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Over the the past week I have been working to get the level I have for Caffeine to a more polished state, Here is the result of this weeks work.

Posted by dylserx on Feb 18th, 2014

Evening all!
I'm excited to show off the content I have been working on this week, which includes a heap of texture and material tweaks, ambient occlusion maps, particle systems and sound tweaks.
I have been working to get the level I have for Caffeine to a more polished state, Below is the result of this weeks work.

I hope that you all enjoy the improvements and please leave a comment with some critique of this level so far.
Thanks for all of your support guys!
Cheers,
Dylan

Post comment Comments
StephenGibson
StephenGibson Feb 18 2014, 7:13am says:

The graphics are looking really nice. Seems like it's meant to be a very immersive game and with that in mind, it could be really nice if you added dirt maps to the camera lens (when you look at a light source you see the dirt. Games like Warframe, planetside 2, battlefield all do this).

As for sound, looks like everything is working on queue and has a nice eerie feel. You can tell that the game is well polished from just the soundscape alone.

The spark particles need work, thet are a bit too floaty and too fat.

Other than that it's all looking really good, loving the ambient occlusion too.

+4 votes     reply to comment
dylserx Author
dylserx Feb 18 2014, 7:21am replied:

Thanks heaps :), yeh i am a massive fan of games that immerse you in their world. I do have a dirt map but I think it needs to be a little stronger aha after some recent tweaks it looks like it is almost invisible :P, Thanks for your input! I will be playing around with the particles now :)
Cheers!

+3 votes   reply to comment
Darth_Weasel
Darth_Weasel Feb 18 2014, 11:17am says:

At the end of the video is that earth from mass effect 3?

+2 votes     reply to comment
dylserx Author
dylserx Feb 18 2014, 2:50pm replied:

Nope, its some artwork by a really good digital artist I know :)

+1 vote   reply to comment
J.R.Wood
J.R.Wood Feb 18 2014, 12:39pm says:

Really like the lighting.

+3 votes     reply to comment
dylserx Author
dylserx Feb 18 2014, 4:27pm replied:

Thanks :)

+1 vote   reply to comment
Ericthemookslayer
Ericthemookslayer Feb 18 2014, 4:55pm says:

That is some badass lighting!

+2 votes     reply to comment
dylserx Author
dylserx Feb 18 2014, 5:25pm replied:

Thanks :D

+1 vote   reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Feb 18 2014, 8:42pm says:

one silly question:

why is it that the kitchen props are sooo big, it seems like the player is a child, his head reaches only just the edge of tables etc. but doors and hallways suggest the player is average sized. i am confused. :D

+1 vote     reply to comment
Squared55
Squared55 Feb 18 2014, 8:57pm replied:

From the description: "in Caffeine you awaken to find yourself as a young boy on what appears to be some kind of space station or craft seemingly alone." :)

+3 votes     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Feb 19 2014, 10:57am replied:

thanks dude, should read more often. :D

+1 vote     reply to comment
No_Sanity
No_Sanity Feb 19 2014, 7:06am says:

So - is there anything to shoot/run/outsmart in this game?

+1 vote     reply to comment
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