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Comment History  (120 - 150 of 1,661)
HounderKnight
HounderKnight Mar 25 2015, 1:56am says:

Keep it up! This looks great, and there's not enough good (and finished), custom Alien Swarm stuff out there.

+1 vote   article: March 2015 Update
HounderKnight
HounderKnight Mar 13 2015, 9:55pm replied:

Weapons designs, in hindsight, are not always all that good or practical. The Dreyse Needle Gun (pictured) had a lot of drawbacks, including its awkward bolt. Obviously its successor (The Mauser 1871) and the majority of future bolt-actions would end up being favored.

+2 votes   media: Prussian Line Infantry
HounderKnight
HounderKnight Mar 13 2015, 5:28am replied:

Plus one of the classic lines of thinking: deal with horrible now so that the future will be good/ okay/ better.

+1 vote   media: Faction alignments
HounderKnight
HounderKnight Mar 7 2015, 10:25pm says:

Not new, but it's an amazing piece nonetheless.

+3 votes   media: Some new 40k stuff
HounderKnight
HounderKnight Jan 26 2015, 9:55pm replied:

I think it's just an example. Obviously the video focuses a lot on cavalry, who don't perform as well in very hilly maps. This is going to be an issue for those that like to or feel the need to use cavalry - as well as the AI armies using cavalry - especially since the more modern, quicker-firing weapons are already a big detriment to cavalry use.

+2 votes   media: Calradia: Blood & Steel - 1870 - Ancia
HounderKnight
HounderKnight Jan 16 2015, 11:14pm says:

Great news! I like Verdun, but even though I can run more demanding games much easier, for some reason Verdun has seemed choppy since I got it a bit after it released on Steam.

+5 votes   article: Verdun gets engine upgrade. Live Now!
HounderKnight
HounderKnight Jan 11 2015, 3:31am replied:

Not to mention the SS-Totenkopf insignia below the Aquilas on her cap.

+10 votes   media: Badass Female Commissar
HounderKnight
HounderKnight Jan 5 2015, 5:16pm says:

Ja, alles sieht sehr gut aus. Those trenches and fortifications + the rubble make for a great scene. Though - and not at all trying to degrade the work done - the building itself doesn't look too much like its real-life counter-part. Is this just due to engine/ environment/ prop limits? Just curious.

+7 votes   media: Pavlov's House
HounderKnight
HounderKnight Dec 30 2014, 12:40am replied:

I'm curious as well. I'm assuming it's the Hi-Res version, unfortunately. Hopefully they'll still release a Low-Res one.

+1 vote   download: Full Invasion 2 v0121 Full Version
HounderKnight
HounderKnight Dec 19 2014, 3:11am says:

Which faction has access to them? Or are they purchasable for the player? :o

+2 votes   media: Ridable Tiger (Version 0.72)
HounderKnight
HounderKnight Dec 8 2014, 3:53pm says:

So are the others in the row simply variations, or do they correspond to a specific rank/ role? Am dumb and not following :(

+1 vote   media: Dec8th
HounderKnight
HounderKnight Nov 17 2014, 6:49am replied:

The Totenkopf (Death's Head or simply skull and crossbones in German) has been in use in some Prussian/ German military units of their days since Frederick the Great. Its use isn't exactly unique, since lots of units from militaries from around the globe - regular and irregular, Revolutionary-era to modern day - have used and still use it. The biggest difference when it comes to Germany is that the symbol has become synonymous with the SS, Einsatzgruppen, and other more strongly Nazi-tied sections of the German military leading up to and during WWII, since they were pretty fond of it.

The Freikorps during the post-WWI time was kind of a mix; at times they acted as militia and peacekeepers, sometimes soldiers participating in nearby (former German Empire territory) conflicts, and many towards the end came to be absorbed into the Nazi party and its associated paramilitary factions.

+2 votes   media: Freikorps
HounderKnight
HounderKnight Oct 11 2014, 5:46am says:

"The Emperor working at the enormous amount of administrative responsibilities he placed upon himself."

I don't think I've ever seen a person work harder

+8 votes   media: Napoleon in his office.
HounderKnight
HounderKnight Oct 3 2014, 11:55pm replied:

Obviously Allied forces used flamethrowers on the Western front, but not to the same extent as in the Pacific Theatre. The Japanese made use of bunkers, pillboxes, tunnel complexes, and other hard, static defenses much more than the Germans did, which is where the flamethrower really shined. Flamethrowers are not optimal for more fluid fronts.

0 votes   mod: Heroes of the West
HounderKnight
HounderKnight Aug 31 2014, 3:54pm replied:

Why the downvotes? It's a reference to Fred the Farmer (the uber-zombie) from the original mod.

+3 votes   media: Fred's Farm - WIP
HounderKnight
HounderKnight Aug 31 2014, 2:36am says:

Fred's a ****.

+5 votes   media: Fred's Farm - WIP
HounderKnight
HounderKnight Aug 19 2014, 1:22am says:

Will bayonets be a separate item and not useable while attached to rifles? Sorry if this has been answered already!

+2 votes   article: The Last Breach - Classes
HounderKnight
HounderKnight Aug 14 2014, 9:29pm says:

Agreed; could use some dirt and grime....maybe some blood :p

+2 votes   media: West Hall 3
HounderKnight
HounderKnight Aug 11 2014, 2:29am says:

Wait...throwing bayonets? :p

+2 votes   article: Changelog Released
HounderKnight
HounderKnight Jul 30 2014, 2:36am says:

Sounds like a neat idea and the pictures so far are promising. Good luck!

+1 vote   mod: The Evergreen Project
HounderKnight
HounderKnight Jul 29 2014, 2:45am says:

Nicely done!

+2 votes   media: 2.0 Era specific headgear
HounderKnight
HounderKnight Jul 27 2014, 10:37pm says:

Mmf. Lookin' good.

+7 votes   media: Cafe
HounderKnight
HounderKnight Jul 17 2014, 5:09am says:

Are these new United Provinces uniforms/ units? I can't seem to find them in the current version :x

+1 vote   media: Gameplay Screenshot 8: Colonel Jens' Battle
HounderKnight
HounderKnight Jul 12 2014, 5:02am replied:

Many Red Army soldiers wore the Budenovka, even up prior to WWII; that weird pointy cap. (your link didn't seem to work, so I'm not sure if you posted the same one). However, Russian soldiers throughout WWI also apparently wore Papakhas as well (I have a large history book of WWI containing lots of pictures - many of the shots of Russian WWI soldiers either show them wearing the peaked infantry cap or the Papakha embedded with the Imperial seal/ coat of arms), and both the Papakha and Ushanka have been around quite a while. It's not out of the ordinary to suspect that an officer might have one due to rank/ better equipment.

+2 votes   media: Soviet Soldiers: Russian Civil War
HounderKnight
HounderKnight Jul 6 2014, 2:11pm says:

Looking gorgeous as always! :]

+1 vote   media: new update
HounderKnight
HounderKnight Jun 15 2014, 9:34pm says:

This mod looks gorgeous. I actually don't own any of the MoW games, but a few mods - including this one - are definitely tempting me to buy them.

+4 votes   media: Asylum
HounderKnight
HounderKnight May 21 2014, 7:22am says:

Speaking of that Term...the Dreadnought looks a bit short, himself.

+2 votes   media: 40k art feat. Midget Termi
HounderKnight
HounderKnight May 20 2014, 7:28am says:

Looking pretty good so far. Freedom to explore is always a huge bonus as well :D

+1 vote   game: Anima Gate of Memories
HounderKnight
HounderKnight Apr 30 2014, 4:42am says:

She's really good at throwing those knives?

+3 votes   media: Inquisition Codex art
HounderKnight
HounderKnight Apr 28 2014, 8:35pm says:

Already voted. Good luck!

+1 vote   media: Support us on Greenlight
HounderKnight
HounderKnight Apr 22 2014, 5:36pm says:

Looks pretty awesome...but what's with those ridiculously tall, round pyramidal helmets?

+1 vote   article: New faction announced
HounderKnight
HounderKnight Apr 13 2014, 2:26am says:

Beautiful work.

+1 vote   media: Cloud Hidden Hills
HounderKnight
HounderKnight Apr 12 2014, 8:06am says:

Looking good! Eager to see what all the new uniforms are like.

+1 vote   media: Vaegir Officer Uniform
HounderKnight
HounderKnight Apr 12 2014, 2:10am says:

It's nice of you to post this...I didn't know where any of the ASOIAF-related quests actually were until now! Though admittedly I am a little disappointed you can't interact with the Night's Watch :p

+1 vote   article: A guide to quests in ACOK 1.5
HounderKnight
HounderKnight Apr 7 2014, 5:43am replied:

There's definitely pictures of whiter/ lighter Panzers...while the Russians definitely ran with the winter camo biz, specific Panzer units/ individual crews or elite detachments may have gone out of their way to make or acquire their own. Obviously I'm not certain, though.

+2 votes   media: Update
HounderKnight
HounderKnight Apr 1 2014, 6:23pm says:

Easiest miniature ever.

+1 vote   media: April 1st
HounderKnight
HounderKnight Mar 30 2014, 2:22am replied:

I too wish to know about said copyright reasons!

+2 votes   media: Militarum Tempestus kicking Ork ass
HounderKnight
HounderKnight Mar 24 2014, 3:02am says:

Holy kittens, this looks gorgeous.

+1 vote   game: "Sticks & Starships"
HounderKnight
HounderKnight Feb 22 2014, 4:32am says:

Brandishing: ye olde warrior's peacocking.

+1 vote   media: Brandishing
HounderKnight
HounderKnight Feb 13 2014, 12:12am says:

They're pretty much all Warhammer-ized Mass Casualty Incident(MCI) documents and supplies. Taking an Emergency Medical Responder course (as far as the U.S. goes, anyways) will take you over most of these...just with less awesome, obviously.

+2 votes   media: Feb12th
HounderKnight
HounderKnight Jan 30 2014, 1:44am says:

Sounds neat :o

+1 vote   media: Realm Of the Falcon
HounderKnight
HounderKnight Jan 29 2014, 3:57pm says:

That's a great find, Eisenmann.

+2 votes   media: Jan29th
HounderKnight
HounderKnight Jan 29 2014, 3:39am says:

I really don't see the incentive to be the Empire, realistically...Chaos seem to have way better armour (when they have it) and melee weapons, and if nothing else the huge difference in height and muscle mass alone make for a big advantage. D:

Though there's still lots to be shown, I suppose, and I don't know much concerning the fantasy Warhammer lore.

+2 votes   media: Chances...
HounderKnight
HounderKnight Jan 8 2014, 9:08pm says:

That color scheme isn't very colorful.

+1 vote   media: badass color scheme
HounderKnight
HounderKnight Jan 5 2014, 10:33pm says:

Geez, that FT 75-BS looks/ sounds like it'll cause a heck of a lot of damage.

+4 votes   article: MODEL SHOWCASE #1 l FT Variations
HounderKnight
HounderKnight Nov 9 2013, 2:04am says:

That's a lot of facial hair.

+2 votes   article: Field report 9: Characters!
HounderKnight
HounderKnight Oct 31 2013, 1:11am says:

Holy Jebus that's gorgeous :o

+2 votes   media: Happy Halloween
HounderKnight
HounderKnight Oct 24 2013, 5:38pm says:

What's the hull-mounted gun there? A las-cannon?

+2 votes   media: Lemanruss 2.0
HounderKnight
HounderKnight Oct 7 2013, 8:28am says:

So...what's going on here, exactly? Context?

+6 votes   media: Stuff
HounderKnight
HounderKnight Sep 16 2013, 2:12am says:

They would be a terrifying gang to face after the apocalypse/ societal breakdown D:

+5 votes   media: Orks be made for Cosplayin
HounderKnight
HounderKnight Sep 12 2013, 4:12am says:

Looks and sounds very interesting. Eager to see how this turns out :o

+2 votes   game: The Coral Cave
HounderKnight
HounderKnight Sep 11 2013, 11:01am says:

Looking good :)

+1 vote   media: EERIE SILENCE Teaser
HounderKnight
HounderKnight Aug 27 2013, 10:27pm says:

Looks gorgeous. Also seems the hit detection is much better, which I'm more excited for than anything else.

+11 votes   article: Beta v1.07 Teaser
HounderKnight
HounderKnight Aug 8 2013, 5:30pm says:

Nice work. Can't wait to see it in game :)

+7 votes   media: Character customization - possible variations
HounderKnight
HounderKnight Aug 8 2013, 10:29am says:

Lovely uniform work as usual.

+2 votes   article: Pistols, Sentinels, and Stormtroopers
HounderKnight
HounderKnight Aug 3 2013, 7:10pm says:

Adorable and awesome :)

+1 vote   media: Watch Shield
HounderKnight
HounderKnight Jul 30 2013, 12:05am says:

What chapter/ band is this? Or is it just a custom one?

+1 vote   media: Have some 40k
HounderKnight
HounderKnight Jul 10 2013, 6:04am says:

Holy Jebus. My computer's pretty good, but I'm worried about how my FPS is going to look when I try to run around here on max settings.

In short: flippin' gorgeous.

+8 votes   media: Paris
HounderKnight
HounderKnight Jun 11 2013, 12:36am replied:

Oh? My mistake...it's the same case for the rest of the screenshots then, I assume? The "User Screenshots" title just made me jump to the conclusion that they were taken by someone using some lovely shaders, since many of the screens on the Nexus and elsewhere these days use them.

Beautiful nonetheless :)

+1 vote   media: User Screenshots
HounderKnight
HounderKnight Jun 10 2013, 7:18pm says:

Which shader/ ENB settings and such are being used in these?

Amazing work, by the way :)

+1 vote   media: User Screenshots
HounderKnight
HounderKnight May 7 2013, 12:09am says:

Gorgeous :o

+2 votes   media: Desert & City WIP
HounderKnight
HounderKnight Apr 10 2013, 2:38pm says:

Lovely work. It's been annoying throughout all the HL1 mods (though admittedly life-saving...) when monsters/ enemies lose you on stairs or corners.

+16 votes   media: Cry of Fear - Improved AI
HounderKnight
HounderKnight Apr 2 2013, 9:03pm says:

Oh my...very lovely work!

+2 votes   media: Rework of the first level
HounderKnight
HounderKnight Mar 3 2013, 5:50pm says:

Great news. Can't want to hop into the fray!

+1 vote   article: Release date
HounderKnight
HounderKnight Feb 12 2013, 1:38am says:

You've piqued my interest.

+4 votes   media: Stay Frosty
HounderKnight
HounderKnight Feb 10 2013, 10:20pm says:

Oh my~ Yes please :D

+3 votes   mod: Gallipoli 1915 for Warband
HounderKnight
HounderKnight Feb 8 2013, 12:08am says:

Can't wait to see them in action ;D

+2 votes   article: Knives
HounderKnight
HounderKnight Jan 22 2013, 7:43pm says:

Oh my, yes please :D Glad to see a new WWI mod in development for RO2!

+4 votes   mod: The Rif (Working-Title)
HounderKnight
HounderKnight Dec 14 2011, 1:37am says:

Oooh, well done!

I've always wanted to see the MP-18 implemented into a game or mod. Definitely one of my favorites :)

Bravo.

+1 vote   article: Zeitgeist, The Arsenal - Part II, the MP 18
HounderKnight
HounderKnight Jun 6 2011, 12:09pm says:

It'd be better if it were much more simple, in my opinion. The track itself is good, but I don't think it'd fit as well with the atmosphere, given all the electronically enhanced/ added bits. The track used in the Nestlings mod comes to mind (if I recall it's only one piano playing without any synth/ electronic editing), though it's a bit lighter; so something darker and more foreboding would do wonders.

+1 vote   media: The Burningham Estate
HounderKnight
HounderKnight Apr 28 2011, 12:27am says:

D'aww, wish we could've seen you become zombified :)

Awesome work, guys.

+12 votes   article: NMRiH Devblog and Gameplay Video
HounderKnight
HounderKnight Feb 23 2011, 9:25am says:

Got an alternative link? Moddb's videos always crash for me :(

+1 vote   media: Inquietude - Hallway
HounderKnight
HounderKnight Feb 23 2011, 9:11am says:

Nice work :)

+1 vote   media: Mom n' Bot's Exterior
HounderKnight
HounderKnight Feb 17 2011, 8:12pm says:

Hope things will get sorted out and turn out all right. You guys have been doing great so far. :)

+3 votes   article: Back to Basics
HounderKnight
HounderKnight Feb 13 2011, 9:16am says:

Ooooh, screens are looking good. Caught my interest. :)

+2 votes   mod: The Curse Of Brewer Manor
HounderKnight
HounderKnight Feb 6 2011, 7:44pm says:

Great work on the art! :)

+1 vote   media: Rebekka
HounderKnight
HounderKnight Jan 27 2011, 9:01pm replied:

no Pocahontas there bro.

+2 votes   media: Claude Frollo the Inquisitor.
HounderKnight
HounderKnight Jan 18 2011, 5:26am says:

Definitely liking the work done so far :)

+1 vote   article: San Eden Progression
HounderKnight
HounderKnight Jan 17 2011, 2:47am says:

Read this months ago ;)

But yeah, is a very nice article.

+3 votes   article: Red Orchestra 2: Heroes of Stalingrad hands-on
HounderKnight
HounderKnight Jan 16 2011, 3:20am says:

Those textures are hot.

+7 votes   media: Grey Knights
HounderKnight
HounderKnight Jan 12 2011, 6:37pm says:

Great work! Very lovely shot

+1 vote   media: No Russian?
HounderKnight
HounderKnight Jan 7 2011, 7:48pm says:

Creepy and eerie. Good job. :) Can't wait to see what kind of baddie dwells there

+1 vote   media: Victim Boss Area
HounderKnight
HounderKnight Dec 31 2010, 7:52pm says:

By his voice, I thought he'd be huskier...

Good job nonetheless :)

+1 vote   media: Dead before Dawn - Mall Security Guard "Hank"
HounderKnight
HounderKnight Dec 30 2010, 12:08am says:

Awesome work. :)

+1 vote   media: Media Release 3
HounderKnight
HounderKnight Dec 24 2010, 12:09am says:

Very well-done!

+2 votes   media: Chinese Theater
HounderKnight
HounderKnight Dec 19 2010, 10:47am says:

Nice work. :)

+2 votes   media: E1MB - Radiotherapy Chambers
HounderKnight
HounderKnight Dec 18 2010, 12:58pm says:

Very nice set of screens. :)

+2 votes   media: City
HounderKnight
HounderKnight Dec 9 2010, 10:54pm says:

Wow; stunning map you have there. :) Loving the attention to detail in the architecture and atmosphere. Keep it up.

+2 votes   article: MotY post #8: Winter, the secret Hokuten temple
HounderKnight
HounderKnight Dec 7 2010, 7:11pm says:

Another brilliant set of eerie yet gorgeous shots. Keep up the incredible work. :)

+2 votes   media: More Final Level shots
HounderKnight
HounderKnight Dec 7 2010, 7:08pm says:

Definitely an improvement :)

+1 vote   media: Chapter 3:The Town-Сomparison(Read Description!)
HounderKnight
HounderKnight Dec 4 2010, 9:17pm replied:

"And they fought for the Nazi goverment at the beggining, so almost 90% of the 'soldiers' were nazi. At the late '45 the army recruited a lot of civilians. Those civilians weren't nazis."

What? No, I'm sorry, but you're stupid. Just because a soldier fights under a bad government doesn't mean he supports that government. Also, your 2nd statement is completely redundant; all people are technically normal civilians by default until they join the military, enter into a governmental or law-enforcement position, or enter into a different employment that is directly under government jurisdiction.

Just because a German soldier - even at the beginning of the war - signed up and fought for their country does not by -any- measure automatically make them a Nazi, or mean that they supported or were knowledgeable of all that their government and the SS were doing. And yes, the SS was approved of...by the high-government. Does that mean the entire military approved of the SS? Not by a long shot.

I know a few friends my age that had grandparents fight for Germany during WWII and didn't support what the Nazis did in any way (hell, I know a few older guys who had their parents actually fight). They weren't conscripted; they fought because they wanted a better future for their country/ wanted to defend it, or they simply wanted a better future for their family.

Don't be so close-minded.

+1 vote   media: All German soldiers in the game
HounderKnight
HounderKnight Dec 4 2010, 5:19pm says:

Nice set of pics. Though, does anyone have the original of the picture at 00:33-00:39?

+1 vote   media: Death Corps Of Krieg
HounderKnight
HounderKnight Nov 29 2010, 8:35pm says:

Interesting. :) +1 tracker

+2 votes   game: SoulHunter
HounderKnight
HounderKnight Nov 29 2010, 7:39pm says:

Don't know why he wasn't using his stubby arm....it's obviously much more effective.

+1 vote   media: Dreamer Updated Animations & Ambient Music 1
HounderKnight
HounderKnight Nov 27 2010, 4:54pm says:

Things are looking great, guys. Nice work. :)

+1 vote   article: New screenshots and gameplay footage
HounderKnight
HounderKnight Nov 23 2010, 12:05am says:

Looks interesting. :)

+1 vote   game: Plague of Heroes: Point of Orifice
HounderKnight
HounderKnight Nov 21 2010, 11:31pm says:

Very cool :)

+3 votes   media: Lair of the Lunar Mastermind
HounderKnight
HounderKnight Nov 18 2010, 9:24pm says:

Looks hot, but the textures could be more detailed...specifically their faces.

+1 vote   media: Ultramarines The Movie
HounderKnight
HounderKnight Nov 16 2010, 12:48am says:

Simply stunning; another great set of awesome screens. :)

+2 votes   media: Episode2 - Solomon's Secret
HounderKnight
HounderKnight Nov 13 2010, 5:44pm says:

Great work

+2 votes   media: Sermon Room
HounderKnight
HounderKnight Nov 10 2010, 6:14pm says:

Do want.

+1 vote   article: The Red Tide/Blitzkrieg Challenge
HounderKnight
HounderKnight Nov 4 2010, 5:30pm says:

Damn sexy

+1 vote   media: LEVEL_ANTI-T_LAB
HounderKnight
HounderKnight Nov 1 2010, 8:57pm says:

The map looks great from what I can tell, and it's of a specific setting that you don't see a lot of (and happens to be one of my favorites). It's frustrating that there's hardly any good maps that center around/ take place in a cabin or farmhouse. :T

Awesome looking map, guys. Instantly won some respect.

+2 votes   media: NMRiH Halloween Update
HounderKnight
HounderKnight Oct 31 2010, 10:25am says:

Gorgeous screens :)

+2 votes   media: Chapter 2: Railroad Station
HounderKnight
HounderKnight Oct 31 2010, 5:47am says:

Sounds awesome; I loved World War Z to death. Only concern is, of course, superduper low framerates due to large amounts of ghouls. :X

Will any other instances from the book be included?

+1 vote   mod: World War Z - 30 Days
HounderKnight
HounderKnight Oct 31 2010, 5:37am says:

Sexy

+2 votes   media: Staring at the asylum
HounderKnight
HounderKnight Oct 13 2010, 1:16am says:

Simply amazing so far. Definitely liking how the downtown area is shaping up. :)

+1 vote   article: [Project Brazil] New Alliance Formed with PsyOdyessy
HounderKnight
HounderKnight Oct 12 2010, 12:26am says:

Wouldn't be a Cthulhu-esque mod without dark, creepy underground chambers.

+5 votes   media: Minecart Tunnels
HounderKnight
HounderKnight Oct 11 2010, 1:16am says:

Great job :)

+1 vote   download: One 4 Nine - v5 of campaign now released
HounderKnight
HounderKnight Oct 6 2010, 8:13pm says:

Great to hear :)

+1 vote   article: Release Trailer and the mod is coming soon...
HounderKnight
HounderKnight Oct 6 2010, 12:14am says:

Oooh, very well-done! Great atmosphere so far. :) Make sure you put some goodies to pick up in there.

+1 vote   media: Project Brazil Video Screenshot 3
HounderKnight
HounderKnight Sep 30 2010, 12:53am says:

Very awesome concepts. :)

+1 vote   media: Necrosis
HounderKnight
HounderKnight Sep 22 2010, 9:14pm says:

Very nice :)

+1 vote   media: Ashtun
HounderKnight
HounderKnight Sep 18 2010, 7:42pm says:

Very well done :)

+1 vote   media: Ashtun Rebuild
HounderKnight
HounderKnight Sep 17 2010, 4:23pm says:

Great to hear. :) So far all the changes are exactly what was needed.

+1 vote   article: Release 1.13b
HounderKnight
HounderKnight Sep 11 2010, 9:04pm replied:

Well it's only adding music/ sound files, so it's pretty safe to assume game version doesn't matter.

+1 vote   download: Rohan's Music Expansion
HounderKnight
HounderKnight Sep 5 2010, 9:01am says:

Damn fine job.

+2 votes   media: Goblin camp
HounderKnight
HounderKnight Sep 5 2010, 8:55am says:

Gorgeous work. :)

+1 vote   media: Dagorlad
HounderKnight
HounderKnight Sep 5 2010, 8:54am says:

Wow, very nicely done!

+3 votes   media: Barrowdowns
HounderKnight
HounderKnight Sep 4 2010, 2:08am says:

Bless you sirs

+1 vote   download: Amnesia: TDD - Windows demo
HounderKnight
HounderKnight Sep 1 2010, 6:28pm says:

Wooh, you guys finally added it to the games page. :) Eagerly awaiting the release.

+1 vote   game: Amnesia: The Dark Descent
HounderKnight
HounderKnight Aug 29 2010, 7:38am says:

Looking damn nice. :)

+3 votes   media: Mausoleum
HounderKnight
HounderKnight Aug 23 2010, 1:39am says:

Do want

+1 vote   media: Not at all scary. Not in the least bit.
HounderKnight
HounderKnight Aug 22 2010, 3:03am says:

Great design.

+3 votes   media: cars
HounderKnight
HounderKnight Aug 14 2010, 3:15am says:

Screens are looking damn fine.

+2 votes   media: ZPS_Underground
HounderKnight
HounderKnight Aug 11 2010, 1:36am says:

Damn fine work. Those trenches are looking brilliant. :)

+3 votes   media: Map WIP
HounderKnight
HounderKnight Aug 9 2010, 5:08pm says:

Well-done art. Has a sort of mystical feeling to it. :)

+2 votes   media: Environmental concept art
HounderKnight
HounderKnight Aug 9 2010, 5:05pm says:

Oooh, very well-done :)

+1 vote   media: "On way"
HounderKnight
HounderKnight Aug 4 2010, 7:00am says:

Still looking great.

+3 votes   media: Rosie Big Daddy Reworked
HounderKnight
HounderKnight Aug 4 2010, 6:47am says:

Ooh, very well done.

+2 votes   media: Environment Shift
HounderKnight
HounderKnight Aug 2 2010, 12:19am says:

Not bad at all. :) You certainly nailed the "gloomy" aspect you were shooting for...though maybe a touch more fog couldn't hurt.

+3 votes   media: The Burningham Estate
HounderKnight
HounderKnight Aug 2 2010, 12:17am says:

Definitely agree. More props/ debris and additions to the skybox area work wonders for the atmosphere.

+1 vote   media: August Update
HounderKnight
HounderKnight Aug 1 2010, 11:55pm says:

Amazingly done

+1 vote   media: Alley Concept touch up
HounderKnight
HounderKnight Jul 30 2010, 9:33pm says:

Looking great

+1 vote   article: Schreiterunterstützungs Truppen
HounderKnight
HounderKnight Jul 30 2010, 4:57am replied:

It's dead, unfortunately. Been dead a long time now.

+4 votes   download: They Hunger Ultra Definition Pack
HounderKnight
HounderKnight Jul 26 2010, 10:16pm says:

Excellent work!

+3 votes   media: Spider
HounderKnight
HounderKnight Jul 19 2010, 6:07am says:

Very well-done!

+1 vote   media: Akeem the Assamite Vizier (NEW NPC)
HounderKnight
HounderKnight Jul 16 2010, 5:37pm says:

Nice work!

+1 vote   media: Boardwalk Picture 1
HounderKnight
HounderKnight Jul 16 2010, 5:32pm says:

All the screens look gorgeous. :) Excellent work and detail!

+1 vote   media: E.Y.E
HounderKnight
HounderKnight Jul 14 2010, 8:02pm says:

Well done :)

+1 vote   media: Draracle cave
HounderKnight
HounderKnight Jul 14 2010, 4:22pm says:

Looks great :)

+1 vote   media: Stockpile - Style
HounderKnight
HounderKnight Jul 12 2010, 3:19pm says:

Holy damn. Great update. :)

+2 votes   article: News 11.07.2010: Rumbler Big Daddy will enters Rise of Rapture
HounderKnight
HounderKnight Jul 11 2010, 5:04pm says:

Damn sexy :)

+1 vote   media: Mauser C96
HounderKnight
HounderKnight Jul 8 2010, 6:58pm says:

Holy **** that's gorgeous.

+2 votes   media: Mall Of Ukraine [WIP]
HounderKnight
HounderKnight Jul 6 2010, 4:39am says:

Awesome skins; both for the Germans and U.S. :)

+2 votes   media: Waffen SS Skins
HounderKnight
HounderKnight Jun 22 2010, 6:48pm says:

Bah, tried to search it but got nothing... no idea. :I

+2 votes   media: Contest - Bloodlines Antitribu: Blood Moon
HounderKnight
HounderKnight Jun 21 2010, 9:50pm says:

Great looking art and interesting plot so far. And inspired by H.P. Lovecraft you say?

+1 Watcher :)

+1 vote   game: Noctu
HounderKnight
HounderKnight Jun 21 2010, 9:34pm replied:

Yes, those would be British tanks.

+1 vote   media: Mark-I male tank
HounderKnight
HounderKnight Jun 21 2010, 9:31pm says:

Very nicely done :)

+1 vote   media: Lust
HounderKnight
HounderKnight Jun 20 2010, 10:52pm replied:

Read the description.

+1 vote   media: In-game screens (from console)
HounderKnight
HounderKnight Jun 18 2010, 7:40pm replied:

I don't see why people down-voted Gulp343's comment. He makes a good point.

The mod is supposed to be based after a nuclear holocaust. Weapons are not going to be in new/ pristine condition. No, this doesn't mean they're going to automatically become "old.", but they'll still see wear and tear. And yes, you might have gunsmiths that survived the bombs, but where are they going to get all the nice, new materials they used to get from factories and such? Bombed factories on the surface, that, even if they had the proper parts, would have barely any or none at all in good condition? Not very likely. They'd probably get the materials to manage firearms from other firearms and pieces of scrap metal.

Nevertheless, great work on the model and texture.

+3 votes   media: Glock 19 finished
HounderKnight
HounderKnight Jun 17 2010, 11:13pm replied:

It lacked players and some things could've been improved on, but RE:CB did not suck, sir.

Anyways, nice little Q&A update :) good to see you guys are still moving along.

+1 vote   article: Frequently Asked Questions
HounderKnight
HounderKnight Jun 15 2010, 1:07am replied:

What? No. They're from the "Alien" series of movies. Do your homework.

+3 votes   media: Oh mah gawd!
HounderKnight
HounderKnight Jun 11 2010, 2:32am says:

Don't know a bit of German, but Goddamn, the work you guys have done looks amazing :)

+8 votes   media: Nehrim Releasetrailer 2010
HounderKnight
HounderKnight Jun 8 2010, 2:47am says:

Excellent work on them :)

+1 vote   article: Neon Signs
HounderKnight
HounderKnight Jun 4 2010, 1:20am says:

YES!

+2 votes   article: Euthanasia will be continued
HounderKnight
HounderKnight May 31 2010, 3:16pm says:

Yes, yes, and more yes. :) Great work!

+2 votes   media: MP-18
HounderKnight
HounderKnight May 30 2010, 11:58pm says:

Staying classy, even after the world has ended

+7 votes   media: Pocket watch
HounderKnight
HounderKnight May 30 2010, 11:56pm says:

Gorgeously grimy shots :)

+4 votes   media: Sewer Concept
HounderKnight
HounderKnight May 27 2010, 1:31am says:

Very nice work :)

+2 votes   media: New Modeler
HounderKnight
HounderKnight May 22 2010, 1:24am says:

Very nicely done :)

+1 vote   media: Mapping Tests
HounderKnight
HounderKnight May 18 2010, 12:41am says:

Good to hear you guys are still going. Was really/ still am really looking forward to this.

+1 vote   article: News!
HounderKnight
HounderKnight May 17 2010, 5:21pm says:

Still looking good :)

+1 vote   media: Alpha Ingame Screenshot
HounderKnight
HounderKnight May 12 2010, 12:16am says:

Holy damn. Definitely some great shots...they genuinely make things feel as if a disaster has happened :)

+2 votes   media: Raccoon Town
HounderKnight
HounderKnight May 9 2010, 4:08am says:

Watching on Nexus too :)

+2 votes   mod: Hightown
HounderKnight
HounderKnight May 6 2010, 2:15am says:

Just in time for summer gaming

+2 votes   article: STARCRAFT II: WINGS OF LIBERTY WILL BE REALEASE ON JULY 27, 2010
HounderKnight
HounderKnight May 3 2010, 6:07pm says:

Very well-done art!

+1 vote   media: Alice Concept
HounderKnight
HounderKnight Apr 25 2010, 8:35pm says:

Holy damn...

+1 vote   media: Saint-Chamond tank
HounderKnight
HounderKnight Apr 21 2010, 4:40am says:

Wow, very impressing footage for an alpha build!

+1 vote   article: First NML video
HounderKnight
HounderKnight Apr 21 2010, 4:34am says:

Great work :)

+1 vote   media: The Broken Lands
HounderKnight
HounderKnight Apr 21 2010, 4:20am says:

Good job :)

+1 vote   media: Wrath
HounderKnight
HounderKnight Apr 18 2010, 2:24am says:

Definitely an improvement from the demos :) awesome looking textures and level design

+1 vote   article: 1187 April News Update
HounderKnight
HounderKnight Apr 18 2010, 2:23am says:

Loving the sounds of the Thompson, and the model of course :) nice job on it. And bravo with the maps, they look absolutely superb

+1 vote   article: April 2010 Media Update
HounderKnight
HounderKnight Apr 8 2010, 3:15am says:

Damn sexy. Great lighting and, as usual, awesome gritty atmosphere :)

+1 vote   media: Random interior_alpha
HounderKnight
HounderKnight Apr 8 2010, 3:09am replied:

Vostroyans or Death Korps would be very awesome...though deep down I feel that it'll just be Cadians like usual :(

+1 vote   media: The Defiler
HounderKnight
HounderKnight Apr 4 2010, 9:50pm says:

Bravo, both for the review and the mod itself

+2 votes   article: Flesh Review
HounderKnight
HounderKnight Mar 31 2010, 8:04pm says:

Very nice work :)

+1 vote   media: Apartments Update!
HounderKnight
HounderKnight Mar 28 2010, 9:56pm says:

Definitely liking what's in so far :) you guys are going to add the Hungarian rifles and MG and such, right?

+1 vote   article: First Preview
HounderKnight
HounderKnight Mar 25 2010, 8:32pm says:

Oh God D:

+3 votes   media: Armoured train
HounderKnight
HounderKnight Mar 16 2010, 1:28am says:

Oh the nostalgia :)

+3 votes   mod: Home Alone
HounderKnight
HounderKnight Mar 15 2010, 1:41am says:

Why would you feel the need to pick up and throw boxes anyways? Though I do honestly like your idea for an ending more than the original.

+1 vote   article: Nestlings review
HounderKnight
HounderKnight Mar 5 2010, 11:29pm says:

Quite an interesting read. :)

+2 votes   article: Eastern Front Interview by Relic Entertainment
HounderKnight
HounderKnight Feb 21 2010, 5:04pm says:

You made the blunderbuss worse? It was fine the way it was :I

+3 votes   article: New Patch Released!
HounderKnight
HounderKnight Feb 18 2010, 8:55pm replied:

The hurfdurffery continues

+1 vote   game: Dante's Inferno
HounderKnight
HounderKnight Feb 16 2010, 8:05pm says:

Great work. It warms my heart to see such a fine G98 :)

+1 vote   media: New Gewehr 98 WIP
HounderKnight
HounderKnight Feb 14 2010, 10:29pm says:

Sweet Jesus on a pogo-stick

+2 votes   media: The Gun Lord
HounderKnight
HounderKnight Feb 11 2010, 8:06pm says:

****. Yes.

+1 vote   media: Thunderfire Cannon
HounderKnight
HounderKnight Jan 13 2010, 10:56pm says:

Not too shabby at all :) Erika seems a bit robotic...though I realize it's only a rough draft, of course

+3 votes   article: Encore Commercial in the Making
HounderKnight
HounderKnight Jan 7 2010, 6:34pm says:

Looking good...though it needs moar bayonet :)

+1 vote   media: AK-74
HounderKnight
HounderKnight Jan 6 2010, 11:35pm says:

Looks gorgeous :)

+2 votes   media: Top 100
HounderKnight
HounderKnight Jan 6 2010, 5:58pm says:

Looking great, as always

+1 vote   media: BOOM! Update
HounderKnight
HounderKnight Jan 6 2010, 5:52pm says:

Very interesting :)

+1 vote   media: January update
HounderKnight
HounderKnight Dec 25 2009, 6:23pm says:

Very nice :) hopefully we'll see more content this year!

+1 vote   media: Merry Xmas
HounderKnight
HounderKnight Dec 24 2009, 11:46pm says:

Very sexy

+1 vote   media: Saracen APC
HounderKnight
HounderKnight Dec 20 2009, 1:03am says:

Loving the dark, frigid atmosphere of the map. Great work

+1 vote   media: BG_Quebec Map
HounderKnight
HounderKnight Dec 20 2009, 1:00am says:

Wow, looking very cool :)

+1 vote   media: New Native Class Texture and Miningtown Map
HounderKnight
HounderKnight Dec 14 2009, 7:25pm says:

That certainly would be interesting... definitely eager to see how this turns out

+5 votes   article: Left 4 Dead 2 Add-On #1 Announced
HounderKnight
HounderKnight Dec 8 2009, 8:41pm says:

Another informative update, thanks for putting it up

+1 vote   media: NMRiH Audio Update #4 November 2009
HounderKnight
HounderKnight Dec 5 2009, 7:05pm says:

Very well-made

+2 votes   media: El Ammo Bandito
HounderKnight
HounderKnight Dec 3 2009, 7:58pm says:

The two Berlin shots looks amazing

+1 vote   media: Berlin
HounderKnight
HounderKnight Nov 28 2009, 12:01am replied:

Nevermind :I thought I had it all patched up, but I guess not...had to get the patch off the main site.

+1 vote   download: Warcraft 3: A Haunting DEMO A2
HounderKnight
HounderKnight Nov 27 2009, 11:37pm says:

Yeah...it won't start.

+1 vote   download: Warcraft 3: A Haunting DEMO A2
HounderKnight
HounderKnight Nov 27 2009, 3:15am says:

Hrmmm...wonder why next month's news post is going to be especially interesting... :3

+1 vote   article: November Progress Report
HounderKnight
HounderKnight Nov 13 2009, 4:46pm says:

Very well-made :)

+1 vote   media: Red Avenue Platform
HounderKnight
HounderKnight Nov 6 2009, 12:39am says:

Amazingly badass textures.. great to have him back :)

+1 vote   article: Return of an old family member...
HounderKnight
HounderKnight Nov 3 2009, 7:33pm says:

Damn, those are some sexy hospital shots

+1 vote   article: A Story of Madness Update 2
HounderKnight
HounderKnight Nov 1 2009, 1:25am says:

Awesome update, had a few of my own things answered that I was wondering about. Also, the ending was perfect :)

+1 vote   media: NMRiH Audio Update #3 October 31st
HounderKnight
HounderKnight Oct 31 2009, 11:17am says:

Good to hear your PC's been fixed. Nice work on the pumpkin, not to mention this classy street.

+2 votes   media: Halloween!
HounderKnight
HounderKnight Oct 30 2009, 9:09pm says:

Hah, loved it. The sirens were awesome... anywho, thanks for the upload, I've been wondering where exactly to go on Shreddingfield :I

+3 votes   media: ZPS Shreddingfield Walkthrough
HounderKnight
HounderKnight Oct 29 2009, 6:51pm says:

Awesome concept art :)

+3 votes   media: Elephant, Monkey, Bird
HounderKnight
HounderKnight Oct 16 2009, 12:22am says:

Sounds intriguing, and the level design is looking pretty smooth... +1 tracker to your list.

+1 vote   mod: Noir
HounderKnight
HounderKnight Oct 12 2009, 6:58pm says:

We can only hope for the best D:

+1 vote   article: NOT DEAD~!! 8D
HounderKnight
HounderKnight Oct 1 2009, 8:20pm says:

Sounds great

+1 vote   article: Land of Legends is back!
HounderKnight
HounderKnight Sep 27 2009, 4:46pm says:

Wooh, nice to see some good-looking updates

+1 vote   media: Machinarium Bubble 1
HounderKnight
HounderKnight Sep 17 2009, 4:34am says:

Good looking screens and fresh setting.. tracking

+1 vote   mod: Derailed
HounderKnight
HounderKnight Sep 6 2009, 2:07am says:

A very beautiful piece. Don't know if it fits the theme perfectly...I was expecting something more dark and depressing, or something along those lines judging by the media...the track starts out and ends well, though the middle segment kind of didn't feel right for me...but oh well, it's good nonetheless.

+4 votes   media: Zeitgeist Overture
HounderKnight
HounderKnight Sep 3 2009, 3:41am says:

Good to hear. More non-visual/ behind-the-scenes work just means a better, more polished product

+2 votes   article: August Progress Report
HounderKnight
HounderKnight Aug 30 2009, 7:41pm says:

Definitely fitting boss music...reminds me a bit of the earlier gaming days

+2 votes   media: A Boss Fight
HounderKnight
HounderKnight Aug 26 2009, 3:13pm says:

Sounds great

+1 vote   media: Save Room Music
HounderKnight
HounderKnight Aug 24 2009, 4:49pm says:

Can't wait to use them!

+2 votes   media: Wraithguard Ingame
HounderKnight
HounderKnight Aug 24 2009, 9:50am says:

Truly beautiful.

+2 votes   article: Dear Esther Update (remake)
HounderKnight
HounderKnight Aug 24 2009, 3:27am says:

Oh ho ho...very interesting indeed, and I love the new model

+1 vote   media: Logos & Champions (Outdated)
HounderKnight
HounderKnight Aug 20 2009, 12:30pm says:

It saddens me that anyone is actually stupid enough to download them

0 votes   article: Warning! Read!
HounderKnight
HounderKnight Aug 7 2009, 9:59am says:

From the description

"The tool box is a blast to play with as the tank."

:I

+1 vote   media: Tool box and Car lift
HounderKnight
HounderKnight Aug 5 2009, 4:01pm says:

Very interesting mapping, I'm liking.

+1 vote   mod: Snark Planet
HounderKnight
HounderKnight Jul 25 2009, 7:01pm says:

Ooh, definitely makes me consider using the Chimera more...

+1 vote   media: Chimera: Kronus Pattern with upgrades.
HounderKnight
HounderKnight Jul 1 2009, 7:11am says:

Definitely a good looking Central Powers pic, though I still think the map could use some more actual craters instead of just the darkened earth where the shells hit

+1 vote   media: June Playtesting Screenshots
HounderKnight
HounderKnight Jun 25 2009, 7:35pm says:

Great looking village

+1 vote   media: Village
HounderKnight
HounderKnight Jun 22 2009, 9:33pm says:

Very pretty

+1 vote   media: Zeitgeist, batch 02, ss 02
HounderKnight
HounderKnight May 10 2009, 6:01pm says:

The pictures look amazing, a step above many other HL2 mods out there. I only hope this mod won't die out like so many other promising ones have.

+1 vote   mod: Zeitgeist
HounderKnight
HounderKnight Apr 4 2009, 8:31pm replied:

Thank you. Two tanks has nothing to do with more fuel, it's a matter of combat efficiency.

+1 vote   media: Flame Thrower Model
HounderKnight
HounderKnight Apr 4 2009, 2:28am says:

Not to be picky, but there's really supposed to be at least at least two tanks on the back...

+1 vote   media: Flame Thrower Model
HounderKnight
HounderKnight Mar 12 2009, 7:41pm says:

Grimy... I love it

+1 vote   media: Abandoned house
HounderKnight
HounderKnight Feb 10 2009, 8:50pm says:

Pretty

0 votes   media: High res textures
HounderKnight
HounderKnight Jan 31 2009, 1:11am says:

Very nice view...the lighting for those streetlamps looks great too

+1 vote   media: WIP map
HounderKnight
HounderKnight Dec 18 2008, 8:05pm replied:

I didn't read the news post, it's that simple. Half the news posts I see offer little interesting information. And everything else I see looks great; I just really dislike the HL2 rebel outfits, because so many HL2 mods out there don't bother to add any new skins whatsoever. It gets old - fast. But again, all the other pictures look fantastic, and you've really done a great job at creating a unique atmosphere.

+4 votes   media: They're behiiiiiiiind youuuuu...
HounderKnight
HounderKnight Dec 17 2008, 8:25pm says:

Are you really going to use the HL2 rebel outfits? :|

+9 votes   media: They're behiiiiiiiind youuuuu...
HounderKnight
HounderKnight Dec 14 2008, 10:27pm says:

Definitely loving the snow and lighting

+1 vote   media: Nothing special
HounderKnight
HounderKnight May 19 2014, 10:10pm says:

Very lovely art design!

+1 vote   game: Catmouth Island
HounderKnight
HounderKnight May 16 2014, 12:33pm says:

Can't seem to start the Shadows in the Night quest...I've tried talking to both the associated beginning activators, and following the instructions in the Quest section of the wiki, but the quest never starts and the NPCs only respond with "What?" and "Yes?" respectively - every time and regardless of whether or not I've talked to the other or re-entered the area.

-2 votes   mod: A Clash of Kings (Game of Thrones)
HounderKnight
HounderKnight May 15 2014, 8:37pm says:

Anyone know where Vargo Hoat can be found during the Horn and Necklace quest if Dragonstone (or any other faction for that matter) has taken Harrenhal?

+1 vote   article: A guide to quests in ACOK 1.5
HounderKnight
HounderKnight May 8 2014, 8:58pm says:

First picture reminds me a bit of the Battle of the Crater.

+1 vote   media: Bonus mission
HounderKnight
HounderKnight May 6 2014, 5:34pm says:

Based off of Spain, I assume? :o

Nice work!

+1 vote   media: Kingdom of Castillo!
HounderKnight
HounderKnight May 5 2014, 2:45am says:

Looking good. Does this mean at least some parts of the Nords/ Nordic Union are snow-covered now? I always felt odd having troops dressed for winter fighting on springtime fields. :p

+1 vote   media: New Nordic Jalkaväki
HounderKnight
HounderKnight Apr 27 2014, 2:59am says:

D'ooooooh...this looks good. Good luck!

+2 votes   game: The Regret
HounderKnight
HounderKnight Apr 26 2014, 2:50pm replied:

They're taking inspirations from multiple sources, is all.

+1 vote   media: Sarranid Troops
HounderKnight
HounderKnight Apr 24 2014, 3:21am says:

Oh God. These screens are beautiful D':

+1 vote   media: Gobi
HounderKnight
HounderKnight Apr 21 2014, 5:39am says:

Will faction alliances only be determined by their respective real-life alliances, or are political/ military ties free to unfold at random? Also, while I'm sure this has been asked...why are important factions like Russia and Prussia included when they technically didn't fight in the War of the Fifth Coalition? Just curious :o

+3 votes   mod: L'Aigle
HounderKnight
HounderKnight Apr 19 2014, 10:27pm says:

Absolutely gorgeous. I always wanted a little slice of home in M&B.

+4 votes   media: Parisian Apartment
HounderKnight
HounderKnight Apr 19 2014, 12:01am says:

Nice work! Though those muskets are ridiculously long...how are they even supposed to reload them - let alone steadily hold them - without taking quite a lot of extra time?

+1 vote   media: United Provinces of Nordland Inf and Skirms
HounderKnight
HounderKnight Apr 14 2014, 5:20pm says:

It looks pretty nice so far, at least for what it's meant to be. Eager to see how this turns out since I loved the original, despite all its bugs and occasional gameplay awkwardness.

+2 votes   game: Bloodhunt
HounderKnight
HounderKnight Apr 14 2014, 5:16pm says:

Don't you dare die D: This sounds (and looks) extremely promising. Good luck!

+2 votes   game: HEATHEN
HounderKnight
HounderKnight Apr 14 2014, 5:11pm says:

Looks neat.

+1 vote   game: The Conjuring House
HounderKnight
HounderKnight Apr 14 2014, 4:13am replied:

Your recent news post says they're part Prussian as well, though? And I'm just more confused then. The new pictures have the Swadians with red (UK-esque) uniforms, and some of their (current build) in-game ones are Prussian. You can't have the de-facto French faction fielding red-uniformed armies...I mean you -can-...it's your mod and all. But it still looks and seems extremely odd.

Can you give a run-down of all the factions and their intended real life counterparts, then? All I'm saying is that Russia has a lot of material to work with...you really shouldn't need to blend them into the German states when both of them were their own separate and unique entities.

+3 votes   media: Light Jaegers, Tzar's Royal Jaegers and Landwehr
HounderKnight
HounderKnight Apr 14 2014, 3:20am replied:

But I thought the new United Provinces already had strong Prussian influences? And the Holy Swadian Empire seems based off of (at least judging by name and some of the uniforms) the later Austrian Empire and other former-HRE German states. Russia is/ was a huge faction, so it doesn't make sense to diversify it more with nations that don't share much similarity or land with it, even if it is just fictional game. Why not make new Cossack/ Polish/ North-western Asian inspired units instead?

+3 votes   media: Light Jaegers, Tzar's Royal Jaegers and Landwehr
HounderKnight
HounderKnight Apr 13 2014, 5:45am replied:

Ah, gotcha. And not sure if they were regular or throwing axes, but they seemed to prefer to use them in regular melee rather than throwing them. Out of the Nord troops, I believe those are the only ones that still don't have firearms, yes.

Update: Odd. I tried another battle and the Nord Veterans have MG's now, even though earlier they didn't. Sometimes they'll switch to an axe or just their fists mid-battle though, so I don't know what's going on.

+1 vote   mod: The Red Wars, Calradia 1923
HounderKnight
HounderKnight Apr 13 2014, 2:58am says:

As of the patch, Nord Infantry, Nord Trained Footmen, and Nord Veterans all still don't have any firearms. Also, bayonets are still not useable on the "Hunting Rifle w/ Bayonet." Ammo pouches on them also sit at groin level instead of waist/ hip level.

I also started a new game before checking again just to be sure.

+1 vote   mod: The Red Wars, Calradia 1923
HounderKnight
HounderKnight Apr 12 2014, 3:03am says:

Two issues I've noticed already...The bayonet on the Hunting Rifle can't actually be used, and some of the Nord soldiers don't have firearms, despite the fact that they might be a veteran soldier.

+1 vote   mod: The Red Wars, Calradia 1923
HounderKnight
HounderKnight Apr 10 2014, 5:15am says:

Voted on Greenlight. Sounds/ looks amazing!

+1 vote   game: Derayenic
HounderKnight
HounderKnight Apr 10 2014, 5:07am says:

What will the battlefield maps be like when you encounter an enemy army in the field, or during a siege? Will the besieged city be war-torn and filled with defensive emplacements, then? And will there be trenches, impact craters, etc when you meet an enemy in the field?

Just wondering...I think these would be great ideas, especially considering that as the world militarily progressed out of the 1800's, battlefields tended to become more and more devastated and ruined.

+4 votes   mod: The Red Wars, Calradia 1923
HounderKnight
HounderKnight Apr 10 2014, 3:33am says:

Who is this, exactly?

+1 vote   media: Have some 40k
HounderKnight
HounderKnight Mar 7 2015, 10:33pm says:

Nice work as usual. This is one of the few mods that makes me want to purchase MoW.

Suomessa ikuisesti!

+2 votes   media: Finnish Winter (War) Uniforms
HounderKnight
HounderKnight Jan 7 2015, 4:49pm says:

Will these have bayonet versions as well?

+2 votes   media: Weapons
HounderKnight
HounderKnight Dec 25 2014, 12:47am says:

These are gorgeous pictures. Lovely work!

+2 votes   media: Terra-Cotta Warriors
HounderKnight
HounderKnight Dec 19 2014, 3:09am says:

Great pics! Nice and cozy, aside from the war and all, I mean. :D

+3 votes   media: Christmas Truce
HounderKnight
HounderKnight Oct 28 2014, 9:13pm says:

That's a damn fine view.

+2 votes   media: Calradia Imperial Age Beta 4.0 Gottemark Scenes!
HounderKnight
HounderKnight Oct 11 2014, 5:39am says:

Definitely one of the best-looking suits of power armour thus far.

Though...that power fist could definitely be a bit bigger- and smashier-lookin'

+2 votes   media: Crimson fist marine
HounderKnight
HounderKnight Oct 5 2014, 10:17pm says:

Darn, I wish we could have seen more...some close-quarters bayonet-play in the wheat would have been awesome. Nice work!

+4 votes   media: War of Rights - Character Teaser
HounderKnight
HounderKnight Sep 20 2014, 1:58am replied:

It's super effective?

+5 votes   media: General Dante vs Legendary Avatar of Khaine
HounderKnight
HounderKnight Aug 13 2014, 12:48am says:

Complete with strawberry jam-covered spats/ gaiters.

+2 votes   media: New Choshu Infantry Uniform
HounderKnight
HounderKnight Aug 7 2014, 10:39pm replied:

I assumed it was going to be a for-payment expansion/ DLC, myself. I'm just kind of bummed since I thought this would be a nice change of pace for the RO2 community while also providing a small stream of newcomers into the old WWII fronts.

This probably means we're going to have to wait longer too, but oh well. If it means a more refined product and it's what the devs think is best, then that's that. Best of luck to the team!

+6 votes   article: Transition to a full-fledged independent title
HounderKnight
HounderKnight Aug 7 2014, 10:07pm says:

Looking good!

+2 votes   media: The Warren Ranch [BETA VERSION]
HounderKnight
HounderKnight Aug 3 2014, 5:02am replied:

Adding to this; if you can't add specular for whatever reason, you could try making the armour section bulkier? Maybe even bulged/ curved outward a bit, to better show it's a thick layer of armour and not a fancy section of cloth. Also adding some baggy assault (special-ops?) camo like in the picture might help a lot too. I'm not really a modder myself, so I don't really know how easy or difficult it'd be to add touches like that - just thought I'd suggest!

+1 vote   media: Vaegir assault troops, 1.5
HounderKnight
HounderKnight Aug 2 2014, 10:04pm replied:

Junebarbarossa.devhub.com
Fantasyflightgames.com
Geocities.ws
Geocities.ws
Echobasetoys.com

(sorry if you've already seen some of these)

Partly it might be because the plates simply don't look very metallic, but obviously that's more difficult without specular.

A big part of it could also be the fact that the "uniform" underneath looks more like a traditional noble's robe or something; not a military uniform (no offense intended D:). Military uniforms typically don't have lifted embroidery, for one.

+3 votes   media: Vaegir assault troops, 1.5
HounderKnight
HounderKnight Jul 30 2014, 8:21pm replied:

Agreed; it should feel like you're fighting for a major city, not just an outpost or something.

+7 votes   media: Some trench battle
HounderKnight
HounderKnight Jul 24 2014, 11:17am says:

What's the state of the game, anyways? I've heard about it multiple times in the past, but it was never explained how far along the progress of the game is.

Regardless, looking good and hopefully a release is somewhere in the near-ish future :)

+1 vote   game: Dead State
HounderKnight
HounderKnight Jul 12 2014, 10:19pm replied:

Technically (though it could go either way), he only misspelled it once. He submitted multiple images under one title; he only typed the title out once. The site did all the rest.

+4 votes   media: Eternal Crusade heroe concepts
HounderKnight
HounderKnight Jul 10 2014, 10:39pm says:

Nice work and all, but those muskets seem kind of long, unless NW's soldiers are just short. The Brown Bess Long Land Pattern was only 4.875 ft or 148.59 cm long; it looks like if the soldier dropped the musket down to the ground, it would still be taller than him (not measuring the bayonet).

+1 vote   media: New hats for the British Empire
HounderKnight
HounderKnight Jun 26 2014, 4:20am says:

dem winter coats. mmf.

+32 votes   media: 95th Rifles in Winter.
HounderKnight
HounderKnight Jun 23 2014, 4:52am says:

"You need to start a new game, this is not save-game compatible."

D':

+16 votes   download: A Clash of Kings 1.31
HounderKnight
HounderKnight Jun 22 2014, 2:37am replied:

Pretty sure he's just carrying the one rifle, with the middle selection showing its stats (you can see that he unequipped it in the next picture); the other items you didn't mention are the Epee bayonet, a Chauchat MG, and what looks like a lantern? I didn't think it was -that- much of a big deal until I saw the Chauchat, personally :p

It'd be a big stretch for all that stuff, though it doesn't seem too bad when you consider video-game standards. But an entire machine-gun taking up as much space as a hand grenade seems a little ridiculous.

Regardless, though; nice work so far, team :)

+2 votes   media: THE TRENCH RPG
HounderKnight
HounderKnight Jun 8 2014, 11:58pm says:

Love the art style :o

+1 vote   game: the guilt and the shadow
HounderKnight
HounderKnight Jun 6 2014, 6:18pm says:

Dang. That looks really pretty :o

+2 votes   media: Scene testing
HounderKnight
HounderKnight Apr 4 2014, 8:24pm replied:

Still not big enough D: I want to be able to read the prayers inscribed on the individual rounds.

+1 vote   media: Have some 40k
HounderKnight
HounderKnight Mar 28 2014, 5:01pm says:

Lookin' good :o

+2 votes   media: Third Floor
HounderKnight
HounderKnight Mar 26 2014, 4:53pm says:

Nice work so far :)

+2 votes   media: 14-03-26 Screenshot
HounderKnight
HounderKnight Mar 20 2014, 2:07pm says:

Looking spiffy. ;)

+1 vote   media: Graveyard
HounderKnight
HounderKnight Mar 17 2014, 1:57am says:

Looking good. Question though...will the Elven villages, towns, and castles receive a more "Elven" look to them at some point? One of my few disappointments with the Elves is that their cities and settlements don't really stand out that much from the typical Medieval European-esque look.

+6 votes   media: Elven Race
HounderKnight
HounderKnight Mar 17 2014, 1:53am says:

Holy Jebus, these screens all look gorgeous.

+1 vote   media: JiangNan
HounderKnight
HounderKnight Mar 4 2014, 2:49pm says:

Dang. For HL1, that's looking pretty darn good.

+4 votes   media: Black Mesa Exterior WIP
HounderKnight
HounderKnight Feb 26 2014, 6:38am says:

Looking good :)

+1 vote   media: Early graphics preview
HounderKnight
HounderKnight Feb 1 2014, 1:58pm says:

Awesome! Maybe now I can finally play as Austria without worrying about Germany getting steam-rolled. What other fixes are included? Or are they a surprise? :o

+7 votes   article: Hotfix Teaser
HounderKnight
HounderKnight Jan 31 2014, 4:14pm says:

Voted. :)

Good luck, guys!

+2 votes   article: Steam Greenlight :: Crossroads Episode I
HounderKnight
HounderKnight Jan 27 2014, 5:32pm says:

Lookin' spiffy.

+4 votes   media: New Head Mesh
HounderKnight
HounderKnight Jan 14 2014, 3:27am says:

Ooooooh, pretty. :o

+1 vote   media: new update
HounderKnight
HounderKnight Dec 8 2013, 11:00pm says:

Hey, it's that one map from AVP2 :o

+1 vote   media: EOC Early Alpha Footage 2
HounderKnight
HounderKnight Dec 7 2013, 11:24pm says:

Interesting...

Well, I'd support this as long as the core PW/PF changes that were planned are still set to be implemented.

+1 vote   article: Changing the Theme
HounderKnight
HounderKnight Nov 24 2013, 6:03am says:

Nice work. Good to see and hear that things are coming along. :)

+3 votes   article: Dev Update #1: November '13 - Push One Nearly Complete
HounderKnight
HounderKnight Nov 23 2013, 10:19am says:

And this is a Panther...not a Tiger.

+1 vote   media: Panzerkampfwagen IV "Panzer IV"
HounderKnight
HounderKnight Nov 23 2013, 10:17am says:

Think you mislabeled?

As of my posting, this is a pic of a King Tiger.

+1 vote   media: Panzerkampfwagen Tiger Ausf. B "Tiger II"
HounderKnight
HounderKnight Nov 23 2013, 2:22am says:

D'oooooh....all three look gorgeous. Great work :)

+5 votes   media: French Full Marching Gear
HounderKnight
HounderKnight Nov 15 2013, 8:32am replied:

Ah, thanks for clarifying...I feel a bit dumb now for asking.

Any chance at seeing what the (would-be) attackers were aiming to take? :)

+7 votes   media: A Siege
HounderKnight
HounderKnight Nov 15 2013, 6:25am says:

So would this just be a small fort on the campaign map, or the initial assault for the taking of a larger city or fortification (possibly multiple stages/ maps depending on the size and scope of the settlement or fort)? Or something completely different? :o

Either way, great-looking scene.

+14 votes   media: A Siege
HounderKnight
HounderKnight Oct 26 2013, 10:08pm says:

Looking pretty good so far :) Nice work.

+3 votes   media: Empty Shells test
HounderKnight
HounderKnight Oct 17 2013, 12:52am replied:

And those German helmets have a Chinese military emblem on them. And they're not wearing khaki...nor are they using Lee Enfields :x

+4 votes   media: British Soldiers
HounderKnight
HounderKnight Oct 5 2013, 2:42am says:

Sounds pretty darn awesome.

It says statistics and high scores will be saved, but will the player gain renown or experience in some way? Also, will there be a loose story-line that's followed/ revisited after each case, or is there unlimited player? (Or both, even, I suppose)

+3 votes   game: Noir Syndrome
HounderKnight
HounderKnight Oct 4 2013, 6:41pm says:

All gorgeous screens :o

Lovely and eerie work.

+2 votes   media: the motel
HounderKnight
HounderKnight Sep 17 2013, 7:57am says:

This looks lovely :o

Eager to see how it turns out.

+3 votes   game: Claire
HounderKnight
HounderKnight Sep 17 2013, 7:54am says:

Very nice addition...not as big of a fan of those big, bulky armours Empire currently has a stockpile of.

+2 votes   media: New Foot-Knight Armours
HounderKnight
HounderKnight Sep 13 2013, 6:08pm says:

Thanks for the quick update :D

+2 votes   download: FI2 v0.115 High Res and Low Res Hot Fix Patch
HounderKnight
HounderKnight Sep 7 2013, 7:53am replied:

The stance doesn't help, but overall the body seems way too slim for someone in power-armor; at least in the thigh and bicep areas.

+5 votes   media: image dump of the week
HounderKnight
HounderKnight Aug 23 2013, 5:28am says:

Eerie and awesome surroundings and atmosphere.

+7 votes   media: THE TRENCH
HounderKnight
HounderKnight Aug 17 2013, 12:02pm replied:

Perhaps lances, rather?

+2 votes   media: ACW Arsenal
HounderKnight
HounderKnight Aug 11 2013, 9:08pm says:

Unfortunate to hear D:

Good luck with classes and potential future designing, though!

+1 vote   article: Final Release?
HounderKnight
HounderKnight Aug 9 2013, 4:58am says:

Great work all around, but thanks especially for getting fixes out so quickly :)

+1 vote   download: FI2 v0.11 Full Version (Must download new patch)
HounderKnight
HounderKnight Aug 6 2013, 9:19pm says:

Is that a bolter and Space Marine armor I see? ;D

+11 votes   media: Battle against the Orks
HounderKnight
HounderKnight Jul 25 2013, 2:47am says:

Now that's a beaut'

+7 votes   media: G3/SG1
HounderKnight
HounderKnight Jul 24 2013, 10:43pm says:

The screens all look amazing.

Keep up the great work :)

+1 vote   media: Fran Bow with the tree ghosts in-game screenshot!
HounderKnight
HounderKnight Jul 4 2013, 7:06pm says:

Reminds me of the Bates house :o

Lovely work and atmosphere.

+1 vote   media: a classical survival horror
HounderKnight
HounderKnight Jul 1 2013, 8:03am says:

Interesting report, indeed.

+1 vote   article: Steam Greenlight Research
HounderKnight
HounderKnight Jun 9 2013, 12:47pm says:

Oh my...excellent and beautiful work :)

+1 vote   media: Damned Nation: Damned city
HounderKnight
HounderKnight Jun 7 2013, 8:37pm says:

Nice. Thanks for the quick upload/ updates, guys :)

+2 votes   download: ARCHIVED - 1.1.0 PATCH
HounderKnight
HounderKnight May 29 2013, 7:58pm says:

Been watching for a bit now; great work so far and I'm sure the team will produce a fine game if you all stick with it :)

Cheers.

+3 votes   article: A classical survival horror
HounderKnight
HounderKnight May 28 2013, 8:02pm says:

Are the Elves going to be expanded on? High Elves, Mirkwood Elves, Silvan Elves, etc.

+1 vote   media: races to choose from
HounderKnight
HounderKnight May 27 2013, 6:21pm says:

Very well done; especially that knight armor :o

+2 votes   media: Update
HounderKnight
HounderKnight May 24 2013, 6:59pm says:

Love me those greatcoats :o

+1 vote   article: General update
HounderKnight
HounderKnight Apr 26 2013, 1:54pm says:

Nice work. The hospital looks especially lovely.

+4 votes   media: Elevator Sequence
HounderKnight
HounderKnight Apr 20 2013, 6:26pm says:

Serious anti-aliasing required.

+3 votes   media: bioshock infinite
HounderKnight
HounderKnight Mar 9 2013, 6:25pm says:

Oh my...yes please.

+3 votes   mod: Blood and Iron: Age of Imperialism
HounderKnight
HounderKnight Feb 20 2013, 3:50am says:

Oh my :o

+1 vote   media: Scottish heraldic armour
HounderKnight
HounderKnight Feb 16 2013, 4:26am says:

Lovely work :)

+3 votes   media: Gewehr 98 /w bayonet
HounderKnight
HounderKnight Jan 16 2012, 5:04am says:

Oh my :o

This looks lovely.

+4 votes   mod: Fast Detect
HounderKnight
HounderKnight Jul 31 2011, 1:06am says:

Nice work :)

+1 vote   media: The Coming of Char
HounderKnight
HounderKnight Jun 14 2011, 10:56pm says:

Looking good :)

+2 votes   media: Hmm... early prototype equipment.
HounderKnight
HounderKnight Apr 19 2011, 1:52am says:

Oooh, nice screens :)

+1 vote   media: Screenshot
HounderKnight
HounderKnight Apr 15 2011, 1:05am says:

Elefant...? Yes please.

Looking good, guys. :)

+5 votes   article: Ostheer Update 6: Ostheer Army Troops
HounderKnight
HounderKnight Apr 8 2011, 9:42pm says:

Creepy :O

Nice work. :)

+2 votes   media: Helsa Concept
HounderKnight
HounderKnight Apr 6 2011, 4:06am says:

Looking good. :)

+2 votes   article: Small update
HounderKnight
HounderKnight Apr 5 2011, 4:14am says:

Amazing work so far. Definitely gritty and eerie :)

+1 vote   media: More will be soon
HounderKnight
HounderKnight Mar 18 2011, 12:36am says:

Om :U

+2 votes   media: Pax Demo -Screen Shot 1
HounderKnight
HounderKnight Mar 18 2011, 12:27am says:

Gorgeous :)

+3 votes   media: Reasha with wheat
HounderKnight
HounderKnight Feb 6 2011, 2:32am says:

<3 Marder~

+4 votes   media: Marder III Ausf. M SdKfz 138
HounderKnight
HounderKnight Feb 2 2011, 1:46am says:

Keep it up! :)

+1 vote   article: Update
HounderKnight
HounderKnight Jan 31 2011, 10:17pm replied:

someone has played Killing Floor :)

anyways, great work on the shots!

+3 votes   media: Screenshot
HounderKnight
HounderKnight Jan 24 2011, 6:44pm says:

Goddamn sexy

+1 vote   media: RESTROOMS - Lowered brightness and increased grain
HounderKnight
HounderKnight Jan 19 2011, 5:23am says:

Very well-done. :)

+1 vote   media: Concepts for The Rise of Pain
HounderKnight
HounderKnight Jan 14 2011, 9:18pm says:

Nice work :)

+1 vote   media: Sharon's Apartment 2
HounderKnight
HounderKnight Jan 12 2011, 7:38pm says:

Nice looking shots :)

+1 vote   media: Work in Progress // Screenshots
HounderKnight
HounderKnight Jan 9 2011, 1:05am says:

Looking good :)

+1 vote   media: SoulHunter screenshot
HounderKnight
HounderKnight Jan 7 2011, 8:26pm says:

Looks very interesting. +1 watcher :)

+2 votes   game: Distorted
HounderKnight
HounderKnight Jan 7 2011, 8:01pm says:

Nice work :)

+1 vote   media: Dissolution Ingame
HounderKnight
HounderKnight Jan 7 2011, 7:47pm says:

Great job :)

+1 vote   media: Conquest: Hadrian's Divide - Celtic Village Art #2
HounderKnight
HounderKnight Jan 7 2011, 7:45pm says:

Amazing artwork :)

+1 vote   media: Weekly Update 1
HounderKnight
HounderKnight Jan 4 2011, 8:15pm says:

Nice work :)

+2 votes   media: Shadereffects and new designs
HounderKnight
HounderKnight Dec 22 2010, 10:29pm says:

Great work. :)

+3 votes   media: Part 2 - WIP Winter Environments #1
HounderKnight
HounderKnight Dec 21 2010, 1:56am says:

Congrats, guys. A sound victory. :)

+2 votes   article: Mod of the Year 2010 Editors Choice - Best Multiplayer Mod
HounderKnight
HounderKnight Dec 19 2010, 10:46am says:

Awesome screen. :)

+2 votes   media: Screenshot update Level3
HounderKnight
HounderKnight Dec 18 2010, 1:11pm says:

Congrats, guys. :)

+6 votes   article: Editors Choice - Best Original Art
HounderKnight
HounderKnight Dec 14 2010, 3:27am says:

Excellent work. Quite eerie. :)

+3 votes   media: Midnight in the Dead Marshes
HounderKnight
HounderKnight Dec 13 2010, 12:30am says:

Oooh, reminds me a bit of System Shock...

+1 vote   game: Alpha Project
HounderKnight
HounderKnight Dec 13 2010, 12:17am says:

Congrats, guys. :)

+3 votes   article: Dead before Dawn Reviews
HounderKnight
HounderKnight Dec 13 2010, 12:06am says:

Very nice. :)

+3 votes   media: 3D Render of Thief
HounderKnight
HounderKnight Dec 11 2010, 8:59pm says:

Hate to have that thing galloping towards me :T

+2 votes   media: Overseer Animations
HounderKnight
HounderKnight Dec 9 2010, 10:51pm says:

Damn fine work, nay0r. :)

+3 votes   article: NMRiH Map Spotlight #1 - Broadway
HounderKnight
HounderKnight Dec 8 2010, 6:37pm says:

Still looking great, guys. :)

+3 votes   media: Soviet Infantry and Light Vehicles
HounderKnight
HounderKnight Dec 8 2010, 6:34pm says:

Not bad at all. :)

+2 votes   media: Some newer images.
HounderKnight
HounderKnight Dec 5 2010, 4:06am says:

Very nicely done. :)

+1 vote   media: Introducing: Innkeeper Tessie (Pre-Alpha Footage)
HounderKnight
HounderKnight Nov 29 2010, 7:34pm says:

Nice work :)

+1 vote   media: Tims farm
HounderKnight
HounderKnight Nov 27 2010, 6:11pm says:

Looking great. :)

+1 vote   media: Forced Entry (WIP)
HounderKnight
HounderKnight Nov 23 2010, 1:01am says:

Those screens are damn sexy.

+2 votes   media: PR Screens
HounderKnight
HounderKnight Nov 21 2010, 11:43pm says:

Looking good. :)

+1 vote   media: Tallarn Colouring (in Game)
HounderKnight
HounderKnight Nov 20 2010, 9:00am says:

Looking good. :)

+3 votes   media: Extra Screenshots
HounderKnight
HounderKnight Nov 18 2010, 9:21pm replied:

It needs to be nice and bright in there so that people can clearly see when their friend gets diced into little bits by the lasers.

+2 votes   media: LEVEL_REDQUEEN_CHAMBER
HounderKnight
HounderKnight Nov 1 2010, 8:37pm replied:

Click "view original"

+2 votes   media: Imperial Guard.
HounderKnight
HounderKnight Oct 14 2010, 10:54pm says:

Definitely liking this shot :)

+1 vote   media: Black Bear Mountain National Forest
HounderKnight
HounderKnight Oct 13 2010, 1:26am says:

Looks very cool so far. Seeing horror and sci-fi together is always a rare treat. +1 Tracker :)

+2 votes   game: Symbiotic
HounderKnight
HounderKnight Oct 13 2010, 12:34am says:

Very nice concepts. :)

+1 vote   media: Two More Store Concepts
HounderKnight
HounderKnight Oct 12 2010, 12:44am says:

Very fine work. Did someone find inspiration from Deckard's handgun/ the .223 pistol from Fallout? ;)

+3 votes   media: Revolver Concept
HounderKnight
HounderKnight Oct 6 2010, 12:10am replied:

Well these obviously aren't the same ones used in WH40k tabletop today.

+2 votes   media: Ye Olde Necrons
HounderKnight
HounderKnight Oct 4 2010, 11:01pm says:

Holy **** those are badass. Why did they even see the need to change them?

+2 votes   media: Ye Olde Necrons
HounderKnight
HounderKnight Sep 30 2010, 12:59am says:

Gorgeous

+1 vote   media: Screenshot
HounderKnight
HounderKnight Sep 30 2010, 12:56am says:

Gorgeous shots :)

+5 votes   media: Downtown Santa Monica
HounderKnight
HounderKnight Sep 30 2010, 12:51am says:

Not bad :)

+1 vote   media: Perigord Mortuary Updates
HounderKnight
HounderKnight Sep 27 2010, 8:14pm says:

Looks delicious

+2 votes   game: Lost Sector Online
HounderKnight
HounderKnight Sep 24 2010, 5:53pm says:

Amazing shots, as usual :)

+1 vote   media: Dead Before Dawn Media Images
HounderKnight
HounderKnight Sep 13 2010, 10:02pm says:

Amazing-looking shot. Great work. :)

+2 votes   media: Foggy fog
HounderKnight
HounderKnight Sep 13 2010, 4:32am replied:

I think he means furries in general.

+3 votes   media: ...
HounderKnight
HounderKnight Sep 13 2010, 4:27am says:

Looking great. I always loved the original Fallenheroes map for RO:OST :)

+3 votes   media: Fallen fighters
HounderKnight
HounderKnight Sep 8 2010, 2:59am replied:

Or Amnesia, which includes a lantern as well. :)

Great job on the model and light effect!

+2 votes   media: Lantern Render
HounderKnight
HounderKnight Sep 8 2010, 2:22am says:

Congrats guys. :)

+1 vote   article: Amnesia: The Dark Descent IGN rating and review
HounderKnight
HounderKnight Sep 5 2010, 9:22am says:

Goddamn that was awesome. And the gibbing effects were just splendid.

+3 votes   media: PAX Trailer
HounderKnight
HounderKnight Sep 5 2010, 9:03am says:

A very nice shot. :)

+4 votes   media: Forlindon 3
HounderKnight
HounderKnight Sep 5 2010, 8:59am says:

Great job. :)

+1 vote   media: MERP 41
HounderKnight
HounderKnight Sep 5 2010, 8:56am says:

Very, very impressive.

+4 votes   media: The Shire
HounderKnight
HounderKnight Sep 3 2010, 4:20am says:

Looking great :)

+4 votes   article: New Media Online
HounderKnight
HounderKnight Sep 2 2010, 6:15pm says:

Gorgeous

+2 votes   media: Episode2 - Solomon's Secret
HounderKnight
HounderKnight Aug 31 2010, 9:23pm says:

Looking good. :)

+1 vote   media: Chapter 3 - Maintenance
HounderKnight
HounderKnight Aug 31 2010, 12:48am replied:

Doubt it.

+3 votes   media: halo 3 odst 2 alpha model
HounderKnight
HounderKnight Aug 31 2010, 12:33am says:

Sounds interesting.

+1 vote   mod: Pangea
HounderKnight
HounderKnight Aug 24 2010, 1:37pm says:

Very interesting...

+3 votes   mod: Improved Imperial Infrastructure
HounderKnight
HounderKnight Aug 20 2010, 11:57pm replied:

"the Vietcong were the good guys."

Hrm...

Now, I -do not- agree with the U.S.'s involvement in Vietnam, but try saying that line to some post-conflict Vietnamese or Hmong immigrants and their families. I know a few here myself, and their families witnessed firsthand how "good" the Vietcong really were after the war had ended and the communists had taken power. Even a good amount of North Vietnamese/ Vietcong soldiers saw after the country was unified that Vietnam was not being transformed into the nation they had originally fought to establish.

There's a reason the U.S. and other nations saw a huge boost in Vietnamese and Hmong immigrants/ refugees over the years following the war (and no, I don't just mean a year or two after the conflict, I'm talking into the 80's and 90's; in fact my state has one of the largest, if not the largest, Hmong immigrant populations in the U.S., not to mention a large number of Vietnamese immigrants as well). The Vietcong turned out to be anything but the "good guys;" or, if nothing else, the nation and its governmental rule that was brought about as a result of the North Vietnamese-Vietcong victory was anything but "good."

+2 votes   game: Medal of Honor
HounderKnight
HounderKnight Aug 20 2010, 12:53am says:

Amazing work on the models and weapons. :)

+1 vote   media: CHIVALRY - Weapons and Answers Images
HounderKnight
HounderKnight Aug 17 2010, 10:30pm says:

Great screens :)

+1 vote   media: Action pics
HounderKnight
HounderKnight Aug 11 2010, 2:19am replied:

They made fairly long bayonets to suit trench warfare during WWI, after all. Anyways, the model's looking very good so far. :)

+4 votes   media: New Gewehr 98 model
HounderKnight
HounderKnight Aug 8 2010, 11:11am says:

Trippy. Well done. :)

+1 vote   media: World Distortion
HounderKnight
HounderKnight Aug 7 2010, 1:41pm says:

Holy damn. Excellent design and atmosphere :)

+3 votes   media: Inside the Burningham Estate
HounderKnight
HounderKnight Aug 6 2010, 10:01pm says:

Wow, damn fine art. :)

+5 votes   media: Contagion PD Concept Art
HounderKnight
HounderKnight Aug 4 2010, 7:18am says:

I hate to say it, but that face really suits him.

+3 votes   media: Trolling Genius
HounderKnight
HounderKnight Aug 4 2010, 7:03am says:

Thanks for the news; the level design and atmosphere still looks amazing. :) Can't wait until release.

+2 votes   article: Status update
HounderKnight
HounderKnight Jul 28 2010, 11:38pm says:

Simply amazing shots. Keep up the excellent work. :)

+1 vote   media: Look Dev
HounderKnight
HounderKnight Jul 20 2010, 1:53am says:

Wooh. :)

+1 vote   article: V1.0 Release
HounderKnight
HounderKnight Jul 19 2010, 5:43am says:

Looking great. :)

+1 vote   media: Alley Concept
HounderKnight
HounderKnight Jul 14 2010, 8:03pm says:

Nicely done shots!

+1 vote   media: July update
HounderKnight
HounderKnight Jul 9 2010, 9:26am says:

Looks great :)

+2 votes   media: Long-shot of Gordys home.
HounderKnight
HounderKnight Jun 29 2010, 6:18am says:

Needs moar model 1897.

+1 vote   media: Weapons
HounderKnight
HounderKnight Jun 29 2010, 1:38am says:

Very well done. :)

+1 vote   media: Dear Lord
HounderKnight
HounderKnight Jun 29 2010, 12:12am says:

Very well-done :)

+1 vote   media: Goblin Model
HounderKnight
HounderKnight Jun 27 2010, 12:12am says:

Great to hear. :)

+3 votes   article: Nearing Completion...
HounderKnight
HounderKnight Jun 20 2010, 10:58pm says:

Good to see you guys are still active and cranking out updates. :)

+1 vote   article: CQM 2.1 On the Way + VV's Lapdance
HounderKnight
HounderKnight Jun 17 2010, 11:17pm says:

Great update info; I hope breaking away from Sven-Coop and becoming a solo project goes well for the team and mod.

+1 vote   article: Doom Hunt is going solo!
HounderKnight
HounderKnight Jun 16 2010, 12:08pm says:

Very interesting! Was awesome to see the soldier concepts, especially such well-done ones, too. :)

Eager to see part 2.

+1 vote   media: The Flagship #2, PT 1 - ISOTX Developer Blog
HounderKnight
HounderKnight Jun 12 2010, 6:01pm says:

Do want.

+1 vote   media: Screenshot
HounderKnight
HounderKnight Jun 4 2010, 9:30pm says:

Damn nice work :)

+1 vote   article: Painting It Black - June 4th
HounderKnight
HounderKnight Jun 4 2010, 1:24am says:

Great update :)

+4 votes   article: Your Questions... Answered!
HounderKnight
HounderKnight Jun 3 2010, 8:23pm says:

Fantastic work!

+1 vote   media: Pride Render 2
HounderKnight
HounderKnight Jun 3 2010, 3:56am says:

Amazing job :)

+2 votes   media: Source Vs NextGen
HounderKnight
HounderKnight Jun 1 2010, 5:44pm says:

Damn fine looking model :)

+1 vote   media: Grey Knight model
HounderKnight
HounderKnight May 20 2010, 2:41am replied:

It's "fantasy" in the sense that the game takes place in a fictional (ie. imaginative) setting, but it's not fantasy is the sense of a genre.

Unless of course he meant it in the former way; but in that case he'd be saying he isn't fond of anything that isn't directly based on real world events :)

But then in theory he -could- be fond of it since the game is based off real medieval warfare and equipment...

+32 votes   article: Chivalry: Battle for Agatha Announced!
HounderKnight
HounderKnight May 20 2010, 12:49am replied:

Medieval =/= "fantasy"

+15 votes   article: Chivalry: Battle for Agatha Announced!
HounderKnight
HounderKnight May 14 2010, 12:48am says:

Ooh, very interesting...

+1 vote   article: Battle For the Colonies Full Campaign is Recruiting!
HounderKnight
HounderKnight May 12 2010, 12:20am says:

Ah, didn't even know you took it down from Nexus :X anywho, it's good to see you around on Moddb (and good to hear there's going to be more updates). What you've put up so far is looking very well-done and here's to things progressing smoothly; can't wait to see more in the future. :)

+1 vote   article: Arriving at the Moddb
HounderKnight
HounderKnight May 7 2010, 1:03am says:

Great to hear :)

+5 votes   article: God Bless "Repair"
HounderKnight
HounderKnight May 5 2010, 3:23am says:

Coming along nicely :)

+1 vote   media: Nearly There
HounderKnight
HounderKnight May 3 2010, 6:10pm says:

Looks...pretty much exactly like Oblivion

+1 vote   media: Sewers - WIP
HounderKnight
HounderKnight May 1 2010, 12:23am says:

Beautiful shot :)

+3 votes   article: Progress Update 3
HounderKnight
HounderKnight Apr 24 2010, 1:40am replied:

I think most people would sacrifice a tiny slice of realism for the sake of fun

Anyways, good work on the model :)

+1 vote   media: A7V new texture and its firepower
HounderKnight
HounderKnight Apr 23 2010, 2:57am says:

Very interesting...I only wish the units/ battlegroups from these doctrines were more varied in background (ie: not having it be so British-dominated).

+2 votes   article: EU Commander Trees
HounderKnight
HounderKnight Apr 18 2010, 2:50pm says:

Looking great :)

+1 vote   media: Kaiser´s specialists
HounderKnight
HounderKnight Apr 18 2010, 2:27am replied:

It's probably just not reloadable in the mod

Great looking model :)

+1 vote   article: Bacon Pocket Revolver
HounderKnight
HounderKnight Apr 18 2010, 2:06am says:

Good to hear :)

+2 votes   article: Euthanasia - {About to be released}
HounderKnight
HounderKnight Apr 16 2010, 9:50pm says:

Gorgeous :)

+2 votes   media: Asylum
HounderKnight
HounderKnight Apr 15 2010, 1:14am says:

Very cool :)

+1 vote   media: I'm sorry Dave..
HounderKnight
HounderKnight Apr 15 2010, 1:09am says:

Very nice work so far :)

+1 vote   media: necron tomb forge (hq building)
HounderKnight
HounderKnight Apr 11 2010, 10:25pm says:

Great-looking shots :)

+2 votes   media: Chernobyl - Lost Riddles | Gallery-update
HounderKnight
HounderKnight Apr 11 2010, 10:23pm says:

Make more next time ;)

+4 votes   media: Starcraft II gameplay
HounderKnight
HounderKnight Mar 21 2010, 10:11pm says:

Looking amazing :) great work

+3 votes   article: "The Hunted" Long Anticipated Massive Update!
HounderKnight
HounderKnight Mar 15 2010, 1:43am says:

Holy ****.

+1 vote   media: Mall Of Ukraine
HounderKnight
HounderKnight Mar 6 2010, 6:39pm says:

Simply gorgeous. Bravo and great work :)

+12 votes   media: St Paul's Bank
HounderKnight
HounderKnight Mar 6 2010, 6:01pm says:

Very well done :)

+3 votes   media: Sad Clown
HounderKnight
HounderKnight Feb 19 2010, 8:46pm says:

Extremely sexy

+2 votes   media: Gun Lord: gray variant in game!
HounderKnight
HounderKnight Feb 18 2010, 10:06pm says:

Gorgeous

+5 votes   media: Gewehr 98 finished
HounderKnight
HounderKnight Feb 16 2010, 8:02pm says:

All the shots are very interesting :) good work

+4 votes   media: Halfquake Sunrise Screenshot
HounderKnight
HounderKnight Feb 9 2010, 8:04pm says:

Customized shotgun and homemade bayonet you say? **** yes.

+1 vote   media: In-game screens
HounderKnight
HounderKnight Feb 6 2010, 2:48pm replied:

Well, Space Marines are pretty bulky...wouldn't be surprised if the droppod's were damn big.

Anywho, excellent work :) the models and textures are top-notch

+1 vote   media: DropPod
HounderKnight
HounderKnight Jan 28 2010, 7:53pm says:

Great work :) if there's one background image I've been looking for, it's a good picture an Irish town or city, drawn or otherwise.

+1 vote   media: City Streets
HounderKnight
HounderKnight Jan 24 2010, 6:09pm says:

All these shots are beautiful...captivating-ly eerie and extremely detailed. As always, bravo. :)

+2 votes   media: A quick update...
HounderKnight
HounderKnight Jan 18 2010, 11:28pm says:

Definitely great news. Can't wait until the release :)

+1 vote   article: CoH:EF gone gold!
HounderKnight
HounderKnight Jan 15 2010, 7:33pm says:

Looking great :)

+1 vote   media: Gramophone
HounderKnight
HounderKnight Jan 10 2010, 3:55am says:

All the map shots look great...gritty and detailed...not to mention those last three shots that feel a tad creepy

Excellent map-work so far :)

+2 votes   media: Soviet Laboratory
HounderKnight
HounderKnight Jan 9 2010, 11:09pm says:

Vote'd :)

And goddamn those models are looking great

+1 vote   media: Top 100
HounderKnight
HounderKnight Jan 9 2010, 11:04pm says:

The new map looks great, can't wait for the update :)

+1 vote   media: Jan. 9, 2009 Update Shots
HounderKnight
HounderKnight Jan 9 2010, 11:03pm says:

Ah, a damn fine looking skin :)

+1 vote   media: Jan. 9, 2009 Update Shots
HounderKnight
HounderKnight Jan 9 2010, 11:01pm says:

Err...what's this about a glitch now? I've never, ever run into the said glitch you experienced. :|

+1 vote   article: They Hunger - A job well done!
HounderKnight
HounderKnight Jan 2 2010, 2:18pm says:

Bravo, very nicely made :)

+2 votes   media: Sturm Environmental Screenshot
HounderKnight
HounderKnight Jan 1 2010, 3:43am says:

Looking awesome :)

+1 vote   media: Screenshot 4
HounderKnight
HounderKnight Dec 28 2009, 10:25am says:

Looks great :) loving the atmosphere

+3 votes   media: Cursed Corridors - Concept
HounderKnight
HounderKnight Dec 25 2009, 11:38pm says:

Thank. You.

Love the SKS...are we going to be able to use the bayonet?

+1 vote   media: NMRiH Christmas Update Images
HounderKnight
HounderKnight Dec 24 2009, 11:56pm says:

Looking amazing as always

+1 vote   article: News 24.12.2009: Rise of Rapture Christmas
HounderKnight
HounderKnight Dec 13 2009, 8:17am says:

Wow, the items and level design are looking amazing so far :)

+4 votes   media: Items
HounderKnight
HounderKnight Dec 12 2009, 3:28pm says:

Wow, things look like they're coming along nicely :)

+2 votes   media: Bunker Update
HounderKnight
HounderKnight Dec 11 2009, 8:05pm says:

Wow, looking even better than before :)

+2 votes   article: Encore! December 09' Update
HounderKnight
HounderKnight Dec 8 2009, 8:39pm says:

All great looking shots. Can't wait for the new version :)

+2 votes   media: 1.4 Promotional
HounderKnight
HounderKnight Nov 30 2009, 11:11pm says:

Good to hear you guys are still on track

+1 vote   article: Just another weekly update
HounderKnight
HounderKnight Nov 27 2009, 4:10pm says:

Hate to be a bother, but I've never played any Warcraft 3 mods before...any tips on installing?

+1 vote   download: Warcraft 3: A Haunting DEMO A2
HounderKnight
HounderKnight Nov 27 2009, 4:08pm says:

Wow. Simply amazing shots :)

+1 vote   media: Screenshot
HounderKnight
HounderKnight Nov 11 2009, 9:07pm says:

Very well-made :)

+3 votes   media: Waterfall
HounderKnight
HounderKnight Nov 11 2009, 6:11pm says:

Looking good. It's nice to see people still putting the good ol' Goldsource engine to use

+1 vote   media: Screen
HounderKnight
HounderKnight Nov 10 2009, 7:51pm says:

Extremely gorgeous

+2 votes   media: Postcards from the Hebrides
HounderKnight
HounderKnight Nov 1 2009, 1:55am says:

Thanks a bunch. Great-looking dining hall :)

+1 vote   media: Happy Halloween!
HounderKnight
HounderKnight Oct 17 2009, 4:42am says:

Liking the new character.

+2 votes   media: ZPS v2.0 Halloween Media
HounderKnight
HounderKnight Oct 4 2009, 1:55am says:

Well-deserved. Congratulations :D

+6 votes   article: Dear Esther wins Best World/Story at IndieCade 2009
HounderKnight
HounderKnight Sep 24 2009, 6:27pm says:

Loving the Leichtgeschütz

+2 votes   media: Mare Nostrum 1.4 Axis Armour
HounderKnight
HounderKnight Sep 23 2009, 7:48pm says:

Good to see the update is still coming along nicely... I can only hope the mod will see a much-deserved stream of new players once the update is out :)

+1 vote   media: Mare Nostrum 1.4 Allied Armour
HounderKnight
HounderKnight Sep 20 2009, 2:38am says:

Wow...both pictures look extremely well-done

+1 vote   media: Gull City Exteriors
HounderKnight
HounderKnight Sep 4 2009, 7:52pm replied:

It's supposed to be

+5 votes   media: Dark Carnival poster
HounderKnight
HounderKnight Aug 26 2009, 12:10pm says:

Bad ***

+1 vote   media: Thunder Hammer
HounderKnight
HounderKnight Aug 25 2009, 5:51am says:

Dun dun dunnnnnn...

+1 vote   media: HHS - Unmonitored Activity
HounderKnight
HounderKnight Aug 20 2009, 12:28pm says:

Very nicely done

+1 vote   media: RPD Officer
HounderKnight
HounderKnight Jul 22 2009, 5:41am says:

Glad to hear you get to decide your own fate in the end...I would've been disappointed if we could only side with Flagg

+1 vote   article: The Plot Synopsis Revealed
HounderKnight
HounderKnight Jul 18 2009, 2:11am says:

Looks cozy

+1 vote   media: White Room Mattress
HounderKnight
HounderKnight Jul 3 2009, 9:49pm says:

sexy

+3 votes   media: Another train sequence
HounderKnight
HounderKnight Jul 3 2009, 3:51am replied:

Looks like he has braces

+5 votes   media: Player model
HounderKnight
HounderKnight Jun 16 2009, 4:35pm says:

Neato

+1 vote   media: Halfquake Sunrise
HounderKnight
HounderKnight Jun 15 2009, 9:33am says:

Right from Killing Floor

+1 vote   media: Creatures
HounderKnight
HounderKnight May 30 2009, 11:55pm says:

Sexy

+2 votes   media: Heavy Bolter
HounderKnight
HounderKnight May 27 2009, 11:15pm says:

Very nice...but it sounds like it'd probably fit a medieval theme better than a WWII sniper game..

+3 votes   media: Official Sniper Division Soundtrack
HounderKnight
HounderKnight Apr 19 2009, 5:33pm says:

Destructively beautiful

+1 vote   media: Stalingrad WIP
HounderKnight
HounderKnight Mar 21 2009, 6:38pm says:

Very nice lighting

+2 votes   media: In The Dressing Room
HounderKnight
HounderKnight Mar 21 2009, 8:35am says:

Short, but very nice

+1 vote   media: Intro music
HounderKnight
HounderKnight Feb 13 2009, 11:14pm says:

Very nice...

+1 vote   media: A bus
HounderKnight
HounderKnight Dec 17 2008, 1:45am replied:

*hi-5*

+1 vote   media: When does the bus come?
HounderKnight
HounderKnight Dec 15 2008, 8:44pm says:

I see legs

+1 vote   media: When does the bus come?
HounderKnight
HounderKnight Aug 17 2008, 1:08am says:

Cozy

+1 vote   media: Office Complex
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