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ZOA is 3 years old.

ZOA is 3 years old.

Zone of Alienation mod 16 comments

This mod has been around for quite a while now, and despite some slowing down as of recently, I show no signs of stopping work on it. Here I discuss upcoming...

I am completely reworking the ammunition system.

I am completely reworking the ammunition system.

Zone of Alienation mod 1 comment

A while back I noted that I would work on changing boxed ammo into spawn item, and that it would add more space in the current ammo configs. One of the...

ZOA is 2 years old.

ZOA is 2 years old.

Zone of Alienation mod 4 comments

It has been officially 2 years since I released this mod, on October 31st, 2011, and it has gradually improved since then. Along the way I have had plenty...

State of development, September, 2013.

State of development, September, 2013.

Zone of Alienation mod 5 comments

Recently I have been receiving help working on the mod, and this has picked up the pace regarding development, with many new features being implemented...

State of development, July, 2013.

State of development, July, 2013.

Zone of Alienation mod 5 comments

I apologize for not writing a news article earlier, I have been silent for a while about some changes I've made to the mod, and my current plans for it...

The new version of the mod is out.

The new version of the mod is out.

Zone of Alienation mod 28 comments

Since I lost my place sometime back in December I've had to work on a new version of the mod to replace the old 1.05 release. 1.07 is intended to replace...

1.07 change list

1.07 change list

Zone of Alienation mod

Zone of Alienation mod, version 1.07, entirely new mod version built on top of the previous patches. Includes new weapons, a somewhat more fleshed-out...

The next update is 78-80% done.

The next update is 78-80% done.

Zone of Alienation mod 4 comments

I am mostly done with weapons, new character_desc files, changes to suit durability, and other things. The only things I really have left here are finishing...

1.07 will be the new 1.05.

1.07 will be the new 1.05.

Zone of Alienation mod 12 comments

Adding several bolt-action sniper rifles was just the tip of the iceberg, at the moment there are many more weapons being added into the mod, and balanced...

1.07 has been delayed until February at the earliest.

1.07 has been delayed until February at the earliest.

Zone of Alienation mod 2 comments

While working on ZoA is fun, it doesn't pay the bills, so I'm focusing more on dealing with my financial problems at the moment, but work on the mod has...

Artifact detectors.

Artifact detectors.

Zone of Alienation mod 3 comments

Since now that I have artifact detectors added into the mod I am working on the process of how I am to modify their mechanics. In the time that I put...

News for late November / Early December.

News for late November / Early December.

Zone of Alienation mod 3 comments

I am about half-way finished with the new patch, many of its features have already been released, so people can test them, and so they can serve as an...

Patch 1.06b is out.

Patch 1.06b is out.

Zone of Alienation mod 1 comment

This new patch is mostly a "part one" of several new changes, and I'm not done yet, I still have many things to accomplish in the next patch, and after...

Release soon.

Release soon.

Zone of Alienation mod 3 comments

As of today I have to stop adding new features, and clean up what I have added so far for a release. Once the new patch is finished and out I can resume...

Update soon, fellow stalker.

Update soon, fellow stalker.

Zone of Alienation mod 2 comments

Since May I have mostly been preoccupied with other projects, but I have gone back to working on this mod in the past month or so, I liked what I was...

Patch 1.06a is released.

Patch 1.06a is released.

Zone of Alienation mod 1 comment

So as some of you already know, I've released a new patch, not really that much of a foray into new territory, but it includes many of the features and...

News for May.

News for May.

Zone of Alienation mod 3 comments

For those of you who have been following development closely, you probably know by now that I have the embryonic stages of a story here, that I intend...

Announcement for mid-late April.

Announcement for mid-late April.

Zone of Alienation mod 1 comment

Despite the fact that I was honest about putting the mod on hold. (I reality it had been on hold for several weeks after I made that announcement.)I am...

I've put the next patch on hold for now.

I've put the next patch on hold for now.

Zone of Alienation mod 3 comments

So I've been busy with non-stalker related things for quite a while now and I haven't really had time to even bother with video games, but I'll get back...

1.05 is released.

1.05 is released.

Zone of Alienation mod 5 comments

As some of you may already know, patch 5 is finally out. Although I may take about a week off from modding now, when I get back to work on this I have...

Update soon, 1.05.

Update soon, 1.05.

Zone of Alienation mod 4 comments

In light of fixing some things I've decided to freeze the weapons I've currently added where they are right now, and add some more in a small follow-up...

Updated NPCs.

Updated NPCs.

Zone of Alienation mod 12 comments

Here is a rough draft of what I've come up with so far for NPC loadouts in the next patch. Some of these weapons aren't even in-game yet, and are thus...

Around 26 weapons added in total, making small changes to ballistics now.

Around 26 weapons added in total, making small changes to ballistics now.

Zone of Alienation mod 7 comments

In light of the fact that I have recently added a number of weapons in 7.62x39, and the fact that I still felt that 5.45 was underpowered. I've decided...

7 new weapons added so far, more information soon.

7 new weapons added so far, more information soon.

Zone of Alienation mod 2 comments

I've added about 7 different weapons over the past few days, they are roughly implemented, some are hastily balanced, and many lack descriptions. However...

Ideas for detectors.

Ideas for detectors.

Zone of Alienation mod 6 comments

As many of you know, the scientific anomaly detector is effectively useless, since it uses the mini map, which ZoA doesn't actually use. I've thought...

Patch 4 is released.

Patch 4 is released.

Zone of Alienation mod

I've uploaded the changes I've made to the mod since I released the last patch. I still have other things to work on with this.

Done with work on Stashes. ETA 2-4 days.

Done with work on Stashes. ETA 2-4 days.

Zone of Alienation mod 7 comments

So I have finished work on re-writing the stash system.

Current progress, I'm about 60% finished on the new patch.

Current progress, I'm about 60% finished on the new patch.

Zone of Alienation mod 4 comments

I'm about 60% finished on the new patch, Work on armor is just about done, so most of what I have to do now is redesign every stash in the game.

Update on improving armor.

Update on improving armor.

Zone of Alienation mod 12 comments

I haven't been satisfied with the way armor works in this mod, so I am working on balancing it.

Added a cumulative patch.

Added a cumulative patch.

Zone of Alienation mod

Uploaded a new patch that includes the other releases. I will delete the other ones in due time.