REBEL TILLS JAG LIGGER I MIN KISTA
Thats one of the most beautiful maps ive seen in UT.
"Yes?" ? wtf was I smoking?
a vore? hmmm
Do the creatures get XP and level up?
love them already
ZM was my favourite mod back in the days, I wonder if this is gonna blow me as hard
Couldnt find a picture of it on google, but I know I have played it. haha
Yea, that was what I was thinking.
And do the ECA have their own gameplay music theme? If not, they should have this kind of music.
ahh lol, but I can only hear DO-
The ROTR trailers Never disappoint me.
oh and what was that voice in the end? lol
Wont changing the models change the point where the missiles and shells shoot from change how fast they impact? therefore change a very small micro part of the gameplay? just curious
Soldier npcs? wow, only mp zombie game/mod ive heard of doing that was Brainbread. This is gonna be awesome
Wish I could see this before going to bed, god damn processing.
Is it a remake? doesnt recognise it from Renegade
You made a point, guess Im wrong.
Yea, because a removing a core gameplay feature, that have been in team fortress since the first one for quake, made 80% of the fanbase stop playing.
Are you gonna improve the walking animations? looks kinda weird when every guard limps
Sad that youre gonna leave UT99 modding, but looking forward to see your UDK projects.
Do the X-Vehicles work LAN? and can we fight against them if I spawn them through the console? Like enemy pawns
Even unfinished, I think they look sick.
Renegade is a game that really need Coop, with the single player campaign.
I hope you guys finish this mod and good luck.
better then nothing?
Also, I miss the superweapon config from NW2, where you could choose which superweapons that spawn, and time between switches.
But are you planning on releasing the old X-Vehicles?
The Squad leader :D
Yea, I totally agree with you.
I love the atmosphere on all the pictures, watching.