The controversy about the Illfonic Nexuiz setteled down a bit. Vermeulen appeared recently on the irc and was confronted, with many questions. He tried to answer them as good as possible, also he apologised to the developers, about this behaviour towards them.
To the question, why he decided to chose this way? He said couldnt give the full argumentation without the permission of Illfonic, but to him the future of Alientrap, the future of both Nexuiz and Illfonic's Nexuiz are important to him.
To the question, why did he let them use the same exact title as Nexuiz? Vermeulen didnt gave a clearly statement, he just said: "When the deal happened I was under the impression there would be a suffix and I still would like a suffix, more importantly to me is this game actually happening"
To the question, when he first was contacted by Illfonic? Vermeulen said: "I think I stated that in the news release, a few months ago" He meant the release of 2.5.2, which was in late September 2009.
To the question, why was the url given away to Illfonic? Vermeulen said: "I gave them Nexuiz.com, I didn't have to. I didn't sell it, I gave it to them to help their project. I still own the domain, I gave it to them to help"
This question is better if you read it from the context, he here is the part of the irc discussion.
CuBe0wL: but didn't you even think for a second, you'd piss off the community that built around your game?
Vermeulen: I knew people would be upset with the change yeah
CuBe0wL: and you ignored it
Vermeulen: I didn't ignore it, I knew this was the path to take to help Alientrap in the future
CuBe0wL: that was the most stupid thing I've heard from you EVER
The last and in my opinion most interresting question, was: "What does "Alientrap" refer to?"
His answer was a kind of suprising:
Vermeulen: I have been using the name Alientrap with every project I've done for the last 10 years
Vermeulen: Including games for marketers I did about a year ago
I hope this answers some questions.
Some time ago Race mod was introduced to Nexuiz, it fast have been quite abused. It was intended be lap racing with its own physics.
Since 2.5 you can also think with portals, so add race with the Port-O-Launch and you got test1 a quite nice map.
After a disscusion on the forum due the addtion of sev's cyberpacour, the mod has been split to race and CTS (complete the stage, which is basicly an obstacle course which you have to complete as fast as possible)
Recently, there has been several psysics cfg's added also one ,which include one CPMA like. FruiteX continued Revants Nexrun mod with some help and since some time Nexrun is stable. He made a bunch of own Nexrun maps especially for Nexuiz, which he presents in the first Nexrun movie.
He also ported a lot of Defrag maps, like ...
The Nexrun mod is playable like Defrag.
There are 2 servers at the moment.
The first can be found at this ip: nexrun.dyndns.org:26002
It contains Defrag like racing.
The second can be found under this ip: nexrun.dyndns.org:26001
It contains TDM, DM and CTF, but also can be used for clan matches, with voteable team options.
The weapons in both, where changed to be more quake like.
See you next week, with a real development update.