The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:
Since I lost my place sometime back in December I've had to work on a new version of the mod to replace the old 1.05 release. 1.07 is intended to replace the old version of the mod and it's now the latest stable build. After working on this, it is now my goal to focus on new levels next, and then rebuild everything once again.
Posted by FatalFunnel on Apr 26th, 2013
Zone of Alienation mod, version 1.07 is out, I couldn't successfully upload it to Moddb, but here are the links.
File size was not the issue here, I simply could not upload it to this site, the compressed archive is 2.32GB, which is slightly under Moddb's limit.
I've been paying attention to many of the bugs people have been encountering with it. Almost no mod release is perfect, especially one with a history as rough around the edges as this mod. So below is the link to the first hotfix. I will be working on a follow-up patch in the next few days that adds some things, a few fixes, and in general tries to get the mod more functional and enjoyable to play.
1.07 hotfix #1
Experimental nature set
Since this is now out, and we have a new base for the mod to work on, I can start work on incorporating new levels soon, but first I'm going to take a small break from major stuff and work on a followup patch and an optional addon. In the meantime, I'd like to welcome a new member to the modding team, Piznut, he worked on many of the weapon descriptions, and I look forward to him working on this mod in the future, speaking of which, I will be restructuring development very soon, as the changes being made after 1.07 involve a number of things that are currently out of my league.
Good hunting, stalker.