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My Friend Pedro: Blood Bullets Bananas - DevLog #15
My Friend Pedro: Blood Bullets Bananas

My Friend Pedro: Blood Bullets Bananas - DevLog #15

My Friend Pedro: Blood Bullets Bananas 3 comments

HUD work, New levels and other Trickery. I like how this is shaping up!

Starchild Status A - March 2016
Starchild

Starchild Status A - March 2016

Starchild 0 comments

This status report is not a major one, just a deserved explanation between major updates. I am also attempting to be more personal rather than present...

My Friend Pedro: Blood Bullets Bananas - DevLog #14
My Friend Pedro: Blood Bullets Bananas

My Friend Pedro: Blood Bullets Bananas - DevLog #14

My Friend Pedro: Blood Bullets Bananas 4 comments

Extra! Extra! There's a new enemy in town! Not to spoil the surprise, but it's a Mech. And a look at what else has been going on!

New Alpha Download. Greenlight Home Stretch.
B-12: Brantisky Mk. 12

New Alpha Download. Greenlight Home Stretch.

B-12: Brantisky Mk. 12 0 comments

Alpha 0.0.2 adds secondary weapons, difficulty settings, and a jump-buffer so platforming feels much better. Steam Greenlight is going well but B-12 still...

My Friend Pedro: Blood Bullets Bananas - DevLog #12 and #13
My Friend Pedro: Blood Bullets Bananas

My Friend Pedro: Blood Bullets Bananas - DevLog #12 and #13

My Friend Pedro: Blood Bullets Bananas 3 comments

Knock knock! Who's here? Well, why don't you click and find out!

Post comment Comments  (40 - 50 of 144)
TheTriangulum
TheTriangulum

I have blender but I am really struggling
On how to use it, if anyone could help I would be extremely thankful. I don't know how to model, I vaguely know how to animate and I have no knowledge of the software at all and I really want to get a good grasp of it for my modding project in the near future can anyone help me?

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teage
teage

Wont let me post the URL cause im new here but, There is a online study course. I will have to spell out the (.) as in (.com). here it is
>>> www(DOT)gryllus(DOT)net/Blender/3D(DOT)html <<< Just wanted to help you out a bit. I had a hard time when I first started too.

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TheTriangulum
TheTriangulum

Gr8 thanks :)

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DeviantGerman
DeviantGerman

For those interested, my 4 week modeling self-challenge will be kicking off again tomorrow. I am desperately looking for people to throw up ideas on what I should model for the next 4 week's. So, if you have an idea feel free to hop on over to my Call for Content thread here: Moddb.com and leave a comment of your idea.

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DeviantGerman
DeviantGerman

I have a question for you guys, the community, that I need some input on. As some of you may know I am plannnig to do video tutorials in Blender on modeling and various other subjects. This does however cut into my time daily to prepare and publish. So I was considering a pricing structure for these materials. I don't want to overcharge people like most paid tutorials do, though in compensation for their expertise and time I suppose they're not really over charged, but keep it cost effective while still allowing me to make a little extra income. I was considering pricing each tutorial at 99 cents, that 99 cents would get you the video download and accompanying PDF version of the tutorial. Let me know in your responses in regards to this and provide me some suggestions if you have any. After all, I am doing this for you guys, the community, and your input is highly valued and deeply considered in these decisions.

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Flash112
Flash112

If you really want to do paid tutorials then they have to be really good, because there already are lots of tutorials about blender, something like on Blenderguru.com which tutorials are just superb quality (and they are free, that guy has released a book and a paid training course "Nature academy") or do tutorials on a feature that clearly lacks in documentation and tutorials, Blender game engine is a perfect example, as it has very little good tutorials.. Also a suggestion, when making the tutorials do a complete scene from scratch to something finished (Blenderguru.com is a great example) If you would be making tutorials for BGE id definetly check them out! Good luck!

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DeviantGerman
DeviantGerman

Yeah, I'm definitely going to be doing some BGE stuff, especially on the things that I couldn't find support for that I had to figure out. One of the most commonly asked BGE questions is how to handle moving platforms easily, and I have that answer. The paid tutorials thing isn't happening, they will be free tutorials with option for donations if people want. I will be providing game assets however and those will be paid for, essentially, the rights to use the assets. And yes, I've structured my introduction tutorials thus far with singular scenes moving from one area to the next. My character modeling series will be another display of this also.

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asif_ridwan
asif_ridwan

Where can I learn 3D modeling?

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Flash112
Flash112

if youre into blender then i suggest you Blendercookie.com

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DeviantGerman
DeviantGerman

As well as Blendtuts.com

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DeviantGerman
DeviantGerman

There are a number of resources out there to begin to learn modeling. Consider what it is you have the greatest desire to learn how to model first and start there. If you desire asset modeling find some tutorials on modeling various props, character's then start with character tutorials, maps and such etc. Youtube is a good place to look for tutorials, or the news archive at Blendernation.com. Or if you wait around long enough I will be presented a series of tutorials focused on helping the beginning modeler learn how to create, model, and animate a low poly character model for use in a game.

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MPSGA
MPSGA

Blendercookie.com is a good place where to learn Blender :).

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