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What about an upgrade at a certain level that gives him heavy armor? Doesn't make much sense that he wears a robe in battle, seeing as he's an Elf-lord/warrior and not a wizard :P
Oh yeah? Well I believe Finn is!
... Oh wait. >.>
The BFME 1 style is more balanced strategically imo. As you said, some people's base building makes it extremely easy to go through and take them out. The BFME 1 style puts everyone on equal footing, and it makes you actually think about which buildings you want first, where you should put them, etc etc.
This update has me SO excited! :D
Probably because it was really difficult making The North attack the Westerlands. Even with a couple starting locations in that area. It makes sense that the Riverlands and the North are combined if you think about it. Edmure Tully is Robb's uncle. Robb is King in the North. So they're essentially one faction during the war.
It kind of makes sense. They're crippling your economy. They could kill that unit, while you get money from the farm to make a new one. Or they could destroy the farm, making you spend money on a new one and -then- destroy the unit, again making you lose money. Isengard did it to Rohan. Focusing on destroying the farms and villages, rather than marching out immediately to destroy the men.
Great new feature! Cannot wait to play 4.0 :D
"Lastly, of the active team only I monitor Mod DB so I would suggest if you do have a question first see the thread above and if possible post there. I will try and reply to Mod DB but I will not reply if the question has an answer or has been asked numerous times before."
I think what he meant is that the books Azog and the movies Azog are two different characters, story-wise. Since this is the movie version of Azog, there's no reason he should be affected by the books version. Just like if it was the book version, they would not have given him the metal hook for a hand.
They continued to fight into the Fourth Age until Aragorn and Eomer, Rohan and Gondor, led a series of campaigns against them. Most likely a peace treaty was agreed upon at some point. Gondor reclaimed it's lands to the south as well.
Considering you can only get in through that one bridge unless you plan on scaling an entire army straight up the mountain... Yes. ;)
i just see it as an added layer of difficulty for the player. Even on the hardest possible, the AI is fairly easy and predictable. They need the handicap to be a challenge. :P
I like the added capes! Sons of the Fallen are my favorite Dwarven troop :D
VERY impressive! I thought the previous versions looked a bit... Off. Glad to see the update!
They look vicious! The claws are a nice touch. Seems like they have an issue on their shoulders though.
I think more purple and less green would look better personally. Or less purple and more green, but there are already plenty of factions that use green primarily. The colors together remind me of Barney and don't exactly fit a military fighting force :P Just my opinion! I love Dorwinion either way and I really like the shoulder-plates!
Disappointing but understandable. I would much rather have it removed than have it be buggy and prone to crashes. And with all the new heroes and features added, I would say that is a very good trade-off :D
I think the Exploration modus has the least practicality. That would be my choice to be replaced. The maps aren't randomly generated, so having to explore doesn't -really- change much. Play the map once and you know where everything is just about.
This may have been answered before, but do you plan on changing or enhancing the Create A Hero mode? Not many mods do, unfortunately, and it's one of my favorite features in the game. I would love to be able to create a Ranger hero, or better Elven hero models, if it's even possible!
I wish I could upvote this twice! :P I'm mainly a defensive player, and love playing the maps where you have to defend like Minas Tirith or the Hornburg. So this mode would be awesome to me.
People think you're supposed to downvote any opinion or statement you don't agree with... Obviously I'm not against the Edain team or think their work is bad. Just giving my opinion on it.
True enough. I just think it might be more... Intimidating if it weren't so open. It IS a fortress after all, even if it is in ruins. As it is right now, it doesn't look very secure.
Have to agree... It doesn't -really- look like an evil, dark magic filled Stronghold. I'm curious as to why we can build it in an Outpost? (:
The word you're looking for is sarcasm. Or, since you're on the internet, trolling. ;)
YES YES YES! :D
My main character is a Blackfyre pretender :D
I am VERY interested in the two new invading factions! The only thing I can come up with is Euron Greyjoy "invading" the Iron Islands and Mance Rayder's Wildlings. :o
With the new version, will it come with an English language patch? Or will we have to wait for one to be made after? This MAY have been answered previously, so I apologize if it was. (:
Do you lag when fighting Westerlands troops in battle? Or just general lag either at random or all the time?
Looks great, but my main concern is how does the Siege play out. In the old Riverrun, there was quite a bit of path-finding issues. Especially for the archers.