For us folks who like to stay Free and use the Blender 3d program over every other costly options!

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Astronaut From lost BGE project i was making Directed Energy Weapon
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Alpha Demo Progress
Hoverbike Joust

Alpha Demo Progress

Dec 20, 2014 Hoverbike Joust News 0 comments

I'm trying to get the first alpha demo of Hoverbike Joust done by Saturday, January 3. But there's still a lot to do in just two weeks.

Starchild Status A: December 2014
Starchild

Starchild Status A: December 2014

Dec 1, 2014 Starchild News 4 comments

Results of the latest questionnaire, miniature tests, the game chosen music artist and a title change.

Dwarf Space: Reactor Command
Dwarf Space: Reactor Command

Dwarf Space: Reactor Command

Nov 24, 2014 Dwarf Space: Reactor Command News 0 comments

Action shoot'em up, featuring dwarves in space! And bees with unicorn heads that breathe deadly rainbows!

W.I.P Showcase : Mutations part 2
Project Shrooms

W.I.P Showcase : Mutations part 2

Nov 3, 2014 Project Shrooms News 0 comments

We're now done with the modeling of the 3 sets and set up a base color scheme so serve as place holders!

W.I.P Showcase : Mutations
Project Shrooms

W.I.P Showcase : Mutations

Oct 28, 2014 Project Shrooms News 2 comments

We decided to start sharing small bits of W.I.P before each milestone! This one is about Mutations!

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Post comment Comments  (70 - 80 of 142)
leilei Creator
leilei Mar 11 2010, 1:29pm says:

Am I the only one that DOESN'T like 2.5's interface? It took away the workflow I loved from Blender, all just to please a mimicing UI for industry pros that complain about the unique UI it once had. :(

And don't say 2.5 can be styled to have the UI of earlier versions - you really can't. Opening old .blend files with 2.5 will just give you screwed up panels.

Fork this man.

+4 votes   reply to comment
Shadow-Marine
Shadow-Marine Apr 8 2010, 8:39pm replied:

its because we've been using 2.4 for so long
they should have done more of a transition into the new ui nearing the end of 2.4
but now that they just jumped in its glitchy and unfamiliar :(

+4 votes     reply to comment
Hang-Lip
Hang-Lip Mar 3 2010, 2:52am says:

Blender is awesome!! considering it's free. :D

+3 votes     reply to comment
GreenButton
GreenButton Mar 2 2010, 7:46pm says:

Hello my fellow Blender Heads!

For those of you that do not know us, we have developed an easy to use and cost effective rendering solution for Blender called the "Green Button".

This will enable you to render images up to 300% faster than on you home PC. We offer a python script so that you can schedule renders from inside Blender, making it super easy to use.

Signing up for an account is also easy and every new user gets a free $10 dollar trial and ofter that you can buy more CPU time at just 1c per CPU per minute.

We are located in Wellington, New Zealand and our external rendering facility is the same one used to render the graphics for the Lord of The Rings so come render your projects at the same place Lord of the Rings was rendered!

Kind regards
Cassie - The Green Button Team

-4 votes     reply to comment
(ska)Diesel
(ska)Diesel Mar 2 2010, 7:29pm says:

Hey guys heres a little sample clip from my short film...
Vimeo.com

Made with Blender 2.49b

+2 votes     reply to comment
steebenv
steebenv Mar 5 2010, 3:23pm replied:

Cool video!

+2 votes     reply to comment
Sarge127
Sarge127 Jan 25 2010, 6:14pm says:

Hey BlenderHeads, Im new here if you want to look at some of the stuff im making check out my Page. Thanks.

0 votes     reply to comment
blackmodeler
blackmodeler Feb 6 2010, 6:50am replied:

good stuff, 3D is fun ^_^

+1 vote     reply to comment
Johnchief117
Johnchief117 Jan 6 2010, 8:01pm says:

I am gonna need some help. I will show a picture soon, but I was making some tentacles for a creature on Blender and for some weird reason when I made the texture green and see a rendered picture, some of them turn green and black. What kind of things cause this?
Private Messages appreciated if possible and thanks in advanced

+1 vote     reply to comment
PsychoKnights
PsychoKnights Dec 28 2009, 4:49pm says:

Hey would anyone like to make models for a game.

PM me if you want to!

+1 vote     reply to comment
Ichiman94
Ichiman94 Dec 10 2009, 3:01pm says:

stupidnewbie question: how to make the model mirror? like in head modelling?

+1 vote     reply to comment
Ichiman94
Ichiman94 Jan 3 2010, 10:55am replied:

thanks for replies :)

+1 vote     reply to comment
-Kwah-
-Kwah- Dec 21 2009, 9:31pm replied:

Go to the modifier panel (in 2.5 & 2.49), and Add Modifier > Mirror. For most cases you want the options of Do Clipping, and X set, so that it mirrors around the x-axis and forces the vertices to stay on their side/merge at center.

Hope this helps.

+2 votes     reply to comment
Atombomb
Atombomb Dec 10 2009, 10:56pm replied:

Space bar -> Transform -> Mirror -> Choose one of the three options that works.

Thats what it is for my version at least.

+1 vote     reply to comment
Dragonlord
Dragonlord Dec 10 2009, 6:53pm replied:

Create one side of the model so that the center is exactly around the 0 x-axis position. Then go to the modifier panel and add a mirror modifier. The rest should be self explaining.

+1 vote     reply to comment
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