This member has provided no bio about themself...
It can be him. IS HIM?!?!!
HAIL TO THE KING!
You sould probable edit the title and say something "The King is Dead, Long Life The King". Because while Nexuiz is dead, is more alive than before :-)
I see Xonotic more like a "reboot" of the idea of Nexuiz.
What the Hell?
No, I have not played enough. As a dev, I like Quake and all Quake things, but as a gamer turret defense games and battlefield-like games are more my thing. I don't like TF2 much.. hum.. QuakeWorld versions of TF are better, methinks.
Re: renamo and leilei comment
I think most people have no idea what you are talking about. And I get *all* /b/ jokes. So we are safe... mostly.
I think you are doing a good job posting news about Nexuiz. But I would love to see a more neutral point of view. This is the Nexuiz moddb entry, not your personal blog, where you can ventile your opinions.
I also posted news about the new Nexuiz, I am editor here too, but for some reason shows as "archived". Anyone know the cause of this?
"Its Nexuiz not GPL Nexuiz, thats just the idea from illfonic. its also for xbox 360 "
To be honest, I think the better idea would be a name change. It hurts, but is better than this "GPL Nexuiz" (I don't like the name).
Telejano is a eyecandy engine, with features for modders and advanced users.
Was the engine of a few comercial indie games, because the particle effects at the time where something special, fun.
The technology base of Telejano is TomazQuake, with patches and fixed and enhancements from several other engines. But is still a engine inferior to DarkPlaces, or others with realtime lighting. Still is a good engine to create interesting mods.
There has been a number of "Telejano only" mods, but like most Telejano things, mostly has been forgotten now. Telajano was popular in a way, mostly because the support from (and to) the amazing high resolution textures that where initially released for TomazQuake like engines. And because at the time, Telejano was eyecandy-rich, but much more smoother than Tenebrae.
If you want to know more about the engine, you can contact me, Tei, the author of it.
Great art design, and seems the gameplay is just right. Hope is well done, and finished in good state, and sells or download well :-)
Nice work Intense.
Seems this engine is a good base to make 3d fps. For 2D, theres stratagus.
interesting, but is made after natural selection
I like more the tremulous setup, more straighforward (no resources collection)
You sould add the Youtube.com video to moddb videos. Cos is amazing.
You are my new god!
The problem here is that 90% of everything sux.
90% of mods suck, we know why. most hare not really finished ..yet, or will be .. never.
And 90% of the review sux (I dont feel that way, but has to be true).
The way to go is to ignore destructive criticism againt your reviews, and take constructive criticism.
Notice the irony here. You are angry because some people critice your work ;D
impresive. at first looks like use zimbillions of polygons, then I think is well made textures to fake soo complex geometry. nice trick!.
your work amaze me.
Bah!, Paula Beam is better.
Tremulous is awesome. Who are you? STFU n00b!
Shadows is something I disable for multiplayer games because my hardware is not good enough. But here show how good is the artwork. I really like the arm skinning work and the overall "toon"-ish lighting of DarkPlaces. Good engine choice!.
I dont really like much the torch, but is enough good as is now. Great work! (models, maps, engine,etc.)
A nice mod with a big community.
If you like this one, play Natural Selection(HL1) and Tremulous (Q3) too!
Yea, but It will run on linux? :D
Good standalone mods:
- Tremulous (Quake3 based)
- Nexuiz (Quake1/DarkPlaces based)
- CodeRED (Quake2/CodeRed based)
and maybe Cube.
I have to play this!
I love it!. Too bad I moved to linux and hl2 seems not work here :(
Respectfull quake inspired artwork:
Can i re-post the news from nexuiz.com here?
I think this profile is like dead, I want to contribute somewhat :D
Seems that I have found it.
Is on filefront, filename is "constructb1exe"
Nice game, I am fall in love with this one :DD
Impresive, even por a test.
Its nice to seek QW.nu threads about Quake lan partys, these guys even created nice websites and VIDEOS!!.. with extra leet quality :D
/me cheers the fantastic Quakeworld community :D
<b>In other words: the guy who made those maps has a very high gamma value unlike the rest of the people who are viewing it.. ;P</b>
Most people (99%) that play deathmach games on internet adjust the gamma to maximize the visibility of other players. :/
Too late. But the retards on Lucasart finally release a SDK.
You can download here:
nice mods :D, great work everyone
After testing lots of horrrible Battlefield 1942 clones I can say:
**please not change the Bf1942 game**
Its superior gameplay and quality.
Of course, able modders to make different gamestyles can help.
This will push DarkPlaces developmment even more than Transfusion, Nexuiz, Nehara and other games :D so this is ultra-good news for both the standalone camp and the quake* camp.
bronce medal in what discipline?
first posting olimpic
Telejano only runs on DarkPlaces.
No problem. I already have ideas to use the t-shirt.
Heeee chicks!!. .Looks me, I am metrosexual now!
opps.. ON BROCEN AGES YOU CAN ONLY USE UPPERCASE, sorry my mistake about.
Tenebrae whas not only a engine, but a tsunami of new resources for all quake engines, new textures, models, etc..
DarkPlaces its my 2th fav engine :D
I agree Higara. I also miss the formations. The new eyecandy is good but not that goor that the missed features... well... anyway is another cool Homeworld game :D
You are soo **** that have you mail free for spambots.
...maybe you can read the link I have provide to you and you will have much less spam in your mailbox.
the car come from bigmap frikac mod? :D