This is a Mod for the PC Version of Fallout: New Vegas.

It adds an all new campaign selected from the New Game tab on your Main Menu.

This mod only requires a copy of New Vegas, right out of the box*.


1.INTRODUCTION


- Careful Attention to Detail in 2 Unique Paths Full of SPECIAL Choices -


Vault 18 Facebook Photos of the WeekVault 18 Facebook Photos of the Week

- Vast Fallout Lore-Inspired Story to Explore and Experience with Rich Characters & Quests-


New Game StartNew Game Start

This is a near Total Conversion for Fallout: New Vegas. Fallout: Project Brazil adds an all new story around a new player character, an adopted resident of Vault 18. You'll discover a pitched battle between the Survivalist Raiders, the New California Republic, and The Super Mutants, which shapes the politics and events leading to the NCR's invasion of the Mojave. The story takes place in 2260 - many years before the "Courier" awakes in New Vegas, while the Enclave struggles to rise again on the West Coast.

The Mod branches off from New Vegas right from the New Game menu. The full campaign will contain 16 Main Quests and several side stories, all related to the player's journey through Vault 18 and the wasteland of San Bernardino. Their choices at each stage will shape the next, creating 2 plathroughs worth of unique content.

The download of the First Instalment comes with a custom installer package containing a few optional add-ons for your game, like the SGhi.info REVELATION Interface, and DLC compatibility patches.

The game features several hours of new exploration and game play, with each branch of the story telling a new tale for repeat playthroughs.

2. Features


An Alternate Start in Vault 18 with a New Player Character and Main Quest.
A New Intro Video to really give it that "New Game"feeling.
An Ornate Main Quest Line with Compelling Side Quests rich in Fallout & Character Lore.
Hours of Voice Acting recorded at pro-quality in Radian-Helix Media's Tucson, Az Studio.
A Very Large Worldspace in California - The Black Bear Mountain National Forest.
An Epic War between The Super Mutants, The Survivalist Raiders, and The New California Republic.
A Pirate Radio Station DETH 981 with 2 New DJs and Quest + Crafting + Perk Unlocking Segments.
A News Radio Station called NCRPR - New California Republic Radio - with quest updates in the News.
5 Potential Human Companions and 2 Robot Companions available depending on player choices.


[This mod has nothing to do with the country of Brazil. No, seriously, it's not The Country of Brazil. I swear. Project Brazil is a working title. The artistic form and story themes are heavily influenced by the Monty Python veteran Terry Gilliam, and the classic 1985 film "Brazil." It's also a throw back to Black Isle Studios, if you're into Irish Myth. You can read more about us on our fan-run Wikipedia Article. How cool is that?]

3.Installation

Step1
Download the latest version of the First Instalment.

Step2
Use Fallout Mod Manager or Nexus mod Manager to open the 7zip file. Or manually install.
Make sure you have installed the game to the correct directory where New Vegas is installed.
Make sure your installer is Run As Administrator.
If you have DLC installed, also install the F:PB DLC Control Plugin in your options.

Step3
Using your favourite Mod Manager, apply Archive Invalidation.

Step4
Check ProjectBrazil.esm in your DATA tab on the Launcher, or your Mod Manager.
Also check F:PB DLC Control Plugin.esp if you have DLC installed.

Step5
Play. Comment. Rate. Vote for Mod of the Year 2013. ;)

4.Team - Cast & crew

Click Here To View the f:PB Cast And Crew List


Links to our Friends, Articles, and Heroes:
User Posted Image User Posted Image http://media.moddb.com/images/mods/1/16/15844/auto/1364949632Bethesdagamestudios.jpg

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More HD Re-textures and New Videos!

Back in Old 2013, I had a terrible PC. It could hardly run New Vegas vanilla, let alone an ENB. It made developing a pain and playing a chore. Then Tom Rogers from Green Valley AZ donated a top of the line gaming rig, and life has been much better since. I can now record HD videos with no FPS drops using an ENB and my own 4K textures that lend to a very polished cinematic vibe.

I've been working to upgrade our In-Game Videos and continuing my Global Texture Overhaul. You can see a lot of that below.

I also made a tutorial to show how I do it.


If you enjoy retexturing old game assets, you'll love this. Whether it be a mod, or a professional overhaul like Homeworld Remastered or Skyrim SE. (Or New Vegas Remastered *ahembethesdacough*)

New Textures and Cinematics

Just, an inordinate amount of work has gone into the new videos. Since the last May update, I've probably spent well over 100 hours on them, and things related to them, like new textures.

The New Intro Video is getting a dramatic improvement. Instead of being set in The Boneyards (which we never see) we set it in The Pass where the mod actually takes place. It will reveal more of the story details and event foreshadowing relevant to our story, as well as feature this new area.

New Textures and Cinematics

New Textures and Cinematics

New Textures and Cinematics

The Raider Alliance also got an upgrade to their flags this week.

These are in the editor, obviously. ;p

New Textures and Cinematics

New Textures and Cinematics

New Textures and Cinematics

New Skulls and Walls

New Skulls and Walls

New Skulls and Walls

New Textures and Cinematics

Almost done! One more group of shots to record and edit in, and we're officially totally renovated for BETA200! (Except the Overseer's voice is still broken. And that Security Guard. XD)

New Textures and Cinematics

Bragg's voice in the Intro video also got radically overhauled.The old one made me want to cry. :p It was muddy, tinny, garbled, and just... awful.

No longer! It is far more clear, and while not perfect - nothing would beat re-recording it - it sounds sooo much better. It was the first audio we ever recorded for FPB in May 2012, under less than ideal conditions.

Bragg's part of the Intro has also been remade in glorious high definition, with better lighting, animations, textures, and scene effects.

New Textures and Cinematics

New Textures and Cinematics

I've invested in Adobe Audition to help fix the Plosive Plague that curses some of our audio. That will help boost our quality a lot more, and even out that ear saddening puh-puh that some of our actors unfortunately had in their recording.

With any luck, Next Moth's July update will come with a more serious announcement regarding the, ahem, actual big milestone in FPB's development where our Main Quest is done, start to finish. After that is done we are firmly in ALPHA and ready to invite in the few remaining die hard modders of New Vegas to integrate their mods into ours and upgrade some of the rough spots gameplay and content wise.

When I announce we are in ALPHA, it means we are out of the woods and a release is imminent. :D

I still don't want to say a hard day when we will for certain be done. That all depends on Rick getting his quest work done, which I have no control over his schedule, and me wrapping up the ending narration videos. Which isn't far from done!

We also have a 5 Part Gamplay Preview online now too!


Also, if you haven't seen it, our friends on The Frontier put out their latest Trailer.
It is obscenely good, check it out:


You can come and harass The Frontier Devs on their Discord: Discordapp.com

I hang out there a lot too, so I can vouch for their community. It's pretty fucking cool. Worth dropping by just to see what's up.

You can read more about our progress on the Design Documents Found Here. In the mean time, you can keep track of us on ModDB, Fallout Nexus, or Facebook. We've got a thriving online community centered around each one.

You can also throw dollars at me on Pay-Pal so I don't starve to death at my desk: Nexusmods.com

Cheers

Brandan Lee
Project Leader

[Fallout: Project Brazil] State of the Mod for May 2017!

[Fallout: Project Brazil] State of the Mod for May 2017!

News 22 comments

4 Year Development Anniversary! An Hour of Game-play Video is online!

[Fallout: Project Brazil] State of the Mod for April 2017!

[Fallout: Project Brazil] State of the Mod for April 2017!

News 15 comments

Short update! Doesn't need a lot of frill, just a monthly recap.

[Fallout: Project Brazil] State of the Mod for March 2017!

[Fallout: Project Brazil] State of the Mod for March 2017!

News 13 comments

Scripts, Carts, Progress Charts! Completing & renovating the mod Start to Finish.

[Fallout: Project Brazil] State of the Mod for February 2017

[Fallout: Project Brazil] State of the Mod for February 2017

News 24 comments

Heading towards done! Check out the progress over the last four weeks.

RSS Files
1ST INSTALLMENT BETA 1.3.1 FULL

1ST INSTALLMENT BETA 1.3.1 FULL

Full Version 32 comments

FALLOUT PROJECT BRAZIL BETA 1 3 1 FULL is the only file a first time user will need. Use a Mod Manager to install.

ARCHIVED - FALLOUT PROJECT BRAZIL BETA 1 2 0 FULL

ARCHIVED - FALLOUT PROJECT BRAZIL BETA 1 2 0 FULL

Full Version 12 comments

FALLOUT PROJECT BRAZIL BETA 1 2 0 FULL is the only file a first time user will need. Use a Mod Manager.

ARCHIVED - FALLOUT PROJECT BRAZIL BETA 1 2 0 PATCH

ARCHIVED - FALLOUT PROJECT BRAZIL BETA 1 2 0 PATCH

Patch 1 comment

FALLOUT PROJECT BRAZIL BETA 1 2 0 PATCH - Fixes many bugs, refines some dialogues, avoid common crashes, optimizes a few areas, and updates quests.

ARCHIVED - 1.1.0 PATCH

ARCHIVED - 1.1.0 PATCH

Patch 9 comments

This is the tiny patch to the 101 or 100 version, if you downloaded in the first 4 days.

ARCHIVED - 1.1.0 FULL

ARCHIVED - 1.1.0 FULL

Full Version 16 comments

No updates required. This is the full version for first time users. If you haave 1.0.0 or 1.0.1, get the 1.1.0 Patch which will be out shortly if it isn't...

ARCHIVED - 1.0.1 PATCH

ARCHIVED - 1.0.1 PATCH

Patch 6 comments

OLD - ARCHIVED, use 1.1.0 to update. Terrified of <spare> squirrels and want Robot Robin Williams to pop a bazooka up their tiny furry asses? Project...

Comments  (0 - 10 of 900)
Guest
Guest

I had a question, do you guys have a community discord?

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Thaiauxn CreatorSubscriber
Thaiauxn

We do not. But I am thinking of making one when we hit BETA. For now I just harass the Frontier team on theirs.

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Guest
Guest

That is awesome

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isa0005
isa0005

Just a question regarding the coming new release.
I'm sure this has deffs already been answered. But if we have played part one already will we have to replay it? If we haven't played part one will we still be able to do so in the new release.

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Thaiauxn CreatorSubscriber
Thaiauxn

BETA 200 is 100% renovated, and will be a full release start to finish. You'll have to replay from the beginning.

Reply Good karma+1 vote
Guest
Guest

Cool man! I figured out ways to brings alpha into the main game using console commands since I totally wanted him to travel through ttw and new vegas after I had finished project brazil! Wish There was a way to import him into fallout 4! Keep up the great work you guys!

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Guest
Guest

What I always did, in my PB plays was installing the mods, Cheat Terminal and JIP Companions.
-At the end of Project Brazil, before clicking the "exit" Gate told them to wait there or relax or/and (I think it really is necessary) set that place as their home with JIP Companions.
-Save the location for teleportation in the Cheat Terminal that is in the Pip-boy.
-Click on the exit gate and do the first quests until leaving Doc Mitchell's house.
-Teleport back to my custom location, tell them to follow me and use the cheat terminal to teleport to Goodsprings.

Or something similar, it's been almost a year since my last play but I think that's it. The only problem I remember is that when you choose to go to Goodsprings and then go back to PB to pick the companions, if you open the gate to see the lands outside the vault, Kira doesn't spawn on the location she is supposed to. I guess she only spawns if you choose to explore the outside instead of going to Goodsprings.

Yep, I'm one of the many that lurk from time to time around this page to see what's going on and never say anything to Thaiauxn. Instead of saying, how cool is Project Brazil and because of it how difficult is to wait for the second installment!! (no pressure intended).

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Guest
Guest

Oh another thing is the alpha bot going to be in the final project I loved the fact you used a super mutant body to construct a robot such an amazing idea! He is by far my favorite npc from the mod!

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Thaiauxn CreatorSubscriber
Thaiauxn

Yeah! That was Q's work back in the day. I've upgraded his textures to HD and ALPHA as a companion gets a special perk in many conversations that allows him to get you out of a lot of tricky situations that a high speech character would otherwise talk themselves out of or a Warrior path character could use intimidation and gunfire -- but you have a giant killer robot. Perks of being a Science geek. :p

Reply Good karma+1 vote
Guest
Guest

Keep at it man this project is going to be amazing!

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Highest Rated (10 agree) 9/10

Project Brazil has to be one of the most hopeful mods ever. If it were to be picked up by ZeniMax, and offered as a DLC - I would pay for it tenfold. This is honestly one the best mods I have ever played, with an amazing storyline and astounding voice acting, very professionally-done. The new Enclave "Patriot" uniforms are amazing, and despite my personal enmity against America, I wear one often. I guess I can coldly state "I wear this as a big fuck-you." Even in its current state, this is incredibly…

Jun 5 2013 by TB-755

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