Unreal offers a complete world for you to roam -- a world of incredible beauty and realism with the most detailed environments ever to grace your PC screen. In one seamless flowing world, race across vast outdoor and indoor environments, enter enchanting cities, mysterious temples, glittering mines, shattered ships, and crystal clear waters. Unreal delivers this cutting-edge realism on computers using a Pentium 166 or higher. And for those of you lucky enough to have a Pentium II, MMX technology or a video accelerator, the Unreal realms will become your reality.
Not that it’ll be easy: with Unreal's array of fierce new fully polygonal enemies stalking your every move, it’ll be a struggle just to survive. You’ll have some help, of course: with an arsenal of incredible new weapons at your disposal, you should at least have a fighting chance against the Skaarj and their allies. But with over 300 frames of animation apiece, and monster AI (that's Artificial Intelligence to you) from Steve ("ReaperBot") Polge, your adversaries will be smarter, meaner, and more alive than any you’ve ever faced. Which means that just when you think you've got them beat, they'll retreat, team up, and take you out later.
Hello, everyone! Hope you still here with us! :)
Alas, it's not that we've been really hurrying to share the news about the two of our new levels - Nali Castle 3 and Cryox2... Sorry , because we should - Cryox2 had been already finished several months ago. You can actually see some screenshots of this level below with the description of each following.
The Mercenary ship called Cryox 2 had been in development for more than four years. To be certain the work had been frozen for a long time (it seems that its name really speaks for itself =) ) . And in the end of the last year it was finished at last.
The level beginning
A way to cryogenic zone
Cryogenic zone. Looks like some industrial object here requires permanent intensive cooling...
Leaving cryogenic zone
A suspiciously quiet place...
On the way to the preliminary analysis sector for the captured subjects
Seems like some of those subjects somehow managed to escape their cells...
The green slime which is found absolutely everywhere on Terraniux, is not so very often seen on this ship. And that fact may motivate a curious hero to explore this area in more detail...
Leaving the preanalysis sector
A sort of reporting point for establishing connection with the remoted parts of the ship
And concerning the icy castle, there's still a lot of work to do. But there are few views of it we can show right now. We wanted to present some look into Nali Castle 3 as well as the Mercs ship, that's why the presentation of Cryox 2 was postponed until we had pics to share.
2. And... the pics are not the most delicious part!
Of course when speaking about Another Reality as a successor of the original Unreal traditions we had an idea of making our own castle level even on early stage of development. So when it came to the question of having our own Flyby intro, the answer just found itself. =)
So, this is the scene of flying around the Nali castle.
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