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great work man! iv'e been waiting to see something from this. somehow i doubt that dow3 will reach the impressiveness that dow2 & 1 offered especially with sega at the reigns, but at-least i still have mods like this one to turn the tide of boredom.
file is safe. if your anti virus says anything its a false positive. also you should always check to see how many downloads something has and base your reaction to virus alerts on that. usually anything downloaded this many times without error or reports from users is safe.
actually while most were used for courier duty, allot were also used by mechanized infantry. they were also used as munition carrier's, ambulance's, and for recon. if you want to get technical even regular bikes were used for recon and radio operations. Oldbike.eu
dunno, but im gonna try it. will post my results after a quick saunter through the zone with "hopefully" a rather large squad of duty. also playing with the AO add on, as i think new weapons in the zone is a must.
don't ever use norton, sorry to say it but that anti virus software is total crap. expensive crap at that. i used to use a combo of avg and malwarebytes. now i don't use anything, the best anti-virus is safe surfing and knowing what sites not to go to. google how to exclude program files on whichever anti-virus you use and exclude the exe to coc. both the rar file and the extracted exe if you want to be sure. most likely the exe uses some sort of file injection and that's your problem, simply a false positive and nothing to worry about. anything with as high ratings as this is not a virus.
didn't know you were on here albino, its streetbum from steam. and yeah it looks like you got a bad dl guest. just re-download.
lol, seriously? who the *** that gave him a down vote for wanting to make a vid?
obviously your own fault. every person that modify's there own game remembers the golden rule. backup your saves. i backup my whole game and my games documents folder just to be sure.
the links may be wrong, but i can assure you the mod works my friend. your only problem is that your using steam on old software, and steam is notoriously bad when it comes to mods and old software. especially thq games. save yourself the trouble and just get the pirate version. i know its "illegal" but good luck finding one with a working cd key :p. oh and not being such a **** helps too.
im not sure if this bug is only related to me though, if others want to reproduce it i did it on hell lution 2 with gxf maxed and a army consisting of myself (inquisition) 3 space marine allied cpu's and 4 chaos space marine cpu's. i have more than adequate hardware (20 gig ram, gtx 980ti hybrid, msi z97 gaming 5, i5 devils canyon 3.5) but i am also running windows 10. not sure if that may be interfering and would like some feed back. i was also using the heroes, reinforcement, and ability win conditions. along with the heroes 200% more moral and health and fog o war disable.
just thought the dev's should know, when i try to launch multiple space marine cpu's my game crashes after it loads about 75%. anything else though and the game runs fine.
not to mention you can't copyright models of things made by people who ALREADY have copyright protection over it. if anything the only people who can say anything about stealing is games workshop and i highly doubt they would. all you can ask is that if others use your assets to give you credit for it, which im sure lord_cylarne already has if he even used another person's model in the first place.
oh really? so you fact checked all this bs your spewing about stealing models? did you talk to the very person who made the model and textures? did you talk to this mod's team to ask if they themself asked for the model? don't start spreading **** about people stealing models and the like till you know for sure they did. asshat move man.
i see the ?cake? up top. is it a LIE!?
wow, sorry for the jackass comments guys. new mod version released and people still arent happy. lol. as expected i suppose, those idiots always linger. i hate lingerers. LINGER, LINGERRR! (little pinnaple express anyone?) lol. i suspect half of those people are children and the other half just child like. well at any rate you have much appreciacion for your hard work and dedication from me. you guys are what keeps old games alive and thriving. thanks again and enjoy some rest, you guys deserve it. dont even reply next time someone asks for an update, thell get the picture eventually.
thanks for your excellent work guys. i remember when the only titan model out there was in a map as a capturable objective point, and the leg animations always made me laugh. lol. you guys really out-did yourselves. great models, animations, effects. great job all around. thanks for the torrent and seeds for it aswell! extreamly fast dl speeds.
lol, i see people are still as stupid in the comments sections of mods as they ever were. why are you even complaining? the mods already out! now you want them to rush with more content? heres a way to make them rush (in your own minds). step one, get a game or mod. step two, play said game or mod for awhile. step three (this is the tricky one) go outside! play catch with your son, or father even! maybe go to a park and meet a girl. or perhaps even a bar. step four, return in a couple months and HOLY ****! what youve been not so waiting for is finally out! wow, not so difficult huh?
just click save on the bottom right afterwords. then play test as the axis to be sure the changes took.
now right click on whichever required field you changed and click ADD CHILD and name it max_squad_cap and have the value read 3. add one more child and name it squad_name and have the value read sbps\races\axis\vehicles\ halftrack_squad_mortar.lua without the space and that should do it.
another way to do it which will still have the ai able to use but not spam is to change the requirements so that you can only have 3 or so of the vehicle to do this go to sbps instead of ebps and look up the same vehicle. go to squad_requirment_ext-requirment_table and open it. change the nearest empty requirment slot to read requirments\required_squad instead of required_none.
i posted the stuff about using corsix as a guest earlyer but that was an old comment. not sure if it was on my part but the last time i tryed to use it on bk it didnt work and gave error messages. might be a mistake on my end though. if you got it to work it shouldnt be to difficult to use. a little confusing at first but once you get the hang of it its easy to make stat changes on the fly. im sure theres still plenty of tuts on relic forums too. to change mortars to be more expensive ill use the axis morter halftrack as an example. go to attrib-attrib-ebps-races-axis-vehicles then look for sdkfz_251_halftrack_mortar.rgd and open it, go to cost_ext-time_cost-cost and change man power and fuel to 9999. this is more than you can even have in the game and will be just like disableing the vehicle.
this mod should take the cake for mod of the year. hell i play it way more than coh 2. wish yall the best. btw, read allot of comments on latest beta version and it seems people are having problems. i think it has to do with the transition to the steam version. lucky me i have the cd version, i rarely ever play online anyways so i never made the transition to steam. should i try the beta with latest hot fix? also what is that hotfix 8 i see in the comments? its not in the dl's section. is it legit?
@lordlandraid, its the crotch pistol from dusk till dawns bigger cousin. twice dakka'd.
can you still do missions and have your own gang follow you around? would love to have my old 9 or so man green posse following me around killin mofos of the opposite gangs. gang hood takeovers aswell?
gotta say, this mod completely changed the gaming experience for me! good times bound to be ahead. if you need to contact me just wait a few months. now if only metro last light was out....
damn, i had pretty high hopes for this mod as-well. i noticed it awhile back and played other games till most mods were finally finished (still waiting to play skyrim, and glad i did. sure that dawngaurd and whatever other patches/dlc they decide to come up with will screw saved games/mods up) oh well, im sure whatever else you work on will come up just as good.
oh and change requirements to required_none by clicking on reference and the "..." button in the corner.
@steven2212 look through all the tiger ebps/sbps and go through there requirement_ext children. just open it by double clicking it and the requirement table. if you see one that says required cap open it and delete max_cap and change ui name to 0.