Divide and Conquer is the biggest Third Age total War submod of all time. After all these years we finally got a release again. It contains tons of new factions, units, scripts, 2d and more! Many might have played it already back in 2009, it has been in developement for over 4 years now, but that was a very uncomplete release by a completely different team. With an almost completely new team Divide and Conquer restarted the work almost 2 years ago and this is the result. Lots of new factions, units, scripts and 2d, all made and tested by experienced Total War modders.

Full Feature List:

  • Many factions including:
  1. Shadow of Mordor
  2. Remnants of Angmar
  3. Shadow of Mirkwood
  4. Easterlings of Rhún
  5. Haradrim Tribes
  6. Haven of Umbar
  7. Orcs Of The Misty Mountains
  8. Khazad Dum
  9. Kingdom Of Gondor
  10. Principality Of Dol Amroth
  11. Northern Dúnedain
  12. Kingdom Of Rohan
  13. Vale of Dorwinion
  14. Dunlendings
  15. Vale of Anduin
  16. Dominion of Isengard
  17. Kingdom of Dale
  18. Breeland and the Shire
  19. Erebor & Iron Hill Dwarves
  20. Blue Mountains Dwarves
  21. Realm of Imladris
  22. Thranduil's Realm
  23. Grey Havens of Lindon
  24. Galadhrim's Realm
  25. Enedwaith
  26. Variags of Khand
  • Almost 200 new units!
  • 100% new ui, menu and faction symbols
  • A unique campaign map
  • Hundreds of exiting scripted events with unique event pictures and description!

Faction Symbols:
Faction Symbols

For all the change logs, known bugs and useful information head to our thread at TWC:
Divide and Conquer

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New Unit Models New Unit Models New Unit Models
Blog RSS Feed Report abuse Latest News: Divide and Conquer Public Beta Patch 0.3

17 comments by Galudirithon on Sep 23rd, 2014

Mae Govannen!

A simple news update to say that our third beta patch has been released today, it is not without bugs but these are few and far between. Happy testing and do give us feedback regarding balance, bugs and your opinions.

For full information including a change log as well as a more updated known bug list please see our main thread here at TWC:
Total War Center

Lastly, of the active team only I monitor Mod DB so I would suggest if you do have a question first see the thread above and if possible post there. I will try and reply to Mod DB but I will not reply if the question has an answer or has been asked numerous times before.

Known Bugs:

  • Moria campaign is still unstable, we apologize for this (played at your own risk).
  • Some 'TO BE DONE' writing information snippets.
  • Dunland's hovering banner is Aztec and their end turn symbol is a Gondorian Tower.
  • Dunland's Recruitment may be a little unbalanced.Some ancillaries have no symbol.
  • No unique Barrow-wight general yet.Glittering Caves has no unique unit yet.
  • Council issued missions still use vanilla system, you might be told to take your (stronger) allies impenetrable fortress and other oddities.
  • Saruman of Many Colours is looking a little odd.
  • Orcs do not yet have raids on Lindon and Ered Luin.Invasions can be called as early as 15 turns in, brace yourself.
  • Umbar, Khand, Enedwaith, Anduin and Bree use borrowed strategy map army models.
  • Adoptions are rather frequent and rarely are they good offers.
  • Leo's Orocarni unit models and textures are yet to make an appearance.
  • Certain ports will block access for your ships along the major rivers (Gwathló, Anduin and the Carnen).
  • Some river fords will cause problems and crashes, try to fight on bridges or move off the river.
  • Some settlements have odd siege bugs regarding movement through doors or ability to attack walls, there is always another way in though...
  • Bolg's Champions have neither type of UI picture.
  • Isengard and Rohan balance is still a WIP
  • Dúnedain Wardens, White Knights, Haven Guard and some Lorien units have outdated UI cards.

Extra Information:
You must use Notepadd++ to edit any DaC files

I should also like to thank the users here who have answered people's questions on behalf of the DaC Modding Council, I am eternally grateful for your support and ongoing aid in keeping people happy.

For now, enjoy 0.3 and drop us all your feedback!

Regards
Arachír Galudirithon
Araeinior e-Hûd'oll DaC

Downloads RSS Feed Latest Downloads
Divide and Conquer Public Beta Patch 0.4

Divide and Conquer Public Beta Patch 0.4

Nov 6, 2014 Patch 27 comments

I forgot to change the writing, the game will still say 0.3 after installing. Sorry. Please follow the link in the description below to TWC where a full...

Divide and Conquer Public Beta Patch 0.3

Divide and Conquer Public Beta Patch 0.3

Sep 22, 2014 Patch 36 comments

Third part of the DaC installation. Current installation order: DaC Full Public Beta - Patch 0.2 - Patch 0.3

Divide and Conquer Public Beta Patch 0.2

Divide and Conquer Public Beta Patch 0.2

Jan 26, 2014 Patch 62 comments

Second part of the DaC installation. Current installation order: DaC Full Public Beta - Patch 0.2 - Patch 0.3

Divide and Conquer FULL Public Beta

Divide and Conquer FULL Public Beta

Dec 6, 2013 Full Version 74 comments

The most anticipated mod of the last 5 years, finally brought to you in a near complete stage by the DaC Modding Council. After years of hard work we...

Dac New Campaign Map v1.3.1

Dac New Campaign Map v1.3.1

Aug 3, 2013 Demo 11 comments

A complete new version of the campaign map for vanilla TATW. It is better fitting to the lore, with golden trees in Lorien...It now also include the new...

Post comment Comments  (0 - 10 of 1,238)
theokbush
theokbush 2hours 40mins ago says:

game crashes after 5 turns, reinstalled a bunch of times already, ran the batch file, i don't know how to delete my virtual store as i have no clue where it is on my computer, no clue what i'm doing wrong

+1 vote     reply to comment
Guest
Guest Dec 16 2014, 9:19am says:

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Galudirithon Creator
Galudirithon Dec 16 2014, 2:02pm replied:

Yes.

+1 vote   reply to comment
Guest
Guest Dec 16 2014, 2:02am says:

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Galudirithon Creator
Galudirithon Dec 16 2014, 2:00pm replied:

You didn't run the cleaner did you.

If you did then delete your virtual store.

See the tutorial section.

+1 vote   reply to comment
Guest
Guest Dec 14 2014, 1:57pm says:

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Guest Dec 13 2014, 8:23pm says:

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Guest Dec 13 2014, 1:27pm says:

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Galudirithon Creator
Galudirithon Dec 13 2014, 2:24pm replied:

They have standard movement and other units have increased movement speed. It will not be changed, sorry.

+1 vote   reply to comment
crazyshadowdami
crazyshadowdami Dec 12 2014, 8:55am says:

I apologize if asking this comes out as rude, but is this mod going to include other submods, or you wish to make it "clean"?

+1 vote     reply to comment
Galudirithon Creator
Galudirithon Dec 12 2014, 1:13pm replied:

What submod would you like to include?

+1 vote   reply to comment
crazyshadowdami
crazyshadowdami Dec 13 2014, 8:22am replied:

Nothing in specific, just asking in general.

+1 vote     reply to comment
Galudirithon Creator
Galudirithon Dec 13 2014, 2:23pm replied:

We have almost all of Leo's custom settlements, Mike Golf's Green Book portraits, Taro_M's unit models, AdmiralThrawn's Angmar unit models and many other bits from others. We aren't purists no. :)

+1 vote   reply to comment
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Platform
Windows
Developer
DAC strike team
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Official Page
Twcenter.net
Release Date
Released Dec 5, 2013
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Highest Rated (6 agree) 9/10

Everything was good. But the patches made my game crash everytime i try to open it now.

Dec 17 2013, 10:02pm by iiP0PP3R

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Turn Based Strategy
Theme
Fantasy
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Single Player
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