thank you, i appreciate it! :)
okay, played through it! didn't knew that its a point and click, so that was kinda surprising for me (my fault ;D) - anyway, really great atmosphere, love the voiceacting and the sounds, sharp textures everywhere!
can't wait to see more. good "teaser"! :)
glad to see you here, mate! well almost 50 people tracking... gogogo!
i originally buyed ut 2004 JUST FOR THIS on gog back in the days where it was released! :) one of the best mods ever, period!
thanks! downloading now, i love interactive demo-teasers like that, especially when the title looks that interesting and promising! :)
to be honest i liked the old one more (the one that's still active in the banner above), i just clicked on the new image without knowing which mod this update was from and was kinda confused because the two new ones look like for some sort of medieval thing, not a futuristic "advanced technological civilization" battling "mages, based around magic".
i would aim for a more futuristic, cold and straight logofont, or maybe a mixture to show of the two sides which have a war going on in your mod. this one just misleads imho.
i gave you +1 joy-tonic, because your critism is good imho! people voting others down without ood reasons or mentioning why exactly i like most...
i haven't seen much of the mod yet, but it's clear where it's heading for and all the screenshots i've seen so far don't fit that colour-scheme i would say. go for the main-menu colours maybe, or maybe rendering out the clip in monochrome mode would already work, or in a "blueish" look, more cold could be a nice alternative to play around with imho.
artistically it'S already made very well (the fade in, the effects etc.), just the colours mislead the mood here a bit i guess.
looking good so far, tracking. :)
i do like all the new screenshots! the engine is great fuch such an project but i think something is wrong with the lighting or the shaders or atleast the textures - all the houses look so flat, like theres no light rendering on the surfaces. i took this screenshot because its clearly visible here, but you can see it on others from the new collection too. hope you understand what i mean, and that it'll be fixable. :)
still - great progress! :)
beautifully done and creepy as f****. :D
thats awesome! the details are just beautiful (all the images, the frame-reflections, the lighting...), love it! :)
great atmosphere... awesome depth!
please keep it that way - it's not too dark i think, no need for more light! the atmosphere is great.
really nice concept! can't wait to see how it works out then. :)
looking good. i like the oldschool-style, reminds me of great classic covers like doom, just the right amount of trash flavour and self-irony - good job! first time the big usk actually fits the cover somehow. ;)
who did the artwork? great skills!
edit: oooh just read that it'S a "no more room in hell" map project.. my fault, okay now i know who did the models. :)
just clicked through the screenshots and liked what i saw alot! just read that the downloadable version above is like the "final full version"? damn, man this has so much potential! should be a tc, not just a mod if you ask me. ;)
take your time... this looks awesome. tracking.
i like his coat, maybe the face could use some more polys, or at least more detailed disp or normal maps.
but looknig good so far! :)
great piece, love it! done for this mod?
looks awesome, and the concept of the mod combined with gta VI has so much potential! tracking this for sure! :)
damn this looks really promising, tracking! can't wait to see the trailer the stills are from.
only thing you might change (if you're not already planing to do so :D): please add an inventory! can'T be that you have to let the keykarc fall to open the door and then let it float again infront of you. ;)
can you tell me who did the hand-, flashlight- and axe-models? these look so professional already! :)
i am so tracking this! there can't be enough mods hitting that direction! all the best for the upcoming development... can't wait so see this growing! :)
i love the details, the destroyed ceiling, the lighting, the textures... really beautifully done! respect.
edit: TRACKING. ofc. :)
always coming handy: old, big, rusty pipes... ;)
i love the fog here... really helps defining the tone here.
great atmosphere again. damn, i can't wait to have a look for myself. :)
/\ THAT! :)
i like the moving dustballs inside the lightbeam.
the textures are awesome. love the mapping so far. looking good! :)
i also love the handmade cracked wall in the back! looks awesome. :)
oh man, claude + euphoria = WIN! can't wait for this to happen. love the third one even more then SA. :)