For us folks who like to stay Free and use the Blender 3d program over every other costly options!

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Astronaut From lost BGE project i was making Directed Energy Weapon
Dwarf Space: Outpost Command Announced!
Dwarf Space: Outpost Command

Dwarf Space: Outpost Command Announced!

1 month ago Dwarf Space: Outpost Command 2 comments

The Conjurer's Tower is proud to reveal the next major title in it's lineup. ( there's only one other one in there...but still)

Carpe Diem...  Servare Diem
Carpe Diem

Carpe Diem... Servare Diem

3 months ago Carpe Diem 0 comments

Carpe Diem sees a lot of new improvements including revamped particle effects and a save game feature!

Carpe Diem Rocks to a New Beat
Carpe Diem

Carpe Diem Rocks to a New Beat

4 months ago Carpe Diem 1 comment

Carpe Diem receives a music player so gamers can listen to their own music!

Early Access launch Patch – 08/05/2015
Project Shrooms

Early Access launch Patch – 08/05/2015

4 months ago Project Shrooms 2 comments

It's finally time to open the floodgates and let Shrooms grow!

InterSection - Art Direction

InterSection - Art Direction

5 months ago InterSection 4 comments

The decision making process behind how InterSection ended up with it's visual style.

For us folks who like to stay Free and use the Blender 3d program over every other costly options!
Post comment Comments  (10 - 20 of 142)
Spe¢ter Feb 21 2013 says:

I made a chair
It doesn't look like one though

+2 votes     reply to comment
SupaHectorDude Feb 16 2013 says:

Hi, I've been using blender for a while now and know enough to use it for animations and games, but I have never figured out how to change the alpha of an object to fade it in/ in the BGE since about version 2.49. Now I have version 2.62. Can anyone tell me how to do this as I require it for a project I am working on? Help would be appreciated.

+1 vote     reply to comment
SupaHectorDude Feb 16 2013 replied:

alternatively just dimming a light would do, if someone could help me with that.

+1 vote     reply to comment
Fully-Metal Oct 21 2012 says:

Hey I'm sorta new to game engines programming and 3D modelling. I been looking into making a game, is blender a good place to start? I also looked into unity and UDK which are free as well. What advice do you have? It's very daunting getting into this kinda stuff so if you guys can point me in the right direction on how to start I would be grateful :D

+2 votes     reply to comment
shadowflar3 Dec 27 2012 replied:

Looks like this one has gone unanswered. I would say BGE is a great place to start. Just download the latest build for your OS, start it and head to Youtube to watch "my first blender game" tutorials.

Completing those tutorials is quite inspirational and gives you ideas of your own.

Blenderartists forum is very helpful and has an entire active section for beginners.

You can start with the blender blocks (where you simply drag lines between different controllers and actuators to make things happen) and as you get more familiar with blender you can move on and see what you could do with little python scripts. With scripting, anything is possible from World of Warcraft to Civilization to Portal.

+3 votes     reply to comment
Kuznetsovsky Sep 10 2012 says:

Hi there,

I'm a 2D stop motion animator and I have some (very very basic) 3D studio max skills. I'd like to move to Blender but I'm afraid it will be too much for me (again, I'm a traditional animator with just some experience in 3DS Max). I took a look at blendercookie tutorials but I'm still looking for something more like a PDF tutorial quickguide as transition from traditional animation to 3D (oriented to game-developing).

I was wondering if maybe here I could get pointed into the right direction? :] Thanks in advance.


+2 votes     reply to comment
Quagrunner Apr 30 2013 replied:

Just google 'beginning blender pdf'. Somewhere in the results should be a .pdf file called 'Beginning Blender' - a very good resource.

+1 vote     reply to comment
houghtob123 Sep 26 2012 replied:

I believe there is an option in Blender to use 3ds's hotkeys.

+3 votes     reply to comment
junbug Aug 8 2012 says:

best engine after unity

+1 vote     reply to comment
Warner Jul 30 2012 says:

I'm trying to unlink a mesh and I forgot the button combination somehow...

K, if I have a face selected on a box, what do I push to select all the other faces on the box at once?

And say that box is linked to a whole mesh, and I have the box selected, what do I push to unlink it from the mesh?

Thanks for any help.

+2 votes     reply to comment
cW#Ravenblood Aug 11 2012 replied:

Hey Warner!
If you're in Edit Mode and select a face and you want to select the other faces just press "L" (all linked[!] faces/vertecies/edges will be selected).

If your box is linked/parented to a whole mesh and you want to seperate it, go into edit mode, select the box (by selecting all vertecies with the "L" Button) and press P > Selection. Than tab out of edit mode and the mesh should be seperated from the other mesh.

I dont really now how to remove the link, you can try to seperate it with the "P" button.

Cheers, hope it helped.
(And sorry for the late reply).

+3 votes     reply to comment
Warner Aug 11 2012 replied:


And a late reply is better than no reply.

+2 votes     reply to comment
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