Don't think, FEEL~~~~

Comment History  (30 - 60 of 605)
Jerkakame
Jerkakame Jan 13 2015, 10:57am says:

I listen to dow1 and dow2 soundtrack when I read UA news

hyped

+2 votes   article: Ultimate Apocalypse News - January 2015
Jerkakame
Jerkakame Jan 7 2015, 5:02pm says:

cant wait to get the map editor and make DK2 maps

+2 votes   media: WFTO Patch 0.6.2 AI Test
Jerkakame
Jerkakame Jan 6 2015, 7:12pm replied:

in a few years all the top 10 is gonna be simulators

+3 votes   article: Mod of the Year 2014 - Players Choice
Jerkakame
Jerkakame Dec 25 2014, 2:21am replied:

Ah yea thats true and havent thinked about it myself, and also when you mentioned it, I realised they dont have a single metro cop in the Citadel or Nova Prospekt, just the combine soldiers.

+1 vote   media: Ready to join the Resistance! by Ninja_Nub
Jerkakame
Jerkakame Dec 2 2014, 8:56pm says:

GLA Hover Tanks? very weird but interesting

+5 votes   article: Recycling Technology Update 3
Jerkakame
Jerkakame Sep 8 2014, 3:09pm says:

gearbox taking notice
wicked

+1 vote   article: FXmod Q&A: Your questions answered (#2)
Jerkakame
Jerkakame Jul 11 2014, 10:33pm replied:

oooor maybe bungie was just lazy and made minor skin changes instead of a whole new model for a vehicle you only use for a short time on one level.

And there is not much art design that looks the same between games, they add/remove/change vehicles, weapons and enemies a lot, so this is probably how they could had looked like in halo wars or maybe halo 3.

+6 votes   media: Heretic Ghost
Jerkakame
Jerkakame Jul 11 2014, 11:15am replied:

maybe, but thats heresy.

+13 votes   media: Heretic Ghost
Jerkakame
Jerkakame Apr 13 2014, 3:10pm says:

I dont think thats an ideal formation for an ambush, atleast the combine had just as bad cramped formation as the rebels.

+5 votes   media: sp_valley: Combine elite squad ambushed by Rebels
Jerkakame
Jerkakame Feb 14 2014, 9:55am says:

I can't find words to describe how beautiful that is

+1 vote   media: UltimaProtos Oversurrection - NW3 Final WIP
Jerkakame
Jerkakame Mar 2 2013, 10:35pm says:

wow this looks amazing.
Watching.

+2 votes   article: some surprises and what i have done so far!!!
Jerkakame
Jerkakame Feb 25 2013, 9:48am says:

even more stressful, love it.

+5 votes   media: New blur effect
Jerkakame
Jerkakame Dec 27 2012, 7:05am says:

a vore? hmmm

+1 vote   media: Stealth Gate
Jerkakame
Jerkakame Dec 15 2012, 7:52am replied:

You made a point, guess Im wrong.

+2 votes   article: Fortress Forever 2.45 Released!
Jerkakame
Jerkakame Dec 13 2012, 2:40pm replied:

Yea, because a removing a core gameplay feature, that have been in team fortress since the first one for quake, made 80% of the fanbase stop playing.

0 votes   article: Fortress Forever 2.45 Released!
Jerkakame
Jerkakame Nov 7 2012, 9:58am says:

wtf is that?

-1 votes   media: Render
Jerkakame
Jerkakame Oct 31 2012, 8:23pm says:

Thats American Psycho right?

+6 votes   download: Halloween Community Collab Campaign
Jerkakame
Jerkakame Oct 20 2012, 9:03am says:

how do you take these screenshots? in the exact same position, a command to change the graphic?

+1 vote   media: Improved Color Correction
Jerkakame
Jerkakame Jun 2 2012, 11:56am replied:

fakk tem upp

0 votes   media: Shooting down SU25s
Jerkakame
Jerkakame Apr 13 2012, 7:27pm says:

yea, the horns really improved the models.

+1 vote   media: Demons reformed
Jerkakame
Jerkakame Feb 4 2012, 3:05pm says:

I noticed the smoke effects on trees and rocks, thats amazing.

+2 votes   media: Ionizer Explosion
Jerkakame
Jerkakame Jan 6 2012, 9:55pm says:

Combine Soldiers? omg

+1 vote   article: Eye Candy
Jerkakame
Jerkakame Jan 5 2012, 7:07am says:

looks like a elite helmet

+1 vote   media: CLS class Frigate
Jerkakame
Jerkakame Jan 5 2012, 6:59am replied:

I love when people ask with multiple options, and the answerer just says "yes".

+6 votes   media: Elite Ranger
Jerkakame
Jerkakame Dec 29 2011, 7:30pm says:

lol train from half life 2, awesome

+1 vote   media: All unit included so far
Jerkakame
Jerkakame Dec 15 2011, 11:43am says:

omg, I didnt think you were gonna add this because of engine limits. The mod got twice interesting, because the worms was the best part of Dune.

+3 votes   media: Sandworm - Shai Hulud
Jerkakame
Jerkakame Dec 10 2011, 6:45am says:

Is it possible to merge this mod with Purgation of Kaurava? I have heard that its possible with some mods.

+2 votes   article: 0.5b1: Out Now
Jerkakame
Jerkakame Dec 9 2011, 2:39am replied:

Glad to be a helping hand. keep up the good work

+1 vote   media: Special Operations Sangheili Version 1
Jerkakame
Jerkakame Dec 8 2011, 2:36am says:

Thats not a spec ops, thats a Commando

+2 votes   media: Special Operations Sangheili Version 1
Jerkakame
Jerkakame Dec 1 2011, 9:04am says:

Well of course Im gonna vote on Renegade x.

Youtube.com

+2 votes   article: IndieDB Awards!
Jerkakame
Jerkakame Nov 28 2011, 12:57pm says:

Looks like Strogg.

+2 votes   article: Mech concept
Jerkakame
Jerkakame Nov 26 2011, 10:39pm says:

Looks like my shack

+5 votes   media: Port-A-Shack
Jerkakame
Jerkakame Sep 8 2011, 3:28am says:

Awesome, it looks covenant, like something that would be in the actual game. And I like the 3 front legs.

The only thing im gonna miss in this mod, is fighting the flood.

+2 votes   article: Covenant Mortar Turret
Jerkakame
Jerkakame Jul 30 2011, 12:14pm says:

Looks incredible scary

+1 vote   media: MD5 - Almost there.
Jerkakame
Jerkakame Jul 12 2011, 12:03pm says:

I love these HD mods for Quake 1. But personally, I think its much harder to find a Quake 2 one, and one thats working.

+2 votes   mod: Quake HD Pack
Jerkakame
Jerkakame Jul 3 2011, 9:55am says:

All the models looks like direct ported from dawn of war, I love it. Awesome mod I have to try it

+2 votes   media: OFPWH40k
Jerkakame
Jerkakame Jun 25 2011, 10:00am replied:

Yea, and the green homing missiles.

+2 votes   media: Nali Weapons 3 - Preview 1
Jerkakame
Jerkakame May 25 2011, 11:18am says:

wow..... just wow.

+2 votes   mod: Tetris - The Dark Descent -
Jerkakame
Jerkakame May 17 2011, 1:12am says:

I coughed up my cereals when I saw the name.

+3 votes   article: Video update - Penetrator
Jerkakame
Jerkakame May 6 2011, 3:02am says:

Are the rockets wip? :O Because I love the A missile in IIX

+2 votes   media: Nali Weapons 3 - Preview 1
Jerkakame
Jerkakame Mar 23 2011, 7:27am says:

I dont know which one is scarier, the first one looks abandoned, but someone or something is in the house. And the second one looks abandoned too, but you have no idea whats inside.

+1 vote   media: Old to New
Jerkakame
Jerkakame Mar 21 2011, 3:33am says:

Nice, but I dont like the glow thing, can it be deactivated? Oh and the white lightning when they die, is that wip?

+1 vote   media: Nightmare House 1
Jerkakame
Jerkakame Feb 7 2011, 7:32am says:

Awesome, but can you remove the marker over him? I found it more fun when you dont know where ond when he is coming.

+2 votes   mod: San Andreas Child's Play
Jerkakame
Jerkakame Feb 2 2011, 2:17pm replied:

Nice, but wouldnt it be nice to see how the mod has progressed through time and stuff?

+1 vote   media: HaloRTS Alpha
Jerkakame
Jerkakame Jan 27 2011, 4:23pm says:

oh it was gib, I thought it was like a swarm of killer worms and poison worms

+2 votes   media: Gibs 03
Jerkakame
Jerkakame Jan 22 2011, 4:08am replied:

Isnt purple/pink the color of scrin?

+1 vote   media: C&C 5 Wallpaper
Jerkakame
Jerkakame Dec 12 2010, 5:02am replied:

Vespene gas is like gold, and minerals like wood. The SC conversion maps for WC3 does that.

Or I can be totally wrong

0 votes   media: Harvesting Resources in Warcraft vs Starcraft
Jerkakame
Jerkakame Jul 18 2010, 12:38pm replied:

dont be such a douche

+6 votes   media: Teasers
Jerkakame
Jerkakame Jun 12 2010, 9:20am replied:

what the f*** do you mean with taken from avp2? avp2 didnt create the aliens, stupido.

-2 votes   media: HEAD DIE
Jerkakame
Jerkakame Apr 9 2010, 1:47pm replied:

No this is Hell March 1, from Red Alert 1.

+1 vote   media: Modern Warfare Alpha ingame photage
Jerkakame
Jerkakame Mar 13 2010, 7:39pm replied:

Really nice maps, reminds me of Desert combat for Battlefield 1942 :P

+1 vote   download: MidEast Crisis Bhones Mappack
Jerkakame
Jerkakame Jan 30 2010, 6:46am says:

I love the atmosphere, really awesome work.

+1 vote   media: Map: ac_TownSwipe
Jerkakame
Jerkakame Jan 30 2010, 6:45am says:

T

+1 vote   media: AI setup for AI mission/path example
Jerkakame
Jerkakame Aug 3 2009, 5:30pm says:

I miss the summoner :'(

+1 vote   article: Savage 2 - The Beast Horde
Jerkakame
Jerkakame Jun 26 2009, 3:41pm replied:

Sounds cool, ill give it a try.

+1 vote   mod: Beer from outer space
Jerkakame
Jerkakame Jun 21 2009, 8:36pm replied:

spooky

+1 vote   article: null
Jerkakame
Jerkakame Jan 16 2009, 6:00pm says:

I wonder, on the campaign, when u guys died, did u respawn near or from the beginning/flags and cut the video?

+1 vote   article: Assault Coop is alive and updating!
Jerkakame
Jerkakame Jan 1 2009, 7:23am says:

lol

+2 votes   media: MJK's summons characters
Jerkakame
Jerkakame Nov 14 2008, 3:47pm says:

"Warning: Autos only" roflolawlmao

+1 vote   media: Screenshot #19 - Underground road
Jerkakame
Jerkakame Jan 6 2008, 8:19am says:

Is that the HD version of the zombie? damn, i think the original zombie is more cute and this one. :P

+2 votes   media: Classic Zombie Skin
Jerkakame
Jerkakame Aug 17 2014, 8:19pm says:

scared me on the front page
jesus

+2 votes   article: We got gifs!
Jerkakame
Jerkakame Jul 30 2014, 1:21am says:

unreal tournament on a minecraft map with quake and doom monsters.
this is why I love the Unreal franchise

also sick gun

+4 votes   media: That Other Weapon Pack - Raygun Functionality
Jerkakame
Jerkakame Jun 24 2014, 1:20pm says:

Kane's Wraith

+4 votes   media: Covenant Wraith
Jerkakame
Jerkakame Jun 14 2014, 8:02pm says:

is that legs? can it walk?

+1 vote   media: News from the Developers Tomb
Jerkakame
Jerkakame Jun 12 2014, 10:55am says:

spawn protection is still impossible to disable?

+1 vote   article: rtcwoop 1.0.0 is here
Jerkakame
Jerkakame Jun 6 2014, 11:01pm says:

how does this work with monsters from custom wads?
only original monsters have this stealth mechanic or the general AI?

+5 votes   media: Stealth Mechanics to be added on v20
Jerkakame
Jerkakame May 31 2014, 11:44pm says:

I would command that bunker any day <3

+4 votes   media: Russian Command Bunker
Jerkakame
Jerkakame May 4 2014, 11:42am replied:

pretty disappointing, going back to 1.86.

also I google translated 2.0 fxmodlang.big, the english was horrible but it was much more easier to understand.

+1 vote   article: FX 2.0 (CN) + Translator Job + New Website + v2.0 release media
Jerkakame
Jerkakame May 3 2014, 10:32pm says:

Why arent hiigaran or vaygr playable?

+1 vote   article: FX 2.0 (CN) + Translator Job + New Website + v2.0 release media
Jerkakame
Jerkakame Apr 19 2014, 3:38pm says:

is there any benefits not choosing a god as Chaos?
aka Playing as Chaos undivided.

+4 votes   mod: Ultimate Apocalypse Mod (DOW SS)
Jerkakame
Jerkakame Apr 9 2014, 4:43pm replied:

Explains why I get violated by chaos and the next match I violate them.

+2 votes   article: Ultimate Apocalypse News - April
Jerkakame
Jerkakame Apr 7 2014, 12:27pm replied:

I cant even see the victory timer in take and hold

+1 vote   media: Patch (1.73.4) Under production!
Jerkakame
Jerkakame Apr 5 2014, 1:16pm says:

the Tau AI plays peek-a-boo with their stealth squad infiltration toggle

+1 vote   mod: Ultimate Apocalypse Mod (DOW SS)
Jerkakame
Jerkakame Apr 2 2014, 6:17am replied:

I wonder what downvoting comments will help.

Am I very dull again or are they just very stupid

+1 vote   download: Ultimate Apocalypse Full Version (1.73)
Jerkakame
Jerkakame Mar 31 2014, 9:45pm replied:

1.73? can you link?

its either hidden or Im just very dull.

and whats with all the downvoting?

+1 vote   download: Ultimate Apocalypse Full Version (1.73)
Jerkakame
Jerkakame Mar 31 2014, 9:41pm says:

where is the changelog?

+1 vote   download: Ultimate Apocalypse Full Version (1.73)
Jerkakame
Jerkakame Mar 3 2014, 6:37am replied:

figured it out

+1 vote   mod: Nali Weapons 3
Jerkakame
Jerkakame Mar 2 2014, 1:59pm says:

How do I change the ammo settings? having a fuss finding it

+1 vote   mod: Nali Weapons 3
Jerkakame
Jerkakame Feb 26 2014, 2:11pm says:

I love Bromly
Welcome back WildHeart, I missed you.

+1 vote   article: Management Revival + New Forum
Jerkakame
Jerkakame Feb 26 2014, 3:04am says:

ascension is at hand

+2 votes   article: Nali Weapons 3 Final - Released!
Jerkakame
Jerkakame Feb 26 2014, 3:02am says:

does extras fnkqrrm work?

+2 votes   article: Renegade X - Download Today!
Jerkakame
Jerkakame Feb 19 2014, 10:45pm replied:

there was a flying china town themed map that me and my friend played on once, the nuke just destroyed everything except the town center spawn platform

the whole map was movers that fell down if they took enough damage.

+1 vote   article: NW3 Finished - Public release very close
Jerkakame
Jerkakame Feb 7 2014, 4:32am replied:

because its really exploitable to just rush in invincible and kill everything, especially when you play with players on axis side, when a enemy player spawns right in front of you with godmode for 2-3 seconds.

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
Jerkakame
Jerkakame Feb 4 2014, 10:59am replied:

if a really bad game have coop, its still enjoyable.

+1 vote   poll: Mods introducing multiplayer are
Jerkakame
Jerkakame Jan 25 2014, 5:12pm says:

is there a way to disable spawn protection?

+1 vote   mod: Return To Castle Wolfenstein: Cooperative Gameplay
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