For us folks who like to stay Free and use the Blender 3d program over every other costly options!

Blender box Modelling Intro
Cyber Pest Control 3D

Blender box Modelling Intro

Jan 16, 2014 Cyber Pest Control 3D Basic players modelling 2 comments

Box modelling is a great way to create simple game characters and assets, suitable for rigging with good topology.

Modelling a Map
Half-Life 2: Episode Two

Modelling a Map

Aug 11, 2012 Biohazard X: Source Advanced mapping/technical 4 comments

This is a tutorial/illustration about how to create a level out of prelighted models (it is NOT a general how-to-map&model-tutorial)

Linux Ubuntu 12.04 on 2011 imac guide
Game

Linux Ubuntu 12.04 on 2011 imac guide

May 25, 2012 Intermediate other 0 comments

If you have an imac and want to test your games on linux ubuntu as a secondary target platform, or even as a main plataform, this guide may help you.

Blender: Fixing a non-manifold mesh
Game

Blender: Fixing a non-manifold mesh

Apr 3, 2011 Blender Game Engine Basic props modelling 6 comments

This tutorial is based on Blender 2.56a beta interface (see getting started section of the Blender site tutorial page). I will show you how to fix a non-manifold...

Blender 2.5.x video tutorials by Neal Hirsig
Game

Blender 2.5.x video tutorials by Neal Hirsig

Jan 25, 2011 Basic other 6 comments

A series of video tutorials dedicated to Blender modelling in .mp4 format, mainly on topics such as maneuvering around in the new Blender, creating and...

Basic Blender Animation Tutorial
Game

Basic Blender Animation Tutorial

Jan 3, 2011 Basic animation 11 comments

Hey guys! I'm back to show you a little more about animating in Blender with hopes of growing the animation community. Now, there are many ways of animating...

Hammer like mapping in Blender
Game

Hammer like mapping in Blender

Nov 28, 2010 Blender Game Engine Basic mapping/technical 6 comments

In this quick tutorial I will be sharing some simple tips on how to make Blender become like Hammer or GTK Radiant so mapping will be ALOT more efficient...

Adding Faces
Game

Adding Faces

Jul 31, 2010 Basic props modelling 4 comments

This tutorial shows you how to close "holes" in your model or just adding faces. In an easy 3-step-system we will add a face between Vertecies.

Fake Cell Shading
Game

Fake Cell Shading

Mar 13, 2010 Basic players modelling 13 comments

i just wanted to post a tutorial of my very own, a tutorial for Fake cell shading, that is working on any game.

UV mapping in Blender
Game

UV mapping in Blender

Dec 14, 2009 Blenderheads Basic skinning 2 comments

In the first of the cupcake tutorials (appropriately named as they don't last long and they're not hard to make) you'll learn the basic techniques for...

Use Blender animations in Quake Mods
Game

Use Blender animations in Quake Mods

Oct 20, 2009 Basic animation 23 comments

Hi! After this, you'll never use Qme again. Blender is a much better tool with a better variety of options.

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Popular Tutorials
Blender: Fixing a non-manifold mesh
Blender: Fixing a non-manifold mesh Basic props modelling
Fake Cell Shading
Fake Cell Shading Basic players modelling
Modelling a Map
Modelling a Map Advanced mapping/technical
Blender box Modelling Intro
Blender box Modelling Intro Basic players modelling
Hammer like mapping in Blender
Hammer like mapping in Blender Basic mapping/technical
UV mapping in Blender
UV mapping in Blender Basic skinning
Adding Faces
Adding Faces Basic props modelling
Tutorial Categories
 - Mapping/Technical
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 - Props Modelling
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