Mae Govannen!

I will say this first and last, MOD DB is only used as a hosting site. To see the latest information about DaC please read the first post in this thread:
Total War Centre
In that thread you will find a bug list, some extra information regarding features, a full changelog of work done and work included in the next patch, the most up to date pictures of new units and much, much more.

Divide and Conquer is the biggest Third Age total War submod of all time. After all these years we finally got a release again. It contains tons of new factions, units, scripts, 2d and more! Many might have played it already back in 2009, it has been in developement for over 4 years now, but that was a very uncomplete release by a completely different team. With an almost completely new team Divide and Conquer restarted the work almost 2 years ago and this is the result. Lots of new factions, units, scripts and 2d, all made and tested by experienced Total War modders.

Full Feature List:
  • All these factions AND NO MORE:
  1. Shadow of Mordor
  2. Remnants of Angmar
  3. Shadow of Mirkwood
  4. Easterlings of Rhún
  5. Haradrim Tribes
  6. Haven of Umbar
  7. Orcs Of The Misty Mountains
  8. Khazad Dum
  9. Kingdom Of Gondor
  10. Principality Of Dol Amroth
  11. Northern Dúnedain
  12. Kingdom Of Rohan
  13. Vale of Dorwinion
  14. Dunlendings
  15. Vale of Anduin
  16. Dominion of Isengard
  17. Kingdom of Dale
  18. Breeland and the Shire
  19. Erebor & Iron Hill Dwarves
  20. Blue Mountains Dwarves
  21. Realm of Imladris
  22. Thranduil's Realm
  23. Grey Havens of Lindon
  24. Galadhrim's Realm
  25. Enedwaith
  26. Variags of Khand
  • Almost 200 new units!
  • 100% new ui, menu and faction symbols
  • A unique campaign map
  • Hundreds of exiting scripted events with unique event pictures and description!

For all the change logs, known bugs and useful information head to our thread at TWC:
Divide and Conquer

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RSS Articles

Main Forum and Discussion:

Total War Center


Clicking the link below will take you to the complete change-log for Divide and Conquer Version 1.2.


Change-log


Regards
Arachîr Galudirithon
Araeinior e-Hûd'oll DaC


Version 1 Log --- Version 1.1 Log

Feature Videos

Feature Videos

Feature 3 comments

Just a small information snippet about the feature videos now available on Youtube.

Players Choice - Mod of the Year 2016

Players Choice - Mod of the Year 2016

Feature 78 comments

The time has come, announcing the best Mods of 2016 as selected by you.

Sons of Durin and the Lonely Mountain

Sons of Durin and the Lonely Mountain

Feature 8 comments

Second Bio for the original factions of Third Age Total War.

Shadow of the Maia

Shadow of the Maia

Feature 17 comments

First Bio for the original factions of Third Age Total War.

RSS Files
Divide and Conquer Version 1: Patch 1.2

Divide and Conquer Version 1: Patch 1.2

Patch 30 comments

'New' 1.2 that includes two minor bugfixes and 100% more loading screens. I didn't want a hotfix. Please read the Installation Instructions or watch the...

Divide and Conquer Version 1: Part 1

Divide and Conquer Version 1: Part 1

Full Version 41 comments

Part 1 of 3 - Please read the Installation Instructions or watch the video before seeking assistance.

Divide and Conquer Version 1: Part 2

Divide and Conquer Version 1: Part 2

Full Version

Part 2 of 3 - Please read the Installation Instructions or watch the video before seeking assistance.

Divide and Conquer Version 1: Part 3

Divide and Conquer Version 1: Part 3

Full Version 1 comment

Part 3 of 3 - Please read the Installation Instructions or watch the video before seeking assistance.

Comments  (0 - 10 of 4,809)
Guest
Guest

1 more question mr elite dwarf

Can I somehow move a unit for example from wood elves to imladris?

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sadpanda101
sadpanda101

There is a long process that requires copy and pasting a lot of things in the files of the games. I have done it before for a lot of units and it is a lengthy process to say the least.

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Guest
Guest

how long?

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sadpanda101
sadpanda101

Depends on how familiar you are with the files, i mean the concept is easy but looking for the right files and copying the right stuff starts off difficult
Youtube.com
(this video should help you)

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Guest
Guest

Thank You

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sadpanda101
sadpanda101

Hope the whole thing comes naturally to you :)

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Marquardten
Marquardten

Hello! Insanely awesome mod :D I seem to be crashing in my isengard campaign when i end the turn on 55 and the counter lands on Rhun. Where might i find assistance for such a predicament?

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sadpanda101
sadpanda101

Generally just toggling the Fog of War in the console commands can get around this, i.e toggle_fow (in case you didn't know it). There might alos be a glitch with an army attacking a settlement, if you see an army with a small banner or attacking a city, move the character using the command and try ending turn.

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Varg21
Varg21

Do you have any plans to add more buildings in settlements? I think it adds more flavor to the game when you can build and improve your settlements with a variety of buildings. Also I wonder if the House of Kings building that is available in vanilla 3.2 is buildable by Northern Dúnedain?

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TheEliteDwarf
TheEliteDwarf

We are near the limit of how many buildings we can have built in settlements so we are being conservative when it comes to what new buildings we add.

As far as the House of Kings building is concerned, I just checked Annuminas' construction queue and I didn't see it so I guess we don't have it. We might add it in the future for V2.0.

Regards,

TheEliteDwarf

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Highest Rated (25 agree) 10/10

This mod has completely changed my outlook on Medieval 2 total war. The map, units, music and factions are all amazing. I think if J.R.R Tolkien liked PC video games, this would be his all time favorite!

Awesome job!

Jan 6 2014 by Sgt.Price

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