Don't think, FEEL~~~~
I listen to dow1 and dow2 soundtrack when I read UA news
cant wait to get the map editor and make DK2 maps
in a few years all the top 10 is gonna be simulators
Ah yea thats true and havent thinked about it myself, and also when you mentioned it, I realised they dont have a single metro cop in the Citadel or Nova Prospekt, just the combine soldiers.
GLA Hover Tanks? very weird but interesting
gearbox taking notice
oooor maybe bungie was just lazy and made minor skin changes instead of a whole new model for a vehicle you only use for a short time on one level.
And there is not much art design that looks the same between games, they add/remove/change vehicles, weapons and enemies a lot, so this is probably how they could had looked like in halo wars or maybe halo 3.
maybe, but thats heresy.
I dont think thats an ideal formation for an ambush, atleast the combine had just as bad cramped formation as the rebels.
I can't find words to describe how beautiful that is
wow this looks amazing.
even more stressful, love it.
a vore? hmmm
You made a point, guess Im wrong.
Yea, because a removing a core gameplay feature, that have been in team fortress since the first one for quake, made 80% of the fanbase stop playing.
wtf is that?
Thats American Psycho right?
how do you take these screenshots? in the exact same position, a command to change the graphic?
fakk tem upp
yea, the horns really improved the models.
I noticed the smoke effects on trees and rocks, thats amazing.
Combine Soldiers? omg
looks like a elite helmet
I love when people ask with multiple options, and the answerer just says "yes".
lol train from half life 2, awesome
omg, I didnt think you were gonna add this because of engine limits. The mod got twice interesting, because the worms was the best part of Dune.
Is it possible to merge this mod with Purgation of Kaurava? I have heard that its possible with some mods.
Glad to be a helping hand. keep up the good work
Thats not a spec ops, thats a Commando
Well of course Im gonna vote on Renegade x.
Looks like Strogg.
Looks like my shack
Awesome, it looks covenant, like something that would be in the actual game. And I like the 3 front legs.
The only thing im gonna miss in this mod, is fighting the flood.
Looks incredible scary
I love these HD mods for Quake 1. But personally, I think its much harder to find a Quake 2 one, and one thats working.
All the models looks like direct ported from dawn of war, I love it. Awesome mod I have to try it
Yea, and the green homing missiles.
wow..... just wow.
I coughed up my cereals when I saw the name.
Are the rockets wip? :O Because I love the A missile in IIX
I dont know which one is scarier, the first one looks abandoned, but someone or something is in the house. And the second one looks abandoned too, but you have no idea whats inside.
Nice, but I dont like the glow thing, can it be deactivated? Oh and the white lightning when they die, is that wip?
Awesome, but can you remove the marker over him? I found it more fun when you dont know where ond when he is coming.
Nice, but wouldnt it be nice to see how the mod has progressed through time and stuff?
oh it was gib, I thought it was like a swarm of killer worms and poison worms
Isnt purple/pink the color of scrin?
Vespene gas is like gold, and minerals like wood. The SC conversion maps for WC3 does that.
Or I can be totally wrong
dont be such a douche
what the f*** do you mean with taken from avp2? avp2 didnt create the aliens, stupido.
No this is Hell March 1, from Red Alert 1.
Really nice maps, reminds me of Desert combat for Battlefield 1942 :P
I love the atmosphere, really awesome work.
I miss the summoner :'(
Sounds cool, ill give it a try.
I wonder, on the campaign, when u guys died, did u respawn near or from the beginning/flags and cut the video?
"Warning: Autos only" roflolawlmao
Is that the HD version of the zombie? damn, i think the original zombie is more cute and this one. :P
scared me on the front page
unreal tournament on a minecraft map with quake and doom monsters.
this is why I love the Unreal franchise
also sick gun
is that legs? can it walk?
spawn protection is still impossible to disable?
how does this work with monsters from custom wads?
only original monsters have this stealth mechanic or the general AI?
I would command that bunker any day <3
pretty disappointing, going back to 1.86.
also I google translated 2.0 fxmodlang.big, the english was horrible but it was much more easier to understand.
Why arent hiigaran or vaygr playable?
is there any benefits not choosing a god as Chaos?
aka Playing as Chaos undivided.
Explains why I get violated by chaos and the next match I violate them.
I cant even see the victory timer in take and hold
the Tau AI plays peek-a-boo with their stealth squad infiltration toggle
I wonder what downvoting comments will help.
Am I very dull again or are they just very stupid
1.73? can you link?
its either hidden or Im just very dull.
and whats with all the downvoting?
where is the changelog?
figured it out
How do I change the ammo settings? having a fuss finding it
I love Bromly
Welcome back WildHeart, I missed you.
ascension is at hand
does extras fnkqrrm work?
there was a flying china town themed map that me and my friend played on once, the nuke just destroyed everything except the town center spawn platform
the whole map was movers that fell down if they took enough damage.
because its really exploitable to just rush in invincible and kill everything, especially when you play with players on axis side, when a enemy player spawns right in front of you with godmode for 2-3 seconds.
if a really bad game have coop, its still enjoyable.
is there a way to disable spawn protection?