wacompadpenman o_0?!

Comment History  (0 - 30 of 1,470)
KEEP_IT_UP! Mar 9 2015, 9:07am replied:

oh yeah! i am really glad about it...
help's the overall quality so much in my eyes,
coding and gameplay was already really unique
and new, but the model quality wasn't on the
same level. now it's more like one product. :)

+1 vote   media: Zenaida Liu
KEEP_IT_UP! Mar 9 2015, 9:00am says:

Incredible music, Nihad.
Great teaser! keep it up. ;)

+2 votes   media: Raindrop Teaser 3
KEEP_IT_UP! Jul 14 2014, 8:12am says:

looks really awesome, great work!

+2 votes   media: Enviroment
KEEP_IT_UP! Jul 14 2014, 8:12am says:

like it! great mixture between dark city and borg imho :D

+2 votes   media: Cyborgs
KEEP_IT_UP! Jul 11 2014, 12:46pm says:

thanks man! just playing through it again after 6 years (time flies!) and was stucked there until finding your patch!

awesome game, still! IA, IA FHTAGN!

+1 vote   download: DCoTE Unofficial Patch v1.5
KEEP_IT_UP! Jul 7 2014, 3:48am replied:

me too, i ordered it day one back in the days as it was released and i still love it! i still listen to it every now and then, it's awesome for driving late at a rainy night in your car on the hightway, or listen to it while drawing/working.

perfect (!) score for this.

+2 votes   media: NEOTOKYO Steam
KEEP_IT_UP! Jun 29 2014, 7:06pm says:

yo, kremator/monothetic! i loved your stuff since the very early days i found your profile here on moddb and what you've created already - before black snow... speaking of: black snow was incredible, that's why i just bookmarked your new webpage. beacon isn't really what i am looking for (just judging by the first impressions) to be quite honest - but i believe in you guys. if beacon won't be something for me, i bet the unannounced project will be. ;)

all the best for the upcoming development and ongoing struggle!
i'll keep my eyes on you. :)

+1 vote   article: In Other News
KEEP_IT_UP! Jun 29 2014, 7:03pm replied:

well, thank you guys for beeing so awesome! :)
if you keep on liking what i like, i gonna stick to your art/outcome, speaking of "monothetic".

keep it up, guys.... keep it up!

+1 vote   member: Kremator_
KEEP_IT_UP! Jun 12 2014, 9:21pm says:

amazing update - again! love bouncelight alot, great you got it in now. and cats, man. CATS! :D

but i really can't wait to see some campaign/gameplay/story progress happening, the tech stuff you already added is outstanding, seriously, but for deciding to pre-order it, i still need that too. ;)
i enjoyed the comic-storys you guys did. thats how i imagined it, and all the props and artwork went into assets already, especially the character models are really inspiring and beautifully done...

watching you guys so long, always godo times seeing your updates.
really curious about the next updates!

+1 vote   article: New Overgrowth a206 video devlog
KEEP_IT_UP! May 31 2014, 8:17am says:

tracking. looks good! :)

+2 votes   article: Red Awakening May Updates
KEEP_IT_UP! Apr 14 2014, 7:59pm says:

pure win.

+1 vote   media: Picture of The Week. April 14, 2014
KEEP_IT_UP! Apr 14 2014, 7:49am says:

awesome! :D

+1 vote   media: Pripyat
KEEP_IT_UP! Apr 14 2014, 7:49am says:

so good! great lighting and awesome atmosphere! love the custom textures and props used here. :)

+2 votes   media: Jupiter Factory
KEEP_IT_UP! Apr 14 2014, 7:47am says:

so sad. :(

+1 vote   article: Cancelled
KEEP_IT_UP! Apr 14 2014, 7:41am says:

very nice! :)

+1 vote   media: Development Update - 04/12/2014
KEEP_IT_UP! Apr 14 2014, 7:41am says:

nice props, especially the garbage can... the bag could use some specmaps, no? if there's no plastic-like reflections because of a heavy dust layer i would at least let some parts shine through, just to support the material and to make it more easy to recognize it.

+1 vote   media: Development Update - 04/12/2014
KEEP_IT_UP! Apr 14 2014, 7:39am says:

nice atomoshpere, but the sizes of the garaffitis are not realistic, each one is way to small - especially the "TERROR"-one, looks like its done with markers instead of cans. also the alignment doesn't make much sensce ("blink.", "SOS!" and "CROE" for example)

if your neightboorhood is clean, i would use google to have a look how graffitis and tags are placed and what the sizes are, comapred to yours. ;)

+2 votes   media: Development Update - 04/12/2014
KEEP_IT_UP! Apr 9 2014, 6:49pm says:

looks very much like Co Bao.. stil lawesome after all these years. :)

+1 vote   media: Co Bao
KEEP_IT_UP! Apr 8 2014, 6:35am says:

all the best too you guys! and congrats! looks amazing already. :)
love the "locked" graphic design for the unlockables...

at 1:23 is that a SUZUKI SWIFT from the 90's era? PLEASE SAY YES... was my first car and before that the car from my mom, that i crashed. ;D

edit: faved and followed your greenlight profile. :)

+2 votes   article: Our New Game
KEEP_IT_UP! Mar 25 2014, 8:57pm says:

incredible, some very talented actors here...
the tech- cyborg- ai voices, especially the male one seems a bit off, compared to the standard the other voices show of. is it just me?

anyway, can't wait! :D

+1 vote   media: Final LA VO Collage
KEEP_IT_UP! Mar 17 2014, 6:43am replied:

i am not related in any kind to that game project, sorry i can't help you with your problem. best thing will be you contact the makers over on Moddb.com

+1 vote   member: KEEP_IT_UP!
KEEP_IT_UP! Mar 8 2014, 12:32pm says:

nice one, love the hand model/animations, details and overall env. great atmoshpere already. :)

+2 votes   media: Lethe - Teaser Trailer 2014
KEEP_IT_UP! Feb 22 2014, 9:11am says:

woha, looks amazing, a friend jsut showed that link to me, how could i missed this? tracknig and downloading ofc!


+1 vote   game: The Cursed Forest
KEEP_IT_UP! Feb 22 2014, 8:59am says:

all the best for you US-guys...
great contest! but shame not for EU. :/

+7 votes   article: Square Enix and Amazon.com announce Thief Mod Contest!
KEEP_IT_UP! Feb 19 2014, 10:57am replied:

thanks dude, should read more often. :D

+1 vote   article: Caffeine Updated Gameplay Trailer
KEEP_IT_UP! Feb 18 2014, 8:42pm says:

one silly question:

why is it that the kitchen props are sooo big, it seems like the player is a child, his head reaches only just the edge of tables etc. but doors and hallways suggest the player is average sized. i am confused. :D

+1 vote   article: Caffeine Updated Gameplay Trailer
KEEP_IT_UP! Feb 7 2014, 6:02am says:

FEB 13... NICE! can't wait. :)

+3 votes   media: Release Trailer
KEEP_IT_UP! Feb 5 2014, 6:53pm says:

looks great! hmmm, is it possible to reduxe the overall "main-wave-distortion", since it's really extreme right now - or make it triggered by the movement and the water ripples... like the water is almost without motion and crystal clear to look through, but if you move waves will cause the "wave-distortion" seen now already at the beginning of the scene?

hope you get what i mean. :D

+1 vote   article: Water Ripples & Simple Causistics
KEEP_IT_UP! Jan 29 2014, 1:42am says:

beautifull colours on every screenshot.
i wanna play this! :)

+1 vote   media: Laboratory X-16
KEEP_IT_UP! Jan 29 2014, 1:42am says:

it's like you mixed METRO with STALKER graphically, LOVE it.
can't wait for a release! :)

+2 votes   media: Laboratory X-16
KEEP_IT_UP! Dec 5 2013, 7:31pm says:

i am out there, waiting for your creation. have to say i am so curious, so curious.

oh and i would call it normal. everything else would be mad. :)

+2 votes   article: NaissanceE: it's over
KEEP_IT_UP! Nov 21 2013, 4:15pm says:

nice one! i like her proportions, face and the folds a lot! :)
can't wait for the finished sculpt, lowpoly version with material/texture work attached!

+4 votes   media: Rebekka wip model
KEEP_IT_UP! Nov 19 2013, 1:43pm says:

Congrats! but i am on ThrillerProd side here: The maincharacters animation look way to static and unnatural. i was like "woha, looks nice!" and then the mainhero walked and... jumped(?!), also midfight it looks to blocky and unfluid... but thats something you guys can definitaly fix i bet! :)

it's looking great already and i cant wait to read and see updates.
keep it up! :)

+3 votes   article: Saga of Pandoria - New Trailer and milestone
KEEP_IT_UP! Jun 29 2013, 12:23pm says:

congrats! great outcome. :)

damn, had no time for this contest... :/

+1 vote   media: Infra Poster Contest Winner
KEEP_IT_UP! Nov 26 2012, 3:16pm says:

yay! can't wait - downloading right now :)

+2 votes   download: BLACK SNOW V 1.01
KEEP_IT_UP! Oct 11 2012, 4:55pm says:

looks good! maybe the stairs a a bit steepish and the single steps too big (could also be the high fov, dunno). i also would look at the railing - it's broken like it would never brake in real life. the atmosphere is great alreadyd really! :)

+1 vote   media: After the Rain
KEEP_IT_UP! Sep 20 2012, 7:34am says:

so many people misinterpret the voice acting which makes me really sad.

it's such a NEAR PERFECT balance between ironical and exaggerated parody ("over the top" soldier's acting, the "gay" scientists) and serious and professional casting as close as possible to the original. beside that to these critics: tell me a name of ANY MOD with better voice acting? even full-price titles these days are worse or at least as amusing BUT without meaning to. ;)

+12 votes   media: ValveTime Review - Black Mesa
KEEP_IT_UP! Sep 11 2012, 10:24am says:

love it! :)

+1 vote   media: Voxel LOD
KEEP_IT_UP! Aug 24 2012, 11:23am says:

awesome! love the style... would be great if you could keep that "rough" and "fast" look of him in the model, maybe shader-wise.

+8 votes   media: Being Concept Art
KEEP_IT_UP! Aug 21 2012, 5:21pm replied:

i mean view ofc. -.-° excuse my bad english please.

+1 vote   media: Customizable
KEEP_IT_UP! Aug 21 2012, 5:15pm replied:

true, but maybe it's just that heavy here because it's a freezed image. looks different on the move i bet. anyway, i kinda like that dusty, steamy and vague extreme grainy look. almost like if the camera or "fiew" we watch through is really not the best and the world really not that clean. ;)

let's wait and see...

+1 vote   media: Customizable
KEEP_IT_UP! Aug 14 2012, 10:16am replied:


glad to see you here, mate! well almost 50 people tracking... gogogo!

+4 votes   game: Asylum
KEEP_IT_UP! Aug 12 2012, 5:47am says:

great atmosphere... awesome depth!

+1 vote   media: Street Diner Revisited
KEEP_IT_UP! Aug 8 2012, 2:24pm says:

the textures are awesome. love the mapping so far. looking good! :)

+1 vote   media: Awakening
KEEP_IT_UP! Aug 7 2012, 5:11am says:

oh man, claude + euphoria = WIN! can't wait for this to happen. love the third one even more then SA. :)

+1 vote   article: Grand Theft Auto III RAGE Classic DEMO Coming August 8th!
KEEP_IT_UP! Aug 4 2012, 2:30am says:

nice teaser! i like the way the camera moves, it's like a soft "trail" - makes you really feel "in there". vignette is also a win. ;) so you are part of team psykskallar now? congrats and all the best for upcoming collaborations. :)

+3 votes   media: Inquietude (Official Teaser)
KEEP_IT_UP! Jul 30 2012, 8:19am says:

good job, guys! screw these ep2 ones! :)

+3 votes   media: New tree models
KEEP_IT_UP! Jul 10 2012, 11:02am says:

wow this is still alive?
loved episode one. tracking. :)

+3 votes   game: Curse
KEEP_IT_UP! Jun 24 2012, 6:33pm says:

looks so incredible! :)

+3 votes   media: Picture of the Week - June 24, 2012
KEEP_IT_UP! Jun 22 2012, 5:11pm says:

no one of you played american nightmare? I stick to it, it's for nailing dead brains = killing the zombies while making headshots! let'S hope so. ;)

+1 vote   media: Media Release 6/22
KEEP_IT_UP! Jun 16 2012, 1:54pm says:

looks very good! love your mapping, prop modeling, lighting and texturing skills! :)

+1 vote   media: Fresh water tunnel
KEEP_IT_UP! Jun 4 2012, 5:37pm says:

there can't be enough mods and games like this! i love these first impressions - tracking, for sure!

+1 vote   article: Update 1
KEEP_IT_UP! May 14 2012, 7:46am says:

i am really impressed, awesome and very authentic! btw. glad that theres an update. :)

+2 votes   media: Old Screens | CE3
KEEP_IT_UP! Apr 12 2012, 6:11am replied:

W(-here)TF do you live?! ;D

+2 votes   media: WTF.
KEEP_IT_UP! Apr 12 2012, 6:09am replied:

myself shall never have a youtube account, period! :D

+3 votes   media: duke nukem forever fan art: in-game-doodle
KEEP_IT_UP! Apr 3 2012, 10:19am says:

awesome, now it makes perfect sense, looks way more realistic now imho. great progress!

also great to see that you take suggestions and ideas serious and act that fast - i feel really honored! :)

i am a real fan of this project and seeing that you keep enhancing and "polishing" and take thoughts of others serious as i've sayed above makes me really happy. thats what i do love about moddb and the community involvement. thanks for that. :)

+1 vote   media: Norman`s garage
KEEP_IT_UP! Apr 2 2012, 10:22am says:

the "overbright" light coming from the outside centre of the window maybe is a bit too much of an overdrive effect compared to the last version imho. the other changes enhance the scenerie even more! looks really good :) (bed brighter, more details, cubboard better reflections and more details etc.)

+1 vote   media: Norman`s house
KEEP_IT_UP! Mar 15 2012, 6:18pm says:

we all lost some life years because of that game. :o ;)

you should have put the famous head popping out from the beginning at the very end of this trailer - after the title screen and a short black break... or wait - no, you shouldn't! ;D

+4 votes   media: Cry of Fear - Scare Trailer
KEEP_IT_UP! Feb 28 2012, 6:20pm says:

thank you very much! i looked for a downloadlink for the patch, untill i read on and realised i just have to "check for updates" in the launcher app... can't describe how cool you guys are!

where's your moddb crown btw?! you deserve it!

+5 votes   article: Cry of Fear - Patch 1.1
KEEP_IT_UP! Feb 13 2012, 3:51am says:

the trailer - as polished as it is, truly underlines the unique concept and the phenomenal amount of work, obsessed with details and rarely seen elaboration. all the best for you guys! i think you can fulfill the expectations of the people who are interested already and i hope same goes for your own. :)

+1 vote   article: Zeitgeist - The Story of an Age that never was.
KEEP_IT_UP! Feb 2 2012, 7:38pm says:

looking really good! the creature model and animation are awesome you guys really raise the bar here in terms of quality! the overall atmoshpere is also really great looking - can't wait to see more. :)

russian main character?

+2 votes   media: Alchemilla Teaser [EN]
KEEP_IT_UP! Jan 31 2012, 9:13pm says:

colours, objects, textures, shaders... all like out of one. awesome!

+1 vote   media: Beach Assault - Update 3
KEEP_IT_UP! Dec 10 2011, 12:57pm says:

i just love your colourpalettes - the atmosphere on almost every screenshot you make is outstanding. awesome raineffect, hope there are still enough rainy places in then. ;)

+4 votes   media: Rain
KEEP_IT_UP! Nov 5 2011, 7:06pm says:

pure win - disturbing gore and creepy details combined with that sexy curves. outstanding job! great artist :)

+1 vote   media: Nurse
KEEP_IT_UP! Sep 15 2011, 9:01am says:

i love this smiley :D

relax - happy when there'll be new informations, screens and stuff to look at. :)

+1 vote   article: Motivation Meter pointing at E!
KEEP_IT_UP! Sep 6 2011, 12:16pm says:

good luck on future projects... i tracked it because you guys have skills, hope you guys stay in contact and maybe start another project somehow , sometime. :)

+2 votes   article: It can't be done.
KEEP_IT_UP! Aug 26 2011, 7:08am replied:

great footage! after reading the description i am really curious aboutr the changes already did to that build (because you already mentioned all the weakspots of it) ;) can't wait to see more.

ps: the hand models are one of the best ones i've ever seen in games... really great modeller on your team!

+3 votes   media: Contagion Early Alpha Game-Play Teaser Video
KEEP_IT_UP! Aug 20 2011, 6:09am says:

all the best for jacob!

+2 votes   article: Murphy's Law Strikes Again!
KEEP_IT_UP! Aug 13 2011, 3:39pm replied:

awesome work! :)

+2 votes   media: Iz Dat Sum POM?
KEEP_IT_UP! Jul 20 2011, 6:29pm says:

awesome picture! really creepy somehow. love the colours :)

+1 vote   media: Updates
KEEP_IT_UP! Jul 8 2011, 8:35am says:

just wow!

+1 vote   media: NanoHud
KEEP_IT_UP! Jul 8 2011, 8:34am says:

lol, poor i mean pure guy ^^

good luck to you btw! :)

+4 votes   article: Custom Story Competition
KEEP_IT_UP! Jul 3 2011, 9:57pm says:

pure win! cash fit's so well, awesome coding and custom content!

+1 vote   media: Four Сhapters Teaser
KEEP_IT_UP! Jun 21 2011, 9:07am says:

omg! i love this shot! so much detail and the colours, atmoshpere is just over the top ;)

+1 vote   media: Nowhere
KEEP_IT_UP! Jun 10 2011, 3:41pm says:

awesome pic! congrats to such skills, dude...! :)

+2 votes   media: Contagion - New Zombie Marcus Wallpaper
KEEP_IT_UP! Jun 8 2011, 4:37am replied:

i see, well even better then! :D thanks for answer :)

@thesyndicate: KEEP IT UP ;D

+1 vote   media: NEW TurboCycle WIP (Dustin Moore)
KEEP_IT_UP! Jun 7 2011, 4:58pm says:

wow! :) love it! do you have any references for the comparison? i don't know the originals and am curious. :>

edit: note -> shouldn't stop with reading discriptions ;D


you are DAMN close! awesome... :D

+1 vote   media: NEW TurboCycle WIP (Dustin Moore)
KEEP_IT_UP! Apr 10 2011, 9:56pm says:

awesome work! also that some places will be ready to explore. love that mapping/texture/lightning... :p

+1 vote   media: Silent Hill Town Center
KEEP_IT_UP! Apr 6 2011, 9:09am says:

great shot! ;D

+1 vote   download: Flesh russian translation
KEEP_IT_UP! Feb 15 2011, 9:18am replied:

thanks for the reply :)
i gonna wait then.

+1 vote   download: Dear Esther - Original - 2009
KEEP_IT_UP! Feb 14 2011, 8:53pm says:

is it recommended to play this old version before the upcoming remake if you've never played it before? can i spoil myself and should i wait because of that?

+1 vote   download: Dear Esther - Original - 2009
KEEP_IT_UP! Feb 11 2011, 11:11am says:

so much respect for what you are able to do.. :O

+4 votes   article: Alien view mode experiments
KEEP_IT_UP! Feb 5 2011, 2:02pm says:

disinformation agent ALEX JONES! hope i can kill him ingame then... ;p


+9 votes   media: Civvie head
KEEP_IT_UP! Feb 4 2011, 7:12am says:

awesome atmosphere and texture work we got here! it's not often that a custom made "broken wall" got so many fine details on such a small place. also really outstanding texture work. love it :)

+1 vote   media: Broken Wall
KEEP_IT_UP! Feb 1 2011, 7:13pm says:


+1 vote   media: TileGen Previews
KEEP_IT_UP! Jan 29 2011, 5:10pm says:

great idea! i think this feature will add so many freaky and especially thrilling moments! i do love the small scars on the sharks face around his mouth, and the lightning ofc :)

+2 votes   media: Draw him in for the Kill
KEEP_IT_UP! Jan 18 2011, 7:57am says:

great to watch! i also do love the different lightning tests you did, before you chose the last one.

(how much time did this scene took you in realtime, btw?)

+1 vote   media: Source In-Game Speedmapping
KEEP_IT_UP! Dec 3 2010, 7:15am says:

great new update. love the rendershots :)

+1 vote   media: Exciting new screen shots!
KEEP_IT_UP! Nov 15 2010, 5:19am says:

but it'll be also released for l4d 1, isn't it? please, bretty please say yes! :( :( :(

+1 vote   article: Med.Release #05: Dniepr To L4D2
KEEP_IT_UP! Sep 16 2010, 8:19am replied:

same... :(

+1 vote   media: Weapon Foley
KEEP_IT_UP! Jul 23 2010, 9:36pm says:

just aww...some!

+1 vote   media: Screenshot
KEEP_IT_UP! Jul 18 2010, 9:15am says:

awesome informations! i think i missed, that it won't happen "right now", or atleast near 2000 - but thats even better!!

i am so curious and excited about what this will look like later on! :)
keep it up! ;p

+1 vote   media: READ BEFORE POSTING - Marriott Marquis
KEEP_IT_UP! Jul 12 2010, 9:35am replied:

ok, got it! ;) ("Z" and "Y" interchanged)

+3 votes   game: Cave Story+
KEEP_IT_UP! Jul 11 2010, 10:37pm says:

sorry for noob question, but after starting the game, how can i "start" a new game - i can choose between new and load, but enter and every other button except esc won't work. :/

please help, wanna play this so much :)

+3 votes   game: Cave Story+
KEEP_IT_UP! Jul 8 2010, 2:50pm says:

great concepts! like no. 2 the most ;)

+1 vote   media: Character ideas
KEEP_IT_UP! May 29 2010, 6:10pm says:

just amazing, dude! looks almost like a 3d scan ;D (props!!!)

+1 vote   media: SYLVESTER STALLONE
KEEP_IT_UP! Apr 19 2010, 9:19am says:

you are very welcome, really looking forward to play this :)

+1 vote   media: Model Render
KEEP_IT_UP! Apr 12 2010, 6:48pm says:

i wouldn't change the fog color - the white fog between those trees looks so "dewish" and steamy, like in the early morning hours, olny the trees in the very distance are too white, it just looks wrong... maybe you could reduce it there, or do these background trees without fog if its possible... awesome mood anyway :D

+2 votes   media: Screenshot 4
KEEP_IT_UP! Mar 11 2010, 3:46pm says:

first of all GREAT progress, really talented people and nice to see some faces behind this awesome mod! :)

little problem: is it just me, or is the sound a bit offbeat ?! :/

+3 votes   media: Cry of Fear - Videocast 3
KEEP_IT_UP! Feb 2 2010, 6:18pm says:

awesome menu! can't wait to play it! :)

+1 vote   media: In game menu
KEEP_IT_UP! Feb 1 2010, 2:14pm says:

love the lightning at those bushes up there! awesome job dude, as always.

+1 vote   media: Alley
KEEP_IT_UP! Jul 3 2009, 9:09am says:

look at the shadows! OMG! RELEASE IT! ^^

+4 votes   media: Map Panoramic - Rise
KEEP_IT_UP! Nov 23 2008, 1:39pm says:

as i said, a curios girl ;)

+2 votes   media: The Blinder
KEEP_IT_UP! Nov 22 2008, 7:16am says:

good to know you appreciate everything behind the final pieces, too.
i love the concepts from hairwolf! so much activity/life in his lines - it's almost an animation in my head^^...
and respect for that 32 pages pdf! o_0
great "steps" and background-infos.
they all deserved the spotlight! thx moddb ^^

+3 votes   article: More Zombies
Offline Since
Mar 19, 2015
Germany Germany
Member Watch
Track this member
Comment Statistics
Posts per day