A new war rages between Israel and Syria, while the American and Chinese forces continue to fight against the GLA terrorists. The United Nations are forced to take action, turning the local Mid-East crisis into: A GLOBAL CRISIS!

Welcome to C&C Generals Zero Hour : "A GLOBAL CRISIS".

This mod brings Israel and Syria (from the popular MidEast Crisis total conversion mod made by Isotx, with their permission) with their full unique armies - into C&C Generals: Zero Hour expansion pack, with all of the original Zero Hour factions, campaigns and Generals challenge mission, BUT with some great new changes like realistic skins and models, new units and an additional United Nations Boss General!

Available Factions:

Israel:

To counter their smaller numbers, Israel prefers high quality units over quantity, but their units are very expensive.
- Specializations: Armored Division, Air-Force Commander, Sayeret Special-Forces.

Syria:

Syria relies on mass numbers of outdated but cheap and reliable Russian equipment and fortified positions.
- Specializations: Republican Guard, Hezbollah Component, Iranian reinforcements.

USA:

- USA main faction.

- Air Force General.

- Superweapon General.

- Laser General.

GLA:

- GLA main faction.

- Toxin General.

- Demolition General.

- Stealth General.

China:

- China main faction.

- Tank General.

- Infantry General.

- Nuke General.

United Nations - Boss General:

General Leang, the Chinese Boss General from the last Generals Challenge mission, is unlocked!
Now she is a U.N. Boss General!
That's why she controls units from all the original factions and even more! ...
Additionally, the U.N. Boss General has some unique units too! (It's a little surprise... ).
The U.N. Boss Genera can be played as Human player side for Multiplayer and Skirmish games (No AI support except for the last Generals challenge mission).

If you liked Zero Hour and you thought it just needed a new look - This is the mod for you!

If you liked Mideast Crisis total conversion mod but you still wanted to play Zero Hour - Well, you don't have to choose anymore!

A GLOBAL CRISIS - C&C Zero Hour mod made by "Abra".

Check out A GLOBAL CRISIS forums at: Isotx.com

Special thanks to Isotx team's leader Vincent Van-Geel (known as Ome_Vince) and the original MEC team, for the permission to use their Mideast Crisis mod in A GLOBA CRISIS and for hosting this mod.

Thanks to The_Hunter and ShockWave mod team, Medicdude and Whopper from Call To Arms mod, Judoka and Urban Assault mod team, Sarge and Operation: Restore-Justice team, Daniel Stack and Conquer or Die team, Fritz, 12Pandas, Namman2, Just-West, Killakanz, sgtmay@mchsi.com, MaxON and Petruxa, Kaiser_Smeghead and Indigo, IDF-Godzilla and Chris(Yayo01), for letting me use some of their models and skins.

Enjoy the mod... :)

Image RSS Feed Latest Screens
UN Boss General's F-35 Lightning-II JSF A screenshot from the enhanced Jerusalem map Israeli Arrow ("Hetz") Anti-Ballistic Missile Base
Blog RSS Feed Post news Report abuse Latest News: A GLOBAL CRISIS is RELEASED!

20 comments by Abra on Aug 16th, 2009

Yes! After almost 2 years of development and anticipation - A Global Crisis is finally released!
- go on, download it now, and play it:


For those of you who are new to A Global Crisis, this mod brings Israel and Syria (from the popular Mideast Crisis total conversion mod made by Isotx, with their permission) with their full unique armies - into C&C Generals: Zero Hour expansion pack, with all of the original ZH factions, campaigns and Generals Challenge missions, BUT with some great new changes like realistic models/skins, new units (for all sides) + an additional United Nations Boss General!


This mod features:

  • Israel and Syria (modified from MeC) in addition to all factions from Zero-Hour + a special UN Boss General. That makes 15(!) playable factions!
  • Zero-Hour factions are modified and have new models and skins for some of the existing units (M1 Abrams-Crusader tanks, Humvees, Rangers, Rebels and more…) and some new units (M2 Bradley IFV, MLRS units, Machine-Gunners and more…).
  • For Israel and Syria: All units from MeC, including new units from MeC "lost Beta" version (Israeli Quads and Humvees, Hezbollah guerrillas…) + some new units and models, realistic skin changes and cameos. Few upgrade changes and some new abilities.
  • Boss General unlocked, heavily modified and turned into a UN Boss General!
  • Full AI support on ALL Skirmish maps (ZH + MeC + Bhones map-pack) for 14 factions (no AI support for the UN Boss General, except for the last Generals Challenge mission).
  • All original campaigns from Zero-Hour (which look MUCH better now with all the new graphics!).
  • All original Generals Challenge campaigns + Israel, Syria and UN Boss Generals Challenge campaigns (using the original missions + added support for these factions).
  • New logos, some new background screens + a modified ZH shell-map.
  • Updated game manual (You can also download it separately from here).

Please feel free to post any comments, feedbacks, suggestions or bug reports at A Global Crisis official forum.

I'd like to thank all the good people who helped me with this mod and especially to Isotx and their team leader Vincent Van-Geel (Ome_Vince) for the permission to use their MidEast Crisis factions in this mod, for hosting this mod, and for their great support. (For complete credit list – see A Global Crisis game manual and the in-game credits).

I hope you'll enjoy playing A Global Crisis. :)
- Abra.

Downloads RSS Feed Latest Downloads
A Global Crisis v1.0 zip

A Global Crisis v1.0 zip

Aug 17, 2009 Full Version 37 comments

A new war rages between Israel and Syria, while the USA and China continue to fight against the GLA, turning the local Mid-East crisis into A GLOBAL CRISIS...

A Global Crisis v1.0 Setup.exe

A Global Crisis v1.0 Setup.exe

Aug 16, 2009 Full Version 106 comments

A new war rages between Israel and Syria, while the USA and China continue to fight against the GLA, turning the local Mid-East crisis into A GLOBAL CRISIS...

A GLOBAL CRISIS - Game Manual (Updated)

A GLOBAL CRISIS - Game Manual (Updated)

Feb 8, 2008 Guides 38 comments

This is "A Global Crisis" game manual. It contains detailed descriptions of the mod's factions, units, structures, upgrades, gameplay and some pictures...

Post comment Comments  (30 - 40 of 1,437)
GeorgeTheBell
GeorgeTheBell Apr 30 2015 says:

Sir Abra can I ask you privately about that mod.
-Atty. George

+1 vote     reply to comment
Abra Creator
Abra Apr 30 2015 replied:

Sure you can. Go ahead.

+1 vote   reply to comment
GeorgeTheBell
GeorgeTheBell May 3 2015 replied:

I'm waiting Mr. Abra. ;-)

+1 vote     reply to comment
Abra Creator
Abra May 3 2015 replied:

What are you waiting for? Just send me a PM...
I'll answer your questions there as soon as I can. :)

+1 vote   reply to comment
GeorgeTheBell
GeorgeTheBell May 3 2015 replied:

Uh, your profile is set in private (I visited it a couple of months back) Try to visit me. :)

+1 vote     reply to comment
Abra Creator
Abra May 3 2015 replied:

FYI,
You can send a PM even to members who set their profile on private.
But I've just sent you a PM anyway.

+2 votes   reply to comment
MackThePotato
MackThePotato May 3 2015 replied:

Hello po sir. I hope you enjoy the update that we gave to you, we spent hard work for that.

+1 vote     reply to comment
GrigorTheTomato
GrigorTheTomato May 3 2015 replied:

(tracking)

+1 vote     reply to comment
GeorgeTheBell
GeorgeTheBell Apr 30 2015 replied:

Apologize for the long wait Sir Abra but we will continue our "Private conversation" by tommorow night because of busy schedules. Don't forget to PM me.
-Atty. George

+1 vote     reply to comment
tom111
tom111 Apr 22 2015 says:

Hello Abra, My name is Tomer, was installing your mod earlier(4 years ago :3 ), I would love to speak to you in private messages if possible :)

+1 vote     reply to comment
Abra Creator
Abra Apr 22 2015 replied:

Go ahead, send me a private message. ;-)

+1 vote   reply to comment
roeigilat
roeigilat Apr 19 2015 says:

Hi Lior.
When I play as Israel when I build an israeli command center when it finished it's sometimes can make damage for building or units around it. And also when I have news crew when I order them to move somewhere they sometimes simply die in the way. It's a Bug?

+1 vote     reply to comment
Abra Creator
Abra Apr 21 2015 replied:

You should always protect the news crew with other units close to them. If the news crew is too far away from your military units - they could die.
The Israeli command center is a known issue. I know what's causing the damage - but it's there on purpose. The workaround is simply to make sure there are no units close to the Israeli command center when you finish building it.

+1 vote   reply to comment
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Abra
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Released 2009
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Highest Rated (2 agree) 10/10

I love this mod....Abra your doing great.

Wish I can be like you...maybe I can help you if I learn to mod.

Your rock Abra ^_^

Aug 26 2010 by Dr.Thrax123

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Real Time Strategy
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