It's not an easy task to recruit a capable team you need.(Superior talent in need)
We need a coder, a project leader and any kinds of help we could possibly imagine.
One of the questions is the engine. What's its status?
What kind of modified Source engine does this initial Raindrop need?
For example :
Black Mesa
Ivan's Secret
City 17 episode one
Consternation
smod
I'll be very sad if something bad happens to those assets.
Art should not be buried under the ash.
Extraordinary work.
That's life, pal. It happens.
We already got the SDK and console.
He's saying that it would be more user friendly if we can use the steam workshop.
There's already one, but it doesn't feature A-Life.
It's too much work for converting Unity into x-ray.
Indiedb.com
Indiegames.com
RAIN{indie}
An AI tool for Unity Free/Pro, and it's free.
It sounds good. I hope a free tool could boost your progress. Good Luck.
It clears my memory when I look in the eyes.
Welcome back.
Glad to hear this.
Will Master Donut and bLiN_de come back for this project?
How many times did you change the engines?
It would be better if Megatexture only be used in the wasteland for race,
and landscape.
Its purpose should be limited.
You just said it’s free in last post.
People would not just pay you without a good record.
What if the funding fails the goal?
There’s not much English info or FAQ.
We didn’t see a portfolio or any concept art of your work.
Look at LURK, Redux and Faction Front MOD.
They do better jobs without MONEY.
The market is harsh, so you really need a good show.
I forget to check their youtube channel, so it's true.
Youtube.com
It happened to Raindrop, Ivan's Secret and now Cryzone sector 23.
Raindrop is dead now.
Ivan's Secret had to start over again.
Cryzone is lucky that it's not so hard to port the assets to next engine.
I can't agree more.
Moddb.com
another wolfenstein mod just die
They are willing to offer what's left.
Why not have a talk?
That's good.
Maybe we can have more shields instead of replacing them?
It'll be the Best of Brunt, Bullet, and Bomb protection.
En.wikipedia.org
Dragon skin would be a choice of protection.
I hope to see an animation for a specific part of injury, so we can interrupt the npc by an aim. Otherwise we must put a lot of bullets at the feet.
It's just like what happened to Raindrop.
This is one of the greatest achievement in stalker modding history.
I used to be a soldier like you, until I took a bullet in the knee.
Plz tell me we can shot off their knees.
We'll be appreciated.
It's not an easy task to recruit a capable team you need.(Superior talent in need)
We need a coder, a project leader and any kinds of help we could possibly imagine.
One of the questions is the engine. What's its status?
What kind of modified Source engine does this initial Raindrop need?
For example :
Black Mesa
Ivan's Secret
City 17 episode one
Consternation
smod
I'll be very sad if something bad happens to those assets.
Art should not be buried under the ash.
To be honest, it doesn't reach commercial standard.
I'll wait for the next media release.
I'm still curious about how AI will act in Raindrop.
He worked for OGRE engine too, as he mentioned.
Wait..... I'm confused.
I would like to see a Dear Esther survive gamemode.
Is the game allowed to be modified?
And he just vault through it. Awesome.
Modelsforthemasses.com
Model for the Masses.
You can pay for the models you need, just let you know.
Modelsforthemasses.com
Model for the Masses.
You can pay for the models you need, just let you know.
I'm still waiting for Raindrop.
Even the studio was gone, Bethesda still owns the copyright.
Bethesda loves court, you know.