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Comment History  (60 - 90 of 1,570)
HounderKnight Apr 10 2014, 3:15am says:

By the looks of it, this is my favorite map so far...large, open, but still war-torn and entrenchment-ridden. Hopefully the framerate issues improve in the future, because I tend to have awful FPS despite the fact that I can play larger and newer games on higher settings.

+1 vote     media: Flanders
HounderKnight Apr 7 2014, 5:43am replied:

There's definitely pictures of whiter/ lighter Panzers...while the Russians definitely ran with the winter camo biz, specific Panzer units/ individual crews or elite detachments may have gone out of their way to make or acquire their own. Obviously I'm not certain, though.

+2 votes     media: Update
HounderKnight Apr 4 2014, 8:24pm replied:

Still not big enough D: I want to be able to read the prayers inscribed on the individual rounds.

+1 vote     media: Have some 40k
HounderKnight Apr 3 2014, 12:58am replied:

Oooooh, that looks pretty :o In that case, best of luck finding someone! It just wouldn't feel like a complete 40k (Guardsmen) game without gruesome melee and bayonet charges.

+2 votes     media: Hammer of the Emperor, to war!
HounderKnight Apr 1 2014, 10:51pm says:

Amazing work. Will the lasguns ever have bayonets, though? That's about the only disappointing thing I've noticed so far throughout the images; that only the officers seem to have melee. Or is this simply a limitation of the MoW Engine? I'm not sure since I don't actually own the game right now; all of the mods I'm watching for it have yet to be released. :p

+1 vote     media: Hammer of the Emperor, to war!
HounderKnight Apr 1 2014, 6:23pm says:

Easiest miniature ever.

+1 vote     media: April 1st
HounderKnight Apr 1 2014, 6:22pm says:


Fantastic work!

+1 vote     media: German Tavern
HounderKnight Mar 30 2014, 2:22am replied:

I too wish to know about said copyright reasons!

+2 votes     media: Militarum Tempestus kicking Ork ass
HounderKnight Mar 28 2014, 5:03pm says:

Are there going to be Warhammer 40k units in either the Galaxy Empire or Futuristic Soldiers factions?

+2 votes     article: Full List of Planned faction for FI2 Single Player
HounderKnight Mar 28 2014, 5:01pm says:

Lookin' good :o

+2 votes     media: Third Floor
HounderKnight Mar 26 2014, 4:53pm says:

Nice work so far :)

+2 votes     media: 14-03-26 Screenshot
HounderKnight Mar 24 2014, 3:02am says:

Holy kittens, this looks gorgeous.

+1 vote     game: "Sticks & Starships"
HounderKnight Mar 20 2014, 8:11pm says:

D'ooooh, this looks pretty. Good luck!

+2 votes     game: Nacht und Nebel
HounderKnight Mar 20 2014, 2:07pm says:

Looking spiffy. ;)

+1 vote     media: Graveyard
HounderKnight Mar 20 2014, 2:13am says:

Oh yes please. Live...LIIIIIVE! D:<

+5 votes     mod: The Unforgotten
HounderKnight Mar 17 2014, 1:57am says:

Looking good. Question though...will the Elven villages, towns, and castles receive a more "Elven" look to them at some point? One of my few disappointments with the Elves is that their cities and settlements don't really stand out that much from the typical Medieval European-esque look.

+5 votes     media: Elven Race
HounderKnight Mar 17 2014, 1:53am says:

Holy Jebus, these screens all look gorgeous.

+1 vote     media: JiangNan
HounderKnight Mar 13 2014, 5:01pm says:

No - make more/ stronger Evil factions.

+1 vote     article: VOTE: elven-dwarven wars
HounderKnight Mar 10 2014, 4:55pm replied:

Are there any HQ texture mods that could be borrowed from? Or maybe you already did! I haven't played SS2 in at least a year or longer, so I've forgotten how detailed things are.

+2 votes     mod: Remember Citadel
HounderKnight Mar 5 2014, 5:08pm says:

Snowy or arctic settings have been a favorite of mine as well. Eager to see more, and good luck!

+4 votes     mod: Of Blood and Water
HounderKnight Mar 4 2014, 2:49pm says:

Dang. For HL1, that's looking pretty darn good.

+4 votes     media: Black Mesa Exterior WIP
HounderKnight Mar 2 2014, 3:43am replied:

Well yeah, but this never happened in the M&B1 version.

+1 vote     mod: The Last Days (of The Third Age of Middle Earth)
HounderKnight Mar 1 2014, 9:27am says:

Things have been going great after I downloaded the little hotfixes - way smoother than things ever were on M&B1. My only problem (while playing for Gondor) thus far seems to be that Gondor has multiple generals and armies, but aside from Prince Imrahil going out a few times, they have all stayed inside their respective castles and strongholds; also keep in mind this is quite a while after the war has started.

Because of this, all the surrounding enemy armies are rampaging through Gondor and forcing the player to pick up an enormous amount of slack. To add to this, Prince Imrahil was defeated a few times and for in-game weeks now has not rebuilt his army at all.

Anybody notice this as well or have any ideas?

+1 vote     mod: The Last Days (of The Third Age of Middle Earth)
HounderKnight Feb 26 2014, 6:38am says:

Looking good :)

+1 vote     media: Early graphics preview
HounderKnight Feb 22 2014, 4:32am says:

Brandishing: ye olde warrior's peacocking.

+1 vote     media: Brandishing
HounderKnight Feb 13 2014, 12:12am says:

They're pretty much all Warhammer-ized Mass Casualty Incident(MCI) documents and supplies. Taking an Emergency Medical Responder course (as far as the U.S. goes, anyways) will take you over most of these...just with less awesome, obviously.

+2 votes     media: Feb12th
HounderKnight Feb 13 2014, 12:03am says:

It's glorious :'D

+2 votes     article: Closed Beta Gameplay
HounderKnight Feb 8 2014, 4:18am says:

Which faction is the Elven one? Also, why are there a bunch of factions in the notes that don't exist and are governed by the player?

On to some bugs...

Ragnarr - from the DL page - already pointed out that a bunch of settlements are in the sea or awkwardly placed; though I'm not sure if their placement is supposed to fit in with the faction's lore somehow. Some of the villages are simply very close to another faction's castles/ villages, and one capital is oddly placed on the side of a mountain...though again, totally possible that those are placed due to faction lore.

The "Start New Game" option takes a long time to finish loading due to a handful of red script errors, and also gives you the Vanilla Warband list of cities to start in, instead of any of the custom ones. In addition, Elven male and female faces cannot be edited/ morphed.

That's all I've uncovered for now!

+1 vote     mod: Hiridia: Ungovernable Lands
HounderKnight Feb 7 2014, 5:05pm says:

D'oooh, pretty...

+6 votes     media: General Store
HounderKnight Feb 1 2014, 1:58pm says:

Awesome! Maybe now I can finally play as Austria without worrying about Germany getting steam-rolled. What other fixes are included? Or are they a surprise? :o

+7 votes     article: Hotfix Teaser
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