AI problem:
1. Make sure that Zero Hour is patched to the latest version (1.04) and that you don’t have any other mods installed.
2. Please navigate to your <zero hour folder>\data\scripts and rename the file "skirmishscripts.scb" to "skirmishscripts.zh". (It is probably just a leftover from another mod, but you can always rename it back to the old name once you are done playing 'A Global Crisis').

Reply Good karma+2 votes
Abra Creator
Abra

About adding Egypt:
Unfortunately I don't have time for that - so no Egypt... sorry...
In addition, modern Egyptian army has western weapons and technology (they even use Abrams tanks) - so you can play regular USA instead of Egypt.
BTW, Egypt in the Six Day war and Yom-Kippur war used old Soviet weapons - very similar to Syria (so you can play them instead).
Anyway - Enjoy the mod :)

Reply Good karma+2 votes
ProGeneralsMapper
ProGeneralsMapper

Hey Guys How To Make New Faction?

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Guest
Guest

why the mod ai become more harder i cant beat that !

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Abra Creator
Abra

The AI has 3 difficulty levels - use Easy or Medium AI instead of Hard AI.
BTW, It is possible to win with any faction against any other faction even on Hard AI (I've done it myself) - It's just a matter of training and experience using the right strategy against each faction.

Reply Good karma+2 votes
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C&C: Generals Zero Hour
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Highest Rated (2 agree) 10/10

I love this mod....Abra your doing great.

Wish I can be like you...maybe I can help you if I learn to mod.

Your rock Abra ^_^

Aug 26 2010 by Dr.Thrax123

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