Current Server Side Version: V1.3.1
Current Client Side Version: V1.3.1

A guide to installing Moviebattles II

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SDestroyer Duel Korriban Duel Detention Duel

We are back again after almost two weeks of vanishing from the Internet. You have probably noticed that everything is different – the domain, the site, the forums. Given all that has happened the team believes the community should know the full story of what happened, so please read on.

Our State

Before the full explanation, here are the facts. We have likely lost the following forever:

  • Forums (both the original and most recent)
  • Wiki
  • Some of the backend configuration and content
  • Bug tracker and project management data

Here is what was mostly recovered / may be recoverable later:

  • Source code
  • Assets (previous revisions lost)
  • Parts of the website
  • domain (may take months)

The Cause

Internally within the team there was the need to do something about the server hosting. Sxx, having retired, did not wish to be involved in this anymore. He had (and still has) ownership of the old domain and server hosting all of the development, site, and forum content. The discussions surrounding this began around March-April (with the old forums being gone it is impossible to verify the exact time).

The only people with both the technical background and trusted access to make this happen were largely not available for many months after Sxx stated his desire to transfer hosting. For significant real life reasons. The topic was placed on the backburner until the issue was forced in September. Payment for the servers over this period went through Sxx’s Paypal account, but the funding was provided by members of the team and the community.

At the beginning of September Sxx made a clear deadline for this server transfer (he had withdrawn payment information from the server hosting after the month’s expenses were paid, so the servers would be shutdown in October). Due to this LoU began the process of making a backup of everything on the evening of the 13th.

Before the backup could complete, all access to the servers and domain were cut off. At first there was a great deal of confusion within the team as nothing should have expired at this point. Why would everything fail at once, both the domain’s configuration and server access? Within a few days we learned from the server provider that access to the Internet had been purposefully cut off at the server side. The only person with the capability of doing this was Sxx.

Needless to say this was unexpected. Before this was learned various team members had attempted to contact Sxx to learn what the situation with the hosting was. These attempts at contact (with a few exceptions) were answered by blocking the individual.

Before we learned the cause, GoodOl’Ben did get one response. Basically a rant stating how Sxx had warned people about needing to move hosting, that anyone could have taken care of the transferring before, and feeling harassed at the messaging asking why the site was down.

Later after learning the cause for the site being down, LoU tried confronting Sxx about it. He requested an explanation and at the very least the chance to backup the data. Sxx’s only response was for LoU to “go fuck himself”.

The Consequences

With communication having broken down, the team was left with whatever had been backed up outside of Sxx’s control (site backups were regularly made to another server, but Sxx owns this as well). What we have left is listed in the previous section. Since Sxx had the hosting and everything else in his name, we have no way of directly recovering the data from the provider unless Sxx permits access again. We do not consider this a likely possibility given recent behavior.

At this point the amount of damage Sxx has done to the Movie Battles project cannot be understated. This kind of betrayal of the community’s trust is unprecedented. Over a decade of history and a lot of effort from the past year has been lost. Despite all of that, Movie Battles development can and will still continue. We will not allow the selfish actions of one individual to destroy the project and tarnish its legacy.

Ultimately the responsibility for this failure falls to the team. For that we offer our sincerest apology to everyone in the community. Those of us who remain to lead are doing what we can to rebuild. For the new site and development, we are learning from this mistake and making changes to ensure no individual has enough control to shut down the entire project on a whim. Not much of a consolation after the fact, but that is the best way we can make the promise that something like this will never happen again.

The Future

Focusing on the current game, we will be releasing an update to the launcher soon. This will require a manual download and install as the auto update mechanism was broken with loss of control over the old domain. This launcher update will then install an updated MBII release to fix the in-game server browser. Please watch for an announcement regarding this.

Regarding the forums and site, this is still a work in progress. Parts may be missing for a little while. The forum style is still incomplete. Please be patient while this is all addressed in the coming weeks.

New Forums:
Original News Post Thread:

Downtime Update

Downtime Update

3 weeks ago News 2 comments

As most of the community knows, for the last week the website, and by extension the master server and the launcher have been down. There were recently...

V1.2 Released!

V1.2 Released!

7 months ago News 2 comments

The next MBII version (V1.2) has been released.

Moviebattles II V1.1 Released!

Moviebattles II V1.1 Released!

9 months ago News 2 comments

The next update for Moviebattles II (V1.1) has been Released!

Developer Diary - Ten years of JKA

Developer Diary - Ten years of JKA

1 year ago News 6 comments

As you already know, Moviebattles is already over ten years old. Now JKA is 10 aswell! Exactly 10 years ago on September 17th 2003, the game was released...

Movie Battles is a class-based, team-orientated Multiplayer Total Conversion for Star Wars Jedi Knight: Jedi Academy.
Star Wars: Movie Battles II v1.3.1

Star Wars: Movie Battles II v1.3.1

3 weeks ago Full Version 14 comments

The mod is going strong after over 10 years of development. This time with a minor incremental update featuring improvements to existing maps: Smuggler...

Moviebattles II V1.1 Full

Moviebattles II V1.1 Full

9 months ago Full Version 4 comments

This is the full release for V1.1 It is suitable for Linux, Windows and MacOS systems, including server hosts.

Moviebattles II V1.0.1 Patch

Moviebattles II V1.0.1 Patch

1 year ago Patch 7 comments

This is the incremental update for V1.0. It is suitable for Linux, Windows and MacOS systems, including server hosts.

Moviebattles II V1.0 Full

Moviebattles II V1.0 Full

1 year ago Full Version 16 comments

This is the full release for V1.0 It is suitable for Linux, Windows and MacOS systems, including server hosts.

Moviebattles II V0.1.9 Patch

Moviebattles II V0.1.9 Patch

2 years ago Patch 0 comments

This is the incremental update for V0.1.8. It is suitable for Linux, Windows and MacOS systems, including server hosts.

Moviebattles II V0.1.8 Full

Moviebattles II V0.1.8 Full

2 years ago Full Version 2 comments

This is the full zip installation package. It is suitable for Linux, Windows and MacOS systems, including server hosts. To install, extract the contents...

Post comment Comments  (50 - 60 of 721)
Death-Bringer[TR] Jul 12 2014 says:

I thought Movie Battles II is dead.But when i checked MBII's moddb page[here],i saw you guys posted some cool stuff like new loading screens & a new map named Dxun ! but im still wondering what happened to dotf v2 it is best revamp that im waiting for.I really thought this mod is dead :( [but good to see some news here since 2012].I wish we [MBII Players]could see new release this summer ..

+1 vote     reply to comment
MaceMadunusus Creator
MaceMadunusus Jul 13 2014 replied:

DOTFV2 revamp was postponed along with a number of other things (Conquest, CC, etc.) because I was having a lot of personal issues and I was the one working on those tasks... It took two years, but those issues are slowly resolving and I have started work on things again. CC being the first finished. You will be seeing a release this summer.

+1 vote   reply to comment
johntis Jul 16 2014 replied:

Good to hear! :)

+1 vote     reply to comment
Guest Jul 7 2014 says:

This comment is currently awaiting admin approval, join now to view.

MaceMadunusus Creator
MaceMadunusus Jul 11 2014 replied:

It isn't recommended to start MB2 with the mod menu as it usually causes conflicts with other mods that may be present.

I would recommend starting MB2 with the Play_MBII.bat file that is provided (a short cut to it also works). If you don't have one, simply creating a text file, adding this: start jamp.exe +set fs_game "MBII" and saving it as Play_MBII.bat and double clicking it should work fine.

If you are on steam, I believe you can just modify the target with +set fs_game "MBII" to do the same.

+1 vote   reply to comment
Midgee Jul 7 2014 says:

Okay I've been playing MB2 for along time now, with pretty much no issue, but about half hour ago upon a map change i crashed. Now every time i load mb2 it crashes, i really don't know what to do as there was no indication what has caused this, anyhelp would be grand.

+1 vote     reply to comment
MaceMadunusus Creator
MaceMadunusus Jul 11 2014 replied:

Are you running a widescreen resolution, and did you update drivers recently? (nVidia perhaps?)

+1 vote   reply to comment
Doyle_138 Jun 24 2014 says:

What happened to the new gamemodes? Still in the work?

+1 vote     reply to comment
MaceMadunusus Creator
MaceMadunusus Jun 24 2014 replied:

They were postponed so that we could get other things done quicker. You will still be seeing them, as the modes themselves are mostly done, just the maps weren't.

+2 votes   reply to comment
SecretApprentice Jul 3 2014 replied:

Do one of those canceled maps include Cloud City please don't tell me it does.

+1 vote     reply to comment
MaceMadunusus Creator
MaceMadunusus Jul 6 2014 replied:

CC was not a conquest map. So no.

+1 vote   reply to comment
SecretApprentice Jul 10 2014 replied:

I know I have constantly annoyed you about this map and some others in the past and I am sorry for that. I just love Cloud City to tell you the truth, and how it looked from the movies, and the map you made is an exact replica of it. Maybe you can tell me how the maps going, because when I first saw gameplay of it which was here I wanted to play on it so badly, and I thought it was going to be released in the coming months. I asked some people about it now and then and they were unsure of it's whereabouts.
I remember you telling me it was 95% finished at one time then you left and now you're back which is good. I am aware I am not the only one dieing to play this map and if you could tell me how it's going, I can spread the word. Also, I may not be considered important enough to be a tester and If I wanted to be I know it would only be to play on this map. I can probably recall asking you for something like this before but, I just find it hard to not ask. Sorry for the long paragraph, I had alot to ask of you :)

+1 vote     reply to comment
MaceMadunusus Creator
MaceMadunusus Jul 11 2014 replied:

CC is going good, and will be released really soon. I wouldn't say its an exact replicate of the movie version, since I based it on the old layout, but is definitely inspired by it.

Lets say, CC is coming in weeks, not months at this point. I do know the exact date, but I am not saying as we want it to be a surprise and that we don't want to disappoint anyone in case we do have to push it back.

+1 vote   reply to comment
SecretApprentice Jul 11 2014 replied:

Thanks you made my day :D

+1 vote     reply to comment
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Released 2008
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Highest Rated (5 agree) 10/10

Fell in love with this mod the second I laid my eyes on it years and years ago. I've barely looked at BaseJA since. One of the few games I always keep coming back to.

Aug 14 2010 by Khaze

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