The Unreal Tournament SDK is state-of-the-art Toolset / Engine Enhancement for retail Unreal Tournament, that let's you create anything you want. Sci-Fi Battle Scenes, a Strategy Game, a Fun Mod, Survival-Horror Shooter, Simulations - Everything. It will also include a Sandbox showcasing the New Possibilities via bundled Mini-Mods / Demos made by Fans and me. It enhances the render engine, gameplay, unreal script features and anything UT Veterans ever dreamed off. It is completely Open Source, free for noncommercial use.

Report article RSS Feed UT SDK October/November Release

Hey everyone! I feel in need for a necessary statement about the project's current state. Overall progress is quite good even if I have only much time left for it. Other things like work, university, other projects (Food Fight), music carreer consume a lot of time. Because the coming release was intended be really, really huge I need some more weeks to pull things off for this release: either I put out a fine big release or it'll be a half-finished something (currently)...

Posted by UT99_Shadow on Oct 30th, 2012

UTSDK October/November 2012 Release (Update)


Hey everyone! I feel in need for a necessary statement about the project's current state. Overall progress is quite good even if I have only much time left for it. Other things like work, university, other projects (Food Fight), music carreer consume a lot of time. 
 Because the coming release was intended be really, really huge I need some more weeks to pull things off for this release: either I put out a fine big release or it'll be a half-finished something (currently)...

Why is it intended to be a really big release?

Well, good question! Just because they were no releases since Q1/2012.

Speaking of big things I intended and already realized some major and delicate features and mechanics for the SDK. So, the already accomplished things are:

  • Volume Support (Mappers gonna love this)
  • many more Emitter Types and improved Particle Engine (I think you've already seen the new powerful SubUVEmitter and the Flames...)
  • improved Interpolation System (supports smooth interpolation of float, vector, rotator and colors)
  • extended Material Support (so they're not limited to be used on BSP only)
  • extended Post Processing Support (cross-fade support, new Blend Modes etc.)
  • completely new GUI/Menu System!
  • tons of new UnrealED / UnrealScript functions
  • new Static Mesh Features (changeable U/V Settings, dynamic color)
  • updated OpenGL Driver
  • dozens of fixes here and there
  • a lot of new example content and ready-to-use classes (be surprised!)

 
And here are the neat things I really want in this release, but aren't finished yet:

  • custom Game Launcher
  • indipendent directory Structure
  • a Testing and Showcase Environment (this is really necessary)
  • Setup installation support 

To even raise the bar: there're a homepage, a re-design of this Moddb profile and new videos planned too. So all in all I hope I'll can release this huge baby at the end of November and simultaneously continue my work on Food Fight and other stuff too. If you have any questions or criticism use the comments or go to UT99.org and discuss. Thanks for your time!

Shadow. 

Post comment Comments
SPTX
SPTX Oct 31 2012, 11:25am says:

Thanks for YOUR time. You put quite a lot of heart in that.

+4 votes     reply to comment
UT99_Shadow
UT99_Shadow Oct 31 2012, 3:16pm says:

Yes I do. To be honest I don't like it MYSELF that I can't put out more releases more frequently. That's why the next release is intended to be that big...

You see it in many other exellent classic Games (Oblivion (Nehrim / Qarls Textures), Stalker(Complete Series), Unreal / 227 Patch). There're so cool Mods out there enhancing the original game/engine, that's my intention for UT!

+1 vote     reply to comment
OrdinaryMagician
OrdinaryMagician Nov 3 2012, 1:24pm says:

Oh boy, I've been away from UT for quite a long time and now that I decide to take a look at how things are going I see Nali Weapons 3 released, and now this!

I'm looking forward to the big release, maybe this will really be a good reason to get back to work on any mods I had on indefinite hold.

+2 votes     reply to comment
dr.flay
dr.flay Dec 10 2012, 3:21pm says:

Shadow, the link to UT99.org at the bottom of the post does not work.

+1 vote     reply to comment
UT99_Shadow
UT99_Shadow Dec 11 2012, 11:17am says:

God damnit! Thanks flay :) Simply false copy/paste work -.-

"Shadow release already damnit!"

+1 vote     reply to comment
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