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Off topic end.
that model is classic :X
Preemptive Operations? so.. dead neutrals will be... colateral damage?
I hate war, and love wargames.
NO!.. I kill then ALL!, THE nightmare HAS STOP!
Congratulations to LordHavoc for this GREAT engine, and Vermeulen and all the Nexuiz team for this great stuff!
Dawn!, bronce medal here :D
Cool to have this new section :D
Thats looking EXTRA cool.
But I smell problems. (dont ask).
(sorry the triple post, feel free to delete the others)
can't download :(
Work with UT2004?
sorry, I am newbie.
Telejano only runs on DarkPlaces.
Multiplayer RPG are mostly hack/slash action (brainless arcade), but Singleplayer RPG are more about Quest (brainpowered action).
No brain -> MP
Brain -> SP
Also, the internet pipe is to tigh, so you can only send very few data, and the maps need to be small. So with internet you have more Quake, less Quake, but Quake.
I like multiplayer games like BF1942. But I dont play neverwinter, dungeon siege, etc.. because is not rewarding, but I still play Morrowind, and I have eons of stuff to test and experience.
Anyway, maybe you are righ, and I wrong.
I am a fan of clue, and have play the game. Its only I like more sci-fi books than sherlock books (I also know sherlock books) and sci-fi NOT mean more arcade , but can be more terror. Its only most people only know arcade, but Its posible other feelings on a videogame. Whats Its cool about The Ship its that the gameplay its build around something different than simple arcade.
Hehehe... I have some suggestions:
- Its not obvius for lame people like me, how to join and why I cant join. Maybe even need to reconnect to respawn.
- Where is the ocean?
- I have found a bug on the older release: ITs posible to being killed as spectator!!. Players can kill invisible spectators on strange runtime conditions ( I forget to save the log, sorry. )
- Ambient sounds? I feel this game is ambient dull. Where is the ocean sounds?
Remake this mod with "The Thing" theme.
Two teams: infected guys, and uninfected guys. The mission of infected is to infect or kill everyone, and the mission of non-infected is to kill infected. A optional endgame is the infected guy collecting all the metal needed to build a ufo or a superweapon.
Not another bug hunt, but a "The Thing" terror alike stuff.
humm.. too dark screenshots :(
but wazat coolness, of course :D
crap about console games: stagnated gameplay, no modability.
hl2 will grown, while halo2 will shrink
I am writting a similar Tutorial:
"Mastering Pimping", its less Moddb centric and give tips about ALL news sites.
This one, of course, Its better. I will try to enhance mine, as posible.
Its mine, its mine!!
COMBAT ThE HYPE, VOTE NO!!
good work !
a_llama: I hate ween guy Foo say "hee.. this looks like Baar", because guy Foo only know Baar. No ofence, but my post whast triple sarcastic (that is wrong on internet, of course)
No offence, but your avatar looks like a messanger one.
Actually Its very dificult to make *anithing* on Half-Life and avoid the feelings "Hee.. where are the Terror team? and where here is the bomb". So most maps can rember a map with cs_ before the name.
Looks like this project HAS something different to pump other feeling from that old dog half-life.