Mae Govannen!

I will say this first and last, MOD DB is only used as a hosting site. To see the latest information about DaC please read the first post in this thread:
Total War Centre
In that thread you will find a bug list, some extra information regarding features, a full changelog of work done and work included in the next patch, the most up to date pictures of new units and much, much more.

Divide and Conquer is the biggest Third Age total War submod of all time. After all these years we finally got a release again. It contains tons of new factions, units, scripts, 2d and more! Many might have played it already back in 2009, it has been in developement for over 4 years now, but that was a very uncomplete release by a completely different team. With an almost completely new team Divide and Conquer restarted the work almost 2 years ago and this is the result. Lots of new factions, units, scripts and 2d, all made and tested by experienced Total War modders.

Full Feature List:
  • All these factions AND NO MORE:
  1. Shadow of Mordor
  2. Remnants of Angmar
  3. Shadow of Mirkwood
  4. Easterlings of Rhún
  5. Haradrim Tribes
  6. Haven of Umbar
  7. Orcs Of The Misty Mountains
  8. Khazad Dum
  9. Kingdom Of Gondor
  10. Principality Of Dol Amroth
  11. Northern Dúnedain
  12. Kingdom Of Rohan
  13. Vale of Dorwinion
  14. Dunlendings
  15. Vale of Anduin
  16. Dominion of Isengard
  17. Kingdom of Dale
  18. Breeland and the Shire
  19. Erebor & Iron Hill Dwarves
  20. Blue Mountains Dwarves
  21. Realm of Imladris
  22. Thranduil's Realm
  23. Grey Havens of Lindon
  24. Galadhrim's Realm
  25. Enedwaith
  26. Variags of Khand
  • Almost 200 new units!
  • 100% new ui, menu and faction symbols
  • A unique campaign map
  • Hundreds of exiting scripted events with unique event pictures and description!

For all the change logs, known bugs and useful information head to our thread at TWC:
Divide and Conquer

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RSS Articles

Main Forum and Discussion:

Total War Center


Clicking the link below will take you to the complete change-log for Divide and Conquer Version 1.2.


Change-log


Regards
Arachîr Galudirithon
Araeinior e-Hûd'oll DaC


Version 1 Log --- Version 1.1 Log

Feature Videos

Feature Videos

Feature 3 comments

Just a small information snippet about the feature videos now available on Youtube.

Players Choice - Mod of the Year 2016

Players Choice - Mod of the Year 2016

Feature 81 comments

The time has come, announcing the best Mods of 2016 as selected by you.

Sons of Durin and the Lonely Mountain

Sons of Durin and the Lonely Mountain

Feature 8 comments

Second Bio for the original factions of Third Age Total War.

Shadow of the Maia

Shadow of the Maia

Feature 18 comments

First Bio for the original factions of Third Age Total War.

RSS Files
Divide and Conquer Version 1: Patch 1.2

Divide and Conquer Version 1: Patch 1.2

Patch 41 comments

'New' 1.2 that includes two minor bugfixes and 100% more loading screens. I didn't want a hotfix. Please read the Installation Instructions or watch the...

Divide and Conquer Version 1: Part 1

Divide and Conquer Version 1: Part 1

Full Version 44 comments

Part 1 of 3 - Please read the Installation Instructions or watch the video before seeking assistance.

Divide and Conquer Version 1: Part 2

Divide and Conquer Version 1: Part 2

Full Version

Part 2 of 3 - Please read the Installation Instructions or watch the video before seeking assistance.

Divide and Conquer Version 1: Part 3

Divide and Conquer Version 1: Part 3

Full Version 1 comment

Part 3 of 3 - Please read the Installation Instructions or watch the video before seeking assistance.

Comments  (0 - 10 of 5,251)
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Sorry for this question but i want to know. Is possible reunited arnor like a third age 3.2?

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TheEliteDwarf
TheEliteDwarf

In the current released version of DaC (V1.2), you cannot.

However, we plan to implement that feature in version 2.0.

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agustin89
agustin89

Thanks!!! This mod is....amazing. how i can know about this new mod 2.0?

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TheEliteDwarf
TheEliteDwarf

DaC V2.0 won't be released anytime soon. We don't even have a release date for it. There are a lot of things we want to add into it so until we complete them there won't be any releases.

As of right now, Arachir Galudirithon the mod leader of DaC has a Rhun V2.0 (in its current state) gameplay series which is on-going. So, you can go to his Youtube channel and watch there to see the work that we've completed up until now. After he completes his Gondor campaign, he will release a new V2.0 Bree campaign as well.

To stay updated, I suggest you subscribe to his Youtube channel because he talks about the changes to DaC there.

Other than that, you can go to DaC's official sub-forum page on Total War Center
LINK:
Twcenter.net

And read through the threads there and have conversations with people.

When V2.0 is ready to be released, Arachir will announce it on his Youtube channel but we will also announce it on TWC and here on ModDB.

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na1497669060
na1497669060

Well,rhudaur and grey mountains can instead of ents and the script.

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Winternet
Winternet

I understand what you say (took me a while, though), but I don't think the devs are going to add them.

Let me explain: adding a separate Rhudaur faction would make Eriador even more crowded, than it is now, and either Rhudaur or Imladris would be destroyed in the early game. A Grey Mountains faction would not have enough territory either, with only Dain's Halls as their capital and maybe Wrakyaburg, and thus they would be also steamrolled by the combined forces of Erebor, the Woodland Realm and the Vale of Anduin.

However, in my honest opinion, tha game still needs an evil faction for balance. We have 15 good factions (3 Dúnedain, 4 Elf, 3 Dwarf, 4 Northmen, Bree), 1 neutral (Enedwaith), and 10 evil factions (5 Orcish, 4 Evil Men, Dunland). If we count Enedwaith as evil, that's still 15 against 11. Of course good factions can go to war against each other (as can evil ones), but I have never experienced such a war, and mostly good factions manage to destroy evil ones in about a mere 100 turns: Blue Mountains Dwarves steamroll Angmar, Dorwinion and Dale cuts Rhun to pieces in most games, Mirkwood slowly dies surrounded by enemies, Khazad-Dum kills the Misty Mountains Orcs soon enough, etc. So maybe we'd need an evil faction...

What do you think about this?

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na1497669060
na1497669060

Thank you for your opinion. But I'm sorry to hear that can't join the new evil faction.So I have to do what I want by myself.

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agustin89
agustin89

Hello!!! Sorry but is possible reunited arnor in this mod? Thanks

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Winternet
Winternet

No, it not possible, but currently a submod is being made to enable the reuniting of Gondor and Arnor.

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agustin89
agustin89

My god...i have an erection.

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Highest Rated (27 agree) 10/10

This mod has completely changed my outlook on Medieval 2 total war. The map, units, music and factions are all amazing. I think if J.R.R Tolkien liked PC video games, this would be his all time favorite!

Awesome job!

Jan 6 2014 by Sgt.Price

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