For us folks who like to stay Free and use the Blender 3d program over every other costly options!

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Astronaut From lost BGE project i was making Directed Energy Weapon
Dwarf Space: Outpost Command Announced!
Dwarf Space: Outpost Command

Dwarf Space: Outpost Command Announced!

1 month ago Dwarf Space: Outpost Command 2 comments

The Conjurer's Tower is proud to reveal the next major title in it's lineup. ( there's only one other one in there...but still)

Carpe Diem...  Servare Diem
Carpe Diem

Carpe Diem... Servare Diem

3 months ago Carpe Diem 0 comments

Carpe Diem sees a lot of new improvements including revamped particle effects and a save game feature!

Carpe Diem Rocks to a New Beat
Carpe Diem

Carpe Diem Rocks to a New Beat

5 months ago Carpe Diem 1 comment

Carpe Diem receives a music player so gamers can listen to their own music!

Early Access launch Patch – 08/05/2015
Project Shrooms

Early Access launch Patch – 08/05/2015

5 months ago Project Shrooms 2 comments

It's finally time to open the floodgates and let Shrooms grow!

InterSection - Art Direction

InterSection - Art Direction

5 months ago InterSection 4 comments

The decision making process behind how InterSection ended up with it's visual style.

For us folks who like to stay Free and use the Blender 3d program over every other costly options!
Post comment Comments  (70 - 80 of 142)
leilei Creator
leilei Mar 11 2010 says:

Am I the only one that DOESN'T like 2.5's interface? It took away the workflow I loved from Blender, all just to please a mimicing UI for industry pros that complain about the unique UI it once had. :(

And don't say 2.5 can be styled to have the UI of earlier versions - you really can't. Opening old .blend files with 2.5 will just give you screwed up panels.

Fork this man.

+4 votes   reply to comment
Shadow-Marine Apr 8 2010 replied:

its because we've been using 2.4 for so long
they should have done more of a transition into the new ui nearing the end of 2.4
but now that they just jumped in its glitchy and unfamiliar :(

+4 votes     reply to comment
Hang-Lip Mar 3 2010 says:

Blender is awesome!! considering it's free. :D

+3 votes     reply to comment
GreenButton Mar 2 2010 says:

Hello my fellow Blender Heads!

For those of you that do not know us, we have developed an easy to use and cost effective rendering solution for Blender called the "Green Button".

This will enable you to render images up to 300% faster than on you home PC. We offer a python script so that you can schedule renders from inside Blender, making it super easy to use.

Signing up for an account is also easy and every new user gets a free $10 dollar trial and ofter that you can buy more CPU time at just 1c per CPU per minute.

We are located in Wellington, New Zealand and our external rendering facility is the same one used to render the graphics for the Lord of The Rings so come render your projects at the same place Lord of the Rings was rendered!

Kind regards
Cassie - The Green Button Team

-4 votes     reply to comment
(ska)Diesel Mar 2 2010 says:

Hey guys heres a little sample clip from my short film...

Made with Blender 2.49b

+2 votes     reply to comment
steebenv Mar 5 2010 replied:

Cool video!

+2 votes     reply to comment
Sarge127 Jan 25 2010 says:

Hey BlenderHeads, Im new here if you want to look at some of the stuff im making check out my Page. Thanks.

0 votes     reply to comment
blackmodeler Feb 6 2010 replied:

good stuff, 3D is fun ^_^

+1 vote     reply to comment
Johnchief117 Jan 6 2010 says:

I am gonna need some help. I will show a picture soon, but I was making some tentacles for a creature on Blender and for some weird reason when I made the texture green and see a rendered picture, some of them turn green and black. What kind of things cause this?
Private Messages appreciated if possible and thanks in advanced

+1 vote     reply to comment
PsychoKnights Dec 28 2009 says:

Hey would anyone like to make models for a game.

PM me if you want to!

+1 vote     reply to comment
Ichiman94 Dec 10 2009 says:

stupidnewbie question: how to make the model mirror? like in head modelling?

+1 vote     reply to comment
Ichiman94 Jan 3 2010 replied:

thanks for replies :)

+1 vote     reply to comment
-Kwah- Dec 21 2009 replied:

Go to the modifier panel (in 2.5 & 2.49), and Add Modifier > Mirror. For most cases you want the options of Do Clipping, and X set, so that it mirrors around the x-axis and forces the vertices to stay on their side/merge at center.

Hope this helps.

+2 votes     reply to comment
Atombomb Dec 10 2009 replied:

Space bar -> Transform -> Mirror -> Choose one of the three options that works.

Thats what it is for my version at least.

+1 vote     reply to comment
Dragonlord Dec 10 2009 replied:

Create one side of the model so that the center is exactly around the 0 x-axis position. Then go to the modifier panel and add a mirror modifier. The rest should be self explaining.

+1 vote     reply to comment
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