wacompadpenman o_0?!

Comment History  (180 - 210 of 1,470)
KEEP_IT_UP! Aug 21 2012, 11:46am says:


+2 votes   media: Horray! I am the 1st :D
KEEP_IT_UP! Aug 15 2012, 4:40pm replied:

thank you, i appreciate it! :)

+1 vote   member: KEEP_IT_UP!
KEEP_IT_UP! Feb 29 2012, 5:34am replied:

if you played on d3d try to switch over to opengl, maybe that helps.

+1 vote   article: Cry of Fear - Patch 1.1
KEEP_IT_UP! Dec 23 2011, 11:17am says:

congrats from me too! :) awesome... i am happy for stanley, canvas and nmrih!

+1 vote   article: MOTY 2011 Editors Choice
KEEP_IT_UP! Sep 28 2011, 7:36pm says:

are these books? looks really great - love the artstyle and overall artdirection - great look :)

+1 vote   media: Sickness
KEEP_IT_UP! Apr 12 2010, 6:54pm says:

tracking... awesome atmosphere!

edit: yes, i can feel some similarities to visage ^^

+1 vote   mod: Overgrown: The Unknown
KEEP_IT_UP! Nov 25 2008, 7:02am says:

yeah, love the "meet the wormdemon-vid" as my name say's pleease
KEEP IT UP ^^ !!!

+2 votes   article: Meet the Wormdemon!
KEEP_IT_UP! Aug 14 2012, 10:34am replied:

okay, played through it! didn't knew that its a point and click, so that was kinda surprising for me (my fault ;D) - anyway, really great atmosphere, love the voiceacting and the sounds, sharp textures everywhere!

can't wait to see more. good "teaser"! :)

+1 vote   download: Asylum Interactive Teaser (Win)
KEEP_IT_UP! Aug 14 2012, 10:16am replied:


glad to see you here, mate! well almost 50 people tracking... gogogo!

+4 votes   game: Asylum
KEEP_IT_UP! Aug 14 2012, 10:14am says:

i originally buyed ut 2004 JUST FOR THIS on gog back in the days where it was released! :) one of the best mods ever, period!

+1 vote   download: Out Of Hell Cheatfile
KEEP_IT_UP! Aug 14 2012, 10:12am says:

thanks! downloading now, i love interactive demo-teasers like that, especially when the title looks that interesting and promising! :)

+1 vote   download: Asylum Interactive Teaser (Win)
KEEP_IT_UP! Aug 14 2012, 10:09am says:

to be honest i liked the old one more (the one that's still active in the banner above), i just clicked on the new image without knowing which mod this update was from and was kinda confused because the two new ones look like for some sort of medieval thing, not a futuristic "advanced technological civilization" battling "mages, based around magic".

i would aim for a more futuristic, cold and straight logofont, or maybe a mixture to show of the two sides which have a war going on in your mod. this one just misleads imho.

+2 votes   media: new logo
KEEP_IT_UP! Aug 13 2012, 2:33pm replied:

i gave you +1 joy-tonic, because your critism is good imho! people voting others down without ood reasons or mentioning why exactly i like most...

i haven't seen much of the mod yet, but it's clear where it's heading for and all the screenshots i've seen so far don't fit that colour-scheme i would say. go for the main-menu colours maybe, or maybe rendering out the clip in monochrome mode would already work, or in a "blueish" look, more cold could be a nice alternative to play around with imho.

artistically it'S already made very well (the fade in, the effects etc.), just the colours mislead the mood here a bit i guess.

+5 votes   media: Slender: Source Start-up Video
KEEP_IT_UP! Aug 13 2012, 9:18am says:

looking good so far, tracking. :)

+1 vote   game: Faceless
KEEP_IT_UP! Aug 13 2012, 8:10am says:

i do like all the new screenshots! the engine is great fuch such an project but i think something is wrong with the lighting or the shaders or atleast the textures - all the houses look so flat, like theres no light rendering on the surfaces. i took this screenshot because its clearly visible here, but you can see it on others from the new collection too. hope you understand what i mean, and that it'll be fixable. :)

still - great progress! :)

+6 votes   media: Screens (08.13.12)
KEEP_IT_UP! Aug 13 2012, 8:07am says:

beautifully done and creepy as f****. :D

+1 vote   media: home22
KEEP_IT_UP! Aug 13 2012, 8:06am says:

thats awesome! the details are just beautiful (all the images, the frame-reflections, the lighting...), love it! :)

+2 votes   media: home
KEEP_IT_UP! Aug 12 2012, 5:47am says:

great atmosphere... awesome depth!

+1 vote   media: Street Diner Revisited
KEEP_IT_UP! Aug 11 2012, 7:03pm says:

please keep it that way - it's not too dark i think, no need for more light! the atmosphere is great.

+2 votes   media: Screenshot
KEEP_IT_UP! Aug 10 2012, 1:14pm says:

really nice concept! can't wait to see how it works out then. :)

+1 vote   media: Clip load
KEEP_IT_UP! Aug 9 2012, 6:42pm says:

looking good. i like the oldschool-style, reminds me of great classic covers like doom, just the right amount of trash flavour and self-irony - good job! first time the big usk actually fits the cover somehow. ;)

who did the artwork? great skills!

+4 votes   media: Packshot Germany
KEEP_IT_UP! Aug 8 2012, 3:08pm replied:

edit: oooh just read that it'S a "no more room in hell" map project.. my fault, okay now i know who did the models. :)

+3 votes   mod: Biohazard Project
KEEP_IT_UP! Aug 8 2012, 2:59pm says:

just clicked through the screenshots and liked what i saw alot! just read that the downloadable version above is like the "final full version"? damn, man this has so much potential! should be a tc, not just a mod if you ask me. ;)

take your time... this looks awesome. tracking.

+3 votes   mod: GTA: Blade Runner
KEEP_IT_UP! Aug 8 2012, 2:57pm says:

i like his coat, maybe the face could use some more polys, or at least more detailed disp or normal maps.

but looknig good so far! :)

+1 vote   media: GTA: Blade Runner
KEEP_IT_UP! Aug 8 2012, 2:56pm says:

great piece, love it! done for this mod?

+1 vote   media: GTA: Blade Runner
KEEP_IT_UP! Aug 8 2012, 2:55pm says:

looks awesome, and the concept of the mod combined with gta VI has so much potential! tracking this for sure! :)

+2 votes   media: GTA: Blade Runner
KEEP_IT_UP! Aug 8 2012, 2:45pm says:

damn this looks really promising, tracking! can't wait to see the trailer the stills are from.

only thing you might change (if you're not already planing to do so :D): please add an inventory! can'T be that you have to let the keykarc fall to open the door and then let it float again infront of you. ;)

can you tell me who did the hand-, flashlight- and axe-models? these look so professional already! :)

+4 votes   mod: Biohazard Project
KEEP_IT_UP! Aug 8 2012, 2:34pm says:

i am so tracking this! there can't be enough mods hitting that direction! all the best for the upcoming development... can't wait so see this growing! :)

+3 votes   mod: Bleak
KEEP_IT_UP! Aug 8 2012, 2:32pm says:

i love the details, the destroyed ceiling, the lighting, the textures... really beautifully done! respect.

edit: TRACKING. ofc. :)

+3 votes   media: Bleak
KEEP_IT_UP! Aug 8 2012, 2:30pm says:

always coming handy: old, big, rusty pipes... ;)

+1 vote   media: Bleak
KEEP_IT_UP! Aug 8 2012, 2:28pm says:

i love the fog here... really helps defining the tone here.

+1 vote   media: Bleak
KEEP_IT_UP! Aug 8 2012, 2:27pm says:

great atmosphere again. damn, i can't wait to have a look for myself. :)

+1 vote   media: Bleak
KEEP_IT_UP! Aug 8 2012, 2:25pm replied:

/\ THAT! :)

looks great.

i like the moving dustballs inside the lightbeam.

+1 vote   media: Fear Awaits . . .
KEEP_IT_UP! Aug 8 2012, 2:24pm says:

the textures are awesome. love the mapping so far. looking good! :)

+1 vote   media: Awakening
KEEP_IT_UP! Aug 8 2012, 2:23pm says:

i also love the handmade cracked wall in the back! looks awesome. :)

+1 vote   media: Awakening
KEEP_IT_UP! Aug 7 2012, 5:11am says:

oh man, claude + euphoria = WIN! can't wait for this to happen. love the third one even more then SA. :)

+1 vote   article: Grand Theft Auto III RAGE Classic DEMO Coming August 8th!
KEEP_IT_UP! Apr 14 2014, 7:49am says:

so good! great lighting and awesome atmosphere! love the custom textures and props used here. :)

+2 votes   media: Jupiter Factory
KEEP_IT_UP! Apr 14 2014, 7:47am says:

so sad. :(

+1 vote   article: Cancelled
KEEP_IT_UP! Feb 19 2014, 10:57am replied:

thanks dude, should read more often. :D

+1 vote   article: Caffeine Updated Gameplay Trailer
KEEP_IT_UP! Feb 18 2014, 8:42pm says:

one silly question:

why is it that the kitchen props are sooo big, it seems like the player is a child, his head reaches only just the edge of tables etc. but doors and hallways suggest the player is average sized. i am confused. :D

+1 vote   article: Caffeine Updated Gameplay Trailer
KEEP_IT_UP! Jan 29 2014, 1:42am says:

beautifull colours on every screenshot.
i wanna play this! :)

+1 vote   media: Laboratory X-16
KEEP_IT_UP! Jan 29 2014, 1:42am says:

it's like you mixed METRO with STALKER graphically, LOVE it.
can't wait for a release! :)

+2 votes   media: Laboratory X-16
KEEP_IT_UP! Dec 5 2013, 7:31pm says:

i am out there, waiting for your creation. have to say i am so curious, so curious.

oh and i would call it normal. everything else would be mad. :)

+2 votes   article: NaissanceE: it's over
KEEP_IT_UP! Nov 21 2013, 4:15pm says:

nice one! i like her proportions, face and the folds a lot! :)
can't wait for the finished sculpt, lowpoly version with material/texture work attached!

+4 votes   media: Rebekka wip model
KEEP_IT_UP! Nov 19 2013, 1:43pm says:

Congrats! but i am on ThrillerProd side here: The maincharacters animation look way to static and unnatural. i was like "woha, looks nice!" and then the mainhero walked and... jumped(?!), also midfight it looks to blocky and unfluid... but thats something you guys can definitaly fix i bet! :)

it's looking great already and i cant wait to read and see updates.
keep it up! :)

+3 votes   article: Saga of Pandoria - New Trailer and milestone
KEEP_IT_UP! Jun 29 2013, 12:23pm says:

congrats! great outcome. :)

damn, had no time for this contest... :/

+1 vote   media: Infra Poster Contest Winner
KEEP_IT_UP! Nov 26 2012, 3:16pm says:

yay! can't wait - downloading right now :)

+2 votes   download: BLACK SNOW V 1.01
KEEP_IT_UP! Oct 11 2012, 4:55pm says:

looks good! maybe the stairs a a bit steepish and the single steps too big (could also be the high fov, dunno). i also would look at the railing - it's broken like it would never brake in real life. the atmosphere is great alreadyd really! :)

+1 vote   media: After the Rain
KEEP_IT_UP! Sep 20 2012, 7:34am says:

so many people misinterpret the voice acting which makes me really sad.

it's such a NEAR PERFECT balance between ironical and exaggerated parody ("over the top" soldier's acting, the "gay" scientists) and serious and professional casting as close as possible to the original. beside that to these critics: tell me a name of ANY MOD with better voice acting? even full-price titles these days are worse or at least as amusing BUT without meaning to. ;)

+12 votes   media: ValveTime Review - Black Mesa
KEEP_IT_UP! Sep 11 2012, 10:24am says:

love it! :)

+1 vote   media: Voxel LOD
KEEP_IT_UP! Aug 24 2012, 11:23am says:

awesome! love the style... would be great if you could keep that "rough" and "fast" look of him in the model, maybe shader-wise.

+8 votes   media: Being Concept Art
KEEP_IT_UP! Aug 21 2012, 5:21pm replied:

i mean view ofc. -.-° excuse my bad english please.

+1 vote   media: Customizable
KEEP_IT_UP! Aug 21 2012, 5:15pm replied:

true, but maybe it's just that heavy here because it's a freezed image. looks different on the move i bet. anyway, i kinda like that dusty, steamy and vague extreme grainy look. almost like if the camera or "fiew" we watch through is really not the best and the world really not that clean. ;)

let's wait and see...

+1 vote   media: Customizable
KEEP_IT_UP! Aug 4 2012, 2:30am says:

nice teaser! i like the way the camera moves, it's like a soft "trail" - makes you really feel "in there". vignette is also a win. ;) so you are part of team psykskallar now? congrats and all the best for upcoming collaborations. :)

+3 votes   media: Inquietude (Official Teaser)
KEEP_IT_UP! Jul 30 2012, 8:19am says:

good job, guys! screw these ep2 ones! :)

+3 votes   media: New tree models
KEEP_IT_UP! Jul 10 2012, 11:02am says:

wow this is still alive?
loved episode one. tracking. :)

+3 votes   game: Curse
KEEP_IT_UP! Jun 24 2012, 6:33pm says:

looks so incredible! :)

+3 votes   media: Picture of the Week - June 24, 2012
KEEP_IT_UP! Jun 22 2012, 5:11pm says:

no one of you played american nightmare? I stick to it, it's for nailing dead brains = killing the zombies while making headshots! let'S hope so. ;)

+1 vote   media: Media Release 6/22
KEEP_IT_UP! Jun 16 2012, 1:54pm says:

looks very good! love your mapping, prop modeling, lighting and texturing skills! :)

+1 vote   media: Fresh water tunnel
KEEP_IT_UP! Jun 4 2012, 5:37pm says:

there can't be enough mods and games like this! i love these first impressions - tracking, for sure!

+1 vote   article: Update 1
KEEP_IT_UP! May 14 2012, 7:46am says:

i am really impressed, awesome and very authentic! btw. glad that theres an update. :)

+2 votes   media: Old Screens | CE3
KEEP_IT_UP! Apr 12 2012, 6:11am replied:

W(-here)TF do you live?! ;D

+2 votes   media: WTF.
KEEP_IT_UP! Apr 12 2012, 6:09am replied:

myself shall never have a youtube account, period! :D

+3 votes   media: duke nukem forever fan art: in-game-doodle
KEEP_IT_UP! Apr 3 2012, 10:19am says:

awesome, now it makes perfect sense, looks way more realistic now imho. great progress!

also great to see that you take suggestions and ideas serious and act that fast - i feel really honored! :)

i am a real fan of this project and seeing that you keep enhancing and "polishing" and take thoughts of others serious as i've sayed above makes me really happy. thats what i do love about moddb and the community involvement. thanks for that. :)

+1 vote   media: Norman`s garage
KEEP_IT_UP! Apr 2 2012, 10:22am says:

the "overbright" light coming from the outside centre of the window maybe is a bit too much of an overdrive effect compared to the last version imho. the other changes enhance the scenerie even more! looks really good :) (bed brighter, more details, cubboard better reflections and more details etc.)

+1 vote   media: Norman`s house
KEEP_IT_UP! Mar 15 2012, 6:18pm says:

we all lost some life years because of that game. :o ;)

you should have put the famous head popping out from the beginning at the very end of this trailer - after the title screen and a short black break... or wait - no, you shouldn't! ;D

+4 votes   media: Cry of Fear - Scare Trailer
KEEP_IT_UP! Feb 28 2012, 6:20pm says:

thank you very much! i looked for a downloadlink for the patch, untill i read on and realised i just have to "check for updates" in the launcher app... can't describe how cool you guys are!

where's your moddb crown btw?! you deserve it!

+5 votes   article: Cry of Fear - Patch 1.1
KEEP_IT_UP! Feb 13 2012, 3:51am says:

the trailer - as polished as it is, truly underlines the unique concept and the phenomenal amount of work, obsessed with details and rarely seen elaboration. all the best for you guys! i think you can fulfill the expectations of the people who are interested already and i hope same goes for your own. :)

+1 vote   article: Zeitgeist - The Story of an Age that never was.
KEEP_IT_UP! Feb 2 2012, 7:38pm says:

looking really good! the creature model and animation are awesome you guys really raise the bar here in terms of quality! the overall atmoshpere is also really great looking - can't wait to see more. :)

russian main character?

+2 votes   media: Alchemilla Teaser [EN]
KEEP_IT_UP! Jan 31 2012, 9:13pm says:

colours, objects, textures, shaders... all like out of one. awesome!

+1 vote   media: Beach Assault - Update 3
KEEP_IT_UP! Dec 10 2011, 12:57pm says:

i just love your colourpalettes - the atmosphere on almost every screenshot you make is outstanding. awesome raineffect, hope there are still enough rainy places in then. ;)

+4 votes   media: Rain
KEEP_IT_UP! Nov 5 2011, 7:06pm says:

pure win - disturbing gore and creepy details combined with that sexy curves. outstanding job! great artist :)

+1 vote   media: Nurse
KEEP_IT_UP! Sep 15 2011, 9:01am says:

i love this smiley :D

relax - happy when there'll be new informations, screens and stuff to look at. :)

+1 vote   article: Motivation Meter pointing at E!
KEEP_IT_UP! Sep 6 2011, 12:16pm says:

good luck on future projects... i tracked it because you guys have skills, hope you guys stay in contact and maybe start another project somehow , sometime. :)

+2 votes   article: It can't be done.
KEEP_IT_UP! Aug 26 2011, 7:08am replied:

great footage! after reading the description i am really curious aboutr the changes already did to that build (because you already mentioned all the weakspots of it) ;) can't wait to see more.

ps: the hand models are one of the best ones i've ever seen in games... really great modeller on your team!

+3 votes   media: Contagion Early Alpha Game-Play Teaser Video
KEEP_IT_UP! Aug 20 2011, 6:09am says:

all the best for jacob!

+2 votes   article: Murphy's Law Strikes Again!
KEEP_IT_UP! Aug 13 2011, 3:39pm replied:

awesome work! :)

+2 votes   media: Iz Dat Sum POM?
KEEP_IT_UP! Jul 20 2011, 6:29pm says:

awesome picture! really creepy somehow. love the colours :)

+1 vote   media: Updates
KEEP_IT_UP! Jul 8 2011, 8:35am says:

just wow!

+1 vote   media: NanoHud
KEEP_IT_UP! Jul 8 2011, 8:34am says:

lol, poor i mean pure guy ^^

good luck to you btw! :)

+4 votes   article: Custom Story Competition
KEEP_IT_UP! Jul 3 2011, 9:57pm says:

pure win! cash fit's so well, awesome coding and custom content!

+1 vote   media: Four Сhapters Teaser
KEEP_IT_UP! Jun 21 2011, 9:07am says:

omg! i love this shot! so much detail and the colours, atmoshpere is just over the top ;)

+1 vote   media: Nowhere
KEEP_IT_UP! Jun 10 2011, 3:41pm says:

awesome pic! congrats to such skills, dude...! :)

+2 votes   media: Contagion - New Zombie Marcus Wallpaper
KEEP_IT_UP! Jun 8 2011, 4:37am replied:

i see, well even better then! :D thanks for answer :)

@thesyndicate: KEEP IT UP ;D

+1 vote   media: NEW TurboCycle WIP (Dustin Moore)
KEEP_IT_UP! Jun 7 2011, 4:58pm says:

wow! :) love it! do you have any references for the comparison? i don't know the originals and am curious. :>

edit: note -> shouldn't stop with reading discriptions ;D


you are DAMN close! awesome... :D

+1 vote   media: NEW TurboCycle WIP (Dustin Moore)
KEEP_IT_UP! Apr 10 2011, 9:56pm says:

awesome work! also that some places will be ready to explore. love that mapping/texture/lightning... :p

+1 vote   media: Silent Hill Town Center
KEEP_IT_UP! Apr 6 2011, 9:09am says:

great shot! ;D

+1 vote   download: Flesh russian translation
KEEP_IT_UP! Feb 15 2011, 9:18am replied:

thanks for the reply :)
i gonna wait then.

+1 vote   download: Dear Esther - Original - 2009
KEEP_IT_UP! Feb 14 2011, 8:53pm says:

is it recommended to play this old version before the upcoming remake if you've never played it before? can i spoil myself and should i wait because of that?

+1 vote   download: Dear Esther - Original - 2009
KEEP_IT_UP! Feb 11 2011, 11:11am says:

so much respect for what you are able to do.. :O

+4 votes   article: Alien view mode experiments
KEEP_IT_UP! Feb 5 2011, 2:02pm says:

disinformation agent ALEX JONES! hope i can kill him ingame then... ;p


+9 votes   media: Civvie head
KEEP_IT_UP! Feb 4 2011, 7:12am says:

awesome atmosphere and texture work we got here! it's not often that a custom made "broken wall" got so many fine details on such a small place. also really outstanding texture work. love it :)

+1 vote   media: Broken Wall
KEEP_IT_UP! Feb 1 2011, 7:13pm says:


+1 vote   media: TileGen Previews
KEEP_IT_UP! Jan 29 2011, 5:10pm says:

great idea! i think this feature will add so many freaky and especially thrilling moments! i do love the small scars on the sharks face around his mouth, and the lightning ofc :)

+2 votes   media: Draw him in for the Kill
KEEP_IT_UP! Jan 18 2011, 7:57am says:

great to watch! i also do love the different lightning tests you did, before you chose the last one.

(how much time did this scene took you in realtime, btw?)

+1 vote   media: Source In-Game Speedmapping
KEEP_IT_UP! Dec 3 2010, 7:15am says:

great new update. love the rendershots :)

+1 vote   media: Exciting new screen shots!
KEEP_IT_UP! Nov 15 2010, 5:19am says:

but it'll be also released for l4d 1, isn't it? please, bretty please say yes! :( :( :(

+1 vote   article: Med.Release #05: Dniepr To L4D2
KEEP_IT_UP! Sep 16 2010, 8:19am replied:

same... :(

+1 vote   media: Weapon Foley
KEEP_IT_UP! Jul 23 2010, 9:36pm says:

just aww...some!

+1 vote   media: Screenshot
KEEP_IT_UP! Jul 18 2010, 9:15am says:

awesome informations! i think i missed, that it won't happen "right now", or atleast near 2000 - but thats even better!!

i am so curious and excited about what this will look like later on! :)
keep it up! ;p

+1 vote   media: READ BEFORE POSTING - Marriott Marquis
KEEP_IT_UP! Jul 12 2010, 9:35am replied:

ok, got it! ;) ("Z" and "Y" interchanged)

+3 votes   game: Cave Story+
KEEP_IT_UP! Jul 11 2010, 10:37pm says:

sorry for noob question, but after starting the game, how can i "start" a new game - i can choose between new and load, but enter and every other button except esc won't work. :/

please help, wanna play this so much :)

+3 votes   game: Cave Story+
KEEP_IT_UP! Jul 8 2010, 2:50pm says:

great concepts! like no. 2 the most ;)

+1 vote   media: Character ideas
KEEP_IT_UP! May 29 2010, 6:10pm says:

just amazing, dude! looks almost like a 3d scan ;D (props!!!)

+1 vote   media: SYLVESTER STALLONE
KEEP_IT_UP! Apr 19 2010, 9:19am says:

you are very welcome, really looking forward to play this :)

+1 vote   media: Model Render
KEEP_IT_UP! Apr 12 2010, 6:48pm says:

i wouldn't change the fog color - the white fog between those trees looks so "dewish" and steamy, like in the early morning hours, olny the trees in the very distance are too white, it just looks wrong... maybe you could reduce it there, or do these background trees without fog if its possible... awesome mood anyway :D

+2 votes   media: Screenshot 4
KEEP_IT_UP! Mar 11 2010, 3:46pm says:

first of all GREAT progress, really talented people and nice to see some faces behind this awesome mod! :)

little problem: is it just me, or is the sound a bit offbeat ?! :/

+3 votes   media: Cry of Fear - Videocast 3
KEEP_IT_UP! Feb 2 2010, 6:18pm says:

awesome menu! can't wait to play it! :)

+1 vote   media: In game menu
KEEP_IT_UP! Feb 1 2010, 2:14pm says:

love the lightning at those bushes up there! awesome job dude, as always.

+1 vote   media: Alley
KEEP_IT_UP! Jul 3 2009, 9:09am says:

look at the shadows! OMG! RELEASE IT! ^^

+4 votes   media: Map Panoramic - Rise
KEEP_IT_UP! Nov 23 2008, 1:39pm says:

as i said, a curios girl ;)

+2 votes   media: The Blinder
KEEP_IT_UP! Nov 22 2008, 7:16am says:

good to know you appreciate everything behind the final pieces, too.
i love the concepts from hairwolf! so much activity/life in his lines - it's almost an animation in my head^^...
and respect for that 32 pages pdf! o_0
great "steps" and background-infos.
they all deserved the spotlight! thx moddb ^^

+3 votes   article: More Zombies
Offline Since
Mar 19, 2015
Germany Germany
Member Watch
Track this member
Comment Statistics
Posts per day