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Comment History  (90 - 120 of 1,623)
HounderKnight
HounderKnight Apr 28 2014, 8:35pm says:

Already voted. Good luck!

+1 vote   media: Support us on Greenlight
HounderKnight
HounderKnight Apr 27 2014, 2:59am says:

D'ooooooh...this looks good. Good luck!

+2 votes   game: The Regret
HounderKnight
HounderKnight Apr 26 2014, 2:50pm replied:

They're taking inspirations from multiple sources, is all.

+1 vote   media: Sarranid Troops
HounderKnight
HounderKnight Apr 24 2014, 3:21am says:

Oh God. These screens are beautiful D':

+1 vote   media: Gobi
HounderKnight
HounderKnight Apr 22 2014, 5:36pm says:

Looks pretty awesome...but what's with those ridiculously tall, round pyramidal helmets?

+1 vote   article: New faction announced
HounderKnight
HounderKnight Apr 21 2014, 5:39am says:

Will faction alliances only be determined by their respective real-life alliances, or are political/ military ties free to unfold at random? Also, while I'm sure this has been asked...why are important factions like Russia and Prussia included when they technically didn't fight in the War of the Fifth Coalition? Just curious :o

+3 votes   mod: L'Aigle
HounderKnight
HounderKnight Apr 19 2014, 10:27pm says:

Absolutely gorgeous. I always wanted a little slice of home in M&B.

+4 votes   media: Parisian Apartment
HounderKnight
HounderKnight Apr 19 2014, 12:01am says:

Nice work! Though those muskets are ridiculously long...how are they even supposed to reload them - let alone steadily hold them - without taking quite a lot of extra time?

+1 vote   media: United Provinces of Nordland Inf and Skirms
HounderKnight
HounderKnight Apr 14 2014, 5:20pm says:

It looks pretty nice so far, at least for what it's meant to be. Eager to see how this turns out since I loved the original, despite all its bugs and occasional gameplay awkwardness.

+2 votes   game: Bloodhunt
HounderKnight
HounderKnight Apr 14 2014, 5:16pm says:

Don't you dare die D: This sounds (and looks) extremely promising. Good luck!

+2 votes   game: HEATHEN
HounderKnight
HounderKnight Apr 14 2014, 5:11pm says:

Looks neat.

+1 vote   game: The Conjuring House
HounderKnight
HounderKnight Apr 14 2014, 4:13am replied:

Your recent news post says they're part Prussian as well, though? And I'm just more confused then. The new pictures have the Swadians with red (UK-esque) uniforms, and some of their (current build) in-game ones are Prussian. You can't have the de-facto French faction fielding red-uniformed armies...I mean you -can-...it's your mod and all. But it still looks and seems extremely odd.

Can you give a run-down of all the factions and their intended real life counterparts, then? All I'm saying is that Russia has a lot of material to work with...you really shouldn't need to blend them into the German states when both of them were their own separate and unique entities.

+3 votes   media: Light Jaegers, Tzar's Royal Jaegers and Landwehr
HounderKnight
HounderKnight Apr 14 2014, 3:20am replied:

But I thought the new United Provinces already had strong Prussian influences? And the Holy Swadian Empire seems based off of (at least judging by name and some of the uniforms) the later Austrian Empire and other former-HRE German states. Russia is/ was a huge faction, so it doesn't make sense to diversify it more with nations that don't share much similarity or land with it, even if it is just fictional game. Why not make new Cossack/ Polish/ North-western Asian inspired units instead?

+3 votes   media: Light Jaegers, Tzar's Royal Jaegers and Landwehr
HounderKnight
HounderKnight Apr 13 2014, 5:45am replied:

Ah, gotcha. And not sure if they were regular or throwing axes, but they seemed to prefer to use them in regular melee rather than throwing them. Out of the Nord troops, I believe those are the only ones that still don't have firearms, yes.

Update: Odd. I tried another battle and the Nord Veterans have MG's now, even though earlier they didn't. Sometimes they'll switch to an axe or just their fists mid-battle though, so I don't know what's going on.

+1 vote   mod: The Red Wars, Calradia 1923
HounderKnight
HounderKnight Apr 13 2014, 2:58am says:

As of the patch, Nord Infantry, Nord Trained Footmen, and Nord Veterans all still don't have any firearms. Also, bayonets are still not useable on the "Hunting Rifle w/ Bayonet." Ammo pouches on them also sit at groin level instead of waist/ hip level.

I also started a new game before checking again just to be sure.

+1 vote   mod: The Red Wars, Calradia 1923
HounderKnight
HounderKnight Apr 13 2014, 2:26am says:

Beautiful work.

+1 vote   media: Cloud Hidden Hills
HounderKnight
HounderKnight Apr 12 2014, 8:06am says:

Looking good! Eager to see what all the new uniforms are like.

+1 vote   media: Vaegir Officer Uniform
HounderKnight
HounderKnight Apr 12 2014, 3:03am says:

Two issues I've noticed already...The bayonet on the Hunting Rifle can't actually be used, and some of the Nord soldiers don't have firearms, despite the fact that they might be a veteran soldier.

+1 vote   mod: The Red Wars, Calradia 1923
HounderKnight
HounderKnight Apr 12 2014, 2:10am says:

It's nice of you to post this...I didn't know where any of the ASOIAF-related quests actually were until now! Though admittedly I am a little disappointed you can't interact with the Night's Watch :p

+1 vote   article: A guide to quests in ACOK 1.5
HounderKnight
HounderKnight Apr 10 2014, 5:15am says:

Voted on Greenlight. Sounds/ looks amazing!

+1 vote   game: Derayenic
HounderKnight
HounderKnight Apr 10 2014, 5:07am says:

What will the battlefield maps be like when you encounter an enemy army in the field, or during a siege? Will the besieged city be war-torn and filled with defensive emplacements, then? And will there be trenches, impact craters, etc when you meet an enemy in the field?

Just wondering...I think these would be great ideas, especially considering that as the world militarily progressed out of the 1800's, battlefields tended to become more and more devastated and ruined.

+4 votes   mod: The Red Wars, Calradia 1923
HounderKnight
HounderKnight Apr 10 2014, 3:33am says:

Who is this, exactly?

+1 vote   media: Have some 40k
HounderKnight
HounderKnight Apr 10 2014, 3:19am says:

I know the Arma2 engine is limited in this sense, but any hope for bayonet/ melee combat that isn't too awful?

+1 vote   media: Thought I would post this here.
HounderKnight
HounderKnight Apr 10 2014, 3:15am says:

By the looks of it, this is my favorite map so far...large, open, but still war-torn and entrenchment-ridden. Hopefully the framerate issues improve in the future, because I tend to have awful FPS despite the fact that I can play larger and newer games on higher settings.

+1 vote   media: Flanders
HounderKnight
HounderKnight Apr 7 2014, 5:43am replied:

There's definitely pictures of whiter/ lighter Panzers...while the Russians definitely ran with the winter camo biz, specific Panzer units/ individual crews or elite detachments may have gone out of their way to make or acquire their own. Obviously I'm not certain, though.

+2 votes   media: Update
HounderKnight
HounderKnight Apr 4 2014, 8:24pm replied:

Still not big enough D: I want to be able to read the prayers inscribed on the individual rounds.

+1 vote   media: Have some 40k
HounderKnight
HounderKnight Apr 3 2014, 12:58am replied:

Oooooh, that looks pretty :o In that case, best of luck finding someone! It just wouldn't feel like a complete 40k (Guardsmen) game without gruesome melee and bayonet charges.

+2 votes   media: Hammer of the Emperor, to war!
HounderKnight
HounderKnight Apr 1 2014, 10:51pm says:

Amazing work. Will the lasguns ever have bayonets, though? That's about the only disappointing thing I've noticed so far throughout the images; that only the officers seem to have melee. Or is this simply a limitation of the MoW Engine? I'm not sure since I don't actually own the game right now; all of the mods I'm watching for it have yet to be released. :p

+1 vote   media: Hammer of the Emperor, to war!
HounderKnight
HounderKnight Apr 1 2014, 6:23pm says:

Easiest miniature ever.

+1 vote   media: April 1st
HounderKnight
HounderKnight Apr 1 2014, 6:22pm says:

Bier*

Fantastic work!

+1 vote   media: German Tavern
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