For people and teams developing mods and games with Valve's Source engine.

Report article RSS Feed Portal 2 mods will be cross-platform

"The mod tools have to stay on PC, but the content that comes out is agnostic."

Posted by Varsity on Feb 15th, 2011

Read the full Chet Faliszek interview on NowGamer.

User-generated content is becoming increasingly important in games, specifically for Sony with LittleBigPlanet 2 – will we see mod tools or UGC for Portal 2 on consoles?

Well the mod tools have to stay on the PC side just because there’s a bunch of dependencies that require the Windows platform. But the content that comes out is agnostic, and so we will be seeing that on all the platforms. Depending on the platform you’re on I should say, will depend on how we’re delivering it. It’s the same type of thing we’re working on with all of our games. I mean Left 4 Dead 2, we’re looking at how you bring user-generated content to the 360 side, here, there’s all the platforms.

Portal 2 pre-orders on Steam grant both the Source SDK and the SDK Base games, but so far there is no word on C++ source code access.

The interview also confirms that a mod distribution system is being built into the game itself, for the PS3 at very least. Watch out Desura!

Post comment Comments
Paxton
Paxton Feb 15 2011, 7:10pm says:

Ooh, this is gonna be cool for people who don't play games on the PC.
But I play games on the PC. :3

+12 votes     reply to comment
AAAStudios
AAAStudios Feb 15 2011, 10:32pm says:

i hope they will make it easy for people who want to make mod

+1 vote     reply to comment
Lancelot_59
Lancelot_59 Feb 16 2011, 12:32am replied:

You forget what's been going on over the last little while.

+3 votes     reply to comment
elite879
elite879 Feb 17 2011, 3:16pm replied:

You're new aren't you?

+4 votes     reply to comment
Killer_man_1996
Killer_man_1996 Feb 20 2011, 9:56pm replied:

AAAStudios... Hmmm... with the source engine will be really hard to make something AAA.

The Source Engine is a pain in the *** with models and creating maps in Hammer. I don't know about C++ because i'm starting to just learn C. lol.

Good Luck to your future game/mod.

+1 vote     reply to comment
Wh1tebird
Wh1tebird May 1 2011, 4:30pm replied:

hammer hard? I friend of mine made maps for HL1 when he was 12, so it ain't THAT hard :p

+1 vote     reply to comment
Kizzycocoa
Kizzycocoa Feb 16 2011, 3:20am says:

I really await news on the source. We modders wanting to migrate to Portal 2 need to know if new weapon creation etc. will be possible.

+2 votes     reply to comment
Nilghai
Nilghai Feb 16 2011, 10:47am says:

YES!

+1 vote     reply to comment
nPen
nPen Apr 7 2011, 5:31pm says:

:O Amazing! I <3 you Valve.

+1 vote     reply to comment
FlamingBanana
FlamingBanana Jun 7 2011, 7:52pm says:

[Kicks gabe newell in the balls]
Darnit, man!! Details! I want my levels on the 360, NOW!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Established
Nov 9, 2007
Privacy
Public
Subscription
Open to all members
Contact
Send Message
Email
Members Only
Membership
Join this group
Group Watch
Track this group
News
Browse
News
Report Abuse
Report article
Related Games
Portal 2
Portal 2 Single & Multiplayer Puzzle Compilation
Related Engines
Source
Source Commercial Released Oct 31, 2004
Related Groups
Source Developers
Source Developers Fans & Clans group with 964 members
Valve
Valve Developer & Publisher