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Report RSS Huorn
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Vandil
Vandil - - 167 comments

Das erinnert mich an den alten Weidenmann ;) Der als Vorlage wäre doch was (mir kommen direkt wieder Erinnerungen an den DHdR-Die Gefährten Teil)

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klem
klem - - 280 comments

OMG. Is it capable of catching ennemies like the watcher?

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NetoD20
NetoD20 - - 547 comments

Wait, which power will they replace? And how exactly do they block areas?
Anyway, it's good, Lórien needed some more defensive stuff.

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Kmogon
Kmogon - - 1,002 comments

I can be 90% sure that huorns will replace eagle spell. You can config this by looking on die Walküre's links under ;)

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Fredius
Fredius - - 611 comments

Yep its the Eagle spell that has been replaced.

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Ealendril Author
Ealendril - - 1,011 comments

Yes, they are replacing the eagle summon. ;)

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RandomZombi3
RandomZombi3 - - 558 comments

Huorns! The Huorns are coming!

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Maraelion
Maraelion - - 324 comments

Wow, a wonderful creation! What an awesome idea.

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numeronean
numeronean - - 324 comments

It is an implementation and always wanted to see integrated into the mod.

It is simply wonderful to see action at last in one of the most enigmatic and mystical creatures of Middle Earth.

The huorns simpre an fascinated me this great universe and finally can already see them in action.

Simply amazing.

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DrHouse93
DrHouse93 - - 259 comments

Awesome job! The Huorn looks really nice^^

This is also to show that Edain Team listen to their fans quite often^^

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DieWalküre
DieWalküre - - 1,583 comments

Exactly ;)

A lot is also owed to the ones of the Community who took time to debate the possibility of implementing an innovative concept and thus overhauling Lothlórien's spellbook. Very sincere thanks to the people that have participated in the discussions of the official forum.

Modding-union.com
Modding-union.com

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Starwarsfan8
Starwarsfan8 - - 218 comments

And yet they didn't get any credit for their idea for the new Spellbook power.

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DieWalküre
DieWalküre - - 1,583 comments

In this case, there is not a sole person who ought to be given credit for the concept. There had already been initial discussions about this topic in the past and the trend continued until recently, especially when the Edain Team hinted at future improvements in future patches. All the proposals in the forum were quite divergent from one another, although they all addressed the same issue: a change of Lothlórien's spellbook. It was thus a combination of multiple factors and so almost the entire Edain Community is to take the credit in the end.

They explicitly said that Huorns were rejected in the past for technical matters, in spite of the propriety of the concept itself. It might not be so evident here, but I assure you that the developers have followed all the above-mentioned debates on MU (the official forum) from the beginning and recognised their value.

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Starwarsfan8
Starwarsfan8 - - 218 comments

Very well

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DieWalküre
DieWalküre - - 1,583 comments

By the way, there are many other great concepts on MU that only need to be transposed properly in the game's mechanics (something that necessarily requires its own time). Plenty of innovative content from the Community's members.

If you're willing to know more, I really advise you check them out yourself in the very forum :)

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Slawek56703
Slawek56703 - - 205 comments

Fantastic and how great it fits to Lorien faction

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JungmasterCZ
JungmasterCZ - - 43 comments

Briliant and nicely implemented idea! :)

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Axel_Arphenduilin
Axel_Arphenduilin - - 1,155 comments

Yes! Finally! Thank you! You're amazing!

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Hiarch
Hiarch - - 22 comments

Oh so cool. Creative as well.

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CragLord
CragLord - - 304 comments

I couldn't believe to my eyes when I saw title of this video! :)
Big thanks to Edain team for constant dedication and will to improve at daily basis!

Saluti!

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Guest
Guest - - 691,409 comments

Since its a spell book spell, there will be no special interaction between them and ents like giving them limited mobility?

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Carmondai
Carmondai - - 552 comments

That is very amazing good work

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Canis-carcharothias
Canis-carcharothias - - 195 comments

Nice work team! It's really nice to see the concept alive. I love you <3

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saruman_the_wise
saruman_the_wise - - 1,883 comments

My eyes are filled with tears of joy :''''')

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DestroyToCreate
DestroyToCreate - - 23 comments

What an amazing power. I can see Lothlorien will Become more and more enjoyable to play.

I am curious as to what it Does. Is it a almost acting as a sentry/watcher that stays Till is is killed or Does it run out of time like many other powers?

Love the Lore from the Movies and Books in action and how it again Balances teams.

Thank You always Edain Team for all your Hard efforts and Dedication.

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HerrSeuchenMarine
HerrSeuchenMarine - - 95 comments

"We cannot get out....the trees are up to Helm's Dike. The Watcher in the Woods took Mugbat. We cannot get out."

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GandalftheGrey99
GandalftheGrey99 - - 86 comments

Wow, totally loved it! Nice work out there! :)

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treefoz
treefoz - - 411 comments

I tell you, every time I have an idea for RotWK mod content, Edain Mod one-ups me. lol Looks great!

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dkbluewizard
dkbluewizard - - 1,173 comments

I love this, but shouldn't they be able to move like they did in the book, I mean they did march all the way to Helm's Deep. Also this would have been nice when I faced Isengard on Fangorn the first time...

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SeBioL
SeBioL - - 322 comments

Very nice!

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Description

Today we have something special for you: The Huorn. For a long time because of technical reasons rejected, we have now found the possibility to include them in some way.
The Huorn will be a defensive spellbook power. They are permanently summoned and are meant to block certain areas for the enemy.