What started as a branch of the Team Assault TC, resulted in a piece of work surpassing its own origins. Movie Battles is back for Round 2!

Movie Battles is a class-based, team-orientated Multiplayer Total Conversion previously for Star Wars Jedi Knight: Jedi Outcast, now for Jedi Academy. Totally altering the Multiplayer experience, to re-enact those famous battle scenes seen in the movies.

The main focus being teamplay, balance and movie-like battles, it offers diverse classes, representing the various groups of characters shown in the movies and taking over their core aspects. An altered Sabering System, giving the player full control over his saber and a Progressive Item / Weaponry System based on your actions during the rounds. Defeat the enemy and weaken their resources.

Being team-based, it is the villainous classes vs the forces of good, with balance taking priority. Sith vs Jedi, Rebellion vs Empire, Clones vs Droids. Teamplay is highly advised, but every class has the ability to defeat any other class.

War is coming as the battle rages on for a second delivery, time to choose your allegiance!

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Mustafar Gameplay Mustafar Gameplay Battle Over Coruscant Gameplay
Blog RSS Feed Report abuse Latest News: MovieBattles RC1 is released!

1 comment by MikeFrost on Jan 15th, 2008 digg this super bookmark


CHANGELOG:

Maps:

  • New Jedi Enclave.
  • New Star Destroyer.
  • New Yavin Assault.
  • Added back Korriban (without crashes).
  • Improved dotf fps.
  • Improved Jabba rebel respawns.
  • Remade Tantive.
  • Fixed Jedi Temple.
  • Small changes on Lunarbase
  • Tweaked Jedi Temple FA's Younglings and Padawans.
  • Tweaked CommTower FA's Dia Passik and Elite Stormtrooper.
  • New Cloud City duel map.
  • New Dantooine duel map.
  • New Dune Sea duel map.
  • New Invisible Hand duel map.
  • New Ravager duel map.
  • New RCbridge duel map.
  • New Revan duel map.
  • New Starforge duel map.
  • New Tusken duel map.

New FA Features:

  • Shotgun.
  • Concussion Rifle.
  • Silver Bladed Lightsaber.
  • SBD Laser Cannon.
  • Deadly Sight.
  • Force Drain.
  • Force Heal.
  • Armor Regeneration.
  • Thermal Rockets.
  • Dual pistol level 3.

Gameplay:

  • Improved saber system.
  • Improved cg_hudfiles 1.
  • Improved FP drains.
  • Nerfed Seeing level 1 and improved level 3.
  • Improved Secondaries nade knockback.
  • Reduced the effect of extendo saber.
  • Nerfed blue stance if you don't have Attack 3.
  • Added Super Push (Pull 3 successfully, then Push 3 within 1 second using Melee, to boost the power of Push on the one target).
  • Added Speed Punching(boosts the speed and strenght of melee punches while Force Speed is active)
  • Added command to drop the siege item (check the controls menu).
  • Added Deka discharge shockwave.
  • Added Remote detonation for pulse rockets.
  • SBD and Wookiee are now able to slap and move at the same time.
  • Disabled Hud for spectators.
  • Hopefully fixed fs_handle error.
  • Allowed melee Jedi/Sith to use the same getup moves saberists can use.
  • Applied falling damage to players who get landed on by another player. (And knockdowns too.)
  • Prevented T-21 Primary/Blob/Concussion Rifle Secondary from
    knocking down players immediately after they've been Pushed or Pulled.
  • Stamina 3 buffed.
  • Fixed: Simply having your jetpack turned on does not turn falling damage off anymore. Slow down before landing!
  • ACM is now lost twice as fast as it's gained.
  • Fixed split-second vulnerability of Dexterity when starting a Sprint.
  • Small optimizations in Open mode's loading times.
  • Fix for cloaking device not always working when it should.
  • Fix for Disruptor users shooting themselves.
  • Added smoking effects for Flamethrower.
  • Fixed some issues with NPC turrets shooting friendly vehicles.
  • Fixed sniper scopes stopping the rendering of fog when zoomed in.
  • Fixed broken Blue DFA movecommand from trying to trigger a nonexistent move/animation.
  • EWeb accuracy tweaked.
  • Fix for Use Current Forcepower key draining FP with Force Heal, without actually healing.
  • Disabled NPC pain animations when punched. Properly, this time. (No more punching saber-wielding Younglings to death.)
  • Changed Push/Pull to modify jetpack users' current velocity
    vector, rather than overriding with a completely new velocity vector.
  • Added cg_disableChatSound. Mutes the 'beep' noise whenever someone chats.
  • Removed ability of server owners to meddle with the behavior of Dodge.
  • Deka ammo regeneration coupled with Firepower level now, not Shield level any longer.
  • Allowed jumping while using Force Speed, if using non-saber weapons.
  • HP drains during lightsaber duels re-introduced, when BP is below 40%.
  • Fixed a crash that occurred when NPCs were Pulled.
  • Fixed modelscale modifiers not being applied to Push/Pull.
  • Wrist laser now fires accurately.
  • Added water splash effects
  • Added red colour-coding for TK-related obituaries.
  • Added option for brighter grenade glows.
  • Fixed an issue with sv_fps FPS affecting the damage rates of: Flamethrower, Lightning, Deadly Sight, and Drain.
  • Added immunity to Flamethrower if target is submerged in liquid.
  • Corrected an issue that prevented the Flamethrower from being fired when standing in ankle-deep liquid.
  • Corrected an aim issue and added a pre-firing delay on Force Destruction. Also gave it a damage bonus against vehicles.
  • Gave Tavion(Cyan) and Desann(Magenta) saberstyles their own special moves: DFA for Tavion, Lunge for Desann.
  • Fixed several issues with Damage Reduction being on when it wasn't supposed to be.
  • Re-allowed melee kata breaks by the initiator, without requiring the kata to be successful first.
  • Added a dynamic crosshair for the EE-3 that expands as the EE-3's accuracy decreases.
  • Added cg_drawCrosshairNamesFadeTime which controls how long
    players' names linger onscreen after the crosshair is no longer over
    top them.
  • Balanced Deflect
  • Servers must have the mbii.pk3 (even Linux servers) or players won't be able to join
Downloads RSS Feed Latest Downloads
CMP: Redux

CMP: Redux

Jan 06, 2008 Multiplayer Map 0 comments

The whole CMP Package, includes all CMP 3.1, CMP 2.3 & CMP 1.1 Maps released so far. To install, drop the .pk3s in your GameData\MBII folder.

Christmas Duel of the Fates (MBII)

Christmas Duel of the Fates (MBII)

Dec 25, 2007 Multiplayer Map 1 comment

Here is a remake of the popular Movie Battles II Map, duel of the fates. The Movie Battles II team, brings you this map, as a Christmas gift. Changes...

Ravager Duel

Ravager Duel

Dec 17, 2007 Multiplayer Map 0 comments

THIS VERSION DOES NOT WORK PROPERLY WITH MOVIE BATTLES, THE PROPER VERSION WILL BE IN THE NEXT PATCH Lead Mapper: MaceCrusherMadunusus Title: Ravager...

Comments  (0 - 10 of 85)
selman_akinci
selman_akinci Mar 31 2008, 6:50am says:

Well you need an internet alright for the servers, or you can play local with other computers

+1 vote     reply to comment
RevanMMaster
RevanMMaster Mar 27 2008, 3:12am says:

Does this mod have to have 2 humans to play i am on vacation and no one here even knows about Movie Battles 2 or Jedi Knight

+1 vote     reply to comment
ChadaFACE
ChadaFACE Feb 14 2008, 7:05pm says:

Loser......

-4 votes     reply to comment
DaneKiet
DaneKiet Jan 31 2008, 6:15pm says:

How do you install mod for Academy? I've modded EAW so far, how similar is it?

0 votes     reply to comment
TheOneandOnly
TheOneandOnly Jan 17 2008, 11:09am says:

Can't say MovieBattles has ever held my interest for any length of time.

0 votes     reply to comment
erikwijnands
erikwijnands Jan 14 2008, 2:28pm says:

Hello:

Guys this is my first time in a forum so if I break any rules forgive me.

I have a problem with this mod, I've download it last week, I've installed it and it looks great but here is the problem: when I start to play a multiplayer game with JK3 I configure my character, after that its suposed I have to configure my saber right? well, when I get to this point, some window pops up and tells me this: "UI_sabermenu3 not found" or something pretty close to that and the game just shut down.

ANY help will be granted. Thanks.

Erik Wijnands

+1 vote     reply to comment
DaveGrohl
DaveGrohl May 8 2008, 2:18pm replied:

Nah the Configure character and Saber Hilt screen aren't used for MB2. Trying to access them just crashes the game. You go your hilt customisation and character choosing while in the game at the class selection menu.

+1 vote     reply to comment
Yzmo
Yzmo Jan 21 2008, 10:04am replied:

Oh.. guess this is a bit late.. but meh

You dont have to set your profile in the menu.. anyway, check out the new build.. its fixed there.. ;)

+1 vote     reply to comment
MikeFrost
MikeFrost Jan 14 2008, 10:03pm replied:

Youre suposed to select JOIN on the Play Menu. The profile menu is bugged and will be fixed in the upcoming patch.

+1 vote     reply to comment
Phantom2745
Phantom2745 Jan 9 2008, 4:32pm says:

Those pictures are more fun than the actual game.

0 votes     reply to comment
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Official Page
Moviebattles.com
Release Date
Released Jan 15, 2008
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First Person Shooter
Theme
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