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HounderKnight May 26 2015, 6:48am replied:

No correction or disagreement intended - just responding to the comments! I assumed they would look a bit darker once I actually got a hold of them in-game, so I was going to withhold personal judgement until then.

In response to Pete, I also pictured something akin to Damascus. I think at least one, perhaps two, of the better-known blades is likened to damascus steel, though obviously not by that name in the books.

+2 votes   media: Valyrian swords 2 by Docm30
HounderKnight May 26 2015, 6:42am says:

I loved the Dwarf background, but as someone was a bit cluttered. Plus most people are mainly interested in the Empire/ Allies vs. Chaos conflict (and it's kind of the poster-child of the franchise), which this one simplifies yet still captures well and in a visually pleasing way..

+1 vote   media: And The Winner Of The Poll Is....
HounderKnight May 22 2015, 4:36am replied:

It does depend on the sword...but in general, from the sword descriptions available, almost all are said to be black/ near-black/ dark gray/ quite dark in color. Multiple swords also have names referencing darkness or the night. Ned's own Ice - and by extension, Oathkeeper and Widow's Wail - could also fit into this, as it could be a play on the term "black ice."

+10 votes   media: Valyrian swords 2 by Docm30
HounderKnight May 21 2015, 9:53am says:


+1 vote   media: Warsword Conquest Poll: Candidate #2
HounderKnight Apr 6 2015, 12:47am replied:

Ah, sorry. For some reason I read that as simply a changelog compared to the last MelsPerisno version. Thanks for clarifying!

+1 vote   download: MelsPerisno 0.74 Full Version
HounderKnight Apr 5 2015, 3:04am says:

So what exactly is the difference between this and normal Perisno? :x

+1 vote   download: MelsPerisno 0.74 Full Version
HounderKnight Mar 25 2015, 1:56am says:

Keep it up! This looks great, and there's not enough good (and finished), custom Alien Swarm stuff out there.

+1 vote   news: March 2015 Update
HounderKnight Mar 24 2015, 3:11am says:

When in doubt, pinky out.

+1 vote   media: War of Rights Reload Animation
HounderKnight Mar 13 2015, 9:55pm replied:

Weapons designs, in hindsight, are not always all that good or practical. The Dreyse Needle Gun (pictured) had a lot of drawbacks, including its awkward bolt. Obviously its successor (The Mauser 1871) and the majority of future bolt-actions would end up being favored.

+2 votes   media: Prussian Line Infantry
HounderKnight Mar 13 2015, 5:28am replied:

Plus one of the classic lines of thinking: deal with horrible now so that the future will be good/ okay/ better.

+1 vote   media: Faction alignments
HounderKnight Mar 13 2015, 5:16am says:

How useful will they actually be in regards to their main role? I mean...can they couch/ effectively defend against cavalry?

+1 vote   media: Pikeman still
HounderKnight Mar 9 2015, 12:24pm replied:

"a system of religious veneration and devotion directed toward a particular figure or object."

While the word generally has negative connotations in the modern day, its official definition isn't necessarily "bad." One example was the "cult of the Virgin" in medieval Christian Europe, where some people held Mary (the mother of Jesus) in particularly high regard. Another example would be the Imperial Cult featured in Warhammer 40,000.

A cult devoted to a specific daedric prince/ one of the Nine simply means that the followers worship that deity much more than the others; in most cases they still acknowledge the other daedric princes. They may tend to be crazier, though.

+4 votes   mod: The Elder Scrolls: Total War
HounderKnight Mar 7 2015, 10:33pm says:

Nice work as usual. This is one of the few mods that makes me want to purchase MoW.

Suomessa ikuisesti!

+2 votes   media: Finnish Winter (War) Uniforms
HounderKnight Mar 7 2015, 10:25pm says:

Not new, but it's an amazing piece nonetheless.

+3 votes   media: Some new 40k stuff
HounderKnight Mar 4 2015, 11:11pm replied:

Unfortunately, that's it. A full translation is still in the works; this is simply the bare minimum, which is very difficult to play with even still.

+2 votes   mod: The Elder Scrolls: Total War
HounderKnight Mar 3 2015, 10:16pm replied:

Finish downloading the file from the News article OR use the torrent file (if you can't find it elsewhere, it's in the comments a few pages back). Once it's done downloading, put the unzipped folder in the "mods" folder of your Medieval 2 main directory. I used the torrent file, so I'm not sure if the official mirror is different.

Download and and apply the English patch to your mod's folder. Also download the campaign fix a few comment pages back and overwrite the old files.

Rename the Elder Scrolls TW folder to: americas, british_isles, teutonic, or crusades.

Launch the game via Steam and simply select the campaign/ DLC you associated with your renamed ED:TW folder and enjoy.

Obviously, this is one way of making it work if you're playing through Steam. If you're not, then this might not work, or you might need a mod launcher manager/ file. If so, however, then this is the standard way to install M2:TW mods.

+1 vote   mod: The Elder Scrolls: Total War
HounderKnight Feb 7 2015, 11:36pm says:

That's one hardcore chaplain.

+1 vote   media: Feb7th
HounderKnight Jan 26 2015, 9:55pm replied:

I think it's just an example. Obviously the video focuses a lot on cavalry, who don't perform as well in very hilly maps. This is going to be an issue for those that like to or feel the need to use cavalry - as well as the AI armies using cavalry - especially since the more modern, quicker-firing weapons are already a big detriment to cavalry use.

+4 votes   media: Calradia: Blood & Steel - 1870 - Ancia
HounderKnight Jan 18 2015, 3:22am says:

Good, good...

+5 votes   download: Silent Hill: Alchemilla (v.1.0)
HounderKnight Jan 16 2015, 11:59pm says:

Awesome work. Always good to see factions/ campaigns aside from the East and West (and even the Eastern Front doesn't receive as much attention).

+2 votes   media: All Quiet on the Western Front 1914-1918
HounderKnight Jan 16 2015, 11:14pm says:

Great news! I like Verdun, but even though I can run more demanding games much easier, for some reason Verdun has seemed choppy since I got it a bit after it released on Steam.

+5 votes   news: Verdun gets engine upgrade. Live Now!
HounderKnight Jan 15 2015, 9:54pm says:

Minor nations could always use more love. The fact that there's some included at all - and at least four, at that - is welcomed news.

+2 votes   media: White Death
HounderKnight Jan 12 2015, 7:08pm says:

Looking good! However, the amount of bayonets feels inadequate.

+1 vote   media: Lannswig Teaser Trailer
HounderKnight Jan 11 2015, 3:53am says:

To anyone having trouble against enemy cavalry, since some people are having issues:

Make sure you have infantry primarily armed with a musket or rifle + a bayonet. I personally like to predominantly train Grenadier Garde, as they have good musketry as well as higher melee damage.

Once you get on the field, enemy cavalry will usually charge right away. Have your soldiers hold fire. [OPTIONAL: Allow the cavalry to get within a decent range, then tell your soldiers to open fire and give the incoming cavalry a volley.] Quickly press F4 and tell them to use melee only. Your soldiers will be charged, but once they get up, they'll use their bayonets, which deal bonus damage to horses, making the enemy cavalry easy prey as they become bogged down amidst each other and your soldiers.

You'll suffer casualties, yes (it's typically unavoidable), but the enemy cavalry will be dismounted fairly quickly and you can help your soldiers mop up. You can usually walk away with only a handful of dead/ wounded at most. If you didn't have your soldiers volley into the cavalry earlier, it'll be easier to regroup them and be prepared for the incoming enemy infantry following them.

Maybe this is common sense for most, maybe not. I decided to post anyways in case people hadn't tried this yet. It's a good tactic, at least until bayonet couching is implemented.

+2 votes   mod: L'Aigle
HounderKnight Jan 11 2015, 3:31am replied:

Not to mention the SS-Totenkopf insignia below the Aquilas on her cap.

+10 votes   media: Badass Female Commissar
HounderKnight Jan 11 2015, 3:24am says:

That sucks to hear. However, we can't blame you if the passion and enjoyment faded away. Good luck in the future; maybe someone else could use the work completed so far?

And same with Seregruth, actually. Never played MoW - I thought maybe this mod might be a reason to pick it up.

+1 vote   news: Men of the Emperor: Burning Horizon development
HounderKnight Jan 10 2015, 11:25am says:

Okay, so I love all the work that's been done, and things are overall pretty darn stellar.

However, I don't understand the need for the large army penalty, at least while I keep my army fed and performing well. I have plenty of food, I haven't lost a battle yet and have fought and won quite a few, yet I still lose 10+ men at a time because of this penalty. It just seems ridiculous, especially when I have a high Leadership (7 or so?) and (as it tends to happen in M&B) I'm virtually completely alone in trying to defend my nation's far borders and newly-taken cities, and thus need a higher number of troops to adequately do so.

+4 votes   mod: L'Aigle
HounderKnight Jan 10 2015, 11:20am replied:

Patch already fixes that; or at least it did for me.

+1 vote   mod: L'Aigle
HounderKnight Jan 7 2015, 5:14pm says:

Good luck! TATW is great but a newer LotR mod for the Total War series would be most welcome.

+3 votes   mod: Total War: Middle Earth
HounderKnight Jan 7 2015, 4:49pm says:

Will these have bayonet versions as well?

+2 votes   media: Weapons
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May 30, 2015
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