For us folks who like to stay Free and use the Blender 3d program over every other costly options!
Shrooms just opened its coming coming soon page on steam!
Release date set for May 8th!
Development of Carpe Diem is progressing smoothly. This week I focused on memory consumption and AI testing.
Much work has been done on Carpe Diem before launching an IndieDB page. Read some of the current details here.
After all the build up, we finally launched Project Shrooms on steam Greenlight! Check out the new trailer, screenshots and if you like our work please...
As you may have noticed, Siege of Turtle Enclave has been Greenlit for distribution on Steam!
Am I the only one that DOESN'T like 2.5's interface? It took away the workflow I loved from Blender, all just to please a mimicing UI for industry pros that complain about the unique UI it once had. :(
And don't say 2.5 can be styled to have the UI of earlier versions - you really can't. Opening old .blend files with 2.5 will just give you screwed up panels.
Fork this man.
its because we've been using 2.4 for so long
they should have done more of a transition into the new ui nearing the end of 2.4
but now that they just jumped in its glitchy and unfamiliar :(
Blender is awesome!! considering it's free. :D
Hello my fellow Blender Heads!
For those of you that do not know us, we have developed an easy to use and cost effective rendering solution for Blender called the "Green Button".
This will enable you to render images up to 300% faster than on you home PC. We offer a python script so that you can schedule renders from inside Blender, making it super easy to use.
Signing up for an account is also easy and every new user gets a free $10 dollar trial and ofter that you can buy more CPU time at just 1c per CPU per minute.
We are located in Wellington, New Zealand and our external rendering facility is the same one used to render the graphics for the Lord of The Rings so come render your projects at the same place Lord of the Rings was rendered!
Cassie - The Green Button Team
Hey guys heres a little sample clip from my short film...
Made with Blender 2.49b
Hey BlenderHeads, Im new here if you want to look at some of the stuff im making check out my Page. Thanks.
good stuff, 3D is fun ^_^
I am gonna need some help. I will show a picture soon, but I was making some tentacles for a creature on Blender and for some weird reason when I made the texture green and see a rendered picture, some of them turn green and black. What kind of things cause this?
Private Messages appreciated if possible and thanks in advanced
Hey would anyone like to make models for a game.
PM me if you want to!
stupidnewbie question: how to make the model mirror? like in head modelling?
thanks for replies :)
Go to the modifier panel (in 2.5 & 2.49), and Add Modifier > Mirror. For most cases you want the options of Do Clipping, and X set, so that it mirrors around the x-axis and forces the vertices to stay on their side/merge at center.
Hope this helps.
Space bar -> Transform -> Mirror -> Choose one of the three options that works.
Thats what it is for my version at least.
Create one side of the model so that the center is exactly around the 0 x-axis position. Then go to the modifier panel and add a mirror modifier. The rest should be self explaining.
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