For us folks who like to stay Free and use the Blender 3d program over every other costly options!
After a bit of thought, I've decided to suspend development on Valchion.
Thought this month had only one news article? Think again space adventurer!
A plugin for Blender can make a great level editor while saving a lot of development time compared to making a custom editor. In this post we show you...
A lot of experimentation is going on lately, check out about the talk system experiments, exploration gui layout, new game trailer and developer thoughts...
Hello space adventurers, I have some major news for you today, and I hope most of you will understand the plans I have for this game.
Blender is so hard! But I still want to learn it. I guess I'll have to learn it the "Kung-Fu Hustle" way.
2.61's the first post-2.49 version that doesn't suck.
Blender is awesome!
new model under add-ons in my profile please comment
i made a blob :)
I have blender but I am really struggling
On how to use it, if anyone could help I would be extremely thankful. I don't know how to model, I vaguely know how to animate and I have no knowledge of the software at all and I really want to get a good grasp of it for my modding project in the near future can anyone help me?
Wont let me post the URL cause im new here but, There is a online study course. I will have to spell out the (.) as in (.com). here it is
>>> www(DOT)gryllus(DOT)net/Blender/3D(DOT)html <<< Just wanted to help you out a bit. I had a hard time when I first started too.
Gr8 thanks :)
For those interested, my 4 week modeling self-challenge will be kicking off again tomorrow. I am desperately looking for people to throw up ideas on what I should model for the next 4 week's. So, if you have an idea feel free to hop on over to my Call for Content thread here: Moddb.com and leave a comment of your idea.
Yeah, I'm definitely going to be doing some BGE stuff, especially on the things that I couldn't find support for that I had to figure out. One of the most commonly asked BGE questions is how to handle moving platforms easily, and I have that answer. The paid tutorials thing isn't happening, they will be free tutorials with option for donations if people want. I will be providing game assets however and those will be paid for, essentially, the rights to use the assets. And yes, I've structured my introduction tutorials thus far with singular scenes moving from one area to the next. My character modeling series will be another display of this also.
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