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Use Blender animations in Quake Mods
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Use Blender animations in Quake Mods

Oct 20, 2009 Tutorial 4 comments

Hi! After this, you'll never use Qme again. Blender is a much better tool with a better variety of options.

Comments  (0 - 10 of 49)
maxen1416
maxen1416 Nov 9 2009, 11:05am says:

can i make models for c&c genrals zh by blender?

+1 vote     reply to comment
Klasslancer
Klasslancer Oct 30 2009, 8:49am says:

Just got the internet to access Blender tutorials now will get new box so I can use latest Blender then I will start modelling, hope to submit some results in a few months.

+1 vote     reply to comment
blackmodeler
blackmodeler Sep 24 2009, 12:25pm says:

suppose we were to organize a little blender modeling contest, how many people would actually be interested?

+1 vote     reply to comment
ZiroBurno
ZiroBurno Oct 15 2009, 4:10pm replied:

If there are good prizes, i am interested. If there are no prizes, i'm still interested.

+1 vote     reply to comment
|BloodRaven|
|BloodRaven| Oct 29 2009, 1:19pm replied:

m2

+1 vote     reply to comment
blackmodeler
blackmodeler Nov 2 2009, 7:07am replied:

glad to hear that ^__^ perhaps one day something might get organized

+1 vote     reply to comment
Johnchief117
Johnchief117 Sep 15 2009, 8:17pm says:

I have a laptop that does not have a numpad. Is a numpad necessary for use with Blender?

+1 vote     reply to comment
blackmodeler
blackmodeler Sep 15 2009, 10:50pm replied:

blender has a few things mapped to the numpad, such as quickly switching between orthographic views. But if you dont have a numpad you can just navigate to the view menu and to it manually.
There might be a way remapping the keys but i dont know about it yet.

+2 votes     reply to comment
Johnchief117
Johnchief117 Sep 16 2009, 10:35pm replied:

Oh, okay. thanks

+1 vote     reply to comment
metalspy
metalspy Sep 17 2009, 4:36pm replied: Online

You could use "Emulate Numpad" in the System & Open GL drag-menu if that's helpful.
I use it on laptops :)

+2 votes     reply to comment
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