wacompadpenman o_0?!

Comment History  (60 - 90 of 1,470)
KEEP_IT_UP! Jul 11 2014, 12:46pm says:

thanks man! just playing through it again after 6 years (time flies!) and was stucked there until finding your patch!

awesome game, still! IA, IA FHTAGN!

+1 vote   download: DCoTE Unofficial Patch v1.5
KEEP_IT_UP! Jun 29 2014, 7:06pm says:

yo, kremator/monothetic! i loved your stuff since the very early days i found your profile here on moddb and what you've created already - before black snow... speaking of: black snow was incredible, that's why i just bookmarked your new webpage. beacon isn't really what i am looking for (just judging by the first impressions) to be quite honest - but i believe in you guys. if beacon won't be something for me, i bet the unannounced project will be. ;)

all the best for the upcoming development and ongoing struggle!
i'll keep my eyes on you. :)

+1 vote   article: In Other News
KEEP_IT_UP! Jun 29 2014, 7:03pm replied:

well, thank you guys for beeing so awesome! :)
if you keep on liking what i like, i gonna stick to your art/outcome, speaking of "monothetic".

keep it up, guys.... keep it up!

+1 vote   member: Kremator_
KEEP_IT_UP! Apr 14 2014, 7:49am says:

awesome! :D

+1 vote   media: Pripyat
KEEP_IT_UP! Dec 8 2013, 7:16pm says: +6 votes   media: The best place to...
KEEP_IT_UP! Dec 1 2013, 12:56pm says:

looks and sounds incredible! love how you captured that timeless 80's scifi noir flavour perfectly... awesome shadereffects, custom textures and props too, love that you now see your body.

looking good! :)

+6 votes   media: WIP stuff
KEEP_IT_UP! Nov 20 2013, 8:24am says:

looks really promising! tracking for sure! :)

+3 votes   game: After Day
KEEP_IT_UP! Oct 18 2013, 5:48pm says:

Honour to whom honour is due!

+2 votes   article: Raindrop in the Media
KEEP_IT_UP! Sep 13 2013, 2:35pm says:

love it!!!

+4 votes   media: Some extra shots :)
KEEP_IT_UP! Jul 30 2013, 7:13am replied:

great to hear that! :)

+1 vote   media: Pump station
KEEP_IT_UP! Jul 25 2013, 12:26pm replied:

i wouldn't change the main lighting sources because i think the scene works really well already. what i actually ment was just a bit more polishing in terms of lightsources and shadows (projected stuff) ;) maybe some godrays too.

rough 5 minutes overpaint ->

+1 vote   media: Pump station
KEEP_IT_UP! May 28 2013, 9:55am says:

love the cockroach ai ^^
cant wait to hunt them... :D

+3 votes   article: Operation Black Mesa DEV.BLOG: Advanced AI
KEEP_IT_UP! Apr 6 2013, 7:55am says:

looking good, congrats for the voiceactor! :)

+3 votes   article: The great voice of Sam A. Mowry is now part of Doorways
KEEP_IT_UP! Nov 26 2012, 5:32pm says:

moon + the thing + cryostasis + your fantastic brain = black snow.
thank you for that! :)

+3 votes   member: Kremator_
KEEP_IT_UP! Nov 3 2012, 6:59pm says:

like it too! :) really looks like an anomaly out of the zone.

+3 votes   media: Fireball Anomaly WIP
KEEP_IT_UP! Oct 18 2012, 5:23pm says:

awesome! i can almost hear the old piano soundtrack, rain hitting asphalt and the sound cars make driving by on a wet street in the background. nice atmoshpere works pretty well already, contrast-wise.

+3 votes   media: Eraserhead
KEEP_IT_UP! Oct 11 2012, 4:57pm replied:


+2 votes   media: Are you thirsty? Great! Let's have a beer!
KEEP_IT_UP! Sep 1 2012, 6:32am says:

love the style! great artwork indeed :)

+2 votes   media: Earth Camp
KEEP_IT_UP! Aug 13 2012, 2:33pm replied:

i gave you +1 joy-tonic, because your critism is good imho! people voting others down without ood reasons or mentioning why exactly i like most...

i haven't seen much of the mod yet, but it's clear where it's heading for and all the screenshots i've seen so far don't fit that colour-scheme i would say. go for the main-menu colours maybe, or maybe rendering out the clip in monochrome mode would already work, or in a "blueish" look, more cold could be a nice alternative to play around with imho.

artistically it'S already made very well (the fade in, the effects etc.), just the colours mislead the mood here a bit i guess.

+5 votes   media: Slender: Source Start-up Video
KEEP_IT_UP! Aug 8 2012, 2:30pm says:

always coming handy: old, big, rusty pipes... ;)

+1 vote   media: Bleak
KEEP_IT_UP! Jul 26 2012, 1:46pm replied:

yeah, give'em that wings:




i also would slightly change the position of the bodyparts, like that one leg/feet is in a slightly different position then the other, stuff like that. right now it looks kinda (simply) mirrored. still awesome :)

+2 votes   media: Pteranodon
KEEP_IT_UP! Jul 16 2012, 5:18am replied:

/\ good points! :)

+1 vote   media: Logo choice
KEEP_IT_UP! Jul 8 2012, 3:33pm says:

in-game? awesome, can't wait to meet alice there! :D

+3 votes   media: Screenshot
KEEP_IT_UP! Jul 6 2012, 8:52pm says:

i just can join the others! trackig for sure. :)

btw: open source engine called "dagon" that is able to be that atmospheric? you guys already rock!

+2 votes   article: Asylum Status Update
KEEP_IT_UP! Jun 27 2012, 6:21pm says:

i like the redish plants... looks atmospheric! :)

+2 votes   media: Mission Improbable 3 - Cave with plants
KEEP_IT_UP! Jun 16 2012, 1:58pm says:

i like it! also the wall. maybe one or two decals could help and do wonders here - but i would keep the main structure/look/texture. think about complaining in real-life that the wall in your room or at university looks waaay to monotonous. ;)

+1 vote   media: Water treatment plant control room
KEEP_IT_UP! Jun 12 2012, 3:02pm says:

awesome! congrats for the spotlight, guys!

btw: they tested it with lights on, at a laptop - oh c'mon, playing it only at night, alone (!) at a decent monitor it would have been 8 out of 10, easily. at least they had headphones on. ;)

nice review, still. :)

+10 votes   media: Cry of Fear - GG Review
KEEP_IT_UP! May 21 2012, 3:05pm says:

beautiful new concepts, very talented people! love to be a witness watching how everything starts to materialize. :)

edit: the new logoart is just rad! really love it (especially the message and all the detail without beeing too much!)

+3 votes   media: Transition Level
KEEP_IT_UP! May 21 2012, 2:50pm says:

great, looks good - like the details! :)

+1 vote   media: New Hands by DNK
KEEP_IT_UP! May 21 2012, 2:47pm says:

great low poly! like the overall colour palette here too :)

how many polys (sculpt and retopo) if i may ask?

+1 vote   media: Misc Low Detail Map Object - Body
KEEP_IT_UP! May 20 2012, 12:29pm says:

wow, just wow! the light rays are awesome (not too much but enough to simulate that steamy, "wet" weather in the woods - i can almost smell the meadow). often people can't find a great value, overdo it, just because they can... you did a great subliminal job here. the colours of both, light and fog are very well done and fit together and that physics-demonstration is just perfect, really i mean it! looks very real.

great demonstration, thanks for sharing and can'T wait to see more! :)

+3 votes   media: INFRA Shader Showcase #01
KEEP_IT_UP! Apr 24 2012, 3:33am says:

awesome style! that's what i call "as planned!" :)

+1 vote   media: Drawing
KEEP_IT_UP! Apr 16 2012, 9:38am says:

outstanding! really good for the immersion and overall credibility, awesome job!

+1 vote   media: Absolute Nature 3 (W.I.P)
KEEP_IT_UP! Apr 15 2012, 8:34am replied:

exactly. please no "fancy" small art-font-designs, which most of the time only work in titles or headlines, or icons... and even there, not perfectly good because of bad space-management inbetween the letters and or bad legibility if it comes to more then one word. it's called "microtypography" - an important theme in advertising and because everything else coming from this project looks so good, artistically, i would strongly suggest keeping it simple, readable and clear - only "designed" if it's a good design for these aspects and for its purpose: continuous text.

+3 votes   media: Fonts Updated
KEEP_IT_UP! Apr 13 2012, 6:18am says:

aaww, MyoHyo that's so great! i am so glad that you could get "THE" man for that job! i was speechless as i first saw his shader editor clips when he released them on youtube (the dino ;D) and now the creator of this code is involved here too. honour to whom honour is due... can't wait! :)

+1 vote   media: Processed Mod
KEEP_IT_UP! Apr 12 2012, 6:10am replied:

let's just hope its not just a console port or somesort of "let's make everyone happy" kinda game... i want an soc from the atmosphere and an crysis from the graphics quality standards. and girls ofc. ;)

+1 vote   media: WTF.
KEEP_IT_UP! Apr 2 2012, 8:02pm replied:

lighting of course -.-

+1 vote   media: Rebekka
KEEP_IT_UP! Apr 2 2012, 7:59pm says:

awesome lighting and great atmospere, you guys are doing such an awesome job with source it's incredible, really! even if the lamp wouldn't produce such a spotlight >




if you want to keep it maybe testing out another lamp prop could add even more realism to the scene...

/nitpickingmode off ;)

+1 vote   media: Norman`s garage
KEEP_IT_UP! Apr 2 2012, 10:18am says:

incredible job again! love the colour-palette and the atmosphere, great lighting! :)

+2 votes   media: Norman`s house
KEEP_IT_UP! Mar 23 2012, 1:53pm says:

final version? final edition? anyways, now it's time to finally play this i guess (hadn't got the time till now)... awesome job guys, outstanding, unique and important theme you've chosen here. congrats for finally beeing done. :)

+3 votes   download: Frontiers - Final Edition
KEEP_IT_UP! Mar 20 2012, 5:44am says:

incredible progression, outstanding result, beautiful colours and great atmoshpere... just wow. :)

+2 votes   article: Ocean Shader *video*
KEEP_IT_UP! Mar 16 2012, 6:25am says:

6000 x 8000, 500 dpi - wow... yeah, TH89 knows how to do it!!! ;D
is there a way we can see the original piece in it's real dimensions sometimes?

awesome stuff again, love the details!

+2 votes   media: Loading screen WIP
KEEP_IT_UP! Mar 14 2012, 7:32pm says:

love the way the plants are actually growing where sun, earth and water converge - nice details! :)

+2 votes   media: Chernobyl: Badlands atmophere-teaser
KEEP_IT_UP! Mar 9 2012, 3:32am says:

so soon! can't wait...

just watched the second teaser again to get me into the mood - i guess i will do so for every new percentage coming and i am willing to recommend that. ;D

+2 votes   article: Website and Progress
KEEP_IT_UP! Mar 8 2012, 5:05pm says:

all the best for future visions and projects!

i would love to see your skills and "handwriting" again sometime - the map parts you showed in the gallery are really pretty and it would be a shame if they won't get another chance, in maybe another engine.

kinda sad that it's over before it really started :/

+1 vote   article: Embermoor development ends.
KEEP_IT_UP! Mar 6 2012, 8:51am replied:

thanks for the explanation - looks so much better then the first version, it's incredible. :)

+2 votes   media: Norman house.
KEEP_IT_UP! Mar 5 2012, 12:41pm says:

seriously, any signs for a pc release? :/
read about it months ago and just found it here... it lucks totally beautiful! reminds me somehow at a mixture between zelda, shadow of the colossus and an old fantasy movie i can't recall its name ;D

awesome job guys!

+1 vote   game: Sword & Sworcery EP
KEEP_IT_UP! Mar 4 2012, 9:30am says:

wow, love the changes compared to the first, older version of the room!

incredible atmosphere rising just because of lightning?! is the lightning baked onto the textures, or are there any other "tricks" used to achieve that great and realistic looking result?

+2 votes   media: Norman house.
KEEP_IT_UP! Mar 2 2012, 3:42pm says:


+1 vote   media: No bars 2
KEEP_IT_UP! Feb 10 2012, 4:44am says:

tracking! really great concepts, it's already a world you are creating here... wanna see more :)

+4 votes   game: Ovelia: The Wake
KEEP_IT_UP! Feb 2 2012, 10:07pm says:

WOW. one of the best trailer's i've seen on these db-pages... it's incredible! i played the old NS back in the days on lan with friends, we really loved it! now this clearly deserves the "II"! can't wait. :)

+2 votes   media: NS2 Gorilla Gameplay Trailer
KEEP_IT_UP! Jan 21 2012, 7:05pm says:

no problem if you fail awesome more often imho ;)

great mapping and really good capture!

+2 votes   media: Badlands 02 WIP - Awesome fail with camera
KEEP_IT_UP! Jan 17 2012, 10:14pm says:

instant buy!

will there be a retail "real phyisical" version too?

+2 votes   article: First Trailer, First Review, IGF and the Steam Store!
KEEP_IT_UP! Dec 19 2011, 9:15pm says:

nie specs!! ;)

+3 votes   media: Bullsquid
KEEP_IT_UP! Dec 18 2011, 7:11pm says:


+2 votes   media: Why helo thar
KEEP_IT_UP! Dec 18 2011, 7:04pm says:

congrats for all the fb-likes, even if i hate these platforms and the hype around these likes... it just shows how many people can't wait to play your great experience once it's finished! :)

i will mark the date. ;)

+2 votes   article: Cry of Fear - Release date
KEEP_IT_UP! Dec 17 2011, 7:30pm says:

awesome skills! love this mod project already...

well, would be funny to see a dirty, rotten, rusty, burned and dead silent hill like version of it - for the lulz ;)

+2 votes   media: Updated office
KEEP_IT_UP! Dec 15 2011, 9:49am says:

can't wait! seriously.

+1 vote   media: G String Trailer
KEEP_IT_UP! Dec 14 2011, 3:07am says:

beside the weapon i really enjoy the new surroundings seen on these screenshots - awesome to see not so "citylike" parts, where people actually live and ofc that glasshouse-thing.

i like! :)

+1 vote   article: Zeitgeist, The Arsenal - Part II, the MP 18
KEEP_IT_UP! Dec 10 2011, 2:23pm replied:

sad to say it might be canceled or already has been. :/ google it...

+1 vote   media: WTF.
KEEP_IT_UP! Dec 8 2011, 7:30am says:

great pic, love the moody light :)

+4 votes   media: Solomon
KEEP_IT_UP! Dec 5 2011, 5:02pm says:

thought it's a concept art piece. great job! :)

+1 vote   media: Holodeck
KEEP_IT_UP! Nov 19 2011, 1:11pm replied:

much better! great that you guys care :)

+1 vote   media: Abydos City / Night
KEEP_IT_UP! Nov 9 2011, 3:39am says:

love.. women.. in suits! :D
great job :)

+1 vote   media: "Real world" civilian WIP sculpt
KEEP_IT_UP! Oct 12 2011, 8:41pm says:

looks really good what you guys are doing there :) things i would change here are not much: but i would reduce the light casting on the sand from that fireplace.. so that it has got a radios of max. 1-2 meters... thats more looking like a led ultralamp, shining in all directions ;)

but, as i've sayed: awesome work so far! :)

+1 vote   media: Abydos City / Night
KEEP_IT_UP! Oct 5 2011, 3:56pm says:

got a problem that the trees won't load prop. any tips? (strange big square textures) - everything set to very high and newest steam version

+2 votes   download: Hunter's Life
KEEP_IT_UP! Sep 5 2011, 7:26pm says:

best "handmade" mountains i've ever seen. :) looks just like a real photo to me - stunning work! you guy's almost reached perfection (also with that realistic lightning). :)

+1 vote   media: Terrain work in maya
KEEP_IT_UP! Sep 4 2011, 7:05pm says:

in november... can't wait! awesome work on these dude. sad but most of this could be or already is true.

+1 vote   media: Myo Hyori and her timeline in G String
KEEP_IT_UP! Aug 26 2011, 7:10am says:

love the field and colours... simply your whole project! :)

+4 votes   media: Amherst, MA. Dylan's Brain.
KEEP_IT_UP! Aug 22 2011, 3:04am says:

awesome update - love the features mentioned, take all the time you need. can't wait to play :)

+2 votes   article: News Update on Progress
KEEP_IT_UP! Aug 19 2011, 7:34am says:

love the atmosphere! add cubemaps and spec/ bumps on the floor and it will be perfect ;D

+2 votes   media: Hospital interior
KEEP_IT_UP! Aug 18 2011, 2:08pm says:

i love the colours you are using. awesome. looks so like the pixel 2d art style of the old games era. great job :)

+1 vote   media: Car Butts
KEEP_IT_UP! Aug 17 2011, 4:36pm replied:

true! but the texture work and lightning technique is really cool! like that oldschool game mixed with new stuff feel of it. :)

+1 vote   media: Even moar awesome stuff! Projected textures!
KEEP_IT_UP! Jun 28 2011, 4:18am replied:


love the artdirection here, great ideas and beautiful atmosphere. just add more "future ad's" underneath and above the "temperature info", or do you want it that "clean"?

+1 vote   media: The mean streets
KEEP_IT_UP! Jun 17 2011, 8:45pm says:

awesome progress... and again: custom props and good lightning is so important ;D

+1 vote   media: Comparison Screenshots - Shipping
KEEP_IT_UP! Jun 15 2011, 7:24am says:

great how you let source look! awesome work - the whole update is just great :>

+1 vote   media: The Beach
KEEP_IT_UP! Jun 13 2011, 10:59am says:

really beautiful! :>

+1 vote   media: Enivonment
KEEP_IT_UP! Jun 2 2011, 8:08pm replied:

balls of steel. ;)

+1 vote   media: "ex-con" 4 da left 4 dead concept art contest
KEEP_IT_UP! Jun 1 2011, 8:36am says:

yewah, you're back! ;D

+2 votes   article: Computer broken, production delayed..
KEEP_IT_UP! May 24 2011, 1:25pm says:

again, awesome. :P

+1 vote   media: Gerard & The Curator
KEEP_IT_UP! May 22 2011, 5:26pm replied:


exactly my thoughts! custom assets / props and textures are sooo important to get mods and tc's alive! you guys are doing a great job here :)

+4 votes   media: Happy Burger
KEEP_IT_UP! May 6 2011, 1:20pm says:

awesome concepts!

+1 vote   article: Interstellar Marines: SITREP - Week 003
KEEP_IT_UP! Apr 12 2011, 5:21am says:

great and smooth animations, i love that the fabric move on it's own after the body moved :)

at first i thought he got impaled/speared by some sort of loose wooden pillar or somethin' xD

you actually could build that in i think :p

+3 votes   article: You're not the only one excited about Decapitations
KEEP_IT_UP! Apr 9 2011, 6:01am says:

great update and ofc also good luck with the new engine. :)

+1 vote   article: An Unreal update
KEEP_IT_UP! Mar 18 2011, 5:22am says:

would you please aim a shade higher. thanks ;D

-1 votes   media: Pax Demo -Screen Shot 1
KEEP_IT_UP! Mar 11 2011, 2:26pm replied:

good to hear that! :)

+1 vote   article: Checking in!
KEEP_IT_UP! Mar 11 2011, 6:23am says:

wow :O

please make a tutorial sometime how to smudge the brushes again and how you start with such a head. :D

+2 votes   media: Contagion - Zombie Police Chief Nick Sculpting
KEEP_IT_UP! Mar 11 2011, 6:18am says:

cool update guys! :) i love your custom model-set, but i thought i've seen even more goon models on older screenshots? some more head variations at least? or is it the same base model of goon1 just with glasses and different hair-textures? anyway, great way to fight the booooring clone warriors in games and mods these days! ;)

+2 votes   article: Checking in!
KEEP_IT_UP! Mar 3 2011, 7:39pm says:

awesome feature! great progress :))

+1 vote   media: CPR in co-op
KEEP_IT_UP! Mar 1 2011, 7:20am says:

aaaaawesome progress! :) great work guys.

+1 vote   media: Inventory WIP 1
KEEP_IT_UP! Feb 18 2011, 7:13am replied:

well, to be perfectly honest, it's a crime to call them "toys" ;D

+1 vote   media: Screenshot
KEEP_IT_UP! Feb 18 2011, 6:07am says:

awesome wip! love his neck and back structure and the colours. the overall mesh looks already like arni in his best years, but the muscles on his belly look a bit weird atm, imho - also his face needs a lot of polish...

i don't know if it's great help for you, but please have a look at the "HOT TOYS" products for the t-800! you CAN'T go wrong, using these as reference, they are the best when it comes to replica for movie actors:





+1 vote   media: Screenshot
KEEP_IT_UP! Feb 8 2011, 3:29am says:

DAMN! details everywhere! this game just get's better and better! you guys are creating such a big thing here - and clip after clip you keep the audience up to date, with more and more awesome stuff to play with and to be stunned by. my yaw dropped after those eye animations and the auto lip-syncing part.

i. want. another. promodeal for the alpa. bretty please. ;D

+5 votes   article: New Overgrowth a117 video devlog
KEEP_IT_UP! Feb 7 2011, 5:34am says:

great concept art! love the lightning on her :)

+1 vote   media: Rebekka
KEEP_IT_UP! Jan 14 2011, 10:05am says:

love the atmosphere! :)

+1 vote   media: 月曜(Moon Shaft)
KEEP_IT_UP! Jan 12 2011, 8:30pm says:

good lookin' :)

+1 vote   media: No Russian?
KEEP_IT_UP! Dec 28 2010, 8:37am replied:

read the latest news about this project, you will recognize that it's not a source mod anymore. it's gonna be a standalone game when we're done... stay tuned. ;)

+5 votes   media: Raindrop Pre-Renders
KEEP_IT_UP! Dec 16 2010, 9:39am says:

great atmosphere and awesome model. at first i thought the head would be too big, "egg-shaped", oval looking (because of the perspective of that "ingame render shot") - but here it all fits together! nicely done :)

+1 vote   media: Screenshot
KEEP_IT_UP! Dec 16 2010, 9:36am replied:

the human brain is build like that. you always try to combine lines and dots, pattern and structure to be a "face" - because that's so important for our lifes, to recognize faces. :)

+1 vote   media: Screenshot
KEEP_IT_UP! Dec 7 2010, 8:27pm says:

great job, love how your personal style seperates your work from normal source mods.

+1 vote   media: New maps, W.I.P
KEEP_IT_UP! Nov 26 2010, 8:04pm says:

i LOVE comparison pics like that! great decisions made about whats fits in final stage, what is really possible, and what won't work like seen on that image in conceptional phase.
great how you kept the mood, and colour palette. great work! :)

+1 vote   media: CMC Field Ops - Concept Vs. Ingame
KEEP_IT_UP! Nov 22 2010, 6:21pm says:

damn it, i wanna vote more often then just one time at all. ;D
great new shots, guys!

+1 vote   media: Scientist VS Dilophosaurus
KEEP_IT_UP! Nov 21 2010, 7:50pm says:

sehr schön geworden, sehr geile stimmung! skills... ;)
aber ich würde an der glaubwürdigkeit der logos und schriftzüge arbeiten - die typewriter font z.b. passt als neon schriftzug eigentlich nicht so gut und das Z&G logo könnte man mmn. noch etwas authentischer gestalten... nörgeln auf höchstem niveau natürlich!

VOTED btw. ;D

ich hoffe man versteht mich xD

+2 votes   media: Museum
KEEP_IT_UP! Nov 18 2010, 6:23am replied:

voted! love the artstyle of your team!

+3 votes   media: IOTY Promotion
KEEP_IT_UP! Nov 18 2010, 6:18am says:

looks really good!

+1 vote   media: Ruiner 2010 Gameplay Footage
KEEP_IT_UP! Nov 3 2010, 5:03pm says:

bretty please crack some windows on the upper right (just change the texture, so that some of these small windows are black or half there) and make the mainwalls a bit more broken, crannies would help - it looks so "new" compared to the surroundings ;)

but till now, great job :)

+1 vote   media: The chemical labs
KEEP_IT_UP! Oct 21 2010, 1:38pm says:

tracking! looks like there are talented people at work. :)

+2 votes   article: Models and Music
KEEP_IT_UP! Oct 17 2010, 1:56pm says:

really great project, and talented people on board! i am looking at it since you stopped enhancing the normal quake 2 game...

only thing i dont get is the blue lightsource coming from inside his mouth
maybe its just the light from behind/ above (the bluish on his arm) and theres no real border, blocking the light inside here... hope you get what i mean. :P

others then that awesome scene, love the folts in the back, the colours and the overall mood! keep it up :)

+1 vote   media: OverDose MDR Promo Pic
KEEP_IT_UP! Oct 10 2010, 7:41pm says:

great lightning and detail! love the textures too :)
oh man, can't wait to see the final result!

+2 votes   media: Casino In-game [Entrance]
KEEP_IT_UP! Sep 19 2010, 1:28pm replied:


+1 vote   media: Oasis 1.1 - Island
KEEP_IT_UP! Sep 15 2010, 10:03am replied:

yeah. leastwise as dlc... i would buy him xD

+1 vote   media: "p-jay" 4 da left 4 dead concept art contest
KEEP_IT_UP! Sep 14 2010, 4:45am says:

now I AM really proud! and Jaanus, that was fast... thanks :D
this one was fun to do - the whole concept, ideas and already existing media from "galactopticon" is really inspiring, and in my eyes this blue guy is already a legend.
glad you like it guys.

till next time i hope this mod will become successful and famous!
see you around ;)

then i achieved what i intend to do. this is "my version" of him.. hard times :p

+9 votes   media: Incredible Fan Art
KEEP_IT_UP! Sep 13 2010, 7:19am says:

wow! can't wait to see this "tech demo" :) awesome progress and great teaser ;) i am ready for the next countdown-steps...

+2 votes   article: Kicking off the Oasis 1.1 release countdown
KEEP_IT_UP! Sep 9 2010, 2:32pm says:

tracking... looks interesting :)

+1 vote   article: Necrosis: Debut PC game from Trashgames
KEEP_IT_UP! Aug 5 2010, 11:39am says:

tracking! awesome look, idea and interesting gameplay :)

+3 votes   game: Seasons after Fall
KEEP_IT_UP! Jul 29 2010, 11:48am says:

keep on roooollin baby! :D

+1 vote   media: Schofty-Schoft
KEEP_IT_UP! Jul 26 2010, 11:27pm says:

muuuch better dude! works for me :)

KEEP_IT_UP! Jul 16 2010, 4:00am says:

i like that bright green/yellow o.0 *hide*

+2 votes   media: Level 4 Biological Testing Areas - Lobby
KEEP_IT_UP! Jul 8 2010, 7:58am says:

just awesome! outstanding work you did there :)

+2 votes   media: Factory interior (Night time)
KEEP_IT_UP! Jul 7 2010, 6:56pm says:

great skills, dude! *bow*

+1 vote   media: Windmill
KEEP_IT_UP! Jul 2 2010, 8:44pm says:

awesome concepts! looking forward to ;)

+1 vote   media: Overwatch Concept/Promotional Art
KEEP_IT_UP! Jul 1 2010, 5:55am says:

honour to whom honour is due. :)
thanks for the answer! long time but it's unbelievable to see how it turned out, and how much is possible.

<- fan xD

+1 vote   media: Dear Esther - Caves
KEEP_IT_UP! Apr 18 2010, 6:03pm says:

really like your tc so far and i will defenetely try it when u'r done, but prof. is right at many points... (especially the eye-positions)

but i guess this won't be much/hard work to "repair" :)

another thing: watch the ear-position! it's a way to far away from his eye(s), the small "sideburns", too... don't wanna whine about small stuff, just wanna help u, cause i think it's really awesome what u're doing :)

aah take the "hot toys" shots for refs... there are no better ones ;) (watch the ears on the second pic and his mouth details from the sideview)




+2 votes   media: Model Render
KEEP_IT_UP! Apr 12 2010, 7:00pm says:

love it!

+1 vote   media: Shearwood Village Pt.1
KEEP_IT_UP! Apr 1 2010, 10:02pm says:

you know how much i love this place... ;)

+1 vote   media: Welcome to the Path of the Blind
KEEP_IT_UP! Mar 15 2010, 6:51pm says:

most of all i love how close you are at your concepts!!! colors, mood and over the top the model itself!

(nice touch, that we are not allowed to see it 100% ;))

greets to the whole team, doing a very good job here!

+3 votes   media: Screenshot 14
KEEP_IT_UP! Mar 5 2010, 11:10am says:

awesome... TOPGUN THEME FTW!!! xD

+3 votes   media: MIG-29 Thrill Ride
KEEP_IT_UP! Mar 3 2010, 11:57am says:

new desktop background... told ya ;)

+2 votes   media: Welcome to the Abyss
KEEP_IT_UP! Feb 4 2010, 7:38pm says:

...looks good on you, hope it'll last for a long time!
if not you gotta inform yourself of better ways to print tees ;)

btw: *proud* ^^

+1 vote   media: Happy writer
KEEP_IT_UP! Oct 20 2009, 9:25pm replied:

211476, ever heard the word "suspense" ;)

please no blood, spooky enough as it is...
looks awesome like the other shots, keep it up!

+3 votes   media: Vent Duct
KEEP_IT_UP! Sep 14 2009, 7:32am says:

LOVE IT! can't wait for the full release :)

+1 vote   media: Training Map
KEEP_IT_UP! Jul 25 2009, 11:19am replied:

thx, that's what i was looking for ;)

+1 vote   article: Dead Before Dawn - Community Update #2
KEEP_IT_UP! Jul 24 2009, 2:17pm replied:

size of the pics.. i mean it's ok, if they don't wanna spoil too much but a little bit bigger would have been nice ;)

+1 vote   article: Dead Before Dawn - Community Update #2
KEEP_IT_UP! Jun 20 2009, 6:42am says:

sounds great... so MOD-DEV's LETZ GO! ^^

+3 votes   article: VPK and Left 4 Dead
KEEP_IT_UP! Mar 8 2009, 4:39pm says:

omg - get a girlfirend. ^^
love the arrangement of the folds!

-1 votes   media: Co Bao
KEEP_IT_UP! Nov 27 2008, 8:20pm says:

YEAH FINALLY! first real "custom map" for l4d so far, i think - and a amazing one, too - loved the movie! great to have it ingame soon ;)

i know i'm very early with my question, but:
what are your plans for the other maps of the "movie" ?

also nice contest-idea from l4dmods.com ----> gogogogo FINISH IT^^

+1 vote   article: Dead Before Dawn announced
KEEP_IT_UP! Nov 26 2008, 8:23am says:

yeah!!! thanks for the congrats, man!
My eyes nearly popped out of my head as i saw p-jay was part of the "winners-post". believe me :D

+2 votes   member: cgSprite
KEEP_IT_UP! Nov 19 2008, 7:27pm replied:

with good reason ;)
thanks for the journey through time, moddb! :)

+1 vote   media: 10 Years of Half Life
KEEP_IT_UP! Nov 19 2008, 5:03pm says:

sweeeeeeeeet! ^^ i'm melting away ;)

could be a small printlogo on a cute girls-top, would look really nice :)

+1 vote   media: Fairy Cat Character Concept.
KEEP_IT_UP! Nov 18 2008, 7:46am says:

great concept! love the costume and the baloon-idea!

bist du im comicforum angemeldet? warum antwortet mr eigentlich keiner von euch beiden, äschd äh!^^

+1 vote   media: Der scharfrichter aka Earl
KEEP_IT_UP! Nov 18 2008, 7:33am says:

love the idea^^ great stuff!

+1 vote   media: Eli
KEEP_IT_UP! Nov 18 2008, 7:32am says:

love the colors and lightning! great stuff!!!

+3 votes   media: Riot Infected
KEEP_IT_UP! Nov 18 2008, 7:31am says:

one of my favorites - great piece of art man!

+1 vote   media: Siren
KEEP_IT_UP! Nov 18 2008, 7:30am says:

it's a poor creature ;)

love the style and the idea great job!

+2 votes   media: Haggard
KEEP_IT_UP! Nov 18 2008, 7:12am says:

i really put my heart and soul in it.
your comments are the best price!
-all that can be desired-

see you ingame ;)

+3 votes   media: Pastor Jakob aka P-Jay
KEEP_IT_UP! Nov 4 2008, 7:13am says:

nice, i really like your choice so far (if i detect all of them right) ;)

+1 vote   media: Weapons!
KEEP_IT_UP! Oct 14 2013, 2:21pm says:

demo is a blast. cant wait! :D

+2 votes   article: The Stanley Parable Demo and Release Date!
KEEP_IT_UP! Oct 8 2013, 6:21pm says:

love it! great voice. :)

+2 votes   media: Sido Voice Samples
KEEP_IT_UP! Oct 8 2013, 6:19pm says:

great update! keep it up guys! :)

+1 vote   article: Raindrop: Re-hydration Log # 2
KEEP_IT_UP! Oct 8 2013, 6:14pm says:

love the surreal cloud above, awesome colour palette too.

+1 vote   media: dev-log-2
KEEP_IT_UP! Oct 8 2013, 6:13pm says:

hope this is still alive. looks interesting. :)

+1 vote   mod: Tail
KEEP_IT_UP! Sep 22 2013, 9:10pm says:

so awesome. can't wait. good luck with that kickstarter campaign too! :)

+9 votes   media: Raindrop Teaser 2
KEEP_IT_UP! Sep 6 2013, 9:02pm says:

of curse i want to play this! great teaser :)

+1 vote   article: Curse teaser
KEEP_IT_UP! Aug 25 2013, 11:49am says:

looking good! :)

+3 votes   media: Contagion 2013 Beta Teaser Trailer
KEEP_IT_UP! Aug 22 2013, 4:28am says:

good news! glad you guys fixed that stuff. :)

+2 votes   article: Patch is on the way!
KEEP_IT_UP! Aug 14 2013, 11:47am says:

love the green/red contrast, awesome lighting. great nurse models... that valve gotta hurt. ;D

+5 votes   media: Updating my favorite scenes.
KEEP_IT_UP! Aug 9 2013, 6:22am says:

wow, i am the 3% xD (simple texture editing with 14 doesn't count i think)

+1 vote   poll: What age did you start modding?
KEEP_IT_UP! Aug 3 2013, 5:37pm says:

nice! reminds me of tron, the oldschool version, wich is actually a good thing. :)

+2 votes   media: Explodey orb
KEEP_IT_UP! Aug 2 2013, 12:45pm replied:

thank you! 7zip latest version had the same errors but trying winrar's new updated version worked. played a while, looks awesome so far, atmosphere is spot on! will have another look at the weekend hopefully. :)

+1 vote   download: Alchemilla english
KEEP_IT_UP! Aug 2 2013, 6:53am says:

looking forward to your future (project)! can't wait... :)

+3 votes   article: THE FUTURE
KEEP_IT_UP! Aug 1 2013, 5:59am says:

i get extraction errors in both, 7-zip and winrar... it says that the compression technique used isn'T supported or not known... :( any tips?

+2 votes   download: Alchemilla english
KEEP_IT_UP! Jul 31 2013, 5:02pm says:

downloading! CAN'T F!$&ING WAIT! ;D

+5 votes   article: Alchemilla demo is out!
KEEP_IT_UP! Jul 30 2013, 7:12am says:

finally! :D can't wait guys! :)

+1 vote   article: Announcing demo!
KEEP_IT_UP! Jul 21 2013, 5:43am says:

like it alot, great atmosphere! :)

+1 vote   media: Screen
KEEP_IT_UP! Jul 21 2013, 5:42am says:

great props again, but i would rework the lighting a bit, the overall lighting is good, but it just doesn't look like the windows are the source. i am just saying that, because i KNOW you can do better! :D

+4 votes   media: Pump station
KEEP_IT_UP! Jul 16 2013, 8:52am says:

wish you a fast progress and i have to repeat myself: awesome that you've got biohazard on yours side.

can't wait to see more! :)

+4 votes   media: Working hard
KEEP_IT_UP! Jun 29 2013, 12:23pm says:

congrats! great outcome. :)

damn, had no time for this contest... :/

+1 vote   media: Infra Poster Contest Winner
KEEP_IT_UP! Jun 29 2013, 12:22pm says:

woha, just awesome! great atmosphere... love the light (especially that there's a "imprint" at the ceiling from the windows) and that exit sign in the back surrounded by totally darkness... can't wait to go there. ;)

+4 votes   media: Hallway
KEEP_IT_UP! Jun 9 2013, 9:39am says:

great idea! maybe if i'll find the time i will give it a try. :)

+2 votes   article: INFRA Contest!
KEEP_IT_UP! May 22 2013, 9:32am says:

i like the ship on the left ;)

+2 votes   media: Where I'd like to be...
KEEP_IT_UP! May 21 2013, 7:10am says:

thats just great! love how close to the original vision you guys have come here, looks very believable and i just CAN'T wait to play through this stalker-version again when its finally there!

awesome job guys, love it! :)

+3 votes   media: The Zone
KEEP_IT_UP! Nov 21 2013, 4:23pm says:

man this looks great! tracking for sure... love the whole 80's blade runner, mirrors edge, thief, flashback, mark of the ninja feeling, PLUS your own ofc. great art, can't wait to see more of it. :)

+4 votes   game: Interference
KEEP_IT_UP! Oct 6 2011, 5:29am replied:

glad to hear that you loved flesh - it's awesome! :)
well, what's my job at neuzeit studio's? guess... concept art. ;)

+2 votes   member: KEEP_IT_UP!
KEEP_IT_UP! Jul 8 2011, 6:27pm replied:

no - i don't know how you came up with this... "scintilla" was the word you where looking for (in this case). ;)

+2 votes   member: KEEP_IT_UP!
KEEP_IT_UP! Feb 6 2011, 7:45am says:

i love the work of your 3d-artists, very talented! this mod gets more and more unique and promising with every update... can't wait to get some calls. :)

+1 vote   media: Ring Ring
KEEP_IT_UP! Feb 1 2011, 7:19pm says:

is it "ingame" ?! love the level of detail here! great work :)

+2 votes   media: Lost Alpha Calendars - 2011 February
KEEP_IT_UP! Jan 18 2011, 8:12am replied:

hey, glad you like the atmosphere of "visage" :) to be totally honest to you: most of the remaining team members have some serious RL stuff going on right now, and can't go on with the work at "visage" or just from time to time - i, for myself haven't done any stuff for this project for more then ~5 months also because there where some big internal problems (like bad communication) or should i say "dissensions", of how "visage" should go on in look and feel, f.e. gameplay-wise.
some of the old team-members stoped working for "visage" and started their own mod project (secret by now ;)). i also work for this new project now.

let's say: "visage" is not dead, but it changed, so that many team-members cancelled "visage" and started to develop what they wanted to see initially in this mod.

+2 votes   member: KEEP_IT_UP!
KEEP_IT_UP! Dec 15 2010, 6:28pm says:

good ones :)

+1 vote   media: player hands
KEEP_IT_UP! Nov 28 2010, 6:55pm says:

great article and an awesome update too! love the cop pictures and the ship, the reflecting textures on it are outstanding!
oh... and nice to see that fanart again ;)

+2 votes   article: Transparent Bid for Publicity
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