For us folks who like to stay Free and use the Blender 3d program over every other costly options!

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Early Access starting May 8th on Steam!
Project Shrooms

Early Access starting May 8th on Steam!

Apr 22, 2015 Project Shrooms News 0 comments

Shrooms just opened its coming coming soon page on steam! Release date set for May 8th!

Carpe Diem Development Diary #1
Carpe Diem

Carpe Diem Development Diary #1

Apr 20, 2015 Carpe Diem News 2 comments

Development of Carpe Diem is progressing smoothly. This week I focused on memory consumption and AI testing.

Carpe Diem Announcement
Carpe Diem

Carpe Diem Announcement

Apr 14, 2015 Carpe Diem News 0 comments

Much work has been done on Carpe Diem before launching an IndieDB page. Read some of the current details here.

Shrooms is now Greenlight!
Project Shrooms

Shrooms is now Greenlight!

Mar 17, 2015 Project Shrooms News 5 comments

After all the build up, we finally launched Project Shrooms on steam Greenlight! Check out the new trailer, screenshots and if you like our work please...

Greenlit! Also 1.1 Minor Update!
Siege of Turtle Enclave

Greenlit! Also 1.1 Minor Update!

Feb 6, 2015 Siege of Turtle Enclave News 0 comments

As you may have noticed, Siege of Turtle Enclave has been Greenlit for distribution on Steam!

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Post comment Comments  (50 - 60 of 142)
DeviantGerman
DeviantGerman Aug 12 2011, 11:39pm says:

Doing a self-imposed challenge in the forums. Weekly models based on a monthly theme, all work done within Blender. Despite having copies of Maya and 3DS Max 2011 laying about (brand new, never installed, provided free by my college) I still prefer Blender for personal projects because it's the software I'm most comfortable with. So if you get a chance, come check out my thread and let me know what you think: Moddb.com

+2 votes     reply to comment
Altonboy
Altonboy Jun 6 2011, 6:59pm says:

Hey, I'm working on a Total conversion mod for HL2, I work exclusively with Blender, I am in dire need of modelers and I was wondering if anyone wanted to help? Please Pm me.

+2 votes     reply to comment
Sarge127
Sarge127 Apr 24 2011, 5:27pm says:

Well 2.57 is out... still has bugs here and there... but i bet they'll fix'em soon in updates.

+2 votes     reply to comment
Commissar_Delta
Commissar_Delta Mar 15 2011, 9:30pm says:

im a noob at blender, can i still join?

+3 votes     reply to comment
faulk
faulk Apr 23 2011, 12:50pm buried:

(buried)

no

-9 votes     reply to comment
(LONEWOLF)
(LONEWOLF) Mar 16 2011, 2:03am replied:

yes

+6 votes     reply to comment
scottellison92
scottellison92 Mar 15 2011, 5:31am says:

could anyone please make or direct me to a tutorial on how to get a custom weapon to work in udk from blender? i need an in depth tut on every part you need to do.

+3 votes     reply to comment
scottellison92
scottellison92 Jun 10 2011, 12:03pm replied:

nevermind figured it out anyway, surprisingly easy now coding the weapon afterward not so easy

+1 vote     reply to comment
ytres
ytres Feb 25 2011, 1:59am says:

Or you could just torrent 3DS Max or Maya...

Just joking with you guys. Blender is an awesome program.

+2 votes     reply to comment
(LONEWOLF)
(LONEWOLF) Feb 15 2011, 8:08pm says:

i am thinking about making a indie first person shooter with the blender game engine if you are interested you can PM me

+2 votes     reply to comment
(LONEWOLF)
(LONEWOLF) Feb 16 2011, 10:59pm replied:

wolf pack games Moddb.com

+2 votes     reply to comment
(LONEWOLF)
(LONEWOLF) Feb 23 2011, 11:34pm replied:

if you head to the news you can find a developing back story

+2 votes     reply to comment
(LONEWOLF)
(LONEWOLF) Feb 16 2011, 8:58pm replied:

i need talented people please PM me

+2 votes     reply to comment
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