Don't think, FEEL~~~~
"it looks quite cartoony compared to HW1" ?
HW1 looked super cartoony
0.1 beta counts as released?
holy ****, and i was worrying it would be like 3 months, not 3 days.
I wish mounts could attack in warband, with and without a rider.
the armor should be 100% damage reduction, in the doom mp beta the armor worked as extra health.
I did fix it!
By copying the autoabilites files to the UA folder and overwriting the autoabil files there.
And I told my friends to do the same so we could play together
creepy as ****
reinstalled everything and I still get "failed to activate requested game" when trying to launch in Game Manager
Am I the only one with this problem?
had to install tyranids and idh manually because of "HTTP/1.0 403 Forbidden" error
Could that be why autoabilities doesnt work?
cant get it to work, it says "UltimateApocalypse_Tyranids_THB" is missing in the mod manager
I tried it with Heretic, the gargoyles scared the **** outta me.
impossible to find tankviewer and tankcreator for DS2
Happens with flamethrower sguys too, and sometimes mancubuses.
If you want the flashlight to work in multiplayer you need sv_cheats 1
keep changing the grenade type and they should all come back for the rest of the level.
I got footprints in zandronum
PB Final is a old version
I found the difference in 2.03a
in SPRITES\WEAPONS\Throwables\LandMine there are some additional sprites of a flat landmine
I removed the Include UDV in Decorate, so I dont get any errors anymore.
random weapons and animation sprites disappear and reappear randomly for me.
its always the same sprites: fists (when not hitting), all rocket launcher animations, all BFG11k animations, the Carbine (iron sight works), heavy grenade launcher reloading.
It started since I updated to 2.03a
EDIT: I can reproduce the problem by only using project brutality pk3 and using the Heavy Grenade Launcher.
If the sprites start glitching, I can spam switch grenade type with the HGL until the animations come back
I didnt mind it when a dozen Radarchanger unknown script pops up at map start, but I noticed when I have a allied marine it flood spams the whole console with unknown script errors
I dont have problems when installing/updating, but Im very lazy so I like this.
I just modified the DEMONS.txt
Speed was on 11 and Fastspeed was 9
I put Fastspeed on 22 and now they are dangerous like in normal Doom with -fast
if its on laptop maybe its Dynamic Lights? my old laptop always had problems with dynamic lights in games with opengl
is it just me or are the Pinky demons really slow? even with fastmonsters on or playing on Skill 5
Im halfway through Doom 3, and ah man I love this mod so much.
Are V7 gonna have LMS coop support? I really want to play this with my friend.
I really dislike the marines teleporting to you when they are too far away.
Is there a way to turn it off? or a mod?
If a new race would be added, what race would it be?
Cylarne got such a nice voice
I really want the Axis team enabled again, it was so much fun with friends.
The old versions have axis team, but they also have the annoying spawn shield.