Hey there! I'm Shadow, involved into Unreal-Engine Editing (Coding/Mapping) since 1999. My first attempts were small singleplayer Maps for both Unreal and UT which were never to be released (to n00bish..). While mapping and improving over the time I got heavily influenced by Sci-Fi series and Fantasy stuff in matter of build and architecture. In the year 2002/2003 I initiated a small SP-Campaign which will later be known as the Total Conversion "Lost Secrets of Na Pali" (short: LSoNP). It was cancelled in 2006 and now I'm working on a Development Kit basing on the features LSoNP brought to the Unreal-Engine 1. So much for the Nerd-Stuff. If you want to know more about me, don't hesitate to visit my myspace.
Hello everyone. Delays are frustrating. I know. Believe me, they're more frustrating for me than for you. Most of the time before a release I seem to...
utsdk q3/2023 release statement
We all waited for that February Release, yes. After thousands of problems with UT 469c later I'm way more frustrated yet a bit wiser than before. Its...
utsdk february 2023 release statement
Hello everyone. The 28th February should have marked the latest release of the Unreal Tournament Community SDK. Before everyone mumbles "I knew it, another...
utsdk february 2023 pre-release annoucement
Hey everyone! I can now finally present a new version of the UT Community SDK. After weeks and months of delay I finally got together what I wanted to...
utsdk january 2013 release
Hey everyone! I feel in need for a necessary statement about the project's current state. Overall progress is quite good even if I have only much time...
ut sdk october/november release
So finally here it is. The next new and fresh release of the Unreal Tournament Community SDK. This month's release comes with a huge update for the Material...
ut sdk february 2012 beta release
Starting the new year for the SDK with a bunch of new features and improvements: The next new and fresh release of the Unreal Tournament Community SDK...
ut sdk january 2012 beta release
So finally here it is. The next new and fresh release of the Unreal Tournament Community SDK. Originally there should've been a November release but according...
ut sdk december 2011 beta release
As many might have noticed the release of the November Beta delayed and delayed since 31.10.2011. The simple reasons are: University, another Mod (Food...
why no november release?
Release of the UT Community SDK September Beta (Build 250) for Unreal Tournament 1 (UT99). Highlights in this release include: Static Meshes, Particle...
ut sdk september 2011 beta release
After numerous problems and issues (copyright issues with Epic Games, ) I'm proud to announce that the Unreal Tournament SDK is back. As first deed I...
ut community sdk is back!
After a longer delay in that we didn't post news here about LSoNP do we have some news relating new Member Additions, new Pics, Features, new Support-Band...
lsonp public update and interview
Currently the news are coming around a bit fast^^ FXD|CWF has implemented fully functional Distance Fog in our own OpenGL Render. It smoothly fades out...
distance fog 4 teh uengine 1 !!
Greetings All ! I've done a short movie of our Extended Decals. Extended Decals Movie Filesize: 2.5 MB Codec: XVid Mpeg4 Codec Length: 1/2 min. Previewpics...
extended decals
USU is dead, long live USU... Yesterday it happened, because of a minimum of Developers and internal differences the great UT99-SP Mod "Unreal ...
usu + lsonp = w00t
With 1 day delay the video has been uploaded. It's just short and shows a flyby through a tiny temple where the effects are inside. I apologize for...
short particle video
We're preparing a short Particle Tech Video showing many different particle effects in a sort of "gallery"-map. Expect a video within the...
particle tech video
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