The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:
In light of fixing some things I've decided to freeze the weapons I've currently added where they are right now, and add some more in a small follow-up patch.
Posted by FatalFunnel on Feb 26th, 2012
So, I've been testing the mod today and I feel that I have things just about where I want them for a release. There isn't really much to do at this point other than add some descriptions, and clone some new ammo types, and maybe do some small balance changes to firearms that are in the mod already, but don't play a big part.
Anyways, I've been holding out with a real update for too long, and this patch adds quite a bit of content, and makes general changes to the armament of NPCs in the game. It really does feel completely different, and well, it's because at this point in time it really is a completely different mod than it was originally and with patches 1 through 4.
So, when I upload it, about a week from now, bear in mind that it isn't just a patch. It's the full mod I'm uploading once more because of so many mesh changes and texture changes, etc, etc.
Expect many surprises on my behalf, I'm sure you will enjoy them.
Oh, and I'll probably take a week or two off once I've released the next patch.