Mae Govannen!

I will say this first and last, MOD DB is only used as a hosting site. To see the latest information about DaC please read the first post in this thread:
Total War Centre
In that thread you will find a bug list, some extra information regarding features, a full changelog of work done and work included in the next patch, the most up to date pictures of new units and much, much more.

Divide and Conquer is the biggest Third Age total War submod of all time. After all these years we finally got a release again. It contains tons of new factions, units, scripts, 2d and more! Many might have played it already back in 2009, it has been in developement for over 4 years now, but that was a very uncomplete release by a completely different team. With an almost completely new team Divide and Conquer restarted the work almost 2 years ago and this is the result. Lots of new factions, units, scripts and 2d, all made and tested by experienced Total War modders.

Full Feature List:
  • All these factions AND NO MORE:
  1. Shadow of Mordor
  2. Remnants of Angmar
  3. Shadow of Mirkwood
  4. Easterlings of Rhún
  5. Haradrim Tribes
  6. Haven of Umbar
  7. Orcs Of The Misty Mountains
  8. Khazad Dum*
  9. Kingdom Of Gondor
  10. Principality Of Dol Amroth
  11. Northern Dúnedain
  12. Kingdom Of Rohan
  13. Vale of Dorwinion
  14. Dunlendings
  15. Vale of Anduin
  16. Dominion of Isengard
  17. Kingdom of Dale
  18. Breeland and the Shire
  19. Erebor & Iron Hill Dwarves
  20. Blue Mountains Dwarves
  21. Realm of Imladris
  22. Thranduil's Realm
  23. Grey Havens of Lindon
  24. Galadhrim's Realm
  25. Enedwaith
  26. Variags of Khand
  • Almost 200 new units!
  • 100% new ui, menu and faction symbols
  • A unique campaign map
  • Hundreds of exiting scripted events with unique event pictures and description!

* Dwarves of Khazad-dum campaign IS NOT COMPLETE. The game will crash, we DO NOT suggest playing as them!

For all the change logs, known bugs and useful information head to our thread at TWC:
Divide and Conquer

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Mae Govannen!


Yes your eyes do not deceive you, Version 0.5 has been released again as of the 29th July 2015. If you downloaded the Version 0.5 that was released about a week before that then you will need to download it all again. Sorry for the inconvenience but be pleased that we have many confirmed reports that the new 0.5 has virtually no bugs!

To that end, here I am to tell you all a bit more about this new 0.5 and to give you an easy to find installation info section. This is because if you cannot run the game it is because it has been installed incorrectly or you have not deleted your Virtual Store.

Alternative downloads to Mod DB can be found following this link and selecting the 'downloads' box:

Total War Centre

DaC version 0.5:
- You need a fresh Third Age Total War 3.2 installation (3.0 plus 3.2).
- No other DaC files are required. Only Version 0.5 Parts 1, 2 and 3 and patch 0.52.

1) Download each part.
2) Run them as an administrator in numerical order.
3) You shouldn't have to change the destination folder unless you have steam or you have moved it yourself, the installer defaults to where the game defaults its own installation.
4) With Part 2, when asked about 'read-only' files, click retry for all and it will work fine.
5) DO NOT RUN THE CLEANER AFTERWARDS. (IF SOMEHOW YOU STILL HAVE IT).
6) Please disable Windows UAC (User account control) - ElvenKind's Guide : Youtube Guide

If you follow these instructions and you delete your virtual store then the game WILL WORK!

Report to us immediately if you run into trouble but I have tested this on a completely fresh TATW 3.2 and none of the previously mentioned bugs showed up. Also, for me, the installer took just under 20 minutes in total including the time it takes windows to ask if you want to run the program. Let us know how your forays into Middle-earth go now and keep reporting, playing and enjoying DaC!

For changelogs, known bugs and extra info, such as the fact that the KD campaign is not yet supported, please follow the links around the page to Total War Centre. Mod DB is only used as a hosting platform not as our homepage.

Total War Centre

Regards
Arachír Galudirithon
Araeinior e-Hûdoll DaC


Berio i refn-en-alph len.


Finally, for videos outlining the features an units of each faction, along with some general gameplay and DaC overviews, please follow this link: Youtube


Feature Videos

Feature Videos

Feature 1 comment

Just a small information snippet about the feature videos now available on Youtube.

Sons of Durin and the Lonely Mountain

Sons of Durin and the Lonely Mountain

Feature 7 comments

Second Bio for the original factions of Third Age Total War.

Shadow of the Maia

Shadow of the Maia

Feature 15 comments

First Bio for the original factions of Third Age Total War.

Clans of Enedwaith

Clans of Enedwaith

Feature 9 comments

Eleventh Bio for the new or updated factions of Divide and Conquer.

RSS feed Downloads
Divide and Conquer Version 0.5  - Part 1

Divide and Conquer Version 0.5 - Part 1

Full Version 96 comments

Part 1 - Installation Information and general information in the description below.

Divide and Conquer Version 0.5 - Part 2

Divide and Conquer Version 0.5 - Part 2

Full Version 6 comments

Part 2 - Installation Information and general information in the description below.

Divide and Conquer Version 0.5 - Part 3

Divide and Conquer Version 0.5 - Part 3

Full Version 16 comments

Part 3 - Installation Information and general information in the description below.

Divide and Conquer Patch 0.52

Divide and Conquer Patch 0.52

Patch 24 comments

Patch 0.52 - Installation Information and general information in the description below.

Post comment Comments  (0 - 10 of 2,490)
namor079
namor079

can you add Mirkwood elfs?

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elijah1944
elijah1944

There already in

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Areoblade
Areoblade

This mod SERIOUSLY needs some CTD fixes! I cannot tell you how many times I've had amazing battles where I destroy huge armies with minimal losses and then the game crashes! Then I have to repeat the battle and the battle hardly turns out as good the second time around. I love this mod, but it ****** me off beyond belief.

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Galudirithon Creator
Galudirithon

CTD's are caused by not disabling UAC, installing without running as administrator, installing incorrectly or the annoying input of Windows 10.

Reply Good karma+1 vote
Areoblade
Areoblade

Ah, might be disabling the UAC that I forgot... Now I feel sorta dumb haha (I tend to forget about that part).
Also sorry I sounded sort of aggressive, I had just won a battle holding Goblin Town against 3 stacks of invasion forces then it CTD. Then during the second try I almost lost all my defending forces D:
Thanks for the help ^-^

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vakama112
vakama112

Hi, I just need to request some help. When I play as Gondor and get besieged, when I enter the siege, the game crashes. This is seriously detrimental, and only happened so far in the Gondor settlements, I am unsure about others, but I have tried Uruk Hai, and no crash there.

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Guest
Guest

HELP! my internet is so slow, so I need a torrent to download this submod!

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Andersonal
Andersonal

Try eagleget

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nttgrg08
nttgrg08

is there a way to prevent allies from attacking each other? I thought this used to no be possible?

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Galudirithon Creator
Galudirithon

Allies cannot attack each other. If they are attacking each other then they are not allies.

I presume you are talking about the Dwarves attacking Thranduil? They do not start as allies.

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Highest Rated (9 agree) 9/10

Everything was good. But the patches made my game crash everytime i try to open it now.

Dec 17 2013 by iiP0PP3R

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