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i would also recommend adding more ambient/eerie music. maybe have the heavy metal stuff in bars or towns. it's kinda odd walking around a desolate town while a heavy guitar solo is going off. cool but odd.
something i noticed, the placement of the "Crouch" key seems way off. m is much too far away from a qwerty mapping. would recommend moving it to the walk key (z) instead as no one really walks during a battle and usually just uses that key to roleplay in town/city's etc.
no worry's, take your time. im sure the wait will be more than worth it.
awesome! an unexpected but very appreciated new years present!
exactly what he said. this mod works just fine, its an enb which means it dose not replace anything at all and only adds a graphical overlay. there's no possible way it could have adversely affected your installation unless you deleted something you were not supposed to, which would be user error on your part. if you had just simply asked for help people may have been nice, but being a douche will get you nothing.
honestly no idea why someone would get upset enough to downvote him over that. i love new vegas but it is known to have crappy, clippy aiming animations. there's even mods that set out to fix said animations.
do not fight on water, the battles are bugged. only fight on land.
lol, who goes around just talking crap like this? very immature. everyone knows making a mod (that you can enjoy for the very low price of FREE) takes a crap ton of time. surly if you think you can do better you would have done so?
includes everything but tyranids if i remember correctly. and theres a link during the download to tyranids mod page.
lol, the mod looks very promising so far! cant wait to see it in action.
great enb effects, love how everything looks. great work here Harrisonfog. i have it running along side the evo mod and your map updates and everything looks great!
am i the only one who checked my steam for a message after watching the fire arrow video?
it's a completely different engine, so i doubt it. if they do "port" it over it wouldn't be a port at all as they would have to start from scratch.
you have my vote! great mod for a great game. hope you win, you deserve it.
the engine for this and coh are actually very different. not to mention they would have to port over every map asset from coh aswell. i don't think that would be possible, though it would be cool.
richazul not really the correct place for this kind of talk, but usually 10-20 of those 40 gigs are language files and other **** you dont need. mods usually run about 2-3 gigs for big ones, sometimes higher. but usually anything even close to 10 gigs are only full hd re-texture mods.
ah, that explains it then. thanks for the info!
is there a problem with the swazi reich? ive tried to play as freelancer under fuhrer kampfstien but when he got into battle the battle's themselves were VERY bugged, displaying clouds as if i were in the air with no ground texture.
damn, just realized ss dose not have a map editor. whelp time to dust off dark crusade. i want to put some crits on quarry.
wow, just tried it out. a CRAP ton of good old gems i used to have but have long since lost. thanks for the info! like he said, get RedAlert602's map packs.
just wanted to say, thanks a TON for your map packs! thanks to them i was able to find some old gems i haven't been able to find since the early 2000's!
is there still a win condition to disable nukes and just nukes? i used the restriction game enders one and noticed i could not activate any of the relics in the emperors armory. also on a side note i noticed there's a win condition that dose the same but just for ai, but it also reads that it dose not work anymore. is that old text and has it been fixed in 1.88.6 or is that still the case?
so glad to see this mod prosper, don't give into cozur and his nurglings. your work will speak for itself.
i cant even imagine how difficult it must have been to position all those models so perfectly for this screen shot. ;p
why? half life 2 lived up to my expectations. why would it be so impossible for 3 to do so? you could make a mod on the engine and i would still consider it 3 if it were good enough, no new engine even required. the simple fact of the matter is that is not truly the case. the truth is they have made so much money from steam that they no longer care and never will again till there poor or broke. which i don't ever see happening. still, the least they could do is let someone else finish it for them but they wont even do that. -_-
hey cosmocrat! thanks for your work in ua! ive been trying to get sweetfx or reshade to work with dawn of war soulstorm for awhile now. i have an original version of it so the problems with steam are of no issue to me. however the injection for some reason only works with the graphicsconfig exe and not the actual soulstorm exe. any help regarding this issue and how you resolved it would be much appreciated. thanks for your time.
yeah, he dose not go around posing as someone else to downvote competing mods either. ;)
and then? Youtube.com
no problem there imo, im fine with waiting for perfection. the mod is already a crap ton of fun as is. can't wait to see whats next.
na, 3 was a total **** show. it in no way resembles the past games and feels much more like an attempt to make a blizzard rts with a 40k skin. mods can do allot for a game, but when the entire engine is skewered your best off going with another engine.