Item chest - prefab V2
Apr 08, 2009 Prefabs 0 commentsItem chest - prefab for all source-engine based games and mods.
steam group
Story
Connection to island facility owned by Umbrella inc. has been cut. 5 person Delta team has been sent to investigate mysterious connection cut-out, but contact with team lost. Soon big storm starts, and last 2 days, and after that 4 person alpha and 4 person bravo teams leave from HQ to island.

Currently we are looking for animators, programmers (C++), concept artists and modelers.
If you are interested in joining the team, then just email zombieslayer89@gmail.com us and send us a example of your work..
0 comments by KILLER89(FIN) on Feb 17th, 2009 digg this super bookmark
We got a new web-site some hours ago, thanks to
danewbb, our new webmaster.
Site has some missing sections (like the media section), but they will be added soon.
I'd like also welcome another new member to team, aajohnny.
He is a modeler and texture artist.
Let's give a warm welcome to both members! :)
Other:
I succesfully recorded the lab-video on last night.
Today i'm going to add few things in it, and HOPEFULLY i can also upload it.
(if not, then we just have to settle for screenshots.)
Cheers.
- killer
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Item chest - prefab for all source-engine based games and mods.
Lab double doors. Inspired by Resident Evil Remake.
Item chest - prefab for all source-engine based games and mods.
Hall battle - theme song composed by dj_jalle, how went to army. (poor bastard. be well in there, pal. :) )
Biohazard X: Source's theme song, composed by Dj_Jalle.
Much more stable version of BHX part 1. (Notice: if you encounter some problems that you didnt have in 1.00 please read README.TXT and CHANGELOG.TXT,...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Wow, you guys have come a long way with this! :D When I first saw it in late 2008 it looked horrible you guys seemed new to it all, but this is looking amazing now, and I can't wait to play it!
You need to get rid of the head crab. :P
Like i have said several times, it's been removed ages ago.
Aw the hell with this, i'll make a video where you can see it with your own eyes.
wow this looks so awsome XD when will it be realesed for dl and stuff XD
Isn't Fpsbanana awesome? nice pistol yo.
Please change the zombie animations. I am sick of them...
We already know this, and we will change the animations.
Might I suggest no crosshair and iron sights. In RE you have to press a button to raise you weapon.
Also, If you plan on making this a good mod, you better have a damn good writer and dont include any Umbrella backstory. You'll have story complications up the ass if you try any "This happened because such and such happened in RE2." Stuff.
"You'll have story complications up the ass if you try any "This happened because such and such happened in RE2." Stuff."
Well..the main scenario's events occur in 1997, about ten months before the outbreak.
*11 months before the events of Resident Evil 1, and 13 months before the real outbreak. (T-virus leaks in sewer, when "G" kills those soldiers. Rats and water gets infected and start to spread the virus.)