Hi there everyone! I am MaceMadunusus, I started modding roughly 12 years ago on a game called Star Wars: Jedi Knight Jedi Academy. I joined the Movie Battles II team in order to create many new, unique, and interactive locations as well as to update some existing levels. I am currently working on Movie Battles II's spiritual sequel Eridan Crisis.

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I have done a partial mini-revamp to Jabba. This includes parts of the map which were originally planned for a JabbaV2. Many areas are also left out, as they are unfinished. So pretty much, I just put the finished changes into the current Jabba, while leaving the others for potential future updates. This is the result.

There are only a few minor visual changes, most of the changes are behind the scenes in the form of brushwork and VIS. (The map is a mess)

So, here are pictures of the visual changes. The first few pictures you will see the big room in main has a lot more cover, and is a lot less open. The second set of pictures shows the area just outside of the door to the rancor pit. Instead of the mini-cantina looking area, it is now more of a cave with flames to light it up.

Jabba Mini-RevampJabba Mini-RevampJabba Mini-RevampJabba Mini-RevampJabba Mini-Revamp

Here is a list of the CURRENT changes. A few more may happen during testing, you never know.

  • Added more spawns to Rebels. There are now 32 initial spawns to prevent telefrags.
  • Added more spawns to Imperials. There are now 64 initial spawns to prevent telefrags and crashes.
  • Added 60 second delay for initial Rebel spawn change to prevent flanking right off the bat.
  • Added new new pillars to the area in main to add cover and variety.
  • Added a new room outside of rancors pit, that looks more authentic.
  • Fixed a few wallbugs
  • Fixed a few areaportals
  • Fixed the cooking area in kitchen
  • Slightly updated lighting
  • Revamped brushwork in the main area, so that it aligns to the grid, and is easier to modify for later.
  • Revamped VIS stage, less detail brushes, more efficient structurals, and hint brushes
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This is a group for all modders of JK3. All JK3 modders are welcome here. Jedi Knight Jedi Academy mods.

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The team responsible for the developement of the Jedi Academy Multiplayer modication known as 'Jedi Knight Galaxies' which is designed as a LMO (Large...

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Twasflagg
Twasflagg

You've not said much in recent years, you dead mate?

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jesus1920
jesus1920

Hi I have the movie battles and do well what happens is that I want the movie pasr some weapons mod as other JK3 KotF or want to spend the gun Z-6 rotary blaster cannon but not to copy or how to find files on the movie folder battles help

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SancHardTR
SancHardTR

Hi Mace.How's it going ?.I remember that you had problems in your life so i hope you are good(meant you fixed/solved them) and hmm i wanted to say sorry for what happened it in the past because i know that i wasnt patient and was annoying xD i feel same things about my self and if it is not a problem for you i want to ask something.Did you heard anything about Cloud City map ?.I asked this CC question because you know,lot of people is wondering...Well good bye.

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ChadaFACE
ChadaFACE

Is stuff being done for Mb3 at all? Lervish said that practically nothing is going on

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MaceMadunusus Creator
MaceMadunusus

atm, its not moving anywhere

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Erodann
Erodann

It's very nice ! But i have many question about your map in the UDK, is it your map ?

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MaceMadunusus Creator
MaceMadunusus

Yes it is. All content that I post is made by me.

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SecretApprentice
SecretApprentice

Mace!! I need your help I pmed you two times but you have not replied back. See theres a problem with a link to a map on your website the maps called MB2 Order 66 Kashyyyk and both the links are broken. I would really like to play in that map so if you could fix it thank you :).

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MaceMadunusus Creator
MaceMadunusus

My life has kind of taken a turn for the worst theses past few months. I have been unable to reply, and unable to fix the issue for the time being.

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SecretApprentice
SecretApprentice

OH, I didn't know you were going through financial trouble. Does this mean that you will not finish things for MB2 like your maps? I know what it's like to go through things that you talk about.

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MaceMadunusus Creator
MaceMadunusus

I have passed my maps off to the MB devs, and they are working on getting them finished. It likely wont be up to my quality, but its the best we can do right now. They will be released though.

It isn't really financial trouble at all... its far worse if you actually think about it. I am struggling financially, but there are more important things to worry about like my mental health and stability, not going to jail, etc.

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SecretApprentice
SecretApprentice

Wasn't Cloud city almost finished? to what percent to do think it is almost completed? I miss you so much though the maps the Mb2 team make is not the same without you. You will always be my favorite mapper. I wish you good luck batting your way in society and I hope you will someday come back to map again.

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MaceMadunusus Creator
MaceMadunusus

It was almost finished by the time this all happened. It was roughly 95% finished. Two months ago I handed it off to another developer so that they could see what they could do to finish it off. They have made progress based off the beta feedback threads, but I do not know more than that.

I really hope that I will be back soon, but I cannot guarantee anything.

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Latest tweets from @macemadunusus

Feb 11 2016

@CommandoDJ We'll you could come practice those coding skills :D

Feb 11 2016

@CommandoDJ First things first though.... PIZZA since you freaking skipped yesterday.

Feb 11 2016

@CommandoDJ now you have to figure out what to do with your life.

Feb 3 2016

Someone attempts to "Leak" Movie Battles V1.4 information but uses hex edits on iw3mp.exe (Call of Duty 4) to try and prove it.

Feb 3 2016

Not much but just finally setup some of the basic weapons for EC based off their MB2 variants: T.co Nothing is final.

Jan 23 2016

@CephalonServer rip

Jan 23 2016

@CephalonServer Did you look at the thread that said spoilers? D;

Jan 21 2016

@arshawnshawn so just started arrow... wtf'ing... I could have sworn it wasn't gonna be... wtf

Jan 19 2016

@arshawnshawn im so confused wtf happened at the end of flash.

Jan 15 2016

@CommandoDJ the gamemodes timer is a float for more precise stuff. Im just converting that to an int dynamically.

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