Crash Bandicoot Returns is a longstanding project. Originally proposed as a model on the site ModDB it 6 years ago, the project was finally transformed into an independent game after the long-awaited release of the CryEngine 3. Meanwhile, the project has continued to evolve, a team was formed but the inevitable decline of the game ended up being right project, the fault of a poorly organized team and a lack of knowledge for all of us in terms of programming and development.

But six years have passed, I have not lost the desire to realize this project. In fact, I expected one thing: Form a new team, more organized, more motivated and more especially competent to successfully offer a real game and not just a tech demo.

I know many of you are waiting for this game for a long time and many had to beings disappointed after the cancellation of the project. Other independent developers have also tried the adventure by offering games, especially with Crystal's Wrath seems to be really cool.

But again, no playable game on the horizon, only videos, images and sincere promises of some developers who want to revive a forgotten series by some producers.

And that is where I will be very clear on the issue: No, this time I will not promise anything, I will not make the same mistakes as in the past because I do not want to disappoint the community that we supported.

But I can assure you that if the team is formed, I will do my best to make this project finally born and proves that it is possible to achieve a result worthy of the name to this iconic series.

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After a day of rest (no I don't work on Sunday ... almost not ... Well ok I kinda worked but shhh!), I decided to make some screenshots for your enjoyment. The videos... it's good! But images without pixelation... it's always better!

First screenshots with Unreal Engine!First screenshots with Unreal Engine!

First screenshots with Unreal Engine!First screenshots with Unreal Engine!

First screenshots with Unreal Engine!First screenshots with Unreal Engine!

First screenshots with Unreal Engine!First screenshots with Unreal Engine!

And for bonus, there is the new official logo of the game (probably not the final logo):

Crash Bandicoot Returns - Official Logo


Moreover, I have a little changed Aku Aku to make it more colorful but I have not yet realized the texturing. And saw my feeble skill in texturing, I hope to find a specialist quickly (I have someone in mind but for now he is a little busy).

Meanwhile, I had some feedback from people interested in the project, including three modelers. I'll let you know as soon as I know more, but for now I'm still single at work and I confess I always some troubles with animations. I really struggle to understand how to integrate them as player's animations. I found some tutorials but I can not seem to get the same result ...

So if you read this and you know how to do, your help is welcome!

And if in case you have not noticed, Crash Bandicoot Returns is now on Tumblr. If you want to follow news out there rather than here (yes it's the same but different), here is the link:

Crash Bandicoot Returns on Tumblr


And there is the new official website in english and french :

New team and new engine !

New team and new engine !

News 6 comments

I announce the resumption of the project but this time with a new team (under research) and a new engine.

First video and new screenshots

First video and new screenshots

News 13 comments

After several weeks of inactivity, I have the pleasure to present you the first video of the game. You can finally discover the first animations. Of course...

Vegetation, Elements and Tests

Vegetation, Elements and Tests

News 4 comments

For three weeks, we have not stopped working on the import and export of items that we model. Now all settings are done and we could finally create the...

Crash Bandicoot Returns became a game !

Crash Bandicoot Returns became a game !

News 12 comments

Many changes around Crash Bandicoot Returns! Now CBR is not a simple mod but officially a game! New blog, new Facebook page, soon a new video and pictures...

Comments  (0 - 10 of 498)
asus117
asus117

I know that it's too early for answering a question like this but, when do you think the playable demo version will come out? Good luck with the project btw!

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Lenox47 Creator
Lenox47

Haha yes, maybe it's too early ^^

What is certain is that as soon as Crash will be playable and we have developed a test level with few interactions (boxes, jewels, etc ...), I'll post the demo.

But as long as I would not have a team, the project progresses slowly.

Reply Good karma+1 vote
dibdob
dibdob

First Ty the Tasmanian ,now this.

Would love to see some new Crash on the pc.

Post a tech demo when u can .

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Lenox47 Creator
Lenox47

As I said to asus117, once the test level will be ready and will be playable Crash, I'll post a tech demo.

Reply Good karma+1 vote
dibdob
dibdob

Thanks ,don't give up :)

Patient gamer here .

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wristwatch4
wristwatch4

A PS4 fanpage posted boxart yesterday:

Facebook.com

People are getting their hopes up, despite the fact that this game is still canceled.

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MistaGray
MistaGray

Can we see this in future or not?

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Ali-Alhakeem
Ali-Alhakeem

download ?

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Guest
Guest

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gdfsgdfg
gdfsgdfg

I'm still hoping for an update :\ or at least a demo....

Reply Good karma Bad karma+3 votes
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Crash Bandicoot Returns
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Poulpefaction
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