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RandomZombi3
RandomZombi3 Dec 13 2014, 5:48pm replied:

Nice! I know what faction I'll be playing. (:

+1 vote   mod: The Elder Scrolls: Total War
RandomZombi3
RandomZombi3 Dec 13 2014, 4:55pm replied:

Giving it a 0/10 could have been to **** people off. Or he could have just been sarcastic. :P Either one works, it just depends on why he said what he did.

+1 vote   media: Very WIP Londinium
RandomZombi3
RandomZombi3 Dec 12 2014, 7:14pm says:

Am I right in assuming the Aldmeri Dominion in this mod combines the Altmer and the Bosmer into one faction?

+1 vote   mod: The Elder Scrolls: Total War
RandomZombi3
RandomZombi3 Dec 8 2014, 3:46pm replied:

There is. Hire a bunch of troops, name your party something like a sellsword company name, and then work for a faction as a Mercenary. ;)

+7 votes   article: 2.0 preview 3: Princes, Sellswords and Seneschals
RandomZombi3
RandomZombi3 Dec 7 2014, 8:23pm replied:

The Golden Company is technically already employed by someone. ;)

+4 votes   media: Sellsword recruitment 4
RandomZombi3
RandomZombi3 Dec 1 2014, 10:23pm says:

Voted (: Can't wait for this mod!

+4 votes   mod: Edain Mod
RandomZombi3
RandomZombi3 Nov 25 2014, 2:38am replied:

What about an upgrade at a certain level that gives him heavy armor? Doesn't make much sense that he wears a robe in battle, seeing as he's an Elf-lord/warrior and not a wizard :P

+3 votes   article: The Road to Edain 4.0: Lothlorien, Part 2
RandomZombi3
RandomZombi3 Nov 17 2014, 10:28pm replied:

Oh yeah? Well I believe Finn is!

... Oh wait. >.>

+2 votes   mod: Edain Mod
RandomZombi3
RandomZombi3 Nov 14 2014, 6:35pm replied:

The BFME 1 style is more balanced strategically imo. As you said, some people's base building makes it extremely easy to go through and take them out. The BFME 1 style puts everyone on equal footing, and it makes you actually think about which buildings you want first, where you should put them, etc etc.

+1 vote   mod: Edain Mod
RandomZombi3
RandomZombi3 Nov 12 2014, 10:41pm says:

This update has me SO excited! :D

+2 votes   article: The Road to Edain 4.0: The Maps, Part 1
RandomZombi3
RandomZombi3 Oct 10 2014, 8:29am replied:

Probably because it was really difficult making The North attack the Westerlands. Even with a couple starting locations in that area. It makes sense that the Riverlands and the North are combined if you think about it. Edmure Tully is Robb's uncle. Robb is King in the North. So they're essentially one faction during the war.

+3 votes   article: A Clash of Kings version 1.5 released
RandomZombi3
RandomZombi3 Sep 25 2014, 3:29pm replied:

It kind of makes sense. They're crippling your economy. They could kill that unit, while you get money from the farm to make a new one. Or they could destroy the farm, making you spend money on a new one and -then- destroy the unit, again making you lose money. Isengard did it to Rohan. Focusing on destroying the farms and villages, rather than marching out immediately to destroy the men.

+1 vote   mod: Edain Mod
RandomZombi3
RandomZombi3 Sep 25 2014, 12:51am says:

Great new feature! Cannot wait to play 4.0 :D

+4 votes   article: The Road to Edain 4.0: The Scout Heroes
RandomZombi3
RandomZombi3 Sep 23 2014, 4:35pm replied:

"Lastly, of the active team only I monitor Mod DB so I would suggest if you do have a question first see the thread above and if possible post there. I will try and reply to Mod DB but I will not reply if the question has an answer or has been asked numerous times before."

+2 votes   article: Divide and Conquer Public Beta Patch 0.3
RandomZombi3
RandomZombi3 Sep 18 2014, 6:13pm replied:

I think what he meant is that the books Azog and the movies Azog are two different characters, story-wise. Since this is the movie version of Azog, there's no reason he should be affected by the books version. Just like if it was the book version, they would not have given him the metal hook for a hand.

+1 vote   media: The Defiler
RandomZombi3
RandomZombi3 Sep 16 2014, 5:14am replied:

They continued to fight into the Fourth Age until Aragorn and Eomer, Rohan and Gondor, led a series of campaigns against them. Most likely a peace treaty was agreed upon at some point. Gondor reclaimed it's lands to the south as well.

+2 votes   mod: Edain Mod
RandomZombi3
RandomZombi3 Sep 12 2014, 10:38pm replied:

Considering you can only get in through that one bridge unless you plan on scaling an entire army straight up the mountain... Yes. ;)

+1 vote   media: Dol Guldur
RandomZombi3
RandomZombi3 Sep 10 2014, 3:56pm replied:

i just see it as an added layer of difficulty for the player. Even on the hardest possible, the AI is fairly easy and predictable. They need the handicap to be a challenge. :P

+1 vote   media: Weather effect by Xenoargh
RandomZombi3
RandomZombi3 Sep 7 2014, 10:06pm says:

I like the added capes! Sons of the Fallen are my favorite Dwarven troop :D

+1 vote   media: New Unit Models
RandomZombi3
RandomZombi3 Sep 7 2014, 10:05pm says:

VERY impressive! I thought the previous versions looked a bit... Off. Glad to see the update!

+1 vote   media: New Unit Models
RandomZombi3
RandomZombi3 Sep 7 2014, 10:04pm says:

They look vicious! The claws are a nice touch. Seems like they have an issue on their shoulders though.

+1 vote   media: New Unit Models
RandomZombi3
RandomZombi3 Sep 7 2014, 10:03pm replied:

I think more purple and less green would look better personally. Or less purple and more green, but there are already plenty of factions that use green primarily. The colors together remind me of Barney and don't exactly fit a military fighting force :P Just my opinion! I love Dorwinion either way and I really like the shoulder-plates!

+1 vote   media: New Unit Models
RandomZombi3
RandomZombi3 Aug 13 2014, 5:30am replied:

Disappointing but understandable. I would much rather have it removed than have it be buggy and prone to crashes. And with all the new heroes and features added, I would say that is a very good trade-off :D

+2 votes   mod: Edain Mod
RandomZombi3
RandomZombi3 Aug 13 2014, 5:28am replied:

I think the Exploration modus has the least practicality. That would be my choice to be replaced. The maps aren't randomly generated, so having to explore doesn't -really- change much. Play the map once and you know where everything is just about.

+5 votes   article: The Road to Edain 4.0: The Game Mode
RandomZombi3
RandomZombi3 Aug 12 2014, 6:12pm says:

This may have been answered before, but do you plan on changing or enhancing the Create A Hero mode? Not many mods do, unfortunately, and it's one of my favorite features in the game. I would love to be able to create a Ranger hero, or better Elven hero models, if it's even possible!

0 votes   mod: Edain Mod
RandomZombi3
RandomZombi3 Aug 12 2014, 6:09pm replied:

I wish I could upvote this twice! :P I'm mainly a defensive player, and love playing the maps where you have to defend like Minas Tirith or the Hornburg. So this mode would be awesome to me.

+3 votes   article: The Road to Edain 4.0: The Game Mode
RandomZombi3
RandomZombi3 Jul 7 2014, 1:24am replied:

People think you're supposed to downvote any opinion or statement you don't agree with... Obviously I'm not against the Edain team or think their work is bad. Just giving my opinion on it.

+4 votes   media: Dol Guldur
RandomZombi3
RandomZombi3 Jul 5 2014, 3:21pm replied:

True enough. I just think it might be more... Intimidating if it weren't so open. It IS a fortress after all, even if it is in ruins. As it is right now, it doesn't look very secure.

+1 vote   media: Dol Guldur
RandomZombi3
RandomZombi3 Jul 4 2014, 1:20pm says:

Have to agree... It doesn't -really- look like an evil, dark magic filled Stronghold. I'm curious as to why we can build it in an Outpost? (:

+1 vote   media: Dol Guldur
RandomZombi3
RandomZombi3 Jul 3 2014, 2:11am replied:

The word you're looking for is sarcasm. Or, since you're on the internet, trolling. ;)

+4 votes   media: Very WIP Londinium
RandomZombi3
RandomZombi3 Mar 5 2014, 5:52pm says:

Surreal and Reformist!

+5 votes   article: Let's Play
RandomZombi3
RandomZombi3 Dec 4 2013, 8:03pm replied:

I agree. The Troop Tree's look nice but... Lacking in diversity.

+2 votes   media: Roman Troop Tree WIP
RandomZombi3
RandomZombi3 Dec 4 2013, 5:04pm replied:

And the question is answered in the 1.1 preview. (:

+1 vote   media: Meereen
RandomZombi3
RandomZombi3 Dec 4 2013, 5:03pm says:

Bear Island! Yes! :D

+3 votes   media: Bear Island
RandomZombi3
RandomZombi3 Dec 4 2013, 5:03pm replied:

The armor is fairly weak right now, mostly for show. So if you go in the Cheats menu to get it, don't expect to use it in battle unless you edit it. (:

+1 vote   media: Tyrion
RandomZombi3
RandomZombi3 Dec 1 2013, 3:18pm replied:

Hence the question.

+2 votes   media: Meereen
RandomZombi3
RandomZombi3 Nov 27 2013, 3:30pm says:

You changed your mind, Cozur? Expanding the map and adding Daenerys? =O

+5 votes   media: Meereen
RandomZombi3
RandomZombi3 Sep 2 2013, 2:39am replied:

Except worse. We know what's going to be in the mod before it's released. We have NO idea what's going to happen in the books. x_x

+1 vote   media: Various troops and lords
RandomZombi3
RandomZombi3 Aug 26 2013, 7:27am says:

Seems -very- graphics intensive. But oh so pretty. (:

+1 vote   media: Highgarden Interior
RandomZombi3
RandomZombi3 Aug 23 2013, 2:14am replied:

Just realized there was a link to the game in the post. Haha. Looks really interesting, definitely going to be keeping an eye on it. (:

+2 votes   article: Lore Special: Scúrende
RandomZombi3
RandomZombi3 Aug 22 2013, 4:06am replied:

I wasn't saying it was similar. I was just confused because it is posted on the MERP page. xP

+1 vote   article: Lore Special: Scúrende
RandomZombi3
RandomZombi3 Aug 21 2013, 7:29pm replied:

I don't think this is MERP... Or even lord of the rings. What is this?

-2 votes   article: Lore Special: Scúrende
RandomZombi3
RandomZombi3 Aug 18 2013, 2:37pm replied:

But he hasn't made it clear that these new things being shown will be in that update, or will come after.

+5 votes   media: The Dreadfort
RandomZombi3
RandomZombi3 Jun 30 2013, 9:18pm says:

I love that the banner for house Blackfyre is included! Blackfyre Rebellion 2.0 >:D

+1 vote   media: Player banners for 0.9
RandomZombi3
RandomZombi3 Jun 22 2013, 8:46pm says:

Always love seeing unique scenes! :D

+1 vote   media: Oldtown, by Caractacus
RandomZombi3
RandomZombi3 Jun 15 2013, 4:40am says:

Sandor > Gregor :D

+6 votes   media: Sandors Armor
RandomZombi3
RandomZombi3 Jun 4 2013, 3:57pm says:

LOVE the caped version. :D

+1 vote   media: Caped Lannister armor, second version
RandomZombi3
RandomZombi3 May 25 2013, 4:09pm says:

People on the News section asked where the Download was, and people on the Download section asks where the Changelog is. -_-

+8 votes   download: A Clash of Kings 0.91
RandomZombi3
RandomZombi3 May 23 2013, 4:07pm says:

You do realize the camera is zoomed out, right? :P

+8 votes   media: Lannisport and Casterly Rock
RandomZombi3
RandomZombi3 May 2 2012, 3:10am says:

It is! Bah! I want this NOW! x_x

+5 votes   media: Hornburg (WIP)
RandomZombi3
RandomZombi3 Apr 25 2012, 6:40pm replied:

That's. . . What she said!

>_> <_< >_>

Right! So! Very awesome screenshot. Love the clouds just above those mountains in the distance. (:

+4 votes   media: Rohan/White Mountains screenshots
RandomZombi3
RandomZombi3 Mar 6 2012, 7:44pm replied:

Now I'm imagining playing as Frodo and murdering the entire Fellowship for the epic loot. >_>

+9 votes   media: Andúril
RandomZombi3
RandomZombi3 Jan 20 2011, 12:59am says:

The HA 70 Rifle looks like it's made out of plastic imo. <3 all the others though.

+1 vote   media: Showcasing pt. 2
RandomZombi3
RandomZombi3 Jan 16 2011, 3:10pm says:

Yeah the faces kind of creep me out. Though we probably won't notice it in-game anyways so it's not a big deal. :P

+1 vote   media: Boromir & Faramir
RandomZombi3
RandomZombi3 Nov 14 2010, 8:51pm says:

The cape pattern is nicely done.

+1 vote   media: The Blessed Lindon Noldors
RandomZombi3
RandomZombi3 Nov 11 2010, 5:45pm says:

Nice. Is that a level 3 Barracks?

+3 votes   media: Mithlond Barracks
RandomZombi3
RandomZombi3 Nov 7 2010, 11:08pm says:

Replacing the normal Mirkwood Archers?

+1 vote   media: Mikwood Madehrae
RandomZombi3
RandomZombi3 Nov 7 2010, 11:06pm says:

Awesome looking. Are you just going to put all the elves into one faction or seperate them?

+1 vote   media: Mirkwood Scouts
RandomZombi3
RandomZombi3 Nov 7 2010, 2:02am says:

Looks nice. Will Mirkwood have it's own structions? Or just use Lorien and Rivendell.

0 votes   media: Lothlorien Telain Concept art
RandomZombi3
RandomZombi3 Nov 7 2010, 1:55am says:

Beast.

+1 vote   media: Lurtz
RandomZombi3
RandomZombi3 Nov 7 2010, 1:41am says:

I think that pike might be too heavy for him.

+1 vote   media: Orc Pike
RandomZombi3
RandomZombi3 Nov 7 2010, 1:35am says:

Hell yeah! Warg heroes! WHat about Hobbits? I never liked how they were left out. :/

+1 vote   media: New CAH Creation Places
RandomZombi3
RandomZombi3 Nov 7 2010, 1:32am says:

Finally! New CAH options! I really hope you add more diversity to the armor/weapons. <3

+1 vote   media: New CAH Creation Places
RandomZombi3
RandomZombi3 Nov 7 2010, 1:31am says:

Nah. I never liked the red armor. Again, nice job. (:

+1 vote   media: Eomer Improved
RandomZombi3
RandomZombi3 Nov 7 2010, 1:30am says:

Looks good.

+1 vote   media: Eowyn
RandomZombi3
RandomZombi3 Nov 7 2010, 1:21am says:

I don't get what it's supposed to be. I've never heard of Acosa blue bears o.o

+1 vote   media: Acosa - Blue Bears
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