For us folks who like to stay Free and use the Blender 3d program over every other costly options!
The crowdfunding campaign for the Rascal Rider game has started.
Another of the main game features passes test with great results.
A quick update on the name, since Dark Rebus was always meant to be a placeholder name. Also a little more on the story.
I'm looking for a couple of testers (especially youtubers) to play a match of Ancient Beast against me (the project founder) while we voice chat and record...
Contest winner art, progress on the logo and title video, not to mention some key advances at the editor. Have a seat space adventurer.
2.61's the first post-2.49 version that doesn't suck.
Blender is awesome!
new model under add-ons in my profile please comment
i made a blob :)
I have blender but I am really struggling
On how to use it, if anyone could help I would be extremely thankful. I don't know how to model, I vaguely know how to animate and I have no knowledge of the software at all and I really want to get a good grasp of it for my modding project in the near future can anyone help me?
Wont let me post the URL cause im new here but, There is a online study course. I will have to spell out the (.) as in (.com). here it is
>>> www(DOT)gryllus(DOT)net/Blender/3D(DOT)html <<< Just wanted to help you out a bit. I had a hard time when I first started too.
Gr8 thanks :)
For those interested, my 4 week modeling self-challenge will be kicking off again tomorrow. I am desperately looking for people to throw up ideas on what I should model for the next 4 week's. So, if you have an idea feel free to hop on over to my Call for Content thread here: Moddb.com and leave a comment of your idea.
If you really want to do paid tutorials then they have to be really good, because there already are lots of tutorials about blender, something like on Blenderguru.com which tutorials are just superb quality (and they are free, that guy has released a book and a paid training course "Nature academy") or do tutorials on a feature that clearly lacks in documentation and tutorials, Blender game engine is a perfect example, as it has very little good tutorials.. Also a suggestion, when making the tutorials do a complete scene from scratch to something finished (Blenderguru.com is a great example) If you would be making tutorials for BGE id definetly check them out! Good luck!
Yeah, I'm definitely going to be doing some BGE stuff, especially on the things that I couldn't find support for that I had to figure out. One of the most commonly asked BGE questions is how to handle moving platforms easily, and I have that answer. The paid tutorials thing isn't happening, they will be free tutorials with option for donations if people want. I will be providing game assets however and those will be paid for, essentially, the rights to use the assets. And yes, I've structured my introduction tutorials thus far with singular scenes moving from one area to the next. My character modeling series will be another display of this also.
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