wacompadpenman o_0?!

Comment History  (0 - 30 of 1,392)
KEEP_IT_UP!
KEEP_IT_UP! Jun 9 2013, 9:39am says:

great idea! maybe if i'll find the time i will give it a try. :)

+2 votes     article: INFRA Contest!
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KEEP_IT_UP! May 28 2013, 9:55am says:

love the cockroach ai ^^
cant wait to hunt them... :D

+3 votes     article: Operation Black Mesa DEV.BLOG: Advanced AI
KEEP_IT_UP!
KEEP_IT_UP! May 22 2013, 9:32am says:

i like the ship on the left ;)

+2 votes     media: Where I'd like to be...
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KEEP_IT_UP! May 21 2013, 7:10am says:

thats just great! love how close to the original vision you guys have come here, looks very believable and i just CAN'T wait to play through this stalker-version again when its finally there!

awesome job guys, love it! :)

+3 votes     media: The Zone
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KEEP_IT_UP! May 18 2013, 7:31am says:

on my steam wishlist since yesterday evening! found it while searching for great coop games, glad to see it there! :)

can't wait.

+5 votes     article: Contagion's Steam Shop, Release Announcement, and Official Group!
KEEP_IT_UP!
KEEP_IT_UP! May 15 2013, 10:44pm says:

is all the custom stuff seen on screenshots of this mod-profile gone? can't see the classic nazi-zombies on the new moddb-page, neither the weapons?

hope u will get that stuff back in. :/

good news its stil ldead btw. ;)

+1 vote     article: A Wild Zombie has appeared!
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KEEP_IT_UP! May 7 2013, 7:07pm says:

already jaw-dropping.

+1 vote     article: Environmental Teaser
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KEEP_IT_UP! May 7 2013, 6:58pm says:

INCREDIBLE teaser. enjoyed it alot. especially the "dramatic composition", first the ingame-page suprise, then the time travel suprise, then outside scenes (lighting lense effects are superb), the "anomaly" crsahing into the building, the great fitting score from nihad and the edited real videomaterial.

outstanding. reminds me to good old times. please keep it up. :)

edit: i suggest opening the last two images of that news post above in two different tabs and switch between them. beautiful work!

+2 votes     article: Environmental Teaser
KEEP_IT_UP!
KEEP_IT_UP! May 3 2013, 10:00am replied:

hey khelben, first of all thanks for the answer! glad you are planning to convert it somehow, that's all i can ask for! :) i don't care if it'll be "less good" since otherwise i wouldn't even been able to play it... ;) can't wait for news regarding this l4d1-version -

wish you guys a great release for l4d2! :)

+2 votes     mod: DNIEPR
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KEEP_IT_UP! May 1 2013, 9:20am says:

COME GET SOME! tracking for sure! that team has balls of steel... oh yeah. :D

+1 vote     mod: Duke Nukem Forever 2013
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KEEP_IT_UP! May 1 2013, 9:09am says:

any chance that there also will be a l4d 1 release? since almost every shot shows of the 4 survs from l4d 1 but its for l4d 2 only? (btw: i know that you're allowed to chose the l4d campaigns and characters now in the second game)

+2 votes     mod: DNIEPR
KEEP_IT_UP!
KEEP_IT_UP! May 1 2013, 9:07am says:

looks awesome so far! i love how you managed to create that special fog effect, that everything in the back looks like a rough sketch and gets more detailed while coming closer. gameplay looks also addicting! keep it up. :)

+3 votes     article: Cloudbuilt Overview Trailer
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KEEP_IT_UP! Apr 29 2013, 8:34pm says:

i like the atmosphere so far, tracking. :)

+1 vote     mod: Nox Aeterna
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KEEP_IT_UP! Apr 29 2013, 7:40am says:

awesome! love the colours and the chick! ;)

+1 vote     media: Dullahan Comic 1.1
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KEEP_IT_UP! Apr 29 2013, 7:36am says:

sorry but you don't even recognize that she's suppose to be an asian hot chick anymore... :/ well wip is a good thing i suppose. ;)

found her mom on the internetz: Demotivationalposters.org

+2 votes     media: Zenaida Model WIP
KEEP_IT_UP!
KEEP_IT_UP! Apr 27 2013, 2:38pm says:

the torso of the statue looks a bit weird, like its abnormaly twisted/shifted just to get into that pose. otherwise, great light and atmosphere again. :)

+3 votes     media: Doorways Screenshot 14
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KEEP_IT_UP! Apr 27 2013, 8:45am says:

just awesome! translates so good into a real place - imaginable atmoshpere, great work guys, keep it up! ;)

+2 votes     media: Pumping station office
KEEP_IT_UP!
KEEP_IT_UP! Apr 27 2013, 8:43am says:

love the sunlight coming through, great atmosphere. maybe a bit to crisp and clean? one layer of dust and a bit of fog wouldn't hurt imho. but all in all great atmosphere and nice details! :)

+4 votes     media: Pripyat Screenshot
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KEEP_IT_UP! Apr 23 2013, 11:21am replied:

yeah, long time no chat! thanks dude, i'll try to give my best. ;) hope you're fine!

+1 vote     member: KEEP_IT_UP!
KEEP_IT_UP!
KEEP_IT_UP! Apr 22 2013, 8:23am says:

looks awesome! :D

+1 vote     media: 1911 texturing
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KEEP_IT_UP! Apr 20 2013, 4:16pm says:

:o wow... can'T wait! :)
and thanks for the translations :D

+1 vote     article: Paranoia 2: Savior - Близится к финалу!
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KEEP_IT_UP! Apr 18 2013, 5:08pm says:

the FULL movie night of the living dead??? awesome! :D

+3 votes     media: A poetic introduction into the special Edition
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KEEP_IT_UP! Apr 6 2013, 7:55am says:

looking good, congrats for the voiceactor! :)
tracking.

+3 votes     article: The great voice of Sam A. Mowry is now part of Doorways
KEEP_IT_UP!
KEEP_IT_UP! Apr 6 2013, 7:54am says:

looks good but i would try to make the smoke colour more suitable towards the smokestacks, since they are more "blurry" and far in the back, the smoke has to be either "faked" regarding that distance to the player by changing the colour or you can change the particle settings somehow, dunno whats more easy to handle.

:)

+2 votes     media: Smokestack Particles Test
KEEP_IT_UP!
KEEP_IT_UP! Apr 3 2013, 8:09am replied:

what a... small update ;)

+2 votes     media: 1.4.13
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KEEP_IT_UP! Mar 2 2013, 5:13pm says:

i LOVE that everything is costum made in infra.. looks awesome already even without textures in the back! :)

+5 votes     media: Something
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KEEP_IT_UP! Feb 18 2013, 3:57pm replied:

vielleicht. sau gut - kriegste auch noch dx12 hin? wär der hammer.

am besten finde ich vorallem deine vergleichsshots... einmal mit mündungsfeuerlicht und einmal ohne. wahnsinn. :)

+2 votes     download: AliensDX11 BETA
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KEEP_IT_UP! Feb 17 2013, 6:38pm says:

das ist völliger quatsch, entschuldige bitte.

derzeit läuft das spiel egal mit welchen dx-ini einträgen nur unter dx9.
in der exe gibts nur 9er rendercalls, da ist es völlig belanglos ob du nun dx10 renderer zulässt oder dx11...

tut mir leid. schade, das viele newspages die - ohne nach zu prüfen alles nachplappern das ebenso wenig verstehen wollen wie die unwissende mehrheit, die der hoffnung wegen alles glaubt.

it's totally wrong that this game can run dx10 or even dx11 in this state. the game-exe is just doing dx9 rendercalls (haev a look if you want), so it doesn't matter what you'll write into the ini-files.. dx10 or even dx11 won't work. its dx9, get over it.

so sad that most of the newspages featuring this mod doesnt have a clue or even proof it before releasing such bs.

+2 votes     download: AliensDX11 BETA
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KEEP_IT_UP! Feb 5 2013, 5:38pm says:

impressed by the the interaction onscreen happening with the bodyparts. awesome! keep it up. :)

+1 vote     article: Interaction System
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KEEP_IT_UP! Jan 19 2013, 8:01am replied:

signed! please no guns.

+1 vote     mod: Tales of wenda
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