Deviant Art is a place where people all around the world can share their artwork or literature and even photography together. And in the more recent years a lot of other incredibly magnificent creative projects/work/funzies.
I do apologise for such an incredible lack of anything to this group, (and other groups too) but most importantly this one. It'd be way too much hassle...
New updates concerning the status of Inferno! The author of this news is Woomeister, Inferno's super uber Project Leader for over ten years!
Management Training Facility in it´s current state. The pixel horde at 01:36 was caused by partly messed up video converting. (So no gpu raping were...
Another few weeks and the CBR project will restart again. I unfortunately limited information to give you for now but do not worry, the project is not...
Fat and funny. Sphaera lets you swarm regenerate and gives you a break. To get around this monster you need high level tactics and the right skill. Take...
In this article we explain the workflows of our art department in seven steps. We hope this article could be useful for other game dev teams and modding...
WTF! Thats the first thing i thought after our gamedesign lead got in my room and presented this crazy unit. I was really shocked. Then other things came...
There is no deep ocean without the giants. Those huge and terrible powerful creatures you all know from the good old movies.
After some units in the last days we provide you with an interesting environmental concept from one of our concept artists Sally Gottschalk.
I love asset pipelines that are working fine. Having an effective string of artists gives your game all you need. Here is another great unit for Submerge...
The Workflows got tested, the first pipelines are running. The prototypes from the Tech Department got in the third round and the Gamedesign Department...
Hello everyone! Been months since our last update, Hello everyone! Been months since our last update, and now we finally give you the trailer to the direct...
We have a bad news for you... Crash Bandicoot Returns is currently paused.
Woomeister, Inferno's Project Leader, just announced an upgrade of S:AH!
A status update by Woomeister and a major announcement!
And here's the news of August 15 for your enjoyment! We will answer your questions. You will discover a new character. A video presentation of the level...
Jessnec recently worked on beam weapon effects, a key element Inferno. Take a look at the results!
Some of you may be happy to know that I am currently working on a remake of my first map: Experimental Dream.
Bloody Sanctuary is a multiplayer map for Crysis Wars, the level take place in a Maya sanctuary.
Get ready for a very big article for next month, but in the meantime, here's the information you expect, the first music for the game and some screenshots...
Today was the big concept milestone for our Gamedesign Department. We got an enourmous document with all its great ideas and concepts. Eight month full...
Lots of information, an interview on GiantBomb, two wallpapers for the new logo of the MOD and some other stuff
The MOD now has its official website and in English, so that most of you can enjoy the site!
A new video is online. This small update contains the new version of the mode "Tornado" and the correction of credit unions bugged.
A 10th Anniversary Edition, a remake of INFR1 released in 2001, has been announced. Read more below!
The standard light bomber of the Earth Alliance, the Aetna, has recently undergone a number of upgrades. It's time to sum up the results.
Not a member of Moddb.com I don't think, but this poem related well to gaming and overall...what gamers do b*tch about. ^^
Chatty Katty Animation by *vmwpoc, this animation was in the making for two months
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