wacompadpenman o_0?!

Comment History  (180 - 210 of 1,470)
KEEP_IT_UP!
KEEP_IT_UP! Aug 15 2012, 4:40pm replied:

thank you, i appreciate it! :)

+1 vote   member: KEEP_IT_UP!
KEEP_IT_UP!
KEEP_IT_UP! Aug 14 2012, 10:34am replied:

okay, played through it! didn't knew that its a point and click, so that was kinda surprising for me (my fault ;D) - anyway, really great atmosphere, love the voiceacting and the sounds, sharp textures everywhere!

can't wait to see more. good "teaser"! :)

+1 vote   download: Asylum Interactive Teaser (Win)
KEEP_IT_UP!
KEEP_IT_UP! Aug 14 2012, 10:16am replied:

:)

glad to see you here, mate! well almost 50 people tracking... gogogo!

+4 votes   game: Asylum
KEEP_IT_UP!
KEEP_IT_UP! Aug 14 2012, 10:14am says:

i originally buyed ut 2004 JUST FOR THIS on gog back in the days where it was released! :) one of the best mods ever, period!

+1 vote   download: Out Of Hell Cheatfile
KEEP_IT_UP!
KEEP_IT_UP! Aug 14 2012, 10:12am says:

thanks! downloading now, i love interactive demo-teasers like that, especially when the title looks that interesting and promising! :)

+1 vote   download: Asylum Interactive Teaser (Win)
KEEP_IT_UP!
KEEP_IT_UP! Aug 14 2012, 10:09am says:

to be honest i liked the old one more (the one that's still active in the banner above), i just clicked on the new image without knowing which mod this update was from and was kinda confused because the two new ones look like for some sort of medieval thing, not a futuristic "advanced technological civilization" battling "mages, based around magic".

i would aim for a more futuristic, cold and straight logofont, or maybe a mixture to show of the two sides which have a war going on in your mod. this one just misleads imho.

+2 votes   media: new logo
KEEP_IT_UP!
KEEP_IT_UP! Aug 13 2012, 2:33pm replied:

i gave you +1 joy-tonic, because your critism is good imho! people voting others down without ood reasons or mentioning why exactly i like most...

i haven't seen much of the mod yet, but it's clear where it's heading for and all the screenshots i've seen so far don't fit that colour-scheme i would say. go for the main-menu colours maybe, or maybe rendering out the clip in monochrome mode would already work, or in a "blueish" look, more cold could be a nice alternative to play around with imho.

artistically it'S already made very well (the fade in, the effects etc.), just the colours mislead the mood here a bit i guess.

+5 votes   media: Slender: Source Start-up Video
KEEP_IT_UP!
KEEP_IT_UP! Aug 13 2012, 9:18am says:

looking good so far, tracking. :)

+1 vote   game: Faceless
KEEP_IT_UP!
KEEP_IT_UP! Aug 13 2012, 8:10am says:

i do like all the new screenshots! the engine is great fuch such an project but i think something is wrong with the lighting or the shaders or atleast the textures - all the houses look so flat, like theres no light rendering on the surfaces. i took this screenshot because its clearly visible here, but you can see it on others from the new collection too. hope you understand what i mean, and that it'll be fixable. :)

still - great progress! :)

+6 votes   media: Screens (08.13.12)
KEEP_IT_UP!
KEEP_IT_UP! Aug 13 2012, 8:07am says:

beautifully done and creepy as f****. :D

+1 vote   media: home22
KEEP_IT_UP!
KEEP_IT_UP! Aug 13 2012, 8:06am says:

thats awesome! the details are just beautiful (all the images, the frame-reflections, the lighting...), love it! :)

+2 votes   media: home
KEEP_IT_UP!
KEEP_IT_UP! Aug 12 2012, 5:47am says:

great atmosphere... awesome depth!

+1 vote   media: Street Diner Revisited
KEEP_IT_UP!
KEEP_IT_UP! Aug 11 2012, 7:03pm says:

please keep it that way - it's not too dark i think, no need for more light! the atmosphere is great.

+2 votes   media: Screenshot
KEEP_IT_UP!
KEEP_IT_UP! Aug 10 2012, 1:14pm says:

really nice concept! can't wait to see how it works out then. :)

+1 vote   media: Clip load
KEEP_IT_UP!
KEEP_IT_UP! Aug 9 2012, 6:42pm says:

looking good. i like the oldschool-style, reminds me of great classic covers like doom, just the right amount of trash flavour and self-irony - good job! first time the big usk actually fits the cover somehow. ;)

who did the artwork? great skills!

+4 votes   media: Packshot Germany
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 3:08pm replied:

edit: oooh just read that it'S a "no more room in hell" map project.. my fault, okay now i know who did the models. :)

+3 votes   mod: Biohazard Project
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:59pm says:

just clicked through the screenshots and liked what i saw alot! just read that the downloadable version above is like the "final full version"? damn, man this has so much potential! should be a tc, not just a mod if you ask me. ;)

take your time... this looks awesome. tracking.

+3 votes   mod: GTA: Blade Runner
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:57pm says:

i like his coat, maybe the face could use some more polys, or at least more detailed disp or normal maps.

but looknig good so far! :)

+1 vote   media: GTA: Blade Runner
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:56pm says:

great piece, love it! done for this mod?

+1 vote   media: GTA: Blade Runner
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:55pm says:

looks awesome, and the concept of the mod combined with gta VI has so much potential! tracking this for sure! :)

+2 votes   media: GTA: Blade Runner
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:45pm says:

damn this looks really promising, tracking! can't wait to see the trailer the stills are from.

only thing you might change (if you're not already planing to do so :D): please add an inventory! can'T be that you have to let the keykarc fall to open the door and then let it float again infront of you. ;)

can you tell me who did the hand-, flashlight- and axe-models? these look so professional already! :)

+4 votes   mod: Biohazard Project
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:34pm says:

i am so tracking this! there can't be enough mods hitting that direction! all the best for the upcoming development... can't wait so see this growing! :)

+3 votes   mod: Bleak
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:32pm says:

i love the details, the destroyed ceiling, the lighting, the textures... really beautifully done! respect.

edit: TRACKING. ofc. :)

+3 votes   media: Bleak
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:30pm says:

always coming handy: old, big, rusty pipes... ;)

+1 vote   media: Bleak
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:28pm says:

i love the fog here... really helps defining the tone here.

+1 vote   media: Bleak
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:27pm says:

great atmosphere again. damn, i can't wait to have a look for myself. :)

+1 vote   media: Bleak
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:25pm replied:

/\ THAT! :)

looks great.

i like the moving dustballs inside the lightbeam.

+1 vote   media: Fear Awaits . . .
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:24pm says:

the textures are awesome. love the mapping so far. looking good! :)

+1 vote   media: Awakening
KEEP_IT_UP!
KEEP_IT_UP! Aug 8 2012, 2:23pm says:

i also love the handmade cracked wall in the back! looks awesome. :)

+1 vote   media: Awakening
KEEP_IT_UP!
KEEP_IT_UP! Aug 7 2012, 5:11am says:

oh man, claude + euphoria = WIN! can't wait for this to happen. love the third one even more then SA. :)

+1 vote   news: Grand Theft Auto III RAGE Classic DEMO Coming August 8th!
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